EdwardDewey98
Professional Argentine
• Player Turn •
While the cultists had their vigorous zeal and the power of the Chort, the present members of the company kept pushing them back valiantly. Gawain lead the fight, casting a freezing spell upon the cultists that were encroaching him. (1d10 = 3 | Failure.) Gawain casted his spell sucesfully but something went wrong, while his Mana flows strong in his body, the druidic magic casted by Sera and the mere presense of the Chort and Grunde was draining the magical essense in the air. He watched his spell turn into what he could describe as a light gale instead of a powerful freezing spell. "Your little slime friend and the Tuatha are absorbing too much Mana." said the voice of Edgar in the back of his head. "Try a magical missile next time, it uses your own Mana instead." He said in a rather condescending tone, almost as if Gawain was a magic student like Syllannan.
With his spell being a failure, Gawain watched as a cultist charged at him with one of those strange wicked blades, he shouted some heretical gibberish before attempting to strike the sorcerer down. However, Gawain watched as the soul he had shackled to the form of Wraith had disobeyed his orders of attacking the Imp. Instead, it returned to its master to protect him. Perhaps due to sheer instinct, Gawain watched as the wailing wraith charged at the cultist (1d10 = 8 | Success! | 1 damage.) (Cultist HP: 16/25) Gawain watched with morbid fascination as the wraith's incorporeal form started to engulf the cultist. The man started to shout desperately as he dropped his weapon, twitching uncontrollably, Gawain could hear the sound of cracking bone twisting flesh as the cultist's eyes glow bright blue under his ragged hood. The cultist screamed for mercy and upon seeing this cruelty, the human constable that was near Gawain wacked the dying cultist with her billyclub, killing him. "B-bloody Hel, don't do that ya bloody monster!" she shouted while giving Gawain a disgusted look. Still, his new creation had managed to kill something, but had to rest to regain a semi-corporeal form again. Gawain's Wraith is temporarily unavailable.
Meanwhile, near the fight with the Chort, Sentry had enough of this creatures attempts to intimidate her, or that's what she thinks it's trying to do. One never knows with demons. She lifted her heavy sword and charged towards the demons, swing it with full force. (1d10+1 = 7 | Success! | 2 damage.) (Chort HP: 13/25) The Chort did not attempt to block the attack as Sentry attacked him, the warrioress shouted as her blade made impact with the creatures torso, the demons rib cage did an excellent job at stopping her blade from cleaving right through the creature, she even wondered if she had done any damage at all as the creature did not express any pain, but she knew she did damage as she watched the creature's wound was bleeding profusely, dripping dark blood on the ground beneath them. The wound was regenerating, but at a much slower pace than the one she made previously.
Next in the fight against the Chort, Gsera was still protected by the summoned roots and was now trying to use her Druidic powers against the vile demon leading these people. Using the language of nature, she started to gather the attention of various insects in the area, primarily of flies, fruit flies, mosquitoes and bees. Not the most dangerous of insects but they could certainly distract the creature. She watched as the horde of insects started to fly above her, catching the attention of everyone around her, such magics were not a common sight and was shocking to witness, specially for the constables. With a thunderous shout, the druid ordered the insect swarm to distract the Chort. She watched as the insects swarmed the creature, the flies clogged its eyes, the mosquitoes bit its hardened skin while the bees sacrificed themselves, injecting their venom into the demons flesh before dying. But then, she watched in horror as the Chort licked the flies off its eyes before swallowing them whole, the mosquitoes fell to the ground, convulsing and dying. (Chort's are immune to nearly all negative effects or statuses.) "Í̷̲s̸̯̈ ̴͈͛t̸͇̕h̴̡͘a̸̭̽t̵̺͠ ̶͙̅à̴̫l̸̳̉l̸̗̀ ̶̥́y̵̯̿o̴̯͘u̵̧͒ ̵̯̋g̴̘̉o̵̧̅ṱ̵̆,̵̜̓ ̷̜́c̷͙͗ḩ̵̈́i̵͈͒ļ̷̅d̴̥͋ ̸̝̀ő̵̯f̷̳̌ ̴̨͑G̸̓ͅȃ̷̞i̸̲͒a̵̮̒?̴̛̩" It said in a strange language that was painful to hear for most, but Gsera knew what it said.
