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A Stricken World

Lilliana stared up at the dragon and a thought suddenly occurred to her that this dragon wanted them to beat something even he couldn't defeat! How in the world were they supposed to beat something like that?! Glaring at the dragon she sighed, "Where must we go first.", deciding that it was better to die later than die now.


[dice]10201[/dice]
 
Gripped with utter terror, Escad can do little more than nod at the dragon's orders even though the ancient beast could not see him. To kill a dragon was no simple task. His brothers could attest to that, wherever they were. Escad wished they were here now to put down the towering monster before him.

[dice]10214[/dice][dice]10215[/dice]




[dice]10216[/dice]
 
(Your critical failure impeded the Nature check I wanted the druid to do)


As Escad starts to notice some odd behavior the dragon is exhibiting, he slips and falls, breaking the druid's concentration and attracting the dragon's attention to him.


The dragon turns off its Frightful Presence.


"I suppose after being given a show such as that, I should demand proof that you can be up for the job."


The dragon then casts two spells, Healing Word on Keith (3+7 = 10 hit points) and Healing Word on the bard (1+7 = 8 hit points).


"If you pass this test, you have my permission to hunt down Apophis. Try aiming for nearby dragon lairs for information."


He takes to the air and roars once, before flying off due east. A moment of silence passes before you hear the rumbling of feet in the forest.


Something's coming. Many somethings.
 
(Yay I have health again)


Keith drops his practice sword to the ground, and draws his steel sword, in preparation of the oncoming battle. "Mark up!" He shouts to the others, not sure who is able to respond to the oncoming enemy forces.
 
Escad:


Hit Points: 8


Escad curses as he slips, drawing the dragon's attention to himself. Now it wanted proof that they were up to the task? They didn't want it to begin with! Sure, the whole point of the Resistance was to put an end to the dragons' reign of destruction and terror, but to take orders from one of their enemies? That was ludicrous! Suddenly, a surge of positive energy swept through Escad's body - a feeling he knew all too well. The dragon had just cast a healing spell on him, but it was stronger than any spell he had ever cast himself.


After the dragon flew away, the sound of many footfalls approaching shook the air. A large group of something was approaching camp... and fast. "Mark up!" came the call of the blademaster as he drew a live steel sword. He looked to be doing much better. Escad could only assume the dragon healed him as well.


Falling back to the swordsman's position, Escad flicked his wrist to remove some of the dirt and grime that coated his rapier, his eyes firmly focused in the direction of the oncoming charge. He tapped the toes of his boots to make sure they were on snug and fidgeted with his garments nervously as he mentally prepared himself for battle. He was already down a spell and he still felt a bit shaken up from the run in with the dragon. "Is there a plan?" he asked the swordmaster hesitantly, fearing the answer.
 
As the dragon flew off she felt the ground start to rumble and heard many feet approaching. She was tempted to just forget about this dragon and walk away from this test, but, that gem sounded worthwhile, and he mentioned loot, she could never turn it down. Reaching into her cloak she pulled out her daggers and took a few steps towards the oncoming sound.
 
(A bunch of tents with perhaps a small hut here or there. I'm going to wait a day before posting the attack to give everyone a chance to prepare. You're in the eastern part of the Outpost. It's about fifty feet to the edge, and another twenty to the forest beyond)
 
The dragon left, and with it the crushing sense of fear. And yet, even with both gone, a terrible feeling remained in Merle's gut. Didn't she come here specifically to defy the dragons that her mama hated so much? But the moment one as much as looked at her the wrong way, she just rolled over and did what it said.


There wasn't time to dwell on her cowardice though - something was coming, and the other people from the camp were grouping up to fight it. The least she could do is help them. Getting herself back into the air, Merle circled around the warriors preparing themselves for battle.
 
Escad


Hit Points: 8


Initiative: 16


Escad had barely noticed the others when Incineratus had arrived, but now that his frightful presence was gone, he glanced at the unlikely allies that had formed up with himself and the swordmaster. One of them appeared to be a rogue, but she kept her distance from the group, stepping towards the oncoming rush of enemies instead of grouping up. It was just as well; Escad didn't quite know if he could trust her kind in battle. Rogues had a reputation for having sticky fingers, especially when one was distracted - like in combat. There was also another man that appeared to be around Escad's age, though on closer inspection, he noticed pointed ears. He was a half-elf most likely, since he didn't quite carry himself with the sylvan grace of his elven brethren. What kind of abilities he was bringing to the fight, Escad could only speculate. He didn't even think the man was armed. There was also a strange crow circling overhead that Escad believed might have spoken earlier, but he couldn't be certain. Perhaps it was the half-elf's familiar? The man looked more mage than fighter, at any rate. It wasn't completely far-fetched. Had the dragon called it a witch? Off in the distance, there was a very large and hairy man, but he had remained apart from the others and quiet to boot.


