TheImmortalDeity
the greatest mule
The Elder
(If you specify what type of mana Natalia has I can approve her. 1/2 for Zane. Hurrah for 'guah'.
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Shoot, I meant to change the whole 'realm' thing to layers. (Sorry for the confusion. Just woke up.)I did she has deity mana
Perfect. 1/2 for Natalia, too. Wait for one more GM approval and you'll be good to go.Donezo
Hey, so I have a few problems.View attachment 325928
Name:
Never send a man to do a woman's job. Natalia Redd
Natalia Redd
Age:
22
Gender:
Female
Ethnicity/Layer:
Greek/Deity Layer
Species:
Demigod(daughter of Ares)
Amazon
Sexuality:
Homosexual
Power Source:
Deity Mana
Appearance:
View attachment 325932
Personality:
View attachment 325931
Natalie is not just a petite woman with long beautiful red hair and sparkling red eyes. Nor is she truly a proper and polite noblewoman she tries to appear as. Natalia is truly an intelligent, very temperamental, and passionate woman. She can never keep up her lady act up because she is easily angered and quick to resort to violence if talking isn't getting anywhere. Natalie's loves the thrill of fighting, always having a devilish, psychotic smile on her face.
Natalie is very passionate about women's equality. She feels that a women can do anything men can and better. She gets angered whenever she sees women basically throwing themselves towards men for comfort or love. She loves encountering strong willed woman, who doesn't really much on men.
Physiology:
Amazon Physiology
DemiGod Physiology
Powers:
Enhanced strength and durability
Weapon Manipulation
Natalia can manipulate up to three weapons that's around her.
Pyrokinesis
Natalia is only able to manipulate the flames that are around her. She can create weapons, form barriers, infuse it onto herself or objects, or even utilize ranged attacks.
Theme and Why:
History:
Natalia was born and raised as the child of Ares. Her father trained and raised her within the deity layer. She's proven to him on many occasions that she's truly his offspring. With her rage, strength, and skill; it'll be hard not to see it. When Natalia become 16, the queen of the amazons found an interest in Natalia and recruited her to join the Amazons. While training under the Amazons she became a better fighter and strategist. When Natalia become 21, she took a break from both the Amazons and the deity layer ,and now spends her time within the mortal layer where she performs mission within a guild.
Extra:
View attachment 325930
Natalia, being both a child of Ares and an Amazon, is a formidable woman. She both strong, emotionally and physically, while also being a excellent warrior. Her sword and shield is a gift from her father and 9/10 it's attached to her back.
View attachment 325929
View attachment 325935
Name:
Zane O’Conner
Age:
21
Gender:
Male
Ethnicity:
African American
Species:
Human with the soul of a Dragon
Sexuality:
Heterosexual
Power Source:
Soul Mana
Appearance:
View attachment 325933
Personality:
Zane is mostly a laid back, fun loving person. It isn't until his hungry when he enters a hangry state. He'll start spewing out words that he doesn't even mean. Zane enjoys traveling, meeting new people and trying out knew things, hence why he joined the guild. Another thing he enjoys is opening a cold one with the boys. He's proffered drink is an Irish beer.
Physiology:
Dragon Physiology
Powers:
Dragon Soul
-Within Zane’s body is the soul of a lightning dragon. That very soul allows Zane to use that very dragon’s element, draconic energy, and morph into a dragon himself. However Zane isn't very experienced with his power just yet. Zane can't access the dragon’s power without unsheathing his sword which is too connected to the dragon itself. Once unsheathed the sword gives Zane limited access to the dragon's abilities. Abilities like electricity manipulation. When Zane becomes more skilled he'll soon be able to morph into a lightning dragon or even create Dragon Armor for himself. Without drawing the sword Zane is granted an enhanced condition which has proven its use in his previous battles.
Electricity Manipulation
-Once the sword it's drawn, Zane is able to create lightning, infusing it onto his very blade to increase its damage, or over himself to increasing his speed. If Zane does so happen to attempt to manipulate the electricity he created, it'll spiral out of control and harm anyone around him.
