Duke of Doge
Professional disappointment.
I want Nia to mess with a gun and accidentally invent the shotgun by just cramming stuff down the barrel...(it's a blunderbuss but don't worry about it)
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Hey look! I'm the thousandth post. I feel cooler now, like I've accomplished something.
I want Nia to mess with a gun and accidentally invent the shotgun by just cramming stuff down the barrel...(it's a blunderbuss but don't worry about it)
...I'm the thousandth and second post. That makes me about two thousandths more accomplished.
That sounds exactly like something she would do.
Exactly, too bad Nia won't get one for a while.... I wouldn't trust her with a gun eitherThat sounds exactly like something she would do.
I'd say the more the merrier in this case. They both bring something interesting to the mix.
For all we know...It's like he is staring into my soul....
Well, what sort of restrictions do you want to put in place? What do you want magic users to not be able to do?ThisUsernameIsALie just so you know, magic is an extremely rare thing in this universe, very few people have it, and even less know how to use it properly.
Also we all have to decide on the capabilities of magic users..
Giant fireballs, teleport massive distances, mind control. Like... the broken stuffWell, what sort of restrictions do you want to put in place? What do you want magic users to not be able to do?
I propose only small magic abilities. That's not to say, of course, the characters can't improve over the course of the rp.Giant fireballs, teleport massive distances, mind control. Like... the broken stuff
I think a fair restriction is such mind magic only works on the weak willed. Keep in mind that anyone can be weak willed given the circumstances. Take the bandits for instance: A Gryphon flew in, and from its back dropped a Dwarf that instantly K.O.d their ally, and their boss (I think you were in charge or something?) sold them out. I can imagine that would dampen their spirits.Well I'm fine to stick with whatever restrictions are necessary. I typically shy away from OP magic characters, simply because it's not very interesting. In regards to the sleep spell for the bandits in my most recent post, I assume Elijah could do it because they were willing to let him because it met the scary gryphon and dwarf would leave, since I don't know whether or not the sleep spell would be pushing the limits. Alternatively, the bandits could just be fabulously weak-willed.