UltraWagonWheel24
Bringing you the story of heroes.
Not exactully, but I've seen something like him before, as I've played Dragon Age Origins.Done, and do you know bull?
MUCH much better.‘You don't need blood magic or demons to change someone's mind. We're a lot more fragile than we'd like to believe.’
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Name: The Ironbull
Nickname (s): Ironbull, Bull
Origin: a medieval fantasy universe known as Dragon Age
Occupation: ally
*Age: 36
*Race: does Qunari count?
Gender: male
Description: 8'2, muscular, 8'5 if you count his horns
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Personality:
Bull is very much focused on the physical world, what he can see and understand. He tends to remain concrete, and avoids hypothetical discussions if he can. An example is in the Inquisitor’s inquiries about the Qun, and what might happen if it came south. Bull is short in his answers, and doesn’t elaborate further than giving a basic answer.
Bull uses logic to focus on developing his skills: this shows in his explanation of honing his ability with a sword and with the requirements of being Ben Hassrath. The way he uses knowledge - as though it’s another tool to add to a kit, another key that can open a door - is demonstrative of an inner logical framework based on using knowledge previously learned for new situations.
Bull’s humour is a little outlandish, but down to earth and relatable to a wide audience. While a social creature, Bull does seem to prefer company to talking, content to let another person steer the conversation, or be among a group without giving his input. This is most present with his Chargers: they are free to talk and socialise together, and he is perfectly content to watch and listen, something usually characteristic of an Introvert.
Bull’s intuitive ability is rather limited, as use of an inferior function can be incredibly draining and harmful to them. It shows most in Bull’s ability to simply let things remain unknown, giving him an assurance that not everything has to be figured out immediately. It gives him a patient, calm aura, as he is not hurrying to find the answers to every question, content to figure things out at his own pace, or the pace of his companions.
Bull loves to live in the moment, he's Are truly adventurous soul, taking efforts to do and see as much as he can whenever he can. He views the world as a solid force, and seek that same stability in the world and people around him. He bas an incredible ability to make even the most mundane task entertaining, able to stick to the boring jobs if they are perceived as necessary and routine; however, he must work in short bursts, taking breaks to move around and keep his energy up.
Powers and Abilities:
The objective of Reaver is to kill enemies. Due to this all of the skills suggested even if they look defensive are selected for this sole purpose.
Mighty Blow: The character puts extra weight and effort behind a single strike, gaining a bonus to attack. If it hits, the blow deals critical damage and imposes a penalty to movement speed unless the target passes a physical resistance check. He can use it every twenty minutes.
Grappling Chain: It yanks some larger enemies a bit closer to you. The chain also has limited range. It doesn't work on anything more then 300 lbs.
Crippling blows: He knows how to take the fight out of foes. His critical hits leave enemies weakened
Pommel Strike: Instead of going for the fatal attack an enemy expects, the player strikes out with a weapon's pommel, knocking the opponent to the ground unless it passes a physical resistance check. Can be used every fifteen minutes.
Blood Frenzy: Driven by pain, the reaver gains larger bonuses to damage whenever health decreases. Because this mode also incurs a penalty to health regeneration, the reaver flirts with death the longer the frenzy persists. It's a passive and health draining ability.
Devour: The reaver revels in death, absorbing the lingering energy of all nearby corpses, each of which partially restores the reaver's own health. It can be used every 35 minutes.
He's physically stronger then most humans and has a higher endurance.
He's got 380 HP.
He's got four health potions on him for each mission, each restoring thirty HP.
Bio:
The Iron Bull was raised in the schools of Par Vollen by the tamassrans, though he was called Ashkaari, "one who thinks", at the time. He was big and strong for his age and liked to act as a secondary caregiver for his fellow children, reporting to the tamassrans when someone wasn't feeling well or was about to cause trouble. But Ashkaari sometimes got into trouble himself. On one occasion, after he'd eaten all the meat on his plate but left the vegetables untouched, his "Tama" told him that he wouldn't be allowed to go and play until he ate two more things off his plate. Without hesitation, he took two pieces of meat he had hidden in his pocket, placed them upon the plate, ate the two pieces while looking at Tama and ran off to play. This convinced her that Ashkaari would make a poor Qunari soldier, as they needed to be obedient to the spirit of an order as well as the letter. She recommended him for the Ben-Hassrath.