Theme and why:
History:
Extra:
View attachment 325934
View attachment 325928
Name:
Never send a man to do a woman's job. Natalia Redd
Natalia Redd
Age:
22
Gender:
Female
Ethnicity/Layer:
Greek/Deity Layer
Species:
Demigod(daughter of Ares)
Amazon
Sexuality:
Homosexual
Power Source:
Deity Mana
Appearance:
View attachment 325932
Personality:
View attachment 325931
Natalie is not just a petite woman with long beautiful red hair and sparkling red eyes. Nor is she truly a proper and polite noblewoman she tries to appear as. Natalia is truly an intelligent, very temperamental, and passionate woman. She can never keep up her lady act up because she is easily angered and quick to resort to violence if talking isn't getting anywhere. Natalie's loves the thrill of fighting, always having a devilish, psychotic smile on her face.
Natalie is very passionate about women's equality. She feels that a women can do anything men can and better. She gets angered whenever she sees women basically throwing themselves towards men for comfort or love. She loves encountering strong willed woman, who doesn't really much on men.
Physiology:
Amazon Physiology
DemiGod Physiology
Powers:
Enhanced strength and durability
Weapon Manipulation
Natalia can control up to three weapons, whether they're bladed weapons, blunt weapons, or ranged weapons. Though having control over them doesn't grant her absolute proficiency over said weapon. When Natalia is controlling a weapon she can morph a weapon changing it into another form of its class. So a bladed weapon can be changed into another bladed weapon, and the same goes for blunt weapons and ranged weapons. Though the change isn't instant, it'll take a minimum of two post. She can only morph the weapons into other weapons she's either seen or wielded. If Natalia is wielding a weapon in her hand then that'll count as one of her three. If Natalia decides to pick up another weapon then she'll lose control of one of the weapons she was controlling. Natalia is also capable of controlling properties of weapons, changing the weight, and sharpness. Natalia's influence over her opponents weapon can only happen when she makes direct contact with that weapon, after that the weapon will he come hers.
Theme and Why:
History:
Natalia was born and raised as the child of Ares. Her father trained and raised her within the deity layer. She's proven to him on many occasions that she's truly his offspring. With her rage, strength, and skill; it'll be hard not to see it. When Natalia become 16, the queen of the amazons found an interest in Natalia and recruited her to join the Amazons. While training under the Amazons she became a better fighter and strategist. When Natalia become 21, she took a break from both the Amazons and the deity layer ,and now spends her time within the mortal layer where she performs mission within a guild.
Extra:
View attachment 325930
Natalia, being both a child of Ares and an Amazon, is a formidable woman. She both strong, emotionally and physically, while also being a excellent warrior. Her sword and shield is a gift from her father and 9/10 it's attached to her back. Her Amazon training has made her proficient with swords, shields, bows, and spears.
View attachment 325929
View attachment 325935
Name:
Zane O’Conner
Age:
21
Gender:
Male
Ethnicity:
African American
Species:
Human with the soul of a Dragon
Sexuality:
Heterosexual
Power Source:
Soul Mana
Appearance:
View attachment 325933
Personality:
Zane is mostly a laid back, fun loving person. It isn't until his hungry when he enters a hangry state. He'll start spewing out words that he doesn't even mean. Zane enjoys traveling, meeting new people and trying out knew things, hence why he joined the guild. Another thing he enjoys is opening a cold one with the boys. He's proffered drink is an Irish beer.
Physiology:
Dragon Physiology
Powers:
Enhanced Strength
Dragon Soul
-Within Zane’s body is the soul of a lightning dragon. That very soul allows Zane to use that very dragon’s element, draconic energy, and morph into a dragon himself. However Zane's true power is locked away. He can't access the dragon’s power without unsheathing his sword which is too connected to the dragon itself. Once unsheathed the sword gives Zane limited access to the dragon's abilities. Abilities like electricity manipulation. To gain more abilities Zane must find and become one with the dragon he's connected too. Then and only then will Zane be able to unlock his other abilities. When Zane does unlock his other abilities he'll be able to morph into an Anthropomorphic lightning dragon, and gain more control of electricity. Without drawing the sword Zane is granted an enhanced condition which has proven its use in his previous battles.
Electricity Manipulation
-Once the sword is drawn, he can infuse himself and other objects he's touching with lightning. This gives them an Lightning aura that'll mostly shock others who touch it. When Zane losses contact with an object the lightning aura fades after two minutes of no contact. When infused with lightning Zane speed is increased enabling him to move up to the speed of lightning. Though the faster he goes the more strain is put on his body.