As the moments passed, the sound of the footfalls grew louder and closer. Thinking they were horribly outnumbered, Escad came up with a plan. If they couldn't get reinforcements, the least they could do would be to trick the enemy into thinking they were outmatched. Brandishing his rapier, he held the point up, cross-guard just below his chin. He uttered a few musical syllables and snapped his fingers with a flourish. Suddenly, a thirty-foot radius around him rang with the sound of a mounted cavalry in full armor forming up for battle. The sound of knights shouting to squires for their weapons, the sound of men donning armor, horses whinnying, hoofs clapping on packed dirt, swords being sharpened, all filled the air. Escad hoped that the minor illusion he cast would at least prevent the enemy from charging straight in, if not causing them to second guess their attack so the party could get an advantage.

If you create a sound, its volume can range from a whisper to a scream. It can be your voice, someone else's voice, a lion's roar, a beating of drums, or any other sound you choose. The sound continues unabated throughout (one minute), or you can make discrete sounds at different times before the spell ends. If a creature uses its action to examine the sound or image, the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC (8 + Proficiency Bonus + CHA Mod = 8 + 2 + 2 = 12). If a creature discerns the illusion for what it is, the illusion becomes faint to the creature.




[dice]10275[/dice]
 
(Okay. I'll post tomorrow!


 
A group of goblins emerges from the forest. You think you see flitting shadows of goblins escaping back into the trees, scared off by the bard's illusion.


They begin to swarm over the tents, fighting with various resisters and such. The ones you have to worry about are a group of eight, about 30 feet away from you. One in the back, about sixty feet away from you (the eighth) looks to be some sort of shaman, and he's in the throes of casting a spell.


[dice]10314[/dice]


Their initiative isn't too high.
 
((Wait so are they all swarming over the tents and fighting the warriors of the outpost while the group of eight is approaching us or do they just like stand out to us or something?))
 
((I would interpret as your first guess. We've got 8 to worry about right now. The others we can deal with later. And since I got a 16 for initiative, I guess it's my turn.))


Escad


Hit Points: 8


Initiative: 16


Escad got a jump on the enemy goblins - definitely not what he was expecting. It seemed the dragon had gotten him shaken to the point of believing dragonborn were on the way or something more sinister than goblins. Nevertheless, Escad knew what he had to do, but charging in full force was likely suicide, even if the goblins were small and not intimidating on their own. A whole group of them? Not something he wanted to take on by himself. Getting surrounded was a surefire way to die. Quickly.


Instead, Escad did a quick scan of the enemies, noting that there seemed to be a spellcaster in the back, about thirty feet back from the row of infantry. "Mage!" he shouted to his companions, pointing with his left hand. His right hand, however, dipped the tip of his rapier down to the dirt, hoping to catch one of the charging goblins off guard. He waited for one to get close, using fool's position to lure them into making them think he was unprepared.


[Ready action: attack first enemy to close distance with Escad.]


((I would roll a bluff check for fool's position, but I figured we would probably all get swarmed by at least one goblin per each one of us. I don't need to trick anyone. Just waiting.))
 
As the noises in the forest grew louder she instinctively crouched down, as if she would blend into the shadows. Looking at her surrounding she went through her options in her mind, when goblins suddenly started swarming over the tents. That was when she realized what horrible spot she was in. Panicking she turned around to climb a building when she remembered they were tents. In frustration she looked around for someone who might be good at fighting. She didn't know much about goblins, but there was no way anyone could beat a horde on their own.


She heard someone call out 'Mage!' and looked over to see a bard pointing to a group of eight approaching. A little ways off, about 60 ft away there was a goblin that looked like some kind of shaman. That was defiantly a problem, if they got close to it or the group it probably would start throwing spells at them, she was surprised it hadn't already started. Debating on the problem she approached the nearest goblin and realized there was an easier solution.


[Action: Attacking Goblin]


Left Hand


[dice]10325[/dice]


[Not sure which modifier i should use so i just put strength]


Right Hand


[dice]10347[/dice]
 
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(You add your Dexterity modifier, because you're a rogue, making the attack a hit. Roll damage, please. Anyone who hasn't rolled initiative, roll and go. I post tomorrow morning after my bike ride, which is about 11 Central American time)
 
((Sorry for being offline so long!))


Working for a dragon? Ferox had never thought he'd live to see the day. But anger aside, killing a dragon is killing a dragon. And maybe, when they were finished, he could trick the dragon, and finish him off! Now that would be something. Regardless, before he even had air back in his lungs some goblins started to attack. He was caught off guard and searched the camp for some kind of weapon. He was able to find a wooden spear on a weapons rack before they got too close. He took a stance of defense, and was ready for anything.

[dice]10344[/dice]
 
Lilliana ran forward and struck the goblin across the chest in two diagonal slashes.


[dice]10348[/dice]
 
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