Elvario
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This RP is part of the Isekai Hell setting. Check the links above to learn more about it.
What to expect out of character:
Daily posting pace where possible, 2 rounds a week (Wednesdays and weekends) if not. Likely meeting somewhere in the middle. Focus will be on creative usage of the set-up narration and interaction with NPC's.
What to expect in character:
On his way to meet some smiths in Stonewall, Siegfried Grünelke Adlieber learns about two kids, a catgirl and a kenku that have gone missing whilst passing through the ruins of Yemaya. Naturally, I'd behove his knightly duties if he were to find them and ensure they were safe.
Weather: Still a bit chilly. Slowly warming up.
Mentions: Siegfried Grünelke Adlieber Faynorae
Siegfried, having just left the ruins of Yemaya behind, would be out and about on a little-travelled path heading northwards. Well, path was a big word for it. It seemed to be a path at first, then it was more like a trail and then... then it was just gone. Try as he might, he'd not find any further signs of civilisation in this area, nor a clue as to where those kids that went missing might've gone. From what he'd gathered from the people in Yemaya, the kids were still teenagers. A catgirl and a kenku, who'd been living in some of the ruins for the past few months. Some of the more charitable folk had occasionally shared food with them, until they'd just vanished one morning. Whilst some had been concerned, the kids hadn't been in Yemaya for long enough to get folk to set up an entire search party for them. However, they had ended up asking Siegfried if he could please see if he could find them. Which brought him here...
The only question was; now what? At first glance, there weren't any clues as to where they might've gone. The people in Yemaya had no clue at all, other than one person having seen them leave through the north gate and into this direction. The area itself didn't seem to give away much, as his only company were the occasional bird and marmot. The latter creatures were keenly observing him from a distance, ducking away the moment he'd look straight at them, but appearing again in the corners of his eyes the moment it looked like he looked away again.
What to expect out of character:
Daily posting pace where possible, 2 rounds a week (Wednesdays and weekends) if not. Likely meeting somewhere in the middle. Focus will be on creative usage of the set-up narration and interaction with NPC's.
What to expect in character:
On his way to meet some smiths in Stonewall, Siegfried Grünelke Adlieber learns about two kids, a catgirl and a kenku that have gone missing whilst passing through the ruins of Yemaya. Naturally, I'd behove his knightly duties if he were to find them and ensure they were safe.
Barony NPC 1x1 RP's
There are a lot of people (NPC's) in the barony by now. That is not a coincidence. I've been trying to establish a lot of NPC's, not just to flesh out the area and add some flavour, but also to offer the following option: 1x1 RP's with the barony NPC's.
These are intended to be:
1 – Relative short. (Up to two months at most, more likely between 2 weeks and a month).
2 – Easy to jump into. Find an NPC you want to interact with or a goal to achieve that could fit into the Caelia Barony and you'll be hooked up.
3 – Light-hearted. They won't have too much deep lore/plot. Just a PC, an NPC and a common goal to achieve (examples; defeat wolf, craft sword, chat about the weather, learn how to poor tea).
What you stand to gain:
1 – An RP tailored to your liking with flexible pacing (daily at its fastest so long as both sides are able to keep it up, with potential moments of back-to-back posting, weekly at its slowest).
2 – A direct way to achieve a specific goal, such as: Forge a sword. Gain F-rank Adventurer's Guild connection. Learn Etiquette. Spent some time gossiping.
3 – A narrator willing to help you come up with ideas. I like brainstorming if you want to try out something, but don't have something specific yet.
What I stand to gain:
1 – More RP options outside of my own characters.
2 – Fleshing out the barony and its NPC's even more.
3 – Hopefully giving people some short, yet fun RP's.
4 – A few extra points from running a lot of RP's, which I'll likely reinvest in barony assets/companions through my character (baroness) Regula Caelia.
Limits:
1 - There's only so much I can do alone. If too many people show interest, I'll have to create a waiting list or find others to join in on this idea (preferably with NPC's of their own, to ensure NPC's stay somewhat consistent in their behaviour).