Theme and why:
History:
Extra:
Residing within Zane is not only the soul of dragon but also the mind of the dragon he's connected too.
View attachment 325934
View attachment 325928
Name:
Never send a man to do a woman's job. Natalia Redd
Natalia Redd
Age:
22
Gender:
Female
Ethnicity/Layer:
Greek/Deity Layer
Species:
Demigod(daughter of Ares)
Amazon
Sexuality:
Homosexual
Power Source:
Deity Mana
Appearance:
View attachment 325932
Personality:
View attachment 325931
Natalie is not just a petite woman with long beautiful red hair and sparkling red eyes. Nor is she truly a proper and polite noblewoman she tries to appear as. Natalia is truly an intelligent, very temperamental, and passionate woman. She can never keep up her lady act up because she is easily angered and quick to resort to violence if talking isn't getting anywhere. Natalie's loves the thrill of fighting, always having a devilish, psychotic smile on her face.
Natalie is very passionate about women's equality. She feels that a women can do anything men can and better. She gets angered whenever she sees women basically throwing themselves towards men for comfort or love. She loves encountering strong willed woman, who doesn't really much on men.
Physiology:
Amazon Physiology
DemiGod Physiology
Powers:
Enhanced strength and durability
Weapon Manipulation
Natalia can control up to three weapons, whether they're bladed weapons, blunt weapons, or ranged weapons. Though having control over them doesn't grant her absolute proficiency over said weapon. When Natalia is controlling a weapon she can morph a weapon changing it into another form of its class. So a bladed weapon can be changed into another bladed weapon, and the same goes for blunt weapons and ranged weapons. Though the change isn't instant, it'll take a minimum of two post. She can only morph the weapons into other weapons she's either seen or wielded. If Natalia is wielding a weapon in her hand then that'll count as one of her three. If Natalia decides to pick up another weapon then she'll lose control of one of the weapons she was controlling. Natalia is also capable of controlling properties of weapons, changing the weight, and sharpness; though she can only change the properties of one weapon. If she tries to change another the properties on the first weapon will revert back to normal. Natalia's influence over her opponents weapon can only happen when she makes direct contact with that weapon, after that the weapon will he come hers.
Theme and Why:
History:
Natalia was born and raised as the child of Ares. Her father trained and raised her within the deity layer. She's proven to him on many occasions that she's truly his offspring. With her rage, strength, and skill; it'll be hard not to see it. When Natalia become 16, the queen of the amazons found an interest in Natalia and recruited her to join the Amazons. While training under the Amazons she became a better fighter and strategist. When Natalia become 21, she took a break from both the Amazons and the deity layer ,and now spends her time within the mortal layer where she performs mission within a guild.
Extra:
View attachment 325930
Natalia, being both a child of Ares and an Amazon, is a formidable woman. She both strong, emotionally and physically, while also being a excellent warrior. Her sword and shield is a gift from her father and 9/10 it's attached to her back. Her Amazon training has made her proficient with swords, shields, bows, and spears.
View attachment 325929
View attachment 325935
Name:
Zane O’Conner
Age:
21
Gender:
Male
Ethnicity:
African American
Species:
Human with the soul of a Dragon
Sexuality:
Heterosexual
Power Source:
Soul Mana
Appearance:
View attachment 325933
Personality:
Zane is mostly a laid back, fun loving person. It isn't until his hungry when he enters a hangry state. He'll start spewing out words that he doesn't even mean. Zane enjoys traveling, meeting new people and trying out knew things, hence why he joined the guild. Another thing he enjoys is opening a cold one with the boys. He's proffered drink is an Irish beer.
Physiology:
Dragon Physiology
Powers:
Enhanced Strength
Dragon Soul
-Within Zane’s body is the soul of a lightning dragon. That very soul allows Zane to use that very dragon’s element, draconic energy, and morph into a dragon himself. However Zane's true power is locked away. He can't access the dragon’s power without unsheathing his sword which is too connected to the dragon itself. Once unsheathed the sword gives Zane limited access to the dragon's abilities. Abilities like electricity manipulation. To gain more abilities Zane must find and become one with the dragon he's connected too. Then and only then will Zane be able to unlock his other abilities. When Zane does unlock his other abilities he'll be able to morph into an Anthropomorphic lightning dragon, and gain more control of electricity. Without drawing the sword Zane is granted an enhanced condition which has proven its use in his previous battles.
