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Futuristic The Last City

A thought just popped up, to which I probably have an answer to, silly it may be...buttttt...


Can the infected detect, say, a non-infected hiding nearby (behind a tree, wall, building, etc.)? Or is that only possible once they see the other person? y.y Thanks~! Just need to make sure.
 
ArcticViolin said:
A thought just popped up, to which I probably have an answer to, silly it may be...buttttt...
Can the infected detect, say, a non-infected hiding nearby (behind a tree, wall, building, etc.)? Or is that only possible once they see the other person? y.y Thanks~! Just need to make sure.
They're just regular humans, which means they don't have any special abilities - so no, they can only detect a non-infected by looking at them. (Example: The way they walk, have a filter on, are bloody, etc.)
 
I'm sorry I've been busy, and I probably won't be around for the weekend. I can promise I'll post more regularly afterwards, sorry if I caused any trouble.
 
Rathalosa said:
I'm sorry I've been busy, and I probably won't be around for the weekend. I can promise I'll post more regularly afterwards, sorry if I caused any trouble.
You're fine, don't worry.
 
Portia! Calling on Portia! @ObiSemKenobi xD


An encounter is still okay?


Incoming post from me, too! >.>


To the rebels outside the city:


I tagged you because you're in the same vicinity as I currently am (I believe so, unless I am dreaming @.@) There can be a possible encounter or meet-up but it's not necessary. Okeis, that's it. TY~!
 
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@All Enforcers/Scouts/Medics/People who work for the Military - You will be assigned a squad from me as it stands. For right now, since there's 4 in the military, that group of people will all be a squad.


@The Shadow Realm, PM me for a mission I have for you.


@Anyone Wishing to use a Vehicle Variant, PM me. I will tell you all the vehicles there, but I'd rather people not know about all of them just yet.


And may the games begin.
 
Killthestory said:
@All Enforcers/Scouts/Medics/People who work for the Military - You will be assigned a squad from me as it stands. For right now, since there's 4 in the military, that group of people will all be a squad.
@The Shadow Realm, PM me for a mission I have for you.


@Anyone Wishing to use a Vehicle Variant, PM me. I will tell you all the vehicles there, but I'd rather people not know about all of them just yet.


And may the games begin.
Kill, me and ana are scouts, therefor we can't be bunched into a squad with police officers.
 
Oh, right, I said 1 scout per squad. I can't have two scouts in the same squad. Damn.


Anyway, I can as it's war measures. Scouts know how to fight, and I need one in every squad in case of a mission I have for them. They will still get their special assignments, but my character needs every fighting person in the military, as it stands.
 
Killthestory said:
Oh, right, I said 1 scout per squad. I can't have two scouts in the same squad. Damn.
Anyway, I can as it's war measures. Scouts know how to fight, and I need one in every squad in case of a mission I have for them. They will still get their special assignments, but my character needs every fighting person in the military, as it stands.
Police aren't military though. They lie under the governments command.


And scouts are usually in their own squads, and rarely are bunched with other troops.
 
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Military is basically police.


I mean, call it what you want, but I need every able bodied person who can fight on my side fighting.
 
Killthestory said:
Military is basically police.
I mean, call it what you want, but I need every able bodied person who can fight on my side fighting.
It's up to them if they want to though, you can't force someone into anything. The police's job is only to keep order in the city, nothing more nothing less.
 
Right, I can exclude scouts, but Enforcers are going to help in this war since they are keeping order by quelling any threats. If scouts want to help in this war, then they may.
 
Killthestory said:
Right, I can exclude scouts, but Enforcers are going to help in this war since they are keeping order by quelling any threats. If scouts want to help in this war, then they may.
Wha? I meant the police, not the scouts, hehe.
 
Yes, but it's the police's job, or the Enforcers job, to stop any in-fighting and keep the streets clean. Rebels are a cause of in-fighting and hurting the city. Scouts job is the outside.


That's why I'm going to use Enforcers and make it optional for Scout's to option out.
 
Why do the rebels see everyone before enforcement does? We have better technology and theoretically more manpower, so I don't understand why all of the sudden we seem so weak in our connections.
 
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I only assumed they were going to see me simply because they were outside city walls @.@ I never really bothered with seeing any scouts or enforcers unless there will be some hanging about doing their scouting/enforcing stuff~
 
Any Scout hanging around the walls would be on a classified mission and wouldn't compromise said mission for a girl heading to the walls.


If you were to wish to interact with our own, you must talk to to the Enforcers inside the walls as it's rare for them to leave the City.
 

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