As he began his training, Ashkaari gained a new informal name to set him apart from his peers: Hissrad, "one who creates illusion" or "liar". His early work in Par Vollen involved uncovering smuggling operations, discontented groups considering fleeing the Qun and a Tevinter spy ring, which saw him recognized as a valuable asset. He was recommended for service on the Qunari-held island of Seheron. According to him, the island was "a sack of cats". Incursions from Tevinter, marauding Tal-Vashoth, and native rebels fighting on multiple fronts made life chaotic. The Ben-Hassrath considered two years of active service the maximum time most agents could perform in Seheron before prolonged stress rendered them unable to carry out their duties effectively but Hissrad lasted almost a decade before burning out, rising through the ranks as his superiors broke down or died.
On the eve of his last major battle in Seheron, Bull's unit suffered heavy losses when a friendly Seheron merchant was pressured into poisoning his men. When the same poison was used to kill a school full of children, Hissrad vowed to avenge them. He mounted an assault on a Tal-Vashoth stronghold in the jungle. He lost several more of his men in the fighting, including his longtime friend Vasaad, which sent him in a berserk state. When his surviving soldiers later came back for him with reinforcements, they found him unmoving, covered in wounds and surrounded by the butchered corpses of the Tal-Vashoth warriors. He declared himself unfit for duty and too dangerous to be around civilians, submitting himself to the Ben-Hassrath re-educators.
The Ben-Hassrath reassigned him to Orlais to work undercover, ostensibly as a Tal-Vashoth. He worked for the mercenary company Fisher's Bleeders for several years but Fisher was a mediocre commander and he eventually left, taking several of Fisher's men with him, to form his own mercenary company: the Bull's Chargers. Fisher, angered by this, entered into a brief fight with Bull, but the two ended up talking things over drinks and parted ways peacefully. Bull uses the Chargers to gather information on Orlesian nobles, feeding the intelligence to the Ben-Hassrath. Though he still reports to his old masters, time in Orlais led to something of an identity crisis for him.
He remains in command of the Bull's Chargers, though spends much of his time drinking, lazing about and overindulging - all clear violations of the Qun. Despite his unusually friendly demeanor and lax attitude to his philosophy, The Iron Bull still has a loyalty to the Qun which dies hard. He doesn't proselytize, but neither does he apologize for his way of life.
Just as The Iron Bull and his troops, the Bull's Chargers, emerge victorious from a skirmish with the Venatori, The Breach occurs. Spotting the disturbance, Bull sets off to investigate.
After the Herald returns from dealing with the Chantry in Val Royeaux, a member of Bull's mercenary group tells them that the Iron Bull is interested in being hired on to the Inquisition. Should the Inquisitor choose to meet up with the Chargers, they will find them on the Storm Coast in Ferelden. The Iron Bull admits to being a Ben-Hassrath, and explains that he will be relaying information about the Breach and the Inquisition to them. However, he will also relay information to the Inquisitor as well. If the Inquisitor is Qunari, Iron Bull will laugh and say that he now owes Krem money.
Like most of the companions, hiring The Iron Bull (and the Chargers) is optional. Should the Inquisitor decide to hire him on, he can be found outside of Haven by the stables, and later in Skyhold's main courtyard near Cassandra, before he eventually winds up in the ground floor of the tavern.
The Iron Bull's Ben-Hassrath reports come in the form of two war table quest chains which start with Choose Successor in Lydes and Investigate Hunter Fell.
Bull later informs the Inquisitor that the Ben-Hassrath recognize the threat Corypheus and his Venatori pose and are willing to offer an alliance. To that end, they set up a joint effort to attack a Venatori red lyrium smuggling operation on the Storm Coast. Upon arrival, the party meets with Bull's contact, Gatt, a former elven slave whom Bull recruited on Seheron, who details the plan for a Qunari dreadnought to ambush the smuggling vessel before it reaches open waters. In the meantime, the Inquisitor, Bull and the Chargers would separately take two hills where the Venatori are stationed so their mages can't sink the dreadnought. Bull assigns the Chargers what he believes to be "the easy job", but a large Venatori force begins advancing on their position. Gatt insists that the Chargers hold the hill, as the dreadnought would be destroyed otherwise. Bull looks to the Inquisitor to decide whether or not to sacrifice the Chargers. If told to signal the Chargers to retreat, the dreadnought is destroyed, the alliance scrapped, and Bull is cast out and becomes Tal-Vashoth.
The Ben-Hassrath send two agents to Skyhold to assassinate the Iron Bull. As he had noticed subtle signs of their arrival, Bull is easily able to counter their attack. He tells the Inquisitor that sending only two guys after him is a formality and that there's no need to retaliate.
His universe got destroyed by Solas and the veil. He got recruited by his boyfriend, Dorian, dragging him into the mess known as the U.C.A
Weaknesses: slower then average human, has a thing for acting before he thinks, would gladly sacrifice himself for his team. Instead of using stamina, he uses health points.
...Oh god, I've got a potato stuck on my head, I gotta think of a joke....HORN-
Approved