Owl Knight
Don't let it ruffle your feathers, my liege.
But then again see. You run into it conflicting with the adventure survival feel. I feel like pain is going to be a big part of this role play. Physical and mental. Weaponry may be certainly more complex than today but how many weapons do you want floating towards an unexplored exoplanet. I mean I think weapons in space is kind of dangerous *scared face*. So, I'm going to say no pain resistance or super advanced weaponry. There may be great advanced medical gadgets since people are there to stay well till they reach their destination. =)
I was sort of thinking that whatever weapons they have would be under a lockdown that requires multiple colonists to open. It would make the breaking out of weaponry a moral choice the colonists have to make.