Gowi
dreamer memer
Story is more important than shipping!
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People who write out their character's accents phonetically.
It should only be used to replicate the PoV character's interpretation for the audience. Like if the accent is thick enough to make it hard to understand them.People who write out their character's accents phonetically.
People who write out their character's accents phonetically.
lmao, i feel that dudeBeing ghosted more then ten times
Idk why its happening agianlmao, i feel that dude
I think it depends. Taking pirates as an example, they commonly use a drastically different form of speaking than 'landlubbers.' If you have a pirate among a bunch of upper class citizens (or just people from a different dialect, even) then having your pirate character speaking identically to them would just seem bizarre and out of place to me.People who write out their character's accents phonetically.
Facts.I think it depends. Taking pirates as an example, they commonly use a drastically different form of speaking than 'landlubbers.' If you have a pirate among a bunch of upper class citizens (or just people from a different dialect, even) then having your pirate character speaking identically to them would just seem bizarre and out of place to me.
Same idea goes for roleplays set in more historical time periods where differences in diction were common between social classes. Having upper class and peasant class people talking the same takes away a lot of the dynamics, in my opinion. Dropped letters and enunciation differences can often only be made to come across phonetically. Saying something like "Margaret spoke with the accent common to the peasant class" and then having her dialogue be no different than upper class lacks authenticity, in my opinion. I'm not going to read Margaret's lines in 'an accent common to the peasant class' because I have no idea what exactly you have in mind when you say this.
Now... it does ultimately depend on context. People with an accent don't think they have an accent because that's just the way they speak. If someone is going to make a character that has a manner of speaking that's different from the other character(s) then using phonetics to get it across can work. But it requires a light touch--just enough to get across that there is a difference without hampering readability.
Idk, I see how it could be super annoying but I think there can be a lot of richness added to an RP with someone who knows how to give their character unique diction without impairing readability.
True, but that's like saying "if you don't understand this in the movie/book/etc... you should check the wiki / alternate material"! You technically can do it, but it can take you out of the story, plus it means that your story/post doesn't work on its own and it's an extra step of work whose presence isn't obligatory.If you cannot understand what the writer was saying in a post, you could just ask them, too. After all, they're possibly in the same RP as you!
Partly because I can barely read it in most cases, partly because most people that I've rpd with has had a tendency to overdo it.How so?
I mean its different being a reader of a book and a co-writer in a collaborative story.True, but that's like saying "if you don't understand this in the movie/book/etc... you should check the wiki / alternate material"! You technically can do it, but it can take you out of the story, plus it means that your story/post doesn't work on its own and it's an extra step of work whose presence isn't obligatory.
It's not like it should never be used, but if you do use, it should have a point, something about the experience of the post that is meant to be enhanced by using that method.
Welcome!! I agree with this! Although I've had some really fun roleplays where the romance actually facilitated character development. It has only ever been in roleplays where the romance element was structured to cause upheaval though (arranged marriages, mostly)I'm new here, but I've roleplayed for long. I have to say that one of my pet peeves is when characters don't undergo character development and jump too quickly to romance.
I don't write gender based on attraction, I write them on story necessity and inspiration. If I want to play a cool princess or a snarky edgelord, I'm going to create those characters and frame things around them as best I can. Shipping is secondary to me. A good romance can strengthen a story but a bad one can do the opposite. An amount of planning, writer interest, and organic chemistry is important for romance storylines to work, IMO.
Very true, and people do tend to forget that. However, the problems I mentioned earlier- breaking of immersion, loss of individual value, and extra work- definitely still apply to roleplay just as much as they would a book. Perhaps one could argue that middle one not as much, since a book is supposed to contain a self-contained story, whereas posts are supposed to be alternatively chained, but the events within a given posts are still essentially self-contained. If your post contains anything more than just the immediate action, then it should have beginning, middle and end. So it's still self-contained enough that it loses value when you have to go outside the post to understand what the post itself wants to communicate.I mean its different being a reader of a book and a co-writer in a collaborative story.
That's true. But sometimes its not the failure of the writer that their phonetic dialogue has reading comprehension issues. So a little elaboration to your writer partner, I feel, doesn't lose impact or break immersion too much. But everyone thinks different things, of course.Very true, and people do tend to forget that. However, the problems I mentioned earlier- breaking of immersion, loss of individual value, and extra work- definitely still apply to roleplay just as much as they would a book. Perhaps one could argue that middle one not as much, since a book is supposed to contain a self-contained story, whereas posts are supposed to be alternatively chained, but the events within a given posts are still essentially self-contained. If your post contains anything more than just the immediate action, then it should have beginning, middle and end. So it's still self-contained enough that it loses value when you have to go outside the post to understand what the post itself wants to communicate.
In causing those issues, the phonetic writing starts requiring justification to be used, a purpose that justifies the damage it can cause.
You do have a point in that it isn't necessarily the fault of the writer, as they may see somethign a legible while another might disagree. That said, I would be careful with linking it "being the author's fault" to negative impact on the reader or fellow player. It not being someone's fault does not make the negative impact lessened or non-existent. The reverse, funnily enough, is also true, a good chunk of the things you ARE responsible for will never be aknowledged.That's true. But sometimes its not the failure of the writer that their phonetic dialogue has reading comprehension issues. So a little elaboration to your writer partner, I feel, doesn't lose impact or break immersion too much. But everyone thinks different things, of course.
THIS!!"Sweet and anxious and shy" who stutter in every sentence.