Electricity Manipulation
-Once the sword is drawn, he can infuse himself and other metal/conductive objects he's touching with lightning. This gives them an Lightning aura that'll mostly shock others who touch it. When Zane losses contact with an object the lightning aura fades after a couple of seconds of no contact. When infused with lightning Zane speed is increased, being double his natural speed. Though his speed only last for two post per fight.
Theme and why:
History:
Extra:
Residing within Zane is not only the soul of dragon but also the mind of the dragon he's connected too.
View attachment 325934
Arnold F. Reese
Nicknames:
Arnold, Old Arnie, Mr. Reese,Mr. Freeze
Age:
67
Gender:
Male
Species:
Human
Ethnicity/Layer:
Finnish
Sexuality:
Heterosexual
Personality:
At first glance, Arnold's personality seems just about as frosty as his power. He'd be more than content with finding a nice, cool spot and slowly turning into the recluse who scares children through rumors, but that's not the true side of his nature. Well, not too much.
Arnold is a cold man with an even cooler temperament on many occasions - and in combination with his age, he's not usually the one to run around and make friends. He can be formal, polite, and reserved - and at times, a bit aloof and stiff compared to others. This personality bleeds into whatever situation he's in: whether it's caution in battle, a curt and constrained approach to conversation, or being a bit brusque when bothered. Oftentimes, he's too formal to his juniors in serious scenarios, and expects a similar level of respect in return, taking a similarly strict approach to plans, missions, and the like. This gives others a bit of an impression of Arnold as a stick in the mud, though his image also isn't something he really cares too much about. Reserved, respectful, and utterly frigid - that seems to be the name of Arnold's game.
His heart isn't totally frosted over, though. He doesn't live to piss the whole world off, nor does he enjoy all of the formalities he spouts. At his core, Arnold still harbors a bit of fatherly spirit from older days. Somewhere, buried deep under layers of ice and clothing is a heart that cares, just a bit, for those who don't cause him too much stress on a daily basis. While it's an especially hard position to fill for Arnold, he gives his best effort to ease up on the cold temperament in the guild's day-to-day activities, and just chill out a bit. Whether that's by bringing about frozen treats, dispensing old-man advice, or the more likely option - cracking awful ice puns and acting like a father - Arnold's still got a bit of warmth left in him. Arnold can offer counsel from his years of life and travel, lend a hand with to someone in need, or try his best to make someone around him laugh. Somewhere, buried deeper than his heart is just a really cool dad itching to break free from the body of the 68 year-old geezer.
Mana:
Ambient Mana
Physiology:
Human Physiology
Notable Equipment/Inventory:
-The Ice Box-
For a lack of a better name, this container insulated by Arnold's magic is called the Ice Box. Like a fire, it has to be "stoked" every so often with his powers, but allows him easy access to cold items to be able to use - and pioneers what may later be an industry of ice preservation.
-Winter Wear-
Even though his power works better in colder conditions, Arnold stubbornly sticks by his clothing choices - in this case, multiple sets of clothes usually suited for more northern regions, kept cold through his powers.
-Twin Swords-
They're ice enough.
Powers:
-Ice Manipulation-
In essence, Arnold is able to draw upon existing cold, amplify it, and gains access to a wide but simple breadth of ice-based abilities. He can lower the temperature (and reverse lowered temperature) of many objects, liquids, or even draw moisture from the air, and can also control ice's shape, structure, and even trajectory and speed if moved or launched. This ability also extends to many frozen fluids, as long as it consists mostly of water.
Limits:
Heat is not Arnold's friend. Given his current environment, clothing choice, and age, as the temperature goes up, so does the potency of Arnold's power and ability to control it. Additionally, in order to activate his power in the first place, he must have an available source of cold to draw from - usually given by his ice box - in order to kickstart or "spark" his power. While he can constantly refresh the ice box, too, maintaining it (and transporting it) is often a burden to Arnold as well.
History:
Born to a tailor's family in Finland, Arnold didn't start off his life as a warmly-wrapped ball of grouch. He was warmly-wrapped, yes, but it was in the love of his giant family and the cozy clothing they spun up together. The runt of three other brothers, he still knew nothing but love and care for that time. As far back as he can recall, Arnold remembers the best of things - the long adventure to town to deliver clothes, staying snug by the fire on frigid nights, snow fights with his brothers, every one of the best parts of his family. Sewing with his mother, cutting wood with his father, running into the woods for the most amazing mock adventures with his brothers - and near the end of his childhood, burying some of the things he held dear from his past in the frosty ground, sealing away the happy memories with care and snow.