As Sera stared at the demon while being covered by heavy roots, Kastalli jumped into the fray despite her somewhat weakened state. Seeing their current situation, the bard had the brilliant idea of using her music, and the Mana that flows with it, to affect the enemy cultists. With a deep breath, the half-Raksasha swinged her bell to make sharp, ear piercing sound. A discomfort for her companion and allies but a deafening sound for some of the cultists. (Dissonance: When striking a sharp tune with her bell, the intended target are put into a state of confusion.) (1d10 = 10 | 10 Cultists are temporarily stunned, giving them a temporal -2 points to the next attack roll.) Nobody really understands how Mana is used in music and dance or how Bards are so efficient at using it in their art without having trained in magic, Kastalli was no exception, she swinged her bell several times, the ear-piercing sound sent various cultists to their knees as they covered their ears, she had managed to stun most of the cultists! "Amazing performance, Kastalli!" Shouted Alberto as he parried the attack of a conscious cultist.
After that performance, it was time for Syll joined the battle effort and deal with these bastards by using the mace end in his axe. (1d10+2 = 6 | Success! | 2 damage.) (Cultist HP: 14/25) He charged towards the few conscious cultists, he swinged his attacks to the nearest but the female cultist blocked several of his strikes, he then kicked her in the chest before swing his mace, hitting her on the side of the head, due to the lack of armor and powerful strike, Syll heard a loud crunch as his mace hit the cultists head. She then fell to the ground motionless. The other cultist then charged Syll, lifting his wicked blade high up to swing it down on the Hobálfar, but Syll was faster than the cultist, evading the upcoming strike before swinging his weapon back at the cultist, delivering a strong blow to the head and knocking the cultist unconscious. "Good job lad!" Shouted Alberto as the cultists began to realize that the odds were stacking against them.
"Master, what do we do?!" shouted a panicking cultist as he attempted to help those stunned by Kastalli's magic. "Keep fighting, we need their souls, Nyarlaexedum needs souls!" shouted another cultist. "Give them Hel, lads!" said the Sheriff in response. Using the opportunity to push the enemy back, Grunde attempted to cast that powerful gust of wind again. (1d10-1 = 3 | Failure!) Sadly, just as Gawain was unable to cast his spell, the sentient slime was unable to gather enough ambient Mana essence. Luckily, they knew that Cécilia and the rest were getting closer.
While a bit confused by his visions and its meaning, Calocis was ready to lend some aid to the woman involved in his vision. Using his theological knowledge as cleric of dark deities, he began to chant some incantations. Asking for a blessing of Shadows from Arzhang, Sibzu or Gecadre, but most importantly, Bhenulli the Shadow Queen. (1d10+2 = 10 | Critical Success!) His chants started to become louder and louder as he made communion with his dark deities. The cultists recognized some of the words he spoke, as Dokkálfar uses several words of "Demon Speech". Enough for the Chort to turn his gaze at Cal. The clerics eyes were now pitch black as dark shadows surrounded him, boosting his abilities even further. However, he was not able to use the full potential of this Godly boon, as the streets of Waterham are very well lit, and even if he casted it from the darkness of an alleyway, he wasn't able to summon the dark servants of Bhenulli. (Calocis' spells and actions gain +2 bonus if cast from shadow. This bonus is doubled at night, or while in total darkness.)
