DawnsEarlyLight
Member
Named for the Viking-era site in Sherwood Forest to which the group traces its origins, the Wolves of Thynghowe are an ancient and covert order of wizards in Great Britain who have kept the peace between the human and supernatural worlds for centuries. Originally little more than a band of mystics settling local disputes whenever they arose, the Wolves of Thynghowe flourished in ancient times, back when the creatures of the dark were more feared, and those who kept them at bay were more respected. By the 14th Century, their membership had spread far and wide enough to effectively make them the magical guardians of the British Empire.
When the witch hunts of Continental Europe started spreading to Britain under King James VI/I, the Wolves of Thynghowe were not immune to the paranoia and persecutions of the time, and membership sharply declined for the first time as a result. For the safety of the order and of the supernatural creatures they watched over, the Wolves of Thynghowe officially demanded total secrecy from ordinary human society, systematically stealing or destroying any public records that could betray their existence to the witch hunters. In addition, when King James sought to establish permanent English colonies in the New World, the Wolves of Thynghowe pulled whatever strings they had left to send some of their finest members on the voyage, partly in an effort to save them from the witch hunts and safeguard the order against total extinction. These members would go on to found the order's American counterpart: the Wolves of Jamestown.
The Wolves of Thynghowe managed to adapt to the situation in Britain and survive, though not without losses. Now, in the Age of Enlightenment, the Wolves of Thynghowe continue their work in relative safety, though still enforcing secrecy lest they risk a return to the witch hunts.
When the witch hunts of Continental Europe started spreading to Britain under King James VI/I, the Wolves of Thynghowe were not immune to the paranoia and persecutions of the time, and membership sharply declined for the first time as a result. For the safety of the order and of the supernatural creatures they watched over, the Wolves of Thynghowe officially demanded total secrecy from ordinary human society, systematically stealing or destroying any public records that could betray their existence to the witch hunters. In addition, when King James sought to establish permanent English colonies in the New World, the Wolves of Thynghowe pulled whatever strings they had left to send some of their finest members on the voyage, partly in an effort to save them from the witch hunts and safeguard the order against total extinction. These members would go on to found the order's American counterpart: the Wolves of Jamestown.
The Wolves of Thynghowe managed to adapt to the situation in Britain and survive, though not without losses. Now, in the Age of Enlightenment, the Wolves of Thynghowe continue their work in relative safety, though still enforcing secrecy lest they risk a return to the witch hunts.
Named for the American settlement to which their first founders sailed from Britain, the Wolves of Jamestown are a direct offshoot of the Wolves of Thynghowe.
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MORE DETAILS COMING SOON!
MORE COMING SOON! (I also take requests!)
For purposes of this RP, "Wizard Gifts" primarily refers to the natural gifts/talents that a wizard is born with. These gifts are powers that even an untrained wizard can naturally call upon, although even these natural gifts can be made more effective with adequate training.
Wizards can still use magics outside of their natural gifts, but never quite to the same degree as a wizard with that gift. For example, Watchers tend to naturally have dreams/visions of past, present, and possible future events, even without actively using scrying or divination magic. Likewise, while non-Landwardens can still study herbalism and learn to harness nature in their magics, true Landwardens are so at one with the natural world that they are practically children of the wilderness, able to commune almost effortlessly with plants and animals and instinctively sense the state of the natural world around them.
MORE COMING SOON! (I also take requests!)
Wizards can still use magics outside of their natural gifts, but never quite to the same degree as a wizard with that gift. For example, Watchers tend to naturally have dreams/visions of past, present, and possible future events, even without actively using scrying or divination magic. Likewise, while non-Landwardens can still study herbalism and learn to harness nature in their magics, true Landwardens are so at one with the natural world that they are practically children of the wilderness, able to commune almost effortlessly with plants and animals and instinctively sense the state of the natural world around them.
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Landwardens have a strong affinity with nature and nature-based magic. Some would say Landwardens can “control” plants and animals (including some supernatural species), but this is not quite accurate. Rather, plants and animals instinctively trust and favor Landwardens enough to assist them and share nature’s secrets freely with them. The latter also gives Landwardens a heightened sense of the state of the natural world around them, including telepathic communication with nearby plants, animals, and even humans. More experienced Landwardens tend to accumulate a vast knowledge of the natural and magical properties of various plants and stones.
