[The End is Nigh] Abstract Thought

Is it too late to make a minor tweak of my character? I was thinking of removing one of my reserve Charms - Toroidal Shockwave Catalyst - and replace it with Integrated Artifact Transmogrifier. Being able to pass as a mortal might come in handy.
 
I have been building with CoU with fleeing from Autochthon on my mind - blending in is the least of his concerns :P
 
It also depends on how the various cities in Autocthon make it to Creation and how they are received by the people. It may be that the Chosen of the Great Maker are not targeted by the Wyld Hunt the way the Solars are. Probably wishful thinking on my part, but we just don't know at this point.
 
Isn't Gaia and Luna scared to death of Autocthon? I would imagine that some of the Lunars and Terrestrials would feel the same way about the Alchemicals.
 
Depends on how TDW plays it. With Autocthon going nutso and becoming the death train, any new allies in stopping him might be welcomed.
 
Keep in mind the Great Geas. Autocthon cant attack any of the Incarnae directly without them becoming temporarily free of it. If he does, they have free reign to retaliate. We all know how well turns out with the Gunstar. Doomtrain's best move would be to consolidate his forces in Creation/Hell/Underworld before making a siege on Heaven, using his own Akuma (assuming they exist) and Exalts to take down the Gods indirectly.


Unless the rules have been drastically changed thanks to the void taint ;)
 
Getting my thread up, just bare bones for the moment. More after I sleep, since it's almost 4:00 am here in EST as I type this.
 
Hmmm....yeah, it's almost 4am CST now. Gotta work on Hunger...but need sleep too. CURSE YOU, THEME SONG, FOR BEING DIFFICULT TO FIND!


EDIT: Also, wow. Just looked through the character forum. That's a lot of Mary Sues Solars.
 
[QUOTE="Seeker of the End]Night! What timeline are you guys in by the way?

[/QUOTE]
My timeline? It's an alternate one. Completely unrelated to this one that you are in. Here our money is cookies, play games on techno-cakes which we eat later, and the weather is always nice. It's so nice in this timeline. You know... the one you aren't in. :P


PST for me. And I have an odd sleep schedule.
 
So, I'll ask again: should I bother with Archery, Melee or Thrown?


One of the reasons I ask is that someone who hates the undead as much as Ash should have at least one Holy Charm of smiting, eventually...and Archery and Melee are the only ones that really have those. (Thrown did too in 2nd Ed, but it's been errata'd out. Curses.)
 
I don't see the Holy key word, but would some charms in Occult give the same effect? Some focusing on spirits and others on demons.
 
If you're interested in Holy effects, Archery has a pretty good one almost right off the bat.


Also, are tainted beings such Alchemicals be vulnerable to Holy effects? Or just Void tainted beings in general? I can't find anything in the books on it.
 
And maybe not even them -- to be a CoD, the UCS (or a First Age Solar with the right Charm) has to have declared you one. He never bothered to anathematize most Fair Folk, so Holy effects don't work on them, annoyingly enough. Only the big Unshaped.
 
If you want a Holy effect just get that Presence charm that makes both social and combat actions holy. I believe there's only a presence excellency requirement.
 
Eh, that doesn't really work with my character. Oh, well. I'll just wait till I get to Resistance 4 and get Holy armor. :D
 
Arynne said:
So, I'll ask again: should I bother with Archery, Melee or Thrown?
One of the reasons I ask is that someone who hates the undead as much as Ash should have at least one Holy Charm of smiting, eventually...and Archery and Melee are the only ones that really have those. (Thrown did too in 2nd Ed, but it's been errata'd out. Curses.)
Just get Enemy-Castigating Solar Judgement, in Presence. Makes any attack Holy, no matter what ability it uses.
 

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