Alberto watched as the Cleric's dark aura grew around him. He was still trying to remember if they had hired an individual with such powers before but he couldn't remember. Still, he seemed to be helping and stood close to Kastalli, so he decided to trust the Dokkálfar. "Looks like your minions keep falling, you vile creature!" spat Alberto as he turned around to face the Chort, but of course, the demon was unimpressed and continued to give Alberto an uncanny smile. "Do your worst then, liar knight." It said in a surprisingly clear tone before charging at the knight, in retailation, Ser Alberto trusted his spear forth, aiming to the Chorts neck. (1d10 = 8 | Success! | 2 Damage.) (Chort HP: 11/25) Despite the fact the rampaging demon approached Alberto with deadly intentions, the knight was able to perform a masterful thrust to the demons neck. The Chort made a few steps backwards, removing the spears blade from its new deep wound. "I'll not let you hurt anyone under my protection!" shouted Alberto as the Chort eyed him. "...I know your Sins... but do your friends? know of them?" Alberto didn't respond, he just raised his shield and prepared for another strike.
• Enemy Turn •
• Cultists of Nyarlaexedum •
Cultists: 14/25 HP • Special Ability: Unnerving Fervor, for each downed enemy, the cultists gain 1+ bonus to their attack roll. This bonus is cancelled when 50% of the cultists are dead.
Imps: 5/10 HP • Special Ability: Avaricious Hunger, Imp's can use a turn to mark an enemy and in the next turn they'll be able to attack twice against said enemy.
Chort: 11/20 HP • Special Ability: Tool of War, they receive a natural +2 bonus points to their attack roll. Chorts are completely immune towards invasive status effects.
• Cultists of Nyarlaexedum •
Cultists: 14/25 HP • Special Ability: Unnerving Fervor, for each downed enemy, the cultists gain 1+ bonus to their attack roll. This bonus is cancelled when 50% of the cultists are dead.
Imps: 5/10 HP • Special Ability: Avaricious Hunger, Imp's can use a turn to mark an enemy and in the next turn they'll be able to attack twice against said enemy.
Chort: 11/20 HP • Special Ability: Tool of War, they receive a natural +2 bonus points to their attack roll. Chorts are completely immune towards invasive status effects.
With most of their members dizzy or somewhat unconscious, the remaining four that were capable of moving looked at one another before letting out a zealous shout as they charged towards Calocis, a female cultist shouted "TRAITOR!" before swinging a rusted blade against the cleric. (1d10-2 = 6 | Success | 2 Damage.) (Calocis HP: 7/9) Calocis felt the cold iron cut through his thick leather clothing and into his flesh, making a deep cut on his left arm, still, he had the protection of the Queen of Shadows and was otherwise not intimidated by the cultists. Based on their clothing, they worship the Great Dark One with savage zealousness instead of studying the Dark One's rebellious nature with theological interests. Disgusting. Meanwhile, the surviving Imp looked about the battlefield with a single thing in mind, try kill someone and feed from their flesh. After a few seconds, it's eyes locked with Syll. (Avaricious Hunger, Imp's can use a turn to mark an enemy and in the next turn they'll be able to attack twice against said enemy. Syll is now marked.)
The Chort had sustained various grievous injuries by now. From a strategic standpoint, the demon knew that if reinforcements didn't come soon, this mission would be over soon. Regardless of its analysis over the situation, it had one task at hand it was going to perform it to the best of its abilities. It looked at Sentry, hidden underneath her stone carapace with Alberto standing next to her. Sera on the other hand was alone, protected by roots but alone, but the closest to the little dragon lady was an annoying little pest, the Sheriff. Indiferent to the Hobs as a whole, the Chort understood that if they took care of these pests, it'll be easier for them to take care of the bigger targets. It charged past Sentry and Alberto and attempted to kick the Sheriff. (1d10+2 = 8 | Success! | 2 Damage.) (Sheriff HP: 3/5) Gsera watched as the Sheriff was kicked with full force by the Chort, sending the small woman flying against a wall. The Sheriff then fell to the ground, taking a deep breath before spatting some blood. "T-tsk... f-fuck off ya bloody mongrel!" She shouted as she pulled out her flintlock pistol.