And if you know me, this is the part where the story goes wrong. It does, trust me. It just a bit slower than usual.
As Arnold and his brothers reached adulthood, their powers manifested - all ice manipulation - strong traits given their climate. Itching for fame and an escape from the simple town life they'd been living, the brothers and their newfound potential sought out glory outside the small town, leaving only a cold-footed Arnold to stay behind with his parents and their trade. As the brothers adventured, fought, and found glory, he stayed with the town through it all, using his power just to protect the town from blizzards and banish the cold - and eventually, closing out more of the warmth and care he'd learned in his childhood. In the end, Arnold spent most of his adult life serving the tailor trade, living modestly, and protecting those he held dear to him. It was a simple life, but for Arnold and his aging parents, it wasn't the worst.
That's not to say it was all neglect from the now-famous brothers either. They would pop by every once in a while, giving a small fraction of their earnings to their now-distant family as a way to say "remember me" - but the care and love was lost over time. The brothers grew used to their freedom, as carefree as the wind that blew through the country every winter - and in the most shocking turn of events, one brother deposited a young child on hi family's doorstep - his own - refusing to be burdened by even one of his blood. This gave Arnold and his simple life a fresh new second wind - and he rediscovered his warm childhood all over again through the child. The same sewing, traveling, and mock adventures he'd experienced ages ago - but this time, Arnold was at the helm. He raised the kid as one of his own, giving him everything: warmth, care, and even the box of his memories to top it off.
And then things took (another) turn for the worse.
Life isn't a world full of loot and quickly-spawning dungeons, like in a video game. When times get tough and spoils are hard to come by, some set their eyes on smaller prizes, and for Arnold's brother's, forgetting about their roots - the small town they grew up in eventually became a target. Records are blurred on their subsequent raids - but almost every survivor remembers the horrible blizzards and brutal raids that ravaged their town. Few were spared, and few escaped - but Arnold was within their numbers. Missing many of his belongs, loved family, and any forgiveness for his brothers, Arnold could only watch as his brothers continued their rampage. For days, he could only stay by the ruined town, digging at the reddened snow for any salvageable part of his life. Instead of a family, however, he only discovered corpses, destruction, and a small box that once held everything he held dear to his youth. His hand was forced, and with only his powers over the cold around him and a small box to his name, the small-town tailor's son began his quest for revenge.
And in a year, his work was started. In the depths of the night, the third-eldest brother woke up choking on his own blood, clutching at an icicle buried deep within his throat until the other two brothers woke up to the sight of him dead, without any evidence of his murder. In an week, Arnold showed up - in the heat of the day, this time, facing the remaining two brothers head-on. There he was, runt of the litter and the "small-town boy", facing two of the greatest raiders of Scandinavia. What could he possibly understand about their actions, the brothers would taunt, before the second-eldest found himself dead, the powers of two men overwhelmed by one as Arnold only stared down his last target.
Fleeing for his life with Arnold in hot (or rather, cold) pursuit, the eldest brother led his sibling on a chase across countries - no, continents - as age and their environments slowly clawed away at their stamina. While one fled for his life, the other could only marvel at the world around him. One sought to preserve his life, while the other, trapped in a small town for his whole life until then, let the sights change and re-shape him. Beautiful and lush fields outside his bitterly cold homeland, the exotic and strange traditions of other foreign areas, and the wide array of people he would meet only slowed Arnold down, but it was an experience he wouldn't have traded for the world.
Eventually, as both men began to reach their physical limits due to the grip of time, and as Arnold savored and learned from every new place he went to, fear, anger, and vengeance faded from Arnold's heart. Finally catching up to his well-aged brother in Mexico, after nearly two decades of chasing, he couldn't do anything but do anything but offer a hand of reconciliation. Then, as one of Scandinavia's greatest raiders lay on his deathbed and a man who traveled the world sat beside him, the last tether to Arnold's old life faded away. Now, with no goal and a wealth of knowledge from his worldly travels, Arnold had to find something to occupy his last years - perhaps somewhere he could lend a hand with age and experience.
Come to think of it, he's always wanted to travel to Cuba...
