In addition to the previous posters post, I'd suggest that an early emphasis on "Finding the treasures of your old lives and using them to make your current life better" also lent itself to players having to fight & trick & think their way into Tombs of First Age solars, and presumably out of...
Having only seen the first 2 or 3 episodes, I'm prepared to find out I'm very wrong. But watching it at an anime convention a few weeks back, D.Gray Man strikes me as a series to look at if you wanted to think about playing a Wyld Hunt campaign;
Chosen Humans being able to wield a magical...
I think you misunderstand. The motes aren't their entire pool, it's just a few motes that refresh every 8 tics, replace the Motes for Stunts option, and will contribute to anima banner calculations. If you stay within them, fine, but you still have a pool (Of undetermined size so far, Less...
Thank you both very much. Despite the magical artillery operating with a speed of 8, I'll carry on the presumption that speed 7 is as slow as unmodified actions can go.
So, if you were wondering what's up,
Was looking at a way of working in some of the mechanics someone else posted on...
I don't have a book handy, but I'm looking to house rule in a "every X tics" sort of event, and I'd like to make it occur every 8 Tics, or 1 tic slower than the single longest unmodified action I can think of (7 tics, or many Simple charms as I recall).
I do not want to count things like...
dropped this in the volcanoes thread, but i think it's more appropriate here.
And it's asking questions, but I think we're both wondering a lot of the same things.
So, "Holy" is just a tag that says "the high divine things in creation think you're bad, so you suffer from this tag"? It seems that holy isn't so much "HOLY" as it is "you're politically unfavorable".
Holy seems to work on demons (pieces of angry primordials) and the dead; why wouldn't Holy...
(re)Starting a monthly campaign, and I'm going to try and lead a lost band of Just-Off-The-Exaltation solars into a location with the following;
*A valley with a choke point on the north east and south west,
*river flowing from each valley entrance
*Two human settlements in conflict...
They're terrestrial themed Power armors;
1st Ed Air Aspect introduced them,
1st Ed The Outcaste expanded them (in the lookshy section)
2nd Ed "The Books of Sorcery, Vol1" Wonders of the Lost Age expands upon them, introduces some Celestial level versions, fleshes out the artificial limbs...
Well, I just thought the Evas were the best part of that series. Â
Eva was a pretty bad anime that looked pretty. Â Shinji was boring, and the other characters were pretty one dimensional. Â
I liked the robots. Â Or battle angels. Â or whatever they were, Â on their own (Force field...
Depends how in depth you want to go.
If you want to start the road to pile of extra dots / new character sheet, develop a warstrider as an Npc that the character pilots, or even give it a limited intellegence on its own. Â By intellegence, I mean enough to function, but no where near as well...
Yeah, I guess I am overthinking this one. Â Waves of broken salt aren't lines of unbroken salt, the dead can still move in it. Â An underground shadowlands only problems are
1.) New "recruits" are a little further away than normal, so it takes extra planning.
2.) The behemoths of the...
hrmm...
Until someone figures out the (some circle) sorcery spell that causes all the salt in the sea to fall to the bottem.
Sorcery ftw!
(it appears my deathlord will have to leave a sorcerer behind for basic defense.. Â or just plan on not having a base to fall back on).
A campaign I'm pondering involves an underwater shadowland, possibly created by the deaths (over the years, with a deathlord influence over slave treatment or a series of curses?) of Slaves in transit to the blessed isle (so I suppose the shadowland would be between the blessed isle and nexus...
Hrmm.. Â a tick-length terrestrial circle spell that activates upon successful Parry DV checks? Sign me up!
(and radically increase proposed artifact commit costs)
-g3
So, a person with a scene length dice adder can not reroll an action, or can not enchance their DV? Â Because I don't see how rerolling exceeds the dice limit.
-g3
Old topic, but I'm biased :P
So, assuming my shield makes BIG EXPLODY essence blasts that inflict a cone-shaped push wave (fancy words, I know), what happens in mass combat? Â
Same question could apply to that polearm in "Exalted: the new-new-new artifact book", which also throws extras...
Didn't do all the reading, but what about this:
A dragonblood who boosts himself for a scene (doubling his ability+specialty)
or a celestial martial artist with the Blade of the Battle Maiden charm (doubling their entire abilty+attribute).
When the 3rd Excellency adds half of the ability...