Sarodinian
One Thousand Club
So, I was sitting, bored in my home, thinking about potential story ideas, when suddenly, during a chat with Axelgear that I started thinking of just about every sci fi show/game I've experienced. Well, this chat resulted in a slightly altered Scenario for Exalted, one of Space Travel, Science, Magic, great for your standard Space Opera.
Here's a summary.
As normal, In The Beginning, there was the Wyld, and Primordials and Fair Folk Warred constantly. In order to have a respite from the constant warfare, one day (though days didn't exist yet), they decided to create a world with rules, constancy, etc. etc.
This world took the form of a vast void, nailed into place with the intangible Poles of Reality, with countless stars and planets thrown into the mix. And the Primordials seeded life on these worlds, creating their ordered and structured Universe. The Gods were then created to govern each aspect of this Universe, from Sol Invictus, the God of All Stars, to Luna, Goddess of Moons, the Maidens, all the way down to the god that ensured that that particular plant in the corner grew properly.
Time passed, and of course, the Gods grew discontent with their slavery, all that jazz, and they decide to rebel, and we all know how this ends. The differences here: The Celestials number 10 times as many as opposed to Creation, but this makes up an even smaller percentage of the population of the Universe, given its sheer vastness. The first Black Holes emerged, creating doorways of inescapable gravity leading to a dark, twisted Underverse where the restless dead dwelt. The Yozis were then banished to another plane of existence, which is still called Malfeas.
The Solars were among the first to travel between the myriad worlds, for the powers they wielded were best suited for traversing the immense distances involved. After the Primordial War, they began an era of construction and empire-building that resulted in the First Age.
The greatest achievement of this time is the construction of the Gate network. For the first time, ships crewed by anyone, mortal or Exalt, were able to pass through these Orichalcum and Starmetal monstrosities, inscribed with countless prayers to the Maiden of Journeys, to instantly get to the system on the other side. Though Solars were still the only ones able to move around freely without the Gates in their Titan ships, the Gate network allowed for Galactic Civilization to truly thrive for the first time.
Sadly, as the Great Curse matured, this age was not meant to last. The Usurpation happened, and the Solar Exaltations were sealed in a meta-reality mantained by a massive, hidden jade structure in deep space. This Prison kept the Solars out of the Universe for millennia, as the Sidereals of the Bronze Faction and the Dragon Blooded host tried desperately to keep everything under control. They managed with great effort to create their own Gates, massive, ugly structures of Jade that expended double the power for a quarter of the range, but they worked dammit. Exploration was dramatically slowed where it didn't stop altogether, as the Dragon Bloods lacked the ability to traverse the galaxy without the gates on any timescale short of lifetimes.
Life continued. Then the Great Contagion hit. Not even shutting down Gates helped against that. Then the Fair Folk started invading through the Gates. Swaths of the Universe were rendered unreachable, and even the mighty Shogunate seemed poised to fall. Then the Scarlet Empress came along and managed to get control of the Universal Defense System, and push the Fae back.
Then she disappeared. Undead forces finally reach the Jade Prison, smash it, and the Solars are back. The Realm is fracturing. Abyssals/Infernals appear. Egads!
It's been five years since then, and we focus our attention on the planet Talap, a small forested world with 3 moons in the Threshold Cluster towards Galactic East. The world is prime shipyarding real-estate, and rumors abound that The Realm is about to make their move to nationalize this industry.
You are all Exalts, newly Chosen, and on the planet Talap for one reason or another. Tensions are mounting between the local government and the Realm, and the rumors state that the system is about to undergo a blockade, plus there are rumors that they know of your presence, and will be sending a Wyld Hunt...
Basically, I'm open to most character concepts, so long as they could all conceivably work together (IE: The PCs can at least tolerate each other).
I'll take six characters. All starting-level Exalts. I'll use the Domino's Rules thingy for Lunars.
Small fighter-type ships are OK, but I intend to give the party a resident Cool Ship relatively quickly in the Campaign.
Tech level is high. Some magitech devices are common enough to simply be purchased with money. You can even purchase weapons from The Realm, if you so choose, and had the correct liscences. Equipment-wise, I'll just have you guys state what you want, and I'll state what backgrounds you'd need.Use these rules for guns.
Sail is now called Piloting. I'll be using that for the piloting of large ships and vehicles.
Ride is now called Drive. I'll be using that for smaller, car-like vehicles, and living mounts as well.
I'll give 3 BPs for a detailed backstory, 3 BP for a Picture, and 3 BP for a Theme Song. I reserve the right to make small edits to each to better fit the setting.
Backstories must include -why- your character is on Talap, and basically stranded there, for now.
