Finn
"There really is no end to this bullshit." The knight girded himself and considered his options. With the spear incoming, Finn took second to counter it's incoming flight... He could swear he was fighting his allies and the bugs at this rate... Foolishness... They could barely see, but yet people wanted to blast and throw...!?
Foolishness, foolishness, if they had simply just listened and not gone insane from the get go two people would be still alive! And where was that sneaking one? And that guy with the fashionable coat had been kicking Eris, a thing Finn was admittably wanting to do himself after that foolishness... But now wasn't the time for complaining.
With a flick up with his sword he used an ability to counter the incoming spear, he would then focus on leaving the hazard as soon as possible, this had gone straight into a damn mess... He had expected competence again and was met with chaos...
Not a single one having or following a plan, reactiveness and foolishness...
Ability 1 versus Incoming ability: Crushing strike Grade E effectiveness 12(B+B+E)
Ability 2: Escape Jumping F, Fast F (Down from D), attempt to avoid hazards by leaping and running around or over them to safety.
Ability 3: Healing F on self to recover damage from anything
Cooldowns
B 1/3
Cooldown C grade recovered
D 0/1
E 1 per turn
F free
"There really is no end to this bullshit." The knight girded himself and considered his options. With the spear incoming, Finn took second to counter it's incoming flight... He could swear he was fighting his allies and the bugs at this rate... Foolishness... They could barely see, but yet people wanted to blast and throw...!?
Foolishness, foolishness, if they had simply just listened and not gone insane from the get go two people would be still alive! And where was that sneaking one? And that guy with the fashionable coat had been kicking Eris, a thing Finn was admittably wanting to do himself after that foolishness... But now wasn't the time for complaining.
With a flick up with his sword he used an ability to counter the incoming spear, he would then focus on leaving the hazard as soon as possible, this had gone straight into a damn mess... He had expected competence again and was met with chaos...
Not a single one having or following a plan, reactiveness and foolishness...
Ability 1 versus Incoming ability: Crushing strike Grade E effectiveness 12(B+B+E)
Ability 2: Escape Jumping F, Fast F (Down from D), attempt to avoid hazards by leaping and running around or over them to safety.
Ability 3: Healing F on self to recover damage from anything
Cooldowns
B 1/3
Cooldown C grade recovered
D 0/1
E 1 per turn
F free