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To Kill a Primordial - IC

OOC
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Sherwood Sherwood MasterDAF MasterDAF Random Word Random Word Gravitational Force Gravitational Force

The four Exalted trade a glance with one another, then the spokesperson of the four smiles and says, “But of course. We can talk and establish some sort of discourse between the peoples of the Great Maker and Shadar Logoth. Diplomacy is always preferred over the alternative.”

They then stride across the field to get to the pavilion and they chose spots to sit across the table from where Voice has chosen as her spot. Then, First Among Many steeples his fingers as he looks across the table at the assembled Abyssals. “We are here at your invitation.” His hand waves to indicate the tent, then says, “So as your guests, I believe it to be proper for your delegation to start with your opening statement.”
 
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Flashing red lights.

These outsiders had a strange language and possibly stranger customs, but from the looks those two gave him that might be trouble. So he tightened his thighs around the sides of his faerie horse. A sign to tactically retreat if the situation called for it. Holding up his hands he said. "Be at peace! I have no Ill will to you or your people! I came in peace as an emissary to my associates and my mistress. I mean no harm to you or your people please BELIEVE ME!"
(Stunting for Presence, Elegant Tyrant Majesty adds three additional dice)
 
Sliding along behind the woman in her gold armor and skin, Cuckoo follows her towards the giant head. Then a strange thing happens. The head shifts and the mouth closes, and the giant eyes look down at you. In a loud voice you hear from all around you in Old Realm, “AN INTRUDER IS AT THE PORTAL. DETAIN HIM. CHAMPIONS TO THE PORTAL. INTRUDER ALERT.” Red lights begin to flash and you can hear the sound of many feet running in your direction.

You have mere moments before you are surrounded, but you still have time to react. What do you do?

Cuckoo grumbles at this turn of events.
He knew he had three options, one to stay and let them take him into custody. Not gonna happen.
Two, to escape as fast as possible. He trusted he has some chance, but he only had one charm to help him, and he didn't know yet the extent of their abilities.
Three, to hide somewhere until he can make his escape. Again, just one Charm to make it work, and he had to stay still for it to work.
So many variables, and so little time.

But instinct takes over, and he starts running away, a swift shadow moving through this alien city.

OOC
He starts running. If they pursue him, he spends 3m to activate Shadow Races the Light, causing their 1s and 2s to reroll successes, starting from 7+. And 4 Peripheral motes to add 4 dice on his Athletics roll. I have 11 successes
 
The four Exalted trade a glance with one another, then the spokesperson of the four smiles and says, “But of course. We can talk and establish some sort of discourse between the peoples of the Great Maker and Shadar Logoth. Diplomacy is always preferred over the alternative.”
Deathbringer's withered lips peeled back into a sneer, the thin flesh curling like a serpent hidden behind his mask. He imagined these Exalts hopelessly enthralled to the true powerbrokers of death, their mechanical might enforcing the edicts of the undead titans amongst the shackled and phantasmal remnants of their people. Yes, I suppose in the face of such utter decimation, diplomacy would pose the preferred alternative.

The deathknight held his tongue, allowing Voice to open negotiations as she had taken the initiative and set the parlay into motion.
 
Voice puts on her pleasant face and offers up a smile. “I am called Voice That Whispers from the Heart of Darkness, but you may call me Voice for convenience sake. You have introduced yourself; but we don’t know the names of your comrades. Will you please share your names so we can address you properly? I do hope that we do not offend you through our ignorance of your ways.”

With an idle wave of her hand, she motions to a waiting servant to bring our glasses and some fresh water to serve to everyone. Personally she’d prefer something with a bit more kick, but alcohol might be a mistake right now.

OOC Going to add a Socialize roll

Three successes
 
Cuckoo grumbles at this turn of events.
He knew he had three options, one to stay and let them take him into custody. Not gonna happen.
Two, to escape as fast as possible. He trusted he has some chance, but he only had one charm to help him, and he didn't know yet the extent of their abilities.
Three, to hide somewhere until he can make his escape. Again, just one Charm to make it work, and he had to stay still for it to work.
So many variables, and so little time.

But instinct takes over, and he starts running away, a swift shadow moving through this alien city.

OOC
He starts running. If they pursue him, he spends 3m to activate Shadow Races the Light, causing their 1s and 2s to reroll successes, starting from 7+. And 4 Peripheral motes to add 4 dice on his Athletics roll. I have 11 successes
As you run, the first bunch of guards to respond to the alert run right past you, clearly not seeing you. But they suddenly come to a halt. It seems that the one in charge of this bunch is listening to something, then he points back in your general direction, saying, “Our intruder is a sneaky one; apparently we went right past him! Be on your toes! Our quarry may be an Essence user to be able to vanish like this.”

They continue to chase after you, and the leader is clearly being guided on your trail by someone.

It is not long before you spot some of these manufactured Exalts joining in the chase. It is going to be hard for you to remain here and not be discovered and detained.
 
Flashing red lights.

These outsiders had a strange language and possibly stranger customs, but from the looks those two gave him that might be trouble. So he tightened his thighs around the sides of his faerie horse. A sign to tactically retreat if the situation called for it. Holding up his hands he said. "Be at peace! I have no Ill will to you or your people! I came in peace as an emissary to my associates and my mistress. I mean no harm to you or your people please BELIEVE ME!"
(Stunting for Presence, Elegant Tyrant Majesty adds three additional dice)
The workers and guards along with the one called People’s Force of Industry look impressed by your display, but Silent Bearer of Witness is not as easily moved. The two Exalts rattle off a rapid conversation in Old Realm before Silent looks up at you on your steed and says, “What is your name, stranger? And what brings you here, so far within our borders?”
 
Voice puts on her pleasant face and offers up a smile. “I am called Voice That Whispers from the Heart of Darkness, but you may call me Voice for convenience sake. You have introduced yourself; but we don’t know the names of your comrades. Will you please share your names so we can address you properly? I do hope that we do not offend you through our ignorance of your ways.”

With an idle wave of her hand, she motions to a waiting servant to bring our glasses and some fresh water to serve to everyone. Personally she’d prefer something with a bit more kick, but alcohol might be a mistake right now.

OOC Going to add a Socialize roll

Three successes
First Among Many accepts the proffered goblet of water without taking his eyes off of Voice. “Of course. Allow me to introduce my comrades.” He takes a sip of the beverage before setting it down, motioning to the woman in black, saying, “This is Piercing Needle of Inquiry.” Indicating the being with the jade armor and rolling ball instead of legs, he says, “Burning Ember of Victory.” As to the last member of the four, the woman made of starmetal, he says, “Curious Heart of Invention. Now that we have given you our names, will you do the same of your fellows? The sooner we know who we are dealing with, the faster we can get answers to our many questions that we have for you.”
 
As you run, the first bunch of guards to respond to the alert run right past you, clearly not seeing you. But they suddenly come to a halt. It seems that the one in charge of this bunch is listening to something, then he points back in your general direction, saying, “Our intruder is a sneaky one; apparently we went right past him! Be on your toes! Our quarry may be an Essence user to be able to vanish like this.”

They continue to chase after you, and the leader is clearly being guided on your trail by someone.

It is not long before you spot some of these manufactured Exalts joining in the chase. It is going to be hard for you to remain here and not be discovered and detained.

Cuckoo realizes he need to get away for a while. He leap up onto one of the buildings, and scans the area to see how close he was to the edge of this city.
If he was close, he'd make it out as fast as possible, without worrying for being spotted. Good luck discovering his identity if they force him to go totemic. But if he was still a good way away from the city's edge, he'll throw them off, and hide in it. Better to make them paranoid.
 

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