The Beautiful Golden Age of the Americas
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America, 1950s
The decade of the big car, the open road, the boundless potential.
With the end of the Second World war, the world was changed. The dark times had passed and people were looking to the future. Soldiers returned to their loved ones, businesses began to thrive and great public works were undertaken.
But with this new sense of freedom came a sense of rebellion, a desire to overturn the old ways. Women decided that, after having the taste of working outside the home, they wanted more. Housewives and mothers decided to return to school, get educated and get jobs of their own. Equal rights were also on the agenda of minority groups and there was a push for equal voting rights and equal access to better jobs. Teenagers also took the chance to push back against the institutions of their parents, their elders and betters, to make a world for themselves. Young men would join gangs, getting involved in juvenile criminality such as street racing, gang fights and drug use. Young women were moving out of the traditions of family-raising and looking to make a career for themselves. There was friction everywhere.
Such is not the case for the Kindred of the Camarilla, however, though they watch these revolutions, large and small from behind the scenes. But Elders are Elders and they did not get to where they were today without some fear of the childer of the modern times. So they carefully manipulate their pawns, Kindred and Kine both, to curb the excesses of the age, banning and prohibiting that which they cannot quickly subsume or control. But rebellion burns deep, and resentment is often a glimmering ember that can erupt to consume the whole house of cards.
For the past ten years, Chicago has been a no-go area for those who bear the Curse of Caine. At midnight on January 1st, 1940, a host of beings descended upon the city and swept it’s streets clean of the Kindred. Called the Azraelites by those rare Elders who were knowledgeable about the Book of Nod, they were simply dubbed ‘The Reapers’ by the uninitiated Kindred. Dozens of vampires were slain, some still in their sanctums and the survivors fled to other cities. Successive assaults in 1940 through to 1941 were repelled with almost childish ease by the Reapers, until the Camarilla abandoned efforts to retake the city and instead concentrated their efforts on the mounting war abroad.
At the war’s end, Chicago was still under the Reapers’ dominion and many rumors circulated as to the reasoning behind their appearance and their purpose in the city. Where they the start of a holy crusade against those touched by Caine’s Vitae? Was there some secret in the city that Kindred were not to be privvy to? Had someone drawn them there deliberately to their own ends? And if so, who were they and what were their goals?
All these questions became moot when a lone Gangrel scout presented himself in the Elysium gala held in Milwaukee bearing something in his right hand. When questioned, he revealed a signet ring that had belonged to Augustus, the last Prince of Chicago who had been been presiding over Elysium and was also the first to be slain when the Reapers attacked. The signet ring had fallen from his rapidly decaying hand to be abandoned in the general rout and had remained unrecovered ever since, so the message was clear: Chicago was once more open the the Kindred.
If you are interested in playing or have any questions/concerns please post below. Also make sure to state what concept you might have/which clan you want to be from and please do keep in mind that you can only be from the Camarlla sect.
Also do mention which days/hours you think you'd want. I don't have a set day yet.
We will be using Dropbox to share our characters and other files. We will meet up on Teamspeak.
[media]
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America, 1950s
The decade of the big car, the open road, the boundless potential.
With the end of the Second World war, the world was changed. The dark times had passed and people were looking to the future. Soldiers returned to their loved ones, businesses began to thrive and great public works were undertaken.
But with this new sense of freedom came a sense of rebellion, a desire to overturn the old ways. Women decided that, after having the taste of working outside the home, they wanted more. Housewives and mothers decided to return to school, get educated and get jobs of their own. Equal rights were also on the agenda of minority groups and there was a push for equal voting rights and equal access to better jobs. Teenagers also took the chance to push back against the institutions of their parents, their elders and betters, to make a world for themselves. Young men would join gangs, getting involved in juvenile criminality such as street racing, gang fights and drug use. Young women were moving out of the traditions of family-raising and looking to make a career for themselves. There was friction everywhere.
Such is not the case for the Kindred of the Camarilla, however, though they watch these revolutions, large and small from behind the scenes. But Elders are Elders and they did not get to where they were today without some fear of the childer of the modern times. So they carefully manipulate their pawns, Kindred and Kine both, to curb the excesses of the age, banning and prohibiting that which they cannot quickly subsume or control. But rebellion burns deep, and resentment is often a glimmering ember that can erupt to consume the whole house of cards.
For the past ten years, Chicago has been a no-go area for those who bear the Curse of Caine. At midnight on January 1st, 1940, a host of beings descended upon the city and swept it’s streets clean of the Kindred. Called the Azraelites by those rare Elders who were knowledgeable about the Book of Nod, they were simply dubbed ‘The Reapers’ by the uninitiated Kindred. Dozens of vampires were slain, some still in their sanctums and the survivors fled to other cities. Successive assaults in 1940 through to 1941 were repelled with almost childish ease by the Reapers, until the Camarilla abandoned efforts to retake the city and instead concentrated their efforts on the mounting war abroad.
At the war’s end, Chicago was still under the Reapers’ dominion and many rumors circulated as to the reasoning behind their appearance and their purpose in the city. Where they the start of a holy crusade against those touched by Caine’s Vitae? Was there some secret in the city that Kindred were not to be privvy to? Had someone drawn them there deliberately to their own ends? And if so, who were they and what were their goals?
All these questions became moot when a lone Gangrel scout presented himself in the Elysium gala held in Milwaukee bearing something in his right hand. When questioned, he revealed a signet ring that had belonged to Augustus, the last Prince of Chicago who had been been presiding over Elysium and was also the first to be slain when the Reapers attacked. The signet ring had fallen from his rapidly decaying hand to be abandoned in the general rout and had remained unrecovered ever since, so the message was clear: Chicago was once more open the the Kindred.
This campaign will be using Vampire: The Masquerade 20th Anniversary. It will be set in the city of Chicago in 1950. You are servants(?) to the Camarilla Prince known as Carmicheal and your job is to help him achieve his plans of retaking the city of Chicago following the revelation that the mysterious guardians that had violently expelled your fellow Kindred ten years ago have vanished seemingly without trace.
This game will use standard 20th Anniversary character creation. It has a plot but while it builds up to that and the such, it will be a monster of the week type thing. This last decade where the creatures dubbed the “Reapers” blocking passage into the city, other supernatural creatures (non-vampires) have gotten in and have made themselves at home, most not accepting, or even knowing about, the rule of a Prince.
There will be gods, werewolves, mages, cultists, mortals, hunters, other vampires, anything that I can possibly think of that will be fun and could either be your ally of worst nightmare. Not everything will be able to be killed by just ripping it apart, sometimes you will have to talk, research their ancient weaknesses etc. You will have to show them who truly is the lords of the night and the masters of this World of Darkness.
The game is about helping Prince Carmicheal reclaim the city, each of you have been promised unimaginable rewards.
If you are interested in playing or have any questions/concerns please post below. Also make sure to state what concept you might have/which clan you want to be from and please do keep in mind that you can only be from the Camarlla sect.
Also do mention which days/hours you think you'd want. I don't have a set day yet.
We will be using Dropbox to share our characters and other files. We will meet up on Teamspeak.
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