• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fandom A pokemon adventure ooc

Also, just to clarify. Viper is now walking through the streets and people are trying to stop him? While some of his Pokémon are battling the other players? And now you left it open for juju me and Dream to hop in right?
 
The accuracy of the first part is baffling
It makes me sad that I can't even say, "but I've met a few good gm's who weren't like that". But I'm sure there are others who at least have their hearts in the right place. Idea and hachi machi come to mind. But idea is kind of an authoritarian.

Also, just to clarify. Viper is now walking through the streets and people are trying to stop him? While some of his Pokémon are battling the other players? And now you left it open for juju me and Dream to hop in right?
Viper, Jesse, warren, and loki are still in the establishment. Only salamance is causing other people trouble. He's specifically using those three to set an example to the rest of the island. Others are watching the live stream and trying to rally a resistance to stand up to him.

That's where I'm offering juju, dreamtique and now you, an entrance into the situation. Through the people around you.
 
I got some questions just for fun! Since I don't think Jaz will interfere the battle just yet.
But I'll see how Miss Juju reacts to the whole ordeal.

1. Well it's about the exact damage that's deal by a super duper effective move(x4), perhaps you can specify that for me.

2. Will moves that ommit accuracy check in the first place (e.g. swift, Blizzard in hail, thunder in rain) allow players to omitt accuracy check from dice rolls in the rp?

3. Are hybrid moves, (e.g. 'Unrelenting Force' from Juju) considered a stunt?
Is it possible to use a stunt to add damage to a move? (E.g. 'dual type moves' that causes 8xdamage)
 
I got some questions just for fun! Since I don't think Jaz will interfere the battle just yet.
But I'll see how Miss Juju reacts to the whole ordeal.

1. Well it's about the exact damage that's deal by a super duper effective move(x4), perhaps you can specify that for me.

2. Will moves that ommit accuracy check in the first place (e.g. swift, Blizzard in hail, thunder in rain) allow players to omitt accuracy check from dice rolls in the rp?

3. Are hybrid moves, (e.g. 'Unrelenting Force' from Juju) considered a stunt?
Is it possible to use a stunt to add damage to a move? (E.g. 'dual type moves' that causes 8xdamage)

Adding on to that

4.Moana's ,Vivillon's , signature move is Powder. It says it have an accuracy of 100% so how would that translate. As well as Magical leaf.
 
I got some questions just for fun! Since I don't think Jaz will interfere the battle just yet.
But I'll see how Miss Juju reacts to the whole ordeal.

1. Well it's about the exact damage that's deal by a super duper effective move(x4), perhaps you can specify that for me.
Super effective is 5 damage. If there was another tier of damage calculation in the games, then I was not aware of it. My assumption was that super effective attacks always did 4 times the normal amount of damage. Here you only get 2 more damage unless it's modified by a move literally gives more damage upon attacking. Like hyper beam.
2. Will moves that ommit accuracy check in the first place (e.g. swift, Blizzard in hail, thunder in rain) allow players to omitt accuracy check from dice rolls in the rp?
They will always deal one less damage. If you wanted an example of super effectivity being modified, here's one. If you use Blizzard during hail vs a dragonite, it will do 4 damage instead of 5.
3. Are hybrid moves, (e.g. 'Unrelenting Force' from Juju) considered a stunt?
Is it possible to use a stunt to add damage to a move? (E.g. 'dual type moves' that causes 8xdamage)
What is unrelenting force? I did a google search and nothing popped up.

As for using a stunts to use a second move, that's something that's been available to everyone since day one. If you land two hits, they calculate separately even as stunts. So a machoke crosschopping your delibird up into the air, then using a siesmic toss to pile drive it into the ground are two separate attacks. Now if you want to create something like a aquadash empowered by a freezing effect like icebeam(something ash did in the anime), that is also fine. But it would be calculated as two attacks still.
Adding on to that

4.Moana's ,Vivillon's , signature move is Powder. It says it have an accuracy of 100% so how would that translate. As well as Magical leaf.
I was not aware of anyone using powder lol. That will need an actual set of specific rules since it takes 1/4 a pokemon's hp if they use a fire move?

