greasy golem gunk
Junior Member
A campaign I'm pondering involves an underwater shadowland, possibly created by the deaths (over the years, with a deathlord influence over slave treatment or a series of curses?) of Slaves in transit to the blessed isle (so I suppose the shadowland would be between the blessed isle and nexus, near a grand trench in the ocean- more on that later), and I'm wondering if such a thing works in cannon, or if I'm going to need new "house rules" for Salt and Shadowlands.
The Skullstone Archepalego is a series of shadowland islands; would the taint of the underworld extend onto the beaches, past the beaches, even to spread  across the shaded terratory of the Archepalego?  Or does the salt, of the salt water, limit it's spread or stop it?
Sea monsters and water elementals aside, would a shadowland be able to maintain it self in the deep blue sea of creation?
The shadowland in question would provide the deepsea base for a (new) deathlords underwater navy (1st Age vessals, salvaged 1st/2nd Age vessals, new Soulsteel works and a grand vessal built from the jade prison it's self) who finds a way to unite the hordes of the underdark (fair folk; the masses of cave-life villians who constantly harrass the Mountain Folk) and spread chaos across the blessed isle through a giant zerg rush from under land and from the seas. Â
The trench from above might be access to the labyrinth, depending on "daylight" and the scope of the shadowlands taint.
-g3
The Skullstone Archepalego is a series of shadowland islands; would the taint of the underworld extend onto the beaches, past the beaches, even to spread  across the shaded terratory of the Archepalego?  Or does the salt, of the salt water, limit it's spread or stop it?
Sea monsters and water elementals aside, would a shadowland be able to maintain it self in the deep blue sea of creation?
The shadowland in question would provide the deepsea base for a (new) deathlords underwater navy (1st Age vessals, salvaged 1st/2nd Age vessals, new Soulsteel works and a grand vessal built from the jade prison it's self) who finds a way to unite the hordes of the underdark (fair folk; the masses of cave-life villians who constantly harrass the Mountain Folk) and spread chaos across the blessed isle through a giant zerg rush from under land and from the seas. Â
The trench from above might be access to the labyrinth, depending on "daylight" and the scope of the shadowlands taint.
-g3