D. Rex
Magic Eight Ball
1. That is how the variable slots work. Just remember that they are more expensive to buy (1/5th the cost of the power in the slot, not the 1/10th of the fixed slot).
2. Lets just keep it simple and keep that at 75 Active Points too.
1. Hmm. Let me do some math.
5 powers. 50 ap. And each has a cost of 1.
I could split it 10 each. For each 1, equaling 10 due to the 1/10. So for 10ap each I get a value of 100 each. Is.
For variable. I spread 250 amongst the slots. Using one at a time at full power, but requiring me to switch slots and allocations. Which may or may not take up a phase.
So if I did my math right, then variable slots would be most advantageous with things you want to switch between a lot. Like offense powers.
And fixed would do well with expensive slots that you would like on all the time.
Sound right?
2. As in 75 cp worth of AP or 75ap total?