However, magical leaf always does 1 less damage. Same as swift
 
I know! First ten of the RP! Kinda fitting for the most experienced Pokémon of Warren's team!
You're the first to hit ten lol. This time your flame kick applies the first burn as well! Too bad it doesn't critically strike, as that was amended to be an 8 after the rules changed. but lol nice roll
 
What is unrelenting force? I did a google search and nothing popped up.

As for using a stunts to use a second move, that's something that's been available to everyone since day one. If you land two hits, they calculate separately even as stunts. So a machoke crosschopping your delibird up into the air, then using a siesmic toss to pile drive it into the ground are two separate attacks. Now if you want to create something like a aquadash empowered by a freezing effect like icebeam(something ash did in the anime), that is also fine. But it would be calculated as two attacks still.

I was not aware of anyone using powder lol. That will need an actual set of specific rules since it takes 1/4 a pokemon's hp if they use a fire move?

However, magical leaf always does 1 less damage. Same as swift

Vivillon is the only Pokémon that can learn the move. And yes it deals 1/4 of the max health of a Pokémon that uses a fire move. Plus the move isn't executed
 
Vivillon is the only Pokémon that can learn the move. And yes it deals 1/4 of the max health of a Pokémon that uses a fire move. Plus the move isn't executed
1/4 hp isn't acceptable as it just doesn't transfer over well into the rp's structure. I'll give ya the night to think of what you specifically want it to do in a way that seems fair with the rest of the moves in the rp. Otherwise I'll present my own version to be discussed tomorrow
 
1/4 hp isn't acceptable as it just doesn't transfer over well into the rp's structure. I'll give ya the night to think of what you specifically want it to do in a way that seems fair with the rest of the moves in the rp. Otherwise I'll present my own version to be discussed tomorrow

Okay I'll think of a way to edit it
 
Okay I'll think of a way to edit it
Just to add to that last thought. The disabling part or accuracy aren't an issue. It's mainly the damage that's an issue. But since I know that it's part of what makes it unique, think of a different way to use it. Whether that means broadening its range of uses or focusing on its niche. I'll leave that up to you.
 
Bacon is fluffy Bacon is fluffy
Oh what I meant was, are you aware of the fact that ice type moves are super effective against both 'flying' and 'dragon' type?

For example, an ice beam on a pure flying type will deal 5 damage.

But with this logic, an ice beam on a flying/dragon dual type should deal more than 5 damage.

In the game, an ice beam on a 'flying/dragon' dual type will deal 4 times the damage instead of 2 times the damage. I.e. some Pokemon (dual type Pokemon) actually have 4xweakneses instead of 2xweaknesses from some attack.
 
Bacon is fluffy Bacon is fluffy
Oh what I meant was, are you aware of the fact that ice type moves are super effective against both 'flying' and 'dragon' type?

For example, an ice beam on a pure flying type will deal 5 damage.

But with this logic, an ice beam on a flying/dragon dual type should deal more than 5 damage.

In the game, an ice beam on a 'flying/dragon' dual type will deal 4 times the damage instead of 2 times the damage. I.e. some Pokemon (dual type Pokemon) actually have 4xweakneses instead of 2xweaknesses from some attack.
If that's the reason why poor onix, geodude, and others of its ilk are permanently unusable in either pvp or the campaign, then I can with an easy conscience say that's definitely not something that's applicable to the rp. Weaker scrubby characters in the rp that you would expect to fight or end up dealing with en masse will have pokemon with really low hp pools. So you don't have an any sort of sweeping effect in the rp. It's bad for the person on the tail end of that ass kicking. I'm not nintendo, I don't want that in my rp.

but if you feel like it's something that's needed in the rp, I'll have the rest of the players here vote on it. If there's no objection, I can add it in.
 
Yes, 4xweaknesss actually means doom.
But since 4xweaknesses is actually quite rare(I still find it kinda funny that the whole team of Mr. Viper have 4xweaknesses to ice tho), because of the odds, i think it will not disrupt the balance of the game as much, since we had already omitt the calculation of STAB.