I'm taking a good deal of inspiration from Cowboy Bebop, Star Wars, EVE Online, EV Nova, and a few other sci-fi themes.
Hopefully, this'll be awesome. I look forward to seeing some character concepts.
Here's a summary.
As normal, In The Beginning, there was the Wyld, and Primordials and Fair Folk Warred constantly. In order to have a respite from the constant warfare, one day (though days didn't exist yet), they decided to create a world with rules, constancy, etc. etc.
This world took the form of a vast void, nailed into place with the intangible Poles of Reality, with countless stars and planets thrown into the mix. And the Primordials seeded life on these worlds, creating their ordered and structured Universe. The Gods were then created to govern each aspect of this Universe, from Sol Invictus, the God of All Stars, to Luna, Goddess of Moons, the Maidens, all the way down to the god that ensured that that particular plant in the corner grew properly.
Time passed, and of course, the Gods grew discontent with their slavery, all that jazz, and they decide to rebel, and we all know how this ends. The differences here: The Celestials number 10 times as many as opposed to Creation, but this makes up an even smaller percentage of the population of the Universe, given its sheer vastness. The first Black Holes emerged, creating doorways of inescapable gravity leading to a dark, twisted Underverse where the restless dead dwelt. The Yozis were then banished to another plane of existence, which is still called Malfeas.
The Solars were among the first to travel between the myriad worlds, for the powers they wielded were best suited for traversing the immense distances involved. After the Primordial War, they began an era of construction and empire-building that resulted in the First Age.
The greatest achievement of this time is the construction of the Gate network. For the first time, ships crewed by anyone, mortal or Exalt, were able to pass through these Orichalcum and Starmetal monstrosities, inscribed with countless prayers to the Maiden of Journeys, to instantly get to the system on the other side. Though Solars were still the only ones able to move around freely without the Gates in their Titan ships, the Gate network allowed for Galactic Civilization to truly thrive for the first time.
Sadly, as the Great Curse matured, this age was not meant to last. The Usurpation happened, and the Solar Exaltations were sealed in a meta-reality mantained by a massive, hidden jade structure in deep space. This Prison kept the Solars out of the Universe for millennia, as the Sidereals of the Bronze Faction and the Dragon Blooded host tried desperately to keep everything under control. They managed with great effort to create their own Gates, massive, ugly structures of Jade that expended double the power for a quarter of the range, but they worked dammit. Exploration was dramatically slowed where it didn't stop altogether, as the Dragon Bloods lacked the ability to traverse the galaxy without the gates on any timescale short of lifetimes.
Life continued. Then the Great Contagion hit. Not even shutting down Gates helped against that. Then the Fair Folk started invading through the Gates. Swaths of the Universe were rendered unreachable, and even the mighty Shogunate seemed poised to fall. Then the Scarlet Empress came along and managed to get control of the Universal Defense System, and push the Fae back.
Then she disappeared. Undead forces finally reach the Jade Prison, smash it, and the Solars are back. The Realm is fracturing. Abyssals/Infernals appear. Egads!
It's been five years since then, and we focus our attention on the planet Talap, a small forested world with 3 moons in the Threshold Cluster towards Galactic East. The world is prime shipyarding real-estate, and rumors abound that The Realm is about to make their move to nationalize this industry.
You are all Exalts, newly Chosen, and on the planet Talap for one reason or another. Tensions are mounting between the local government and the Realm, and the rumors state that the system is about to undergo a blockade, plus there are rumors that they know of your presence, and will be sending a Wyld Hunt...
Basically, I'm open to most character concepts, so long as they could all conceivably work together (IE: The PCs can at least tolerate each other).
I'll take six characters. All starting-level Exalts. I'll use the Domino's Rules thingy for Lunars.
Small fighter-type ships are OK, but I intend to give the party a resident Cool Ship relatively quickly in the Campaign.
Tech level is high. Some magitech devices are common enough to simply be purchased with money. You can even purchase weapons from The Realm, if you so choose, and had the correct liscences. Equipment-wise, I'll just have you guys state what you want, and I'll state what backgrounds you'd need.Use these rules for guns.
Sail is now called Piloting. I'll be using that for the piloting of large ships and vehicles.
Ride is now called Drive. I'll be using that for smaller, car-like vehicles, and living mounts as well.
I'll give 3 BPs for a detailed backstory, 3 BP for a Picture, and 3 BP for a Theme Song. I reserve the right to make small edits to each to better fit the setting.
Backstories must include -why- your character is on Talap, and basically stranded there, for now.
I'm taking a good deal of inspiration from Cowboy Bebop, Star Wars, EVE Online, EV Nova, and a few other sci-fi themes.
Hopefully, this'll be awesome. I look forward to seeing some character concepts.