phantasm.
energy remains
uncharted
applications
application info.
Required info will be:
- Expedition character or side character
- full name
- age
- gender/gender identity
- occupation
- residence (where they live currently)
- Bending type
- Level of Bending Mastery (if applicable).
- Special Skills
- history/bio
- personality description
- interests (optional)
- fears (optional)
- dreams/goals (optional)
- appearance: For this you can use either an anime styled picture or a written description, whichever is your preference.
- Expedition character or side character
- full name
- age
- gender/gender identity
- occupation
- residence (where they live currently)
- Bending type
- Level of Bending Mastery (if applicable).
- Special Skills
- history/bio
- personality description
- interests (optional)
- fears (optional)
- dreams/goals (optional)
- appearance: For this you can use either an anime styled picture or a written description, whichever is your preference.
roles.
firebenders
open
Benders of the element of Fire. They possess the ability to create, shape, and control fire. Fire is described as the element of power and passion, it is aggressive and can overwhelm any who are untrained in its control. The original Firebenders were the dragons.
airbenders
open
Benders of the element of Air. They possess the ability to create, shape and control air. Air is described as the element of freedom and peace, it is marked by incredible flexibility and the ability to follow the paths of least resistance. The original Airbenders were the Flying Bison.
waterbenders
open
Benders of the element of Water. They possess the ability to shape and control water. Water is described as the element of change, benders of this element are fluid and graceful, and deal with the flowing of energy. The original Waterbender was the Moon.
earthbenders
open
Benders of the element of Earth. They possess the ability to shape and control Earth. Earth is described as the element of substance, many Earthbenders are strong and grounded, and are able to endure much. The original Earthbenders were the badgermoles.
Nonbenders
open
Individuals who do not possess any bending abilities. They may specialize in other forms of combat or abilities, ranging from sword fighting, chi-blocking, ranged weapons and more.
avatar
closed
The link between the physical and spiritual world, master of all four elements.
extra information.
You can use whatever format or code you want for your character sheet so long as it has the required information present. Quality over everything else, I want to see deep and interesting characters who have motivations, dreams, desires, not just slabs of meat to throw at enemies if you know what I mean. If you have a concept you aren't sure about, message me here on RPN or reach out to me on the Discord, I'm always open to discussion.
Rules copied from the interest check
Rules copied from the interest check
- You are allowed to apply for more than one character, as long as you can handle them.
- Your main-cast character is going to be somebody who has been invited by the leaders of the nations to partake in an expedition onto the Uncharted continent in order to explore it and attempt to find the Avatar. They honestly should be at least a little overpowered so I encourage you to have fun making them, all I ask is that you make them make sense.
- Sub-bending styles are allowed so long as it makes sense for your character to have them. An example might be that you are playing a character that has mastered Earthbending and has now started to learn metalbending or lavabending. A novice would not know how to handle these styles.
- Characters should be 18+, I may be willing to make exceptions to this rule for side characters, however your main plotline character should be an adult. If you are thinking of applying for a side character who is younger than 18, DM me either here or on Discord (once it's posted) and we will discuss the particulars.
- Your character can only belong to one main bending style, there shouldn't be any characters who know both airbending and firebending, or earthbending and waterbending, etc.
- Combat is going to be inevitable in a roleplay such as this, and there are two ways it can be worked out if it is between characters: the first is amongst yourselves, talk between yourselves to determine who would win a fight, and if you cannot come to a conclusion we roll dice or flip coins. Combat against the world/environment I will almost always let you decide for yourself unless I have a specific plan, which I will make apparent in OOC or through DMs.
♡coded by uxie♡
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