Landwardens have a strong affinity with nature and nature-based magic. Some would say Landwardens can “control” plants and animals (including some supernatural species), but this is not quite accurate. Rather, plants and animals instinctively trust and favor Landwardens enough to assist them and share nature’s secrets freely with them. The latter also gives Landwardens a heightened sense of the state of the natural world around them, including telepathic communication with nearby plants, animals, and even humans. More experienced Landwardens tend to accumulate a vast knowledge of the natural and magical properties of various plants and stones.
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Watchers are able to naturally see highly accurate visions of past and current events, even in their dreams. They can also see possible future events, but future visions are much more fickle, requiring a certain degree of wisdom on the Watcher’s part. The future is never truly set in stone, so any attempts to change or prevent an envisioned future could very well succeed, or fail, or even create a self-fulfilling prophecy.
Untrained Watchers’ visions tend to appear unexpectedly, but a trained Watcher can sometimes actively trigger a vision. For instance, visiting and studying a certain place can trigger visions of past events that took place there, while thinking intently of a person can trigger visions of where they are at that present moment.
Watchers are able to naturally see highly accurate visions of past and current events, even in their dreams. They can also see possible future events, but future visions are much more fickle, requiring a certain degree of wisdom on the Watcher’s part. The future is never truly set in stone, so any attempts to change or prevent an envisioned future could very well succeed, or fail, or even create a self-fulfilling prophecy.
Untrained Watchers’ visions tend to appear unexpectedly, but a trained Watcher can sometimes actively trigger a vision. For instance, visiting and studying a certain place can trigger visions of past events that took place there, while thinking intently of a person can trigger visions of where they are at that present moment.
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Scriveners specialize in magical symbols, from arcane sigils and glyphs that have been used for centuries, to newly drawn symbols purely of their own design. They have a knack for identifying the magical properties of any man-made symbol, even if they’ve never seen the symbol before, and can even create their own unique symbols by drawing freestyle with a specific purpose in mind.
An untrained Scrivener may at times find themselves aimlessly scratching away at a piece of parchment with their pen, or tracing lines with their fingers on any surface within reach… sometimes without even realizing that they’re doing so. The resulting magic from these idle marks can be unpredictable, usually drawing power from the Scrivener’s mood or intentions at the time. On the other hand, a well-trained Scrivener can focus more intently on the purpose and design of the symbols they draw, and can even study the symbols of other cultures (past and present) and learn to use them properly and incorporate them into their own drawn symbols.
Scriveners specialize in magical symbols, from arcane sigils and glyphs that have been used for centuries, to newly drawn symbols purely of their own design. They have a knack for identifying the magical properties of any man-made symbol, even if they’ve never seen the symbol before, and can even create their own unique symbols by drawing freestyle with a specific purpose in mind.
An untrained Scrivener may at times find themselves aimlessly scratching away at a piece of parchment with their pen, or tracing lines with their fingers on any surface within reach… sometimes without even realizing that they’re doing so. The resulting magic from these idle marks can be unpredictable, usually drawing power from the Scrivener’s mood or intentions at the time. On the other hand, a well-trained Scrivener can focus more intently on the purpose and design of the symbols they draw, and can even study the symbols of other cultures (past and present) and learn to use them properly and incorporate them into their own drawn symbols.
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Firetamers harness energy in its purest forms, whether by drawing energy into themselves or expelling it outward. Despite the name, the energy that Firetamers control is not restricted solely to fire or heat, but can also include lightning and any supernatural energy, although the latter can pose additional risks to an untrained Firetamer.
Proper training is essential for Firetamers to be able to safely control their gift. Not only might an untrained Firetamer accidentally start a fire or other disaster, but they can also injure themselves or become seriously ill if they absorb or expel too much energy at a time.
A Firetamer with a good scientific or practical understanding of how energy works can learn to use their gift more efficiently. This can range from heating or cooling a cup of tea without noticing, to being able to set off larger explosions with less energy required on the Firetamer’s part.
Firetamers harness energy in its purest forms, whether by drawing energy into themselves or expelling it outward. Despite the name, the energy that Firetamers control is not restricted solely to fire or heat, but can also include lightning and any supernatural energy, although the latter can pose additional risks to an untrained Firetamer.
Proper training is essential for Firetamers to be able to safely control their gift. Not only might an untrained Firetamer accidentally start a fire or other disaster, but they can also injure themselves or become seriously ill if they absorb or expel too much energy at a time.
A Firetamer with a good scientific or practical understanding of how energy works can learn to use their gift more efficiently. This can range from heating or cooling a cup of tea without noticing, to being able to set off larger explosions with less energy required on the Firetamer’s part.
MORE COMING SOON! (I also take requests!)
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