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Dice Age of the End (OOC)

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The loud conversations around the tavern suddenly halt into a sudden stop as a loud sound is heard from the stage. Moments later strange lights begins to appear all around the stage as two beautiful tiefling women walk onto the stage releasing light and psychic energy from their hands. The crowd goes wild as the two tieflings begin to sing and dance around the stage while they continue to release light and psychic energy all over the stage.
 
TyranntX TyranntX Because this is the first event where I'm rolling sanity saves - if Diella were to leave her rain shelter now, would she have to make another sanity save as she's exposed to the rain again? In other words, is the first successful save just for calming down or also for facing the source of the fear?
 
TyranntX TyranntX Because this is the first event where I'm rolling sanity saves - if Diella were to leave her rain shelter now, would she have to make another sanity save as she's exposed to the rain again? In other words, is the first successful save just for calming down or also for facing the source of the fear?

Nah, that nat 20 will hold you till the next time it rains
 
taking water spells just to scare those 2 tieflings is very tempting just look at the spell options coming up next level of sorcerer shape water, tidal wave, and wall of water thanks getting a higher leveled spell slot 1 level early, but I'll be nice for now at least.
 
taking water spells just to scare those 2 tieflings is very tempting just look at the spell options coming up next level of sorcerer shape water, tidal wave, and wall of water thanks getting a higher leveled spell slot 1 level early, but I'll be nice for now at least.
Dunno if making people inside the party hate each other is the smartest. Kalvin already kinda hates Evona and he tolerates Toryk
 
Diella is the one you should be scared of druids get the best water spells and can change her spell list on long rests.
 
Diella is the one you should be scared of druids get the best water spells and can change her spell list on long rests.
I've been forgoing to prepare Create or Destroy Water because of the fact it can make the water fall as rain, haha, even though it would be useful for someone from the desert. But since the other water-related spells are level 3 slots and up, Kalvienne will be safe for a while yet. ^_^

Edit: Also, talking about spells made me realize I forgot I can prepare an extra spell after my ASI (because my Wisdom modifier went up), so I went ahead and added that to my CS, hope that's alright.
 
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These orbs were made to be decimated by ascended, So their AC isn't all that high and their HP is very low. The rain was created by an ascended, so as far as the orbs were concerned they could be destroyed by it.
 

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