Zillamaster55
In Denial About Denial
Mankind has made its final leap from the grassy plains of eastern Africa, and have marched across the globe to stand on nearly all continents. As their populations moved and grew, unique cultures rose-and fell-with the coming of the glacial retreats. Much of humanity is still relegated to small, tribal communities, with little social cohesion save for a strong man.
Until now…
The sparks that will light the fire of the greatest march in history have been cast across the river valleys of the world, in which villages become towns, towns become cities, and cities become sprawling metropolises that touch the sky. But this march will not be easy. Mankind’s greatest enemy is itself, and its power to destroy is equal to its power to create. What must be done is entirely in your hands…
Can you build a civilization to stand the test of time?
Dawn of Time is a turn-based role play, in which the players (You!) create a culture, anywhere on the world map*, and nurture it as it tries to become a world power. This RP will take many twists within its turns, as there will be changes to how one goes about leading their nation through history. These changes can include (but are not limited to) the birth of religions, the rise of the democracy and the republic and the quest for the new world.
What makes this timeline unique from ours, is that the initial turn is a “blank slate”, meaning that complex settlements from before the game’s start (3500 BCE) have been “butterflied” away, and instead the first settlements will be made by players. Another, extremely important change, is that the species of horse Equus Scotti is not extinct in North America, and has instead managed to survive the rapid growth of hunter-gatherer tribes in North and South America.
TURN FORMAT
This is only for the introduction. Turn formats for more complex changes will be posted as the game goes on. Check the threadmarks as they come along!
Again, this is just for the initial turn! Check the threadmarks for when the more “complex” turns are needed.Location: Use an image editing software to jot your initial location (tiny marks, please!) (please crop your images)
Culture: The name of your peoples in a “general” sense. NOTE: This will change with time! And the Indo-Europeans haven’t made their great trek west…yet
Type: (Pick One)
- Settled Hunter Gatherers: Forming small villagers, this culture has abandoned the massed treks for food, and instead relies on gathering and storing food from season-to-season
- Settled Farmers: Instead of relying on constant hunting, this culture has begun to focus on the yearly planting and harvesting of crops
- Nomadic Hunter Gatherers: Rather than risk the instability of a settled life, this culture remains on foot, moving wherever their prey goes
THIS IS IMPORTANT!!!
Due to my lack (and some of yours) ability to send PMs
PLAYER LIST (0/12)
- Native Hunter
- Gnomical
- The Pez
- Amber902
- Euskalduna
- The Griffster
- Open
- Open
- Open[/quote]
PLEASE DECLARE IN THE THREAD!!! Feel free to post your location!!!
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