cyl
Creepy smile
Sometimes the greatest ennemies are not the one that you can see, but the ones lurking in your shadows, or in your past...
The dead walk in your shadows and know your past and there is no escape from them, unless you choose to hear the call of the ultimate dissolution.
Deep down in the dark corners of the Ebon Spires of Pyrron, your liege has planted various plots to destroy the Scavenger Lands, and to conquer more of the realms of the dead than he already controls.
A few obstacles stand in his way, not all of them significant, but some of them require your specific participation, and you all know the master doesn't like failure and expect the best of all his devoted knights, else a lesson shall be learned by the weak.
You will have to leave the calm and comforting peace of the Underworld to cross the threshold and enter the realms of the living, boiling with misguided and chaotic life that soon shall end, thanks to your dark deeds.
What legends will spread about you in both worlds, just before they finally disappear ?
***
So here are the basics for the new abyssal game I'll be soon running (if you guys are interested that is).
You'll be serving the Black Psychopomp, Mr Walker in the Darkness, master of death, with tons of plans to destroy and conquer, or the other way around.
For the styles of play, everything's open, of course we will start with the path of wickedness and enlightenment, as there is no such things as rebels among the ranks of the deathlord who knows how to put fear in the minds of men, but maybe the events will lead you to greater enlightenment, or defiance, unless you choose to lock yourself up in even more wickedness.
Of course, this is not a mixed game, deathknights only.
There are no particular restrictions, except for this one concept : high priest of the cult of Walker in the Darkness is already taken by a npc.
The dead walk in your shadows and know your past and there is no escape from them, unless you choose to hear the call of the ultimate dissolution.
Deep down in the dark corners of the Ebon Spires of Pyrron, your liege has planted various plots to destroy the Scavenger Lands, and to conquer more of the realms of the dead than he already controls.
A few obstacles stand in his way, not all of them significant, but some of them require your specific participation, and you all know the master doesn't like failure and expect the best of all his devoted knights, else a lesson shall be learned by the weak.
You will have to leave the calm and comforting peace of the Underworld to cross the threshold and enter the realms of the living, boiling with misguided and chaotic life that soon shall end, thanks to your dark deeds.
What legends will spread about you in both worlds, just before they finally disappear ?
***
So here are the basics for the new abyssal game I'll be soon running (if you guys are interested that is).
You'll be serving the Black Psychopomp, Mr Walker in the Darkness, master of death, with tons of plans to destroy and conquer, or the other way around.
For the styles of play, everything's open, of course we will start with the path of wickedness and enlightenment, as there is no such things as rebels among the ranks of the deathlord who knows how to put fear in the minds of men, but maybe the events will lead you to greater enlightenment, or defiance, unless you choose to lock yourself up in even more wickedness.
Of course, this is not a mixed game, deathknights only.
There are no particular restrictions, except for this one concept : high priest of the cult of Walker in the Darkness is already taken by a npc.