Extra: These are gonna be some pretty terrible puns. Just a warning.
Name:
Su'tal
Age:
17
Gender:
Male
Species:
Goblin
Ethnicity/Layer:
Raised on the American/Mexican border
Sexuality:
Heterosexual
Mana:
Emotional Mana
Physiology:
Human (Just kidding it's Goblin ya dingus)
Appearance:
Notable Equipment/Inventory:
Tinker's/Engineer's tools
Various metals
A folded up painting of his family
Tal Family Weapon
Powers/Limits:
Su'tal doesn't actually have any useful powers on his own, and if he were to learn spells they'd naturally be less effective than they normally should be, but what he can do is transfer the powers/spells of others into objects to be activated whenever a person wanted. Say a healer allowed him to work with them, they could put a very small amount of their healing into him, and he would allow his body to act like a conduit to the object and expend some of his mana to seal the magic within that object to be activated whenever a person wanted to as long as they thought of activating it.
Now, this power does have a few downsides, for one, both people would have to expend mana, and the effectiveness of the power/spell is entirely based upon how large the object is (larger object=more power) and the larger an object is the more mana Su'tal himself must expend. This however, does mean it doesn't matter how much mana the person giving the power to him uses, as long as it is some amount. Su'tal also needs to have physical contact with both the other person and the object, and finally you can break down his mana usage thusly:
Amount of small objects (size of the palm of your hand) that can be imbued with power before:
15
Amount of medium objects (size of a human male torso) that can be imbued with power before rest:
8
Amount of large object (larger than an average human male) that can be imbued with power before rest:
3
Music Theme:
History:
Born to a large clan of goblins, Su'tal would live there for the first three years of his life before the clan was almost entirely wiped out when attacking the homestead of elven royalty. The clan was defeated quickly, quickly enough that a three year old goblin that was given a club much to heavy for him was easily left behind in the clan's rush to escape, and although Su'tal was almost simply killed the the family's royal guard, Ren'tal, the wife of Von'tal, took pity on the small child and instead insisted that they at least attempt to raise the child (her reasoning be that they could at least use the goblin as a guinea pig of sorts before they had their own children), and because Von'tal was unable to resist his wife, they did eventually take the goblin child in and give him his new name of Su'tal.
Su'tal spent the first few months of his new life having his naturally mischievous personality beat out of him through various myths and scares from his parents and their servants, after they made sure the child wouldn't go blowing himself up, they spent the next few years instilling manners and a sense of family into the goblin, and by the time he'd reached nine years of age, Su'tal was the closest thing the world had to a proper noble acting goblin (though it seemed as though his naturally mischievous nature was never completely beaten out of him). So much so that his parents finally felt fine with having a child of their own finally, giving birth to his brother once Su'tal had reached ten years of age.
Of course, no matter how much they made Su'tal docile and human, there would be no convincing the rest of the world that they'd managed to make a Goblin civilized, nerveless that they'd brought him into their family. As such, Su'tal was never allowed to leave the families grounds, spending most of his time locked inside the estate while his family grew and grew, with one brother becoming two brothers, and two brothers eventually becoming three brothers that roamed around as they please while he was forced to stay inside without ever interacting with other people. This caused Su'tal to become rather shy and unsociable to most people, as he was often forced to stay inside on do things like experiment with his magics or read or begin to build with whatever he could find (he found out at a young age he was rather good at making things). This got to the point that by his twelve birthday, his mother special ordered a painting for all of the families private quarters of the entire family, including Su'tal all together.
Five more years passed of the same routine of staying locked away in his room before one night assassins stormed the homestead. The guards were no match for the assassins, though they attempted to hold them off while the family sealed themselves off in the vault beneath the house, where Ren'tal revealed to her children exactly why they were being attacked and why Su'tal's original family of goblins attacked the homestead. You see, for hundreds of year the Tal family had hidden a great weapon of power from the rest of the world under their home, being given the weapon by a great hero who had wielded it who said that one day another would be found worthy by the weapon, and when that happened they would go on to do great things. Since then, many people had wanted to keep the weapon for themselves, and it seemed that that night would be the night the accomplished just that.
However, it was then that Su'tal's father had an idea.
