greasy golem gunk
Junior Member
Cult of the illuminated describes 2 camps, one a very relgious Martial arts school, the other a more Warrior training camp in the desert, and leaves open a 3rd option. Â
Each camp is supposed to focus on an aspect of the solars; Holy servants of the Unconqoured Sun, Warriors of the sun, and ____?
I was thinking about making a 3rd camp teach solars to be the middle step between mortals and the little gods, but I havn't thought of a "how" that I like so far. Â Everything I come up with just seems as hazordous to the siderials work place as the bronze factions's Immaculate order. Â
I was thinking of borrowing from Jade Empire (a really slick Bioware RPG on the Xbox that I absolutly recommend to anyone that plays exalted; they clearly stem from a lot of the same source material) and implementing another group of Spirit monks, utilizing ghost cesti (storytellers companion) and thamaturgy, but it doesn't sound right to me. Â
Thoughts anyone? Â Your own "3rd camp", ideas to make my idea work better? Â Recipes for cookies? Â mmm cookies.
-g3
Each camp is supposed to focus on an aspect of the solars; Holy servants of the Unconqoured Sun, Warriors of the sun, and ____?
I was thinking about making a 3rd camp teach solars to be the middle step between mortals and the little gods, but I havn't thought of a "how" that I like so far. Â Everything I come up with just seems as hazordous to the siderials work place as the bronze factions's Immaculate order. Â
I was thinking of borrowing from Jade Empire (a really slick Bioware RPG on the Xbox that I absolutly recommend to anyone that plays exalted; they clearly stem from a lot of the same source material) and implementing another group of Spirit monks, utilizing ghost cesti (storytellers companion) and thamaturgy, but it doesn't sound right to me. Â
Thoughts anyone? Â Your own "3rd camp", ideas to make my idea work better? Â Recipes for cookies? Â mmm cookies.
-g3