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19th Century War and Diplomacy RP

Federal Republic of Strassberg

State

Federal Republic of Strassberg


View attachment 385873

Direct Democracy

His Excellency Grand Chancellor Anias Hauge

Luzion

Raou

Political tenets:
No state religion, the government can't dictate what happens in any religion, and vice versa.
The death penalty is only for the most serious of crimes, such as mass murder.
The right to bear arms shall not be restricted in any way, shape, or form.
Religion, race, gender, or sexual orientation may not constitute as a reason for denying or terminating employment in any government agency.
Line of succession is Grand Chancellor, Vice Chancellor, Madame Chancellor, Chief Foreign Affairs Officer, and General of the Army.

Civil services:
There are several state funded hospitals in the nation, mostly located in major cities in the nation. In addition, there are police outposts in most backwater towns. Citizens may band to form neighborhood watches if they like, however approval must be earned from an outpost captain. There is a form of welfare, however the welfare is a bit meager as it was introduced recently, and benefits decrease the longer a recipient is unemployed.

Diplomacy: (Allies and Enemies)
A

Geography and Culture


Map
(I prefer to be placed on some big-ish islands or something of the sort, if not a small to medium chunk of coastline is neat too.)

Population:
800,000

Language:
German. Referred to as Aykanaza

Natural resources:
Wood
Coal
Sand
Fish and other seafood
Iron
Wheat

Major Cities:
WIP

Provinces:
WIP

Landmarks:
WIP

Architecture:
WIP

Culture: The culture of the country revolves around self-improvement and a heavy emphasis on learning. Children are taught from an early age to care for those sick and hurt, and to help themselves and not to rely on others when they can do it themselves. Most of the country is generally very friendly and will help strangers with anything they need, and more than willing to talk to those they do not know. The mornings are filled with song and cheer from the rooftop maidens who do laundry, and reek of strong cigars and tea. Afternoons are spent doing whatever one needs to do and large lunch groups in bars or cafes alive with chatter are common. As the sun sets, parties and other social gatherings are common, if one needs to do extra work or watch children they may do so. When night falls, everyone falls asleep and the process is repeated.

Religion

State religion:
N O N E


Religious groups:
Since the Republic is near the coast, religious groups come and go, but one real religion that at least 75% of the country identify as is Kastocolism. It is monotheistic with one God, and it proclaims that God is an artist who made the world and the laws and patterns that inhabit it. God rarely interacts with the daily lives of people unless they call to him for strength or for healing. Prayers for earthly want are ignored and only those who seek to get closer to Him will be answered. There is no central authority however missions and churches are spread about the nation that serve as places of worship, prayer, discussion, healing, and recovery. These are headed by Frers appointed by the community and they are allowed to marry.

Economics

Economy:
Typical Capitalist economy, the stock market exists, and companies provide goods and services that the government can't provide, like clothes or bricks. You get the message.
Infrastructure:
There are many strong bridges in the FRS, capable of holding thousands of pounds of people and equipment. The idea of a country-wide railroad is appealing to the Chancellor, however the manpower to undertake a project is what is holding such an idea back. Ships are used extensively to transport cargo into the main capital and other coastal parts of the country, and cart wagons driven by horses and mules are common as well.
Military

Army:
Consisting of 300,000 units, the Army of the Republic is considered one of the most battle hardened in the world, considering the history of the nation. The idea of the "Universal Infantryman" is what helped break the stalemate in the Revolution. This idea is that the Infantryman should be taught to excel in as many areas as possible: from marksmanship to cooking. This lessens the strain of having specialized units and allows more men to be recruited. The Army fields the Gasden Rifle: A bullpup, state of the art infantry rifle that chambers in .308 Berthier. Another tactic that helped win The Revolution was the idea of the Universal Infantry Rifle and the embrace of bullets over muskets and swords. The Gasden Rifle can be cut down into a carbine if need be, and a sniper scope can be attached to it enhance accuracy.

Navy:
WIP
Other Units:
WIP
Technology:
WIP
Interventions:
WIP
History
WIP
Ehm are you sure you want to have a population of 800k and an army of 300k? Because that means almost half your nation is in the army xD Just trying to help out
 
Also I'm waiting for everyone to finish their sheet and map position to make allies or enemies. Otherwise unexpected things might happen
 
maybe like a 50% increase?

Sounds good! Did you see my suggestion for your placement on the map? I'm parhaps thinking of mitigating a part of the chunk closest to me to the RSD if that's okay. Would sense given that he and I are the two english speaking nations.
 
Maybe the RSD would be a good trade partner for me as well, since he has plenty of lumber and i have a lot of food.
 
Sounds good! Did you see my suggestion for your placement on the map? I'm parhaps thinking of mitigating a part of the chunk closest to me to the RSD if that's okay. Would sense given that he and I are the two english speaking nations.

yeah, i did see that, response might've not went through :p

i'm fine with the map that you came up with! honestly much better placement than what i could've ever thought of :p
 
I'll do it for you when I have time, you can tell me where you want your cities in the weanwhile if you wish. Do keep in mind that your nation is quite small, so it'd probably be best if we keep it under 4 on the map.
There's only 5 cities, including the capital. Their decriptions should tell you where to place them.
 
Last page there was the suggestion that everyone bump up their population--it might help to look at country populations in 1900 for an idea of what is feasible for the country you're going for. This isn't all of the entries but just a few for guidelines (and I'm rounding the numbers)


Over 200 million
Qing China
Indian Empjre (UK)

200-100 million
Russian Empire, w/ or w/o Poland and Finland
Germany and Austria-Hungary combined (so practically 3 nations!)

100 million-50 million
United States proper
Russia proper
Germany

50 million to 1 million
Austria-Hungary
Japan/Empire
UK and Ireland
France
Italy
Ottoman Empire
Korean Empire
Persia
Romania
Morocco
Switzerland
Peru
Serbia
Denmark

1 million-500,000
Uruguay
Porto Rico (USA)
Togoland (Germany)
New Zealand (UK)

Anything less is practically nothing but colonies. I guess populations in general could bump up but I'm not sure if much more than 50 million would be realistic, unless we had some massive nations?
 
My nation currently has about 24 million people, I think that's a reasonable amount for the size and type of lands. If we'd go to more than 50 million it would be kind of unfair and overpowered.
 
My nation currently has about 24 million people, I think that's a reasonable amount for the size and type of lands. If we'd go to more than 50 million it would be kind of unfair and overpowered.
I second, I bumped my nation's total poulation to 1,200,000 since most of the nation is spread out and it makes sense for the area I have.
 

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