Glasswing
Hemaris Thysbe
I see. I guess what I am more saying is that if we do base our world using existing cultures (deliberately) , that we avoid comparative language so that it absolves the need to research the culture, as well as approaching too close to the culture.ApfelSeine said:I'd be opposed to using direct ripoffs of the culture itself if not setting it in a world that is meant to be similar to ours. I meant in a more aesthetic and technological sense, and perhaps as inspiration for mythology. I'd also be down for mingling different cultural aspects in a way that makes sense in order to create an entirely unique one.
For instance, if anyone is familiar with the Discworld series, there are places that are clearly inspired by London, Ireland, Egypt, China, and Australia (mainly as a means of satirizing them).
It's tiring that the majority of fantasy settings are in a westernized setting. Although it is understandable, since that is what most people are familiar with. More interesting is to draw inspiration from Eastern cultures, or ancient American cultures, or African or Middle Eastern cultures. Anyone can, in theory, create metalwork and technology given the proper resources. There doesn't need to be western values instilled into everything that exists. It's more enjoyable to play around with understanding a society with a different value system. Or at least I think there is. But perhaps that's because I have strong cultural ties to Asia and resent history being westernized (' ). I still enjoy fantasy settings inspired by European influences when they're creative enough.
Of course, with the mythology, even if we don't do it deliberately, we will likely create something vaguely similar to other mythos. Mythologies are partly used to represent things like the human condition, and we can't just create a new human condition.Idea said:*aesthetic sense and mythology would kind of inevitably be derivative, regardless of what we set out to do. This is because nobody can create something entirely knew and even our notion of what a mythology, for example, is is derivative from the mythologies we know. Hence, the question would never be whether there would be some basis, but rather whether we would actively seek to take this or that from a given culture and stamp it into what we are doing.
*technological sense is independent of culture, as you said yourself
so that´s not really something that is relevant to whether or not we base the culture on anything.