2 – Grand goals, deep lore, posting paces longer than weekly or desires for very long-lasting RP's likely won't fit this format.
3 – I'm planning to offer some level quality, but this is also very much a quantity thing. If I somehow offer a life-changing RP that'd be great, but that'd not be the goal with these. The goal is some good and simple fun.
There are a lot of people (NPC's) in the barony by now. That is not a coincidence. I've been trying to establish a lot of NPC's, not just to flesh out the area and add some flavour, but also to offer the following option: 1x1 RP's with the barony NPC's.
These are intended to be:
1 – Relative short. (Up to two months at most, more likely between 2 weeks and a month).
2 – Easy to jump into. Find an NPC you want to interact with or a goal to achieve that could fit into the Caelia Barony and you'll be hooked up.
3 – Light-hearted. They won't have too much deep lore/plot. Just a PC, an NPC and a common goal to achieve (examples; defeat wolf, craft sword, chat about the weather, learn how to poor tea).
What you stand to gain:
1 – An RP tailored to your liking with flexible pacing (daily at its fastest so long as both sides are able to keep it up, with potential moments of back-to-back posting, weekly at its slowest).
2 – A direct way to achieve a specific goal, such as: Forge a sword. Gain F-rank Adventurer's Guild connection. Learn Etiquette. Spent some time gossiping.
3 – A narrator willing to help you come up with ideas. I like brainstorming if you want to try out something, but don't have something specific yet.
What I stand to gain:
1 – More RP options outside of my own characters.
2 – Fleshing out the barony and its NPC's even more.
3 – Hopefully giving people some short, yet fun RP's.
4 – A few extra points from running a lot of RP's, which I'll likely reinvest in barony assets/companions through my character (baroness) Regula Caelia.
Limits:
1 - There's only so much I can do alone. If too many people show interest, I'll have to create a waiting list or find others to join in on this idea (preferably with NPC's of their own, to ensure NPC's stay somewhat consistent in their behaviour).
2 – Grand goals, deep lore, posting paces longer than weekly or desires for very long-lasting RP's likely won't fit this format.
3 – I'm planning to offer some level quality, but this is also very much a quantity thing. If I somehow offer a life-changing RP that'd be great, but that'd not be the goal with these. The goal is some good and simple fun.
Yemaya Hillside
Country of Ryken, County of Sadek, Barony of Caelia,North of Yemaya
From: https://www.flickr.com/photos/66002029@N03/9662327307
Time: 9:45Country of Ryken, County of Sadek, Barony of Caelia,North of Yemaya
From: https://www.flickr.com/photos/66002029@N03/9662327307
Weather: Still a bit chilly. Slowly warming up.
Mentions: Siegfried Grünelke Adlieber Faynorae
Siegfried, having just left the ruins of Yemaya behind, would be out and about on a little-travelled path heading northwards. Well, path was a big word for it. It seemed to be a path at first, then it was more like a trail and then... then it was just gone. Try as he might, he'd not find any further signs of civilisation in this area, nor a clue as to where those kids that went missing might've gone. From what he'd gathered from the people in Yemaya, the kids were still teenagers. A catgirl and a kenku, who'd been living in some of the ruins for the past few months. Some of the more charitable folk had occasionally shared food with them, until they'd just vanished one morning. Whilst some had been concerned, the kids hadn't been in Yemaya for long enough to get folk to set up an entire search party for them. However, they had ended up asking Siegfried if he could please see if he could find them. Which brought him here...
The only question was; now what? At first glance, there weren't any clues as to where they might've gone. The people in Yemaya had no clue at all, other than one person having seen them leave through the north gate and into this direction. The area itself didn't seem to give away much, as his only company were the occasional bird and marmot. The latter creatures were keenly observing him from a distance, ducking away the moment he'd look straight at them, but appearing again in the corners of his eyes the moment it looked like he looked away again.
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