I think I am fine with not applying 4x , but I think adding another +1 or +2 modifier to the damaged into 6 or 7 will still be reasonable somehow! :3
 
Yes, 4xweaknesss actually means doom.
But since 4xweaknesses is actually quite rare(I still find it kinda funny that the whole team of Mr. Viper have 4xweaknesses to ice tho), because of the odds, i think it will not disrupt the balance of the game as much, since we had already omitt the calculation of STAB.

I think I am fine with not applying 4x , but I think adding another +1 or +2 modifier to the damaged into 6 or 7 will still be reasonable somehow! :3
If you tried to pull something like that, it simply would call for one of his henchmen to step in. I've already shown one back when bum bear was still around.

A pokemon adventure
 
I think onix and geodude don't have a place in PvP battle mainly because of how common Earthquake are included in move sets. And the fact that they are neither defensive nor offensive either relative to other rock types.
 
I think onix and geodude don't have a place in PvP battle mainly because of how common Earthquake are included in move sets. And the fact that they are neither defensive nor offensive either relative to other rock types.
Or it can also be attributed to a single magical leaf being able to wipe bruno out. I used to level up dratinis using surf vs his team back in blue when i stupidly didn't have the exp share or sold it. xD
 
Mega Steelix is quite common tho.
I'm not actually big on the pokemon competitive scene though. Ev's and iv's made my head hurt. By the time I actually learned a little bit, it became a grind on the level of insanity to get the best of the best.

But I want all pokemon to be usable in the rp without being swept. A dratini using surf should not instantly ko a 10 story onix. A certain level of mystique and awe should not be over ridden by game rules. At the same time I don't want to pull out anything major for your team. There are stuff I want to use, they're related to the collars on salamance and garchomp. But to use it now might hurt the flow of the rp.
 
Yep, super effective special attack on most rock types means ko too.

But I want all pokemon to be usable in the rp without being swept. A dratini using surf should not instantly ko a 10 story onix. A certain level of mystique and awe should not be over ridden by game rules.
I agree with you 100%.
The fact that some Pokemon are designed to be weak really irks me sometimes. But I am still stubborn enough to use so of them.


It's okay take your time, the reason why I don't wanna make Jaz interfere this whole time was because of that...(in game) Viper's team don't stand a chance against Jaz's.
But take your time, I don't think I'll go too crazy with Blizzard just yet.

So what do you think about the +4 or +3 damage modifier on x4 attacks?
 
Yep, super effective special attack on most rock types means ko too.


I agree with you 100%.
The fact that some Pokemon are designed to be weak really irks me sometimes. But I am still stubborn enough to use so of them.


It's okay take your time, the reason why I don't wanna make Jaz interfere this whole time was because of that...(in game) Viper's team don't stand a chance against Jaz's.
But take your time, I don't think I'll go too crazy with Blizzard just yet.

So what do you think about the +4 or +3 damage modifier on x4 attacks?
I thought we made it clear that there wasn't any x2 or x4 attacks in the rp. Perhaps you can gimme an example?

As to the issue with your team, if anything, not having a reason to pull out my henchmen would be a bigger issue. I eventually want to bring in bruno and lorelei's daughter into the fray,but have no reason to at the moment. Having a bigger cluster fuck of a situation gives me more to work with than less.
 
Well my suggestion is making an ice beam do 6 or 7 damage on dragonite instead of 5? Is that still fair and applicable?

As to the issue with your team, if anything, not having a reason to pull out my henchmen would be a bigger issue. I eventually want to bring in bruno and lorelei's daughter into the fray,but have no reason to at the moment. Having a bigger cluster fuck of a situation gives me more to work with than less.
So you are planning to introduce more characters into the situation? Or ? I am a little confused. If you want to discuss plot related stuff with me you can talk to me in PM, I can cooperate if you need me to.
 
Well my suggestion is making an ice beam do 6 or 7 damage on dragonite instead of 5? Is that still fair and applicable?


So you are planning to introduce more characters into the situation? Or ? I am a little confused. If you want to discuss plot related stuff with me you can talk to me in PM, I can cooperate if you need me to.
Based on the double weakness thing?

No, I was letting you know that your consideration wouldn't be doing me any favors lol
 

Users who are viewing this thread

Back
Top