Myot
New Member
Crybaby kids.It was the thing that made me drop a roleplay. After like ten pages of one liners per night coming from players with multi characters this was the last straw.
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I've done that before.eclipsehowls said:People who start role plays and then never come back to reply. That's happened with I think at least three role plays.
People who sign up for role plays and then they never respond at all or they quit after a few pages and just don't notify anybody. Happened with a role play I was on.
Guilty as charged. I'm fairly certain that the universe is actually able to sense when I've started a thread and conspires to destroy my schedule for 3 to 6 weeks afterwards.eclipsehowls said:People who start role plays and then never come back to reply.
I've run into a fairly significant (but civil) disagreement about of one of my characters power level. It was for a superhero RP. The GM had provided an example of a popular comic book superhero to use as the RP's baseline. As a comic book fan, I was very familiar with said character, so I thought I understood what the GM was looking for.welian said:Thing that annoys me most are roleplayers who refuse to accept that their character is too overpowered for the thread and needs to be toned down.
Fair enough point, the community I saw the phrase God moding used was a former gaming website.Grey said:Comes from TTRPGs of the 80s and 90s; a munchkin is someone who exploits the system to make a broken character, and then plays to win or just to screw with the other players.
Now I think about it, I don't know why we use munchkin.
You guys use God-Moding because your generation of roleplayers would've picked it up from videogames.
That's actually something that I would do if I made a superhero RP.Bone2pick said:I've run into a fairly significant (but civil) disagreement about of one of my characters power level. It was for a superhero RP. The GM had provided an example of a popular comic book superhero to use as the RP's baseline. As a comic book fan, I was very familiar with said character, so I thought I understood what the GM was looking for.
It turns out I didn't. The GM liked most of my character but explained to me that his powers were just too super for the setting. I disagreed and backed out of the RP. I still believe that, going by the baseline provided, my character didn't need to be toned down.
I do this all the time .welian said:Guilty as charged.
It comes from the term used by older D&D players who were confronted with younger, power-gaming oriented players who created their characters to be super-powerful or to exploit a specific game-breaking combination. They coined the term from the Munchkins of The Wizard of Oz, who were short, annoying and frankly ridiculous.Grey said:Now I think about it, I don't know why we use munchkin.
:'DMeredith said:I think Welian linked me somewher
here[/URL].
According to that same definition, they don't have to be godmoders to do it. It's about the player's own motivations and behavior.