• Allied Turn •
• Constables of Waterham •
The Sheriff: 5/5 HP • Special Ability: Callous Defender, the Sheriff does an extra +1 bonus damage against enemies that downed/incapacitated/killed an ally.
Constables Bolby & Sandra: 7/7 HP
The Sheriff: 5/5 HP • Special Ability: Callous Defender, the Sheriff does an extra +1 bonus damage against enemies that downed/incapacitated/killed an ally.
Constables Bolby & Sandra: 7/7 HP
The Sheriff slowly got back up, gun in hand and ready to fire upon the creature that wounded her. (1d10+2 = 10 | Critical Success! | 4 Damage.) (Chort HP: 6/25) The party watched as the Sheriff took the shot, the bullet making a sizeable hole right on the Chort's left lung. The creature did not flinch, but it was now twitching and dripping blood. "Gonna put yer fookin' head on a plate, mate!" said the Sheriff bitterly as she threw her pistol away, lifting her fists to scrap with the demon if need be.
Meanwhile, right after Calocis was cut by the cultists, the Dokkálfar watched as the woman who struck him received a strong blow to the head by the human constable. Both Bolby and Sandra started to push the cultists surrounding Cal and Kastalli. (1d10 = 6 | Success! | 2 Damage.) (Cultist HP: 12/25) Both constables fought bravely, as Sandra continued to strike the cultist that had attacked Cal, eventually knocking her out with her bill club, Bolby on the other hand had managed to kill a cultist by striking them on the kneecap with their shield before bashing their shield against their skulls repeteadly. "Bloody zealots! Always worship the Big Mother!" said Sandra as the remaining two cultists backed away.
But there were no longer just two cultists, Gawain could feel it with his power, the corrupted but unmistakably human essence marching towards them. In a matter of second and rather unexpectedly, thirteen more cultists came running down the street. "No signs of Birkenhead, Acolyte!" shouted a cultist towards one of the cultists. "Who cares about that Hob?! We have bigger problems here!" She said while pointing at the enemy and the dying Chort. "Jean-Claude! You know what to do!" shouted the lady Acolyte at a male cultist, who turned around and ran away from the scene as fast as they could. Two of the newly arrived cultists then charged towards Sentry, weapons ready to strike her down. She parried one of the attacker with her sword while Alberto blocked an upcoming strike heading to her side.
"DIE UNBELIEVER!" Shouted the cultist as they lifted their sword again, ready to attack Sentry. But before they could do so, Sentry watched as the cultist's head popped in a fountain of gore and viscera. A surprised Petrocles stood in front of her now, looking at his bloodied mace and the cultist he just killed. The other cultist that had attacked Sentry looked in utter shock at his dead comrade before being knocked out unconscious by Korzhev. "W-we... *gasp* ...c-came as... f-fast as we could!" shouted Cécilia as Petro, Korzhev and Abasi got into combat positions. The Party is complete and can fight together again. The Constable that led them there and Paulin soon joined the other constables in their fight against the cultists. The Constables gain 3 more HP (10/10).
As the scene became more chaotic, Cécilia noticed the Grunde moving about on the ground and snatched them as fast as they could without getting stabbed by a cultist. "H-here!" she shouted as she squeezed both Grunde's between her palms. Grunde's magical powers are no longer limited. However, things were still not done. Ten new cultists join the the surviving ones (22/25). "We are all together now! And I'm sure Ser Waylond will bring even more reinforcements soon enough!" Shouted Alberto as he approached the cultist. "These worshipers of Hel deserve nothing but the death they so desperately crave for! They abandoned decency in a pursuit for dark power, do not forget that... and if they want Hel, we will give them Hel! CHARGE TOGETHER MY FRIENDS! FIGHT AS ONE!" He said while pointing his spear at the enemy.