Everyone knew the faces of the Tal family due to the various social events the family frequented, but only the people inside the walls of the homestead knew of Su'tal's existence, and as such he might be able to sneak out unnoticed. And so, the family tied the weapon up in a cloth and strapped it to Su'tal's back, gave him a hood and their teary goodbyes as he left the families homestead while the rest of his family was captured and locked away until they revealed where the weapon was. After that, Su'tal traveled for months before thinking to head to the Order, figuring that if he was to find a hero worthy enough to wield the weapon, it's be in a guild, and because the Order was so notoriously crap, he could simply stay at the guild for five years before he went to the tournaments and found someone worthy to wield the weapon and save his family...
Extra (or, a few paragraphs about the Tal families weapon):
(Note: I do want to possibly use this for a future plot point at the GM's discretion, so I don't want to give away to much info here)
The Tal family weapon is a weapon that can only unlock it's full potential based on the user, and it has four levels of potential, the base power, the first set, the second set, and the third set.
The base power:
If the user focuses on the weapon and nothing but the weapon for an hour, it changed form into another weapon of the user's choice. If it is a weapon that requires ammunition, ammunition is not provided. This power is available to anyone who picks up the weapon regardless of how worthy they are.
The First Set:
To be revealed
The Second Set:
To be revealed
The Third Set:
To be revealed
Isla Winter
View attachment 336143
Age: 19
Gender: Female
Species: Hybrid
Ethnicity: Caucasian
Sexuality: Heterosexual
Mana: Energy
Physiology: Elven & Human
Personality: She is gentle and kind, noble in actions and loyal to a fault, but for all her wonderful attributes, her shyness dampens them all. She is painfully quiet, seemingly detached, when she is in fact very loving and extremely lonely. She just isn't sure how to interact with others, and is often pushed to the side or judges wrongfully for that very reason.
Appearance: Isla is short, standing at a meager 5'1, pale as the moon, and very thin. She has fiery red hair and large, round eyes the color of jewels, or turquoise waters on a clear day. She has a smattering of freckles across her cheeks in the summer, and a soft, warm face, lacking harsh edges, with lightly arched brows and dimples in her cheeks. She has full lips, naturally a warm red shade, with a bright smile behind them she rarely shows.
Notable Equipment/Inventory:
•Healing Ointments
•Incense
•Match sticks
•Arrows: in a quiver
•Various toxins and poisons
•A set of hunting blades
•Cloth bandages
•A bow
View attachment 336145
Powers & Limits:
•Resurrection•
This allows for the return of life to a hollowed body, restoring that which was taken.
•Healing•
This, of course, goes hand in hand with healing. A soul cannot return to a body unfit to bear life, after all.
•Lights of the Soul•
She can summon alight orbs to light her way, or to use like flares when thrown into the air. Very useful.
•Rosen Shield•
She can project a rose colored case around herself and those she touches when she feels endangered. It can block most attacks.
Limits:
•Resurrection•
There are limits as to who and what can be returned to the land of the living:
*They cannot be dead for more than a day
*They cannot be in Heaven or Hell, their souls must be in limbo
*The wound that killed them cannot be to the heart or head (ie, decapitation, stab to the heart)
*And finally, they must want to return
If any of these rules are broken, the soul will not return, and the dead will remain dead.
•Healing•
*She cannot heal herself.
*Again, if the head or heart is the cause of death, it cannot be fixed by healing.
*The process of healing takes effort on the part of the caster, potentially causing unconsciousness, or in severe cases, the transferring of the wound to the caster, who cannot heal themselves.
•Light of the Soul•
*None
•Rosen Shield•
*Attacks from deities cannot be blocked entirely.
*The shield can only activate on those touching the castor when it is engaged.
Music Theme: Breathe Me - Sia
History: Isla is the bastard of an Elven lord, born to a simple woman in the forest, her anonymous father having left them flat. Her mother disappeared one evening, leaving a young girl to take care of herself. Once she reached an older age and was proficient in riding, she left her cottage in the woods to travel the world, finding herself in the guild due to her impeccable skills in archery and healing.
Extra: Her favorite color is green, her last name isn't an actual last name; it is the season in which she was born (as is customary with bastard children), and pomegranates are her favorite fruit, next to cherries.
Life isn't fair. I mean, look at me- I could have been something greater if only I was born a different man. But I do this not just for myself. If you believe that you deserve better, then work for it! So, I have one last pathetic thing to say to you: shut the fuck up and get busy! Dezien Romaire |