From an individual who has no idea what a dynasty or family generally is... a bickering backstabbing family isn't really something that occurs when you choose your 'like family' friends. If you are 'like family' generally you actually get along, don't and don't have excessive politicing and so...
Incredibly narrow? Like, I don't know the textbook definition? OR perhaps you're figuring in the scientific definition of say primates or whatever? I fail to see how it is retarded to view a family as related individuals. But sorry for capitalizing dynasty... If you are too moronic to actually...
Hmmm. I can't find anything that syas aught of such either. *shrugs* Hmmm. Perhaps Malfeas itself keeps the fate of those contained within it, worked into the prison itself, binding all within to remain within... not just physically and by being outside Creation, but their very fate itself...
Save that it is NOT stated ANYWHERE that the Moonshadow caste cannot learn Solar sorcery through their caste ability...only a lack of Solar Circle Sorcery on their charm list. Period. I've looked, and found absolutely no statement of such whatsoever. Lacking that there is no reason they should...
Very well. And I will continue to think that a roleplaying game without anything social within it is utter lunacy. Simply removing things because they may or may not be subjective is utter bull. There are too many things integral to the game that are based off of social skills and social...
I am not saying it is impossible for Solars or Lunars to rule, I'm saying that it is impossible for them to have a dynasty of Exalted, where you have a family where most or all recieve the Second Breath. Definately an important story element in a Dynastic chronicle...and one that is simply...
So I suppose we should simply narrate our games instead of using their rules? After all, attributes are too subjective. I assume dice are similar? Or games rules? Pike off. Oh, and perhaps we should do away with all abilities as well...or charms. Or playing the game, it might be too subjective...
And not all Exalt types CAN copy other people's things. That's the special ability of the Eclipse and Moonshadow castes alone. Artificially limiting that power because you don't want 'everyone' to be able to use eachothers abilities is simple foolishness. They aren't everyone, but a small subset...
Save for the minor problem that there are only a piddly handful of Celestial Exalts in Creation in comparrison to the Dragonblooded...and that Celestial Exaltation does not pass through family lines... sure, if you completely alter the setting so you can have your Solar ruling family of death...
One problem...the Sidereals are UNAWARE of the Great Curse...true, they saw the First Age Solars go nuts...but generally, they either think it is just something wrong with the Solars, or more likely as a Gold Faction member, they think that something in the First Age was the cause... more the...
Don't forget the destruction of 9/10ths of Creation during the Fae Invasion following the Great Contagion. ;) Yup, their doing a wonderful job...really. Or as my fiancee puts it "After all, Sidereals can't be wrong, can they, so this all must have been part of the plan." Add in their tendency...
Well...it's a charm, right? So... seeing as they can copy any charm for double cost ... then there's no reason not. And, technically, since the charm itself has no essence cost, only the Spells...which are NOT charms... and only essence costs are doubled... Yeah, it can get pretty nice...though...
Perhaps, but the Deathlords are in essence, simply incredibly overpowered ghosts of Solar Exalted. As ghosts they lack any form of Caste, save as a basis for what they were good at in life...and thus although their capabilities may show their former caste, they themselves are no longer of such...
He's asking what the equivalents of various things in Autocthonia to things in Creation are, and seeing as Autocthon created the Exalted shards and so forth theorizing that his own Exalted were the test runs to some extent...or perhaps are the improvements of such, since the Beta stage of...
Most of my characters would have more difficulty with the number of virgins and cattle more than the virgins or cattle in particular...though they'd generally have more interest in the virgins than the cattle...except maybe as a food source. However, in my games, sex is certainly used to some...
I've made some use of the Wyld Hunt...so far the Hunt has not succeeded in destroying a whole Circle of characters, but a 5 man Wyld Hunt team has successfully slain the leader of a barbarian horde, and taken down a Dawn Caste Solar, so not too badly. From what I've seen, like most DBs they tend...
How hard is it to simply skip back a step? Step to the side? Yes it takes some skill to do right, but it isn't actually difficult to get out of the way of a blow...repeated strikes become somewhat harder, but no more so than blocking...generally less so, as you've still relatively free...