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Dice A Stricken World

So, just for peace of mind, here are the initiative rolls so everyone can see:


16 - Escad


10 - Lilliana


8 - Goblins


7 - Keith


4 - Merle


Because of the mishap with the Burning Hands, Should we just bump Merle's new initiative to 14?
 
It occurs to me that Lilliana doesn't need the Player's Handbook as much, as she is a rogue and therefor doesn't require spells.


However, something has come to my attention: She has sneak attack.


@Aviendha, when you attack an enemy and there's an ally adjacent to him/her, too, you add 1d6 to the damage, in addition to your weapon roll. Just a note.


@Rand, since you use a longsword and nothing else, you are Dueling. Add 2 to all of your damage.


@Anuen, you don't get anything until 2nd-level, but in preparation for that, choose a wizard school so I can just give you a bunch of stuff related to that when you DO reach 2nd-level. (The options are Abjuration, which is blocking/protecting/banishing, Conjuration, Divination, Enchantment, which is beguiling enemies and charming foes, Evocation, which is blowing things up, Illusion, Necromancy, and Transmutation, which is altering matter and shape changing things.)


@MysticPisces, you have Bardic Inspiration. Since you have a PH, take a look at it. It's sort of important to your class.
 
Ooh, Bardic Inspiration. One of the best parts of being a bard! All those attack rolls I could have helped out with... >.>
 
Abjuration sounds good!


Also I finished reading the players guide about an hour ago - am I supposed to pick a sorcererous origin?


If so, draconic heritage would be weird for the situation and weird for a bird, so wild magic I guess.
 
No, that's Sorcerer. xD


Go down a few classes, @Anuen.


Also, it has been brought to my attention that @Rand, you also have Second Wind as a fighter, which could be really, REALLY useful in this situation.


"You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again."


And Mystic, you have to type out at least one line of the song you're singing. That's the fuckin' rule.


Don't cheat us. Give us ACTUAL inspirations. You can be creative (or less so) with the lyrics, though. :P
 
Haha. Okay then. I will type out my bardic inspirations. But do you really want me to type out the single word required for healing word? lol
 
SnakyDragon said:
No, that's Sorcerer. xD
Go down a few classes, @Anuen.


Also, it has been brought to my attention that @Rand, you also have Second Wind as a fighter, which could be really, REALLY useful in this situation.


"You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again."


And Mystic, you have to type out at least one line of the song you're singing. That's the fuckin' rule.


Don't cheat us. Give us ACTUAL inspirations. You can be creative (or less so) with the lyrics, though. :P
But I am a sorcerer... ish!


Sorceress.


Sorcereresque.
 
One syllable per spell level seems a bit small, don't you think? I'll make it suitably appropriate for the future. Just wait until I learn Vicious Mockery. That'll be a laugh.
 
@Anuen Wow, you are the person who has been hurt by my recent lack of sleep the most. I am SO GODDAMN SORRY. As a sorcerer you don't have a school of magic, so forget that. I had it in my head that you're a wizard for, like, weeks now.


Wild it is, then!
 
It's dead dead if you have -(max HP). You're still alive, just unconscious. If you were to get dropped to -15, you die outright.


[see Player's Handbook 5e pg 197]
 
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But the boss is at really low health. One good Fireball'd do him in. And you're druid's dead because he left. Really, you're just down a rogue and fighter.
 

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