Arynne
Salmon of Doubt
Erin ducks right, into the stacks. Hopefully she can lose her pursuer there...or at least set up an ambush.
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Erin has had enough of running, and she's sick of feeling scared. Behind one of the stacks, she holds her wooden sword-club ready...Kase followed her into the stacks, looking around for her. He was somewhat athletic, but he couldn't keep this up forever. Picking up the marble was probably not the smartest move in the world, so now he had to do this the old fashioned way: with his eyes.
So he slowed down, taking a deep breath. Then, he began to walk down the center of the aisle, his eyes searching for her...
Bushranger said:I've assumed a 1d stunt, I won't complain if you think it's 2d tho.
This would be 2d. Since you introduced traffic signs and other vehicles which I can, and did, reference, you would bump another die. I rolled you a 4, so it didn't really matter, but even still.
Also this is exactly the sort of scene setting I'm trying to encourage. Like with dialogue, you need to stick to somewhat mundane things, but obviously trees, signs, etc are all plausible so you can create them all you want.