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Fantasy The Color Of Royalty

FloatingAroundSpace

Three Thousand Club
The Color of Royalty


The kingdom of Decucis lies seemingly on an island, the sound of snarling waves familiar to every child that has grown up under the watch of the ruling family. Few have actually seen the waves or the edge of their known world, as the walls block most that live within from leaving and the soldiers that gaze upon the farmers toiling the fields prevent most from running for the shore so far away, yet so close. Those that have escaped to see the waves are hunted down and brought back in bloody chains and beaten spirits, punished for their attempt to run free of the oppression they face every day. They are thrown into dungeons and it is there that they are broken as most that leave come out with dull eyes and mouths that whisper of horrors no man can understand or comprehend. The few that do make sense seem to whisper of the guards that the ruling family keeps so close committing terrible deeds against the very nature of mankind and breaking sacred law that the earth has put forth.


Most see those that stumble out of these dungeons as fools, having lost their sanity at the hands of the cruel monarchy. But if one was to listen more closely, they would realize that their insanity holds more than a grain of truth for the guards that the rulers send to torture the prisoners are not fully human. Marked by dark swirling patterns on their skin, these guards have magic in their blood and minds. They can pull a man's breath out of his chest and shock the life out of his limbs. They can cause the light from a single ray of sun to become blinding and for the darkness around to suffocate in an instant.



The royal family themselves also have these powers that seem to defy the very nature of man. Through centuries of bloody trails and experiments, they have tapped into the strange markings on their skin and have learned how to control the elements around them. The guards they surround themselves with are ones that they have spotted baring the same marks and taken for their own purposes, teaching them limited knowledge to keep them controllable. The royal family has never been kind to their specially chosen guard and they are aware that this group may be their greatest enemy which is why they are kept so close. The guards are known as the Red Knights for their bloody deeds of quelling rebellions and executing those deemed too troublesome for the standing army to handle. To the public, they are a fearsome adversary that cannot be stopped. To themselves, they have lost nearly all sense of self and honor. The power they have been bestowed upon by the royal family has also chained them through rituals that have made their every move available to the rulers that watch over them.



But it is not just the Red Knights or the ruling family that has this power. Among the populace lies the Yellow Crows, a group that most understand less than the Red Knights. Their existence is shrouded in mystery and their actions are befuddling, even to the Red Knights. It is only the royal family that knows how deadly they are to the monarchy.



The Yellow Crows have worked to find those that are marked for magic before the royal family, stealing them away in their cribs and bringing them to their own store of knowledge that has been pilfered and stolen from the royal family. They cannot afford the bloody trails of experiments and have turned to watching the Knights train in bloody combat and to tried and true spells that they do not wish to stray from. The Yellow Crows are few in number but strong in resolve and have plotted for years to overthrow the royal family and set free those that they have captured in their own ranks. It has only been through these past few years that their actions have become bolder; kidnapping Knights to learn of the dark secrets and knowledge that the royals have kept hidden, sending their own to infiltrate the castle and find books that are only privy to the eyes of those that wear a crown. It has taken these few years for the royals to become aware of the growing problem and they are determined to put it down.



Throwing caution to the winds, the kingdom faces a brutal civil war between the royals and the Yellow Crows. The Crows are prepared to do whatever it takes to set free the inhabitants and the royals are prepared to sink their claws in and keep their power even if it means turning the streets red with blood.






The Yellow Crows

The Grandmaster -- the eldest member of the Yellow Crows, the Grandmaster has been the one orchestrating the actions of the Yellow Crows and has been planning to overthrow the royals for some time.


The Eyes -- one of the oldest members of the Yellow Crows, the Eyes have been reporting the actions of the other members of the Crows to the Grandmaster and aid them in making important decisions and keeping the Crows in order. There will be two Eyes.



The Beaks -- these members are capable of the elemental and high-impact magics like earth and are rather large in size. They tend to face down any Knights that the Crows may come across and a few know how to wield a sword.



The Talons -- these members are the thieves, able to steal the children that will grow up to be Crows as well as any knowledge and supplies they may need.



The Feathers -- these members tend to focus on the getaway, creating diversions. They usually fight from afar and tend to the wounded.

















The Red Knights




The Red Knights are sorted into groups. A group head, usually the eldest, receives commands and instructions from the royal family.



The Shield -- members within this group are usually sent out to protect the royal family should they need to leave the safety of the castle to visit other lands. They are usually large and buff and are taught in the art of Light and Dark magic in order to make mild illusions around the family as needed.



The Swordhand -- members within this group tend to be the most brutal, oftentimes going out to squash budding "rebellions" and to kill anyone that the royals need dead. For some reasons, the members are usually quieter than the others or angrier, perhaps a side-affect of the brutality they have been forced to endure and see.



The Helmet -- glorified scouts, these tend to be the people that were weakest and did not respond well to training. They simply hunt the streets for signs of rebellion and report it to the royals.





Please post below for any interest/questions/comments!
 
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So, this Rp seems extremely interesting... I was wondering about the magic that is being used. Have you thought up a list of magic abilities or will we have to find those for ourselves?
 
@HollyLeafForever


I do have an idea of the magics, I've just been far too lazy to sort through them and format them how I want to. There are the basic ones like earth, wind, fire, water and then there are the more complex ones like light and dark. I've been thinking about doing one like psychic or arcane, though I would reserve that for the royal family only.
 
Alright, well hit me up when you're done sorting all this out, this Rp sounds amazing and actually includes a lot of what ive been searching for recently aha!
 
Ooo I'm definitely interested. What options are available for player characters? Are we all going to be in one group, or neither group, or..?
 
@Irianne


The Yellow Crows and the Red Knights are currently the open ones. I listed out the specifics of the various roles I'm looking for (though specifics is being quite generous. More like guidelines). I don't know if I want to make royals an option... I'll have to think on it.


Any opinions on that?
 
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[QUOTE="Lovable Dark-side]I have been craving for an rp like this for a while. I have a question though. What is our character limit?

[/QUOTE]
Whatever you can take. Wouldn't recommend more than three, though.
 
Okay! I'm just making sure because some GM's do like to set a limit so people can't overwhelm themselves. Also, so they don't just take over the whole rp with all 20 of their characters.
 
[QUOTE="Lovable Dark-side]Okay! I'm just making sure because some GM's do like to set a limit so people can't overwhelm themselves. Also, so they don't just take over the whole rp with all 20 of their characters.

[/QUOTE]
All characters will have to be approved by me and I'll start rejecting them if it seems like one person is just creating characters for the love of it and they're not going to use them all equally or if it seems they're trying to take over.
 
Anyone have ideas for magics? I have fire, water, air, earth down for common magics; light, dark, energy for rare; and only arcane down for classified.
 
Aye! What of the magic of blood and ceremony? Or the magics of potions and healing? Ahh, and enchantments or the scribing of runes?
 
Hey this sounds extremely interesting!


The Royals should be played by people you know if that makes sense...


So when is this starting I might not be able to roleplay all the time but I'd love to join!
 
Animesailor8 said:
Hey this sounds extremely interesting!
The Royals should be played by people you know if that makes sense...


So when is this starting I might not be able to roleplay all the time but I'd love to join!
I'm working on it right now. Probably won't be finished until tomorrow or the day after, then I'll start opening for apps and once we get the key roles filled from each part we'll start RPing.
 

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