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All these wolves are normal living wolvesKylesar1
Quick question. Do the wolves count as spirits of any kind? I want to know if he summoned or conjured a normal, living wolf, or some kind of spirit animal.
Gotcha.All these wolves are normal living wolves
Not really, since he didn't Summon an actual Phoenix. This is still an arrow from his bow
Hm, okay.Not really, since he didn't Summon an actual Phoenix. This is still an arrow from his bow
So you think that a single kick is gonna kill a fully grown, armored, otherworldly wolf period, let alone kill one with 4 other fully grown, magic infused, otherworldly wolves there to assist? When a seasoned paladin could barely take down one without some advanced deception tricks? No dice. The first and absolute last time that'll happen. I'll soak it up to a glitch in the system
All I did was write it off as the armored wolf being un-summoned and about to be summoned back at the manor right after being kicked, so no need to editKylesar1
You're absolutely right, and I completely agree with you. Ari would kill Uriko without even twitching a finger. Even if the boy were to berserk out. As he is now the best he could do is take on one wolf who has a physical body. Taking on more than one in a fight would actually leave him being mauled and his tiny limbs being torn asunder. If his hair were to get cut he wouldn't be able to take out even a normal wolf.
As far as Nature's Luck goes, well it doesn't work as directly as one might assume. If he got burnt, later in the day he would find an abundance of aloe to treat his wound. Let's say he were to get part of him frozen. Much like with the aloe he may come across a stone that's been sitting in direct sunlight all day that would help melt the ice. It's defensive but rather something that increases his survival.
I made a huge fumble there. I should have handled things a bit differently. Editing and rewriting shouldn't be a problem. Thank you for the correction, and I appreciate that care about the longevity of my characters life to warn me about my mistakes. If you would be so kind to allow me the privileged of editing I will make the appropriate changes.
As a group, yes(So the Adventurers are basically a fantasy-world version of The Avengers.)
I was wondering if anyone had any ideas as to how I can insert Valthomir into the story! If possible, could you or anyone else provide some recap for me? Let me know what's going on. If not, I'm happy to read through the last few pages!
No events noting or recapping except that the group is about to head to Faylen, the elven country, all on their different questsI was wondering if anyone had any ideas as to how I can insert Valthomir into the story! If possible, could you or anyone else provide some recap for me? Let me know what's going on. If not, I'm happy to read through the last few pages!
Are they designed to be weak?And the weakest bad guys ever are going to be going after the main cast. Don't forget that!
No that was unintentional. It just so happens that they're going up against a group that includes Ari.Are they designed to be weak?
Only if they fight the group as a whole, which would be on their way to Faylen, because the group is actually gonna be pretty split up when they get thereNo that was unintentional. It just so happens that they're going up against a group that includes Ari.
I see your point. Boy Theo is gonna have a tough time figuring out who to warn.Only if they fight the group as a whole, which would be on their way to Faylen, because the group is actually gonna be pretty split up when they get there
You can rule out Ari, that's for sureI see your point. Boy Theo is gonna have a tough time figuring out who to warn.