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    Solar learning Quicksilver hand of dreams.

    I don't think that the style is overpowered, at least when compared to other SMA. The perfect effects of the form are useless against exalts near your own essence, if they stun or use a charm. I would allow all SMA in my game but they should requiere +1 in the essence prereq to be learned.
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    Solar Exalts and Martial Arts Development

    Thanks Kerion hadn't noticed the sidebar. So with the 2nd edition rules solars pay 12 xp for learning SMA, 8 for CMA.
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    Solar Exalts and Martial Arts Development

    I am sorry if this has been already asked, I haven't read all the tread. Where does it say that solars pay 8 for SMA charms? Where does it say that sidereals pay 10 for SMA? If you assume that the cost have remained same as in the 1st. Then sids do pay 10 but solars pay 13. If you assume...
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    Solar learning Quicksilver hand of dreams.

    Isn't external penalty always added difficulty? That's the impresion i got from reading the core...
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    Roseblack's new orders

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    Roseblack's new orders

    Isn't there an entirely different possibility? There is a strip where the Slug agrees to help Roseblack against Memnon. Perhaps Memnon had arranged for assasins to kill roseblack when she arrived at the capital. Seeing this the Slug twisted things in order to change the orders and ultimately...
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    Exalted : Redux

    The jade prizon did break didn't it? So the deathlords did take some solar shards? So the main difference is tha the word anathema doesn't exist. Wyld hunt doesn't exist. Though abbysals could exist in your setting and sidereals could start meddling in creation affairs after the break of the...
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    The Bronze faction wanted the Tepet to fail?

    http://forums.white-wolf.com/viewtopic.php?t=46002 Post 8, point 5. NOOOOOOOOOOO! I was wrong... :( It doesn't matter I shall assasinate the author and restore my honour. :x   Strange, I always thought that the Bull defeating the Tepet legions was a bit too much. However if the...
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    Masters of Essence

    Another way would be to give an exalt one permanent limit break dot for every permanent essence point he has above 5. I could accept 2 permanent limit break dots for every essence point above 5 if it unlikely for exalts to reach high essence levels, but in my game most exalts strive for the...
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    If I know you all as well as I think.

    None. Since it won't have his stats, just suggestions on what he really is. Though I will admit I am very interested about  these suggestions...
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    fighting deathlords

    Thanks a lot for your answers Kindle! Though my players will hate you am afraid :twisted: . Especially the dawn with the Daiklave of Conquest when his weapon gets deattuned. Also one last question: I can't seem to find how many Alchemicals exist. Does anybody know where their numbers are...
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    fighting deathlords

    I assume your alchemical was well made and played, that's why he won. Keep in mind that starting Lunars are the most powerfull sort of starting exalt due DBT and regeneration. I can tell you, I once begun a campaign with 2 solars and 1 lunar who started with 3 BDT :roll: ! Thankfully power...
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    fighting deathlords

    *Takes out a pouch full of salt* Ah sorry then. Just for the record I was wrong to say 7 improsoned Yozis they are 23 recorded ones. So we are talking about 184 "subgods" not counting the ones from the dead Malfeans. Is is mentioned in a book somewhere that he had a sick health when compared...
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    fighting deathlords

    Starting Lunars against starting alchemical you say? Starting Lunars should own a starting alchemical unless the alchemical has really broken artifacts... But that's not the point. Point is that a poweful Lunar like Ten-stripes shouldn't loose to an essence 3 alchemical. Perhaps the alchemical...
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    fighting deathlords

    5 botches? Makes sense, the more dice you have the harder is to botch, but IF you botch while using a huge dice pool you can be sure...it's gona be bad. In turn it reminds me of the master occultist/socialite who tried to convince the spirit of the road to speed their caravan up at twice the...
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    fighting deathlords

    We aren't talking about your soak monster machine god protocol essence 6-7 alchemical of death. We are talking about a battle between an essence 3 moonsilver alchemical against a Lunar who has his own territory in Creations map! The only lunars that have territories in Creations map are Tamuz...
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    fighting deathlords

    Autocthon is considered the weakest in raw power when compared to other primordials. So there are 7 yozis we know of and lets say 7 malfeans we don't nkow of. That makes of at leats 112 sub gods equivalents in the primordial war who are around the uncounquered sun in power+ behemoths and the...
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    Exalted Deathmatch VI

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    Exalted Deathmatch VI

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    Exalted Deathmatch VI

    Just kill him normally and destroy his army. Bye bye for a couple of centuries. If you really want him out for thousands of years, slay him with a spirit slaying charm. It will take him a century to reform.
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