ActionPony
One Thousand Club
You were an ordinary person. Perhaps you were an adult, perhaps younger. You had some interests, maybe a hobby. You had your likes, dislikes, friends, and enemies. Mostly, you expected your life to get on and go by without aliens, sudden fame, or the paranormal.
And then you found a book. How you got it varies. Perhaps you bought it at a bookstore. Perhaps you found it on the street. Perhaps you lost your textbook, and this was given as a replacement. Perhaps your parents ordered you to actually clean your room for once, rather than just hacking a path from bed to door like you've done for years.
The book looked ordinary. Its appearance, size, and binding varied. It might look like a textbook, a storybook, or something else. There was nothing special about the binding. And then you read it, and you found out that it was not what it appeared to be. It was written in a strange language. It was a beautiful script, but nonetheless, it was something you could not read. You gave up on the book, maybe hoped that your teacher would give you another textbook, and, eventually, went to bed.
And that's when something happened. You had a dream. When you woke up, you didn't remember much, but you did remember that you liked the dream. It was a good dream. You also remembered that it involved the same language that your book was written in. You were curious, and you opened the book.
And it was amazing. You could now read the script, and what you found was beyond your wildest dreams. The books described the manipulation of an aspect of magic, and also described magical creatures and people. With this book, you could cast spells. And you took advantage of this newfound power.
You also noticed something strange. The book never left you. No matter where you lost it, it always returned. It was always near you. The book was yours now, and it would stay by your side.
But all was not well. There were people out there to whom magic was an instinctual thing, an inborn gift rather than something learned. They resented the books, which gave the power that they had to the unmagical. In their culture, the power of magic was not something that anyone should learn. There are magical creatures, most of which are hostile to humans, those who know magic most of all.
You have accepted the power. Now, you face your new life.
Are you ready?
--
1. Books of Magic describe different and highly varied ways to perform magic. So, The Book of Elements might enable you to control the classical elements (or the periodic table if you're feeling modern), The Book of Dance might have ways to weave dance moves into magic, and The Book of Marks might allow you to do magic with tattoos. It's your choice about what your book should be and do.
2. The Books are bigger on the inside, so no matter how small a Book looks, it can contain a lot of information.
3. No god-moding. Nobody gets The Book of Everything that allows them to do every kind of magic at once. Books found to be overly powerful will be nerfed.
4. Realistic characters, please. Mary Sues and Gary Stus will not be accepted.
5. Be nice to other players.
6. Follow forum rules.
7. NSFW stuff is fade to black.
8. Use appropriate grammar and spelling.
9. At least three sentences per post, please.
And then you found a book. How you got it varies. Perhaps you bought it at a bookstore. Perhaps you found it on the street. Perhaps you lost your textbook, and this was given as a replacement. Perhaps your parents ordered you to actually clean your room for once, rather than just hacking a path from bed to door like you've done for years.
The book looked ordinary. Its appearance, size, and binding varied. It might look like a textbook, a storybook, or something else. There was nothing special about the binding. And then you read it, and you found out that it was not what it appeared to be. It was written in a strange language. It was a beautiful script, but nonetheless, it was something you could not read. You gave up on the book, maybe hoped that your teacher would give you another textbook, and, eventually, went to bed.
And that's when something happened. You had a dream. When you woke up, you didn't remember much, but you did remember that you liked the dream. It was a good dream. You also remembered that it involved the same language that your book was written in. You were curious, and you opened the book.
And it was amazing. You could now read the script, and what you found was beyond your wildest dreams. The books described the manipulation of an aspect of magic, and also described magical creatures and people. With this book, you could cast spells. And you took advantage of this newfound power.
You also noticed something strange. The book never left you. No matter where you lost it, it always returned. It was always near you. The book was yours now, and it would stay by your side.
But all was not well. There were people out there to whom magic was an instinctual thing, an inborn gift rather than something learned. They resented the books, which gave the power that they had to the unmagical. In their culture, the power of magic was not something that anyone should learn. There are magical creatures, most of which are hostile to humans, those who know magic most of all.
You have accepted the power. Now, you face your new life.
Are you ready?
--
1. Books of Magic describe different and highly varied ways to perform magic. So, The Book of Elements might enable you to control the classical elements (or the periodic table if you're feeling modern), The Book of Dance might have ways to weave dance moves into magic, and The Book of Marks might allow you to do magic with tattoos. It's your choice about what your book should be and do.
2. The Books are bigger on the inside, so no matter how small a Book looks, it can contain a lot of information.
3. No god-moding. Nobody gets The Book of Everything that allows them to do every kind of magic at once. Books found to be overly powerful will be nerfed.
4. Realistic characters, please. Mary Sues and Gary Stus will not be accepted.
5. Be nice to other players.
6. Follow forum rules.
7. NSFW stuff is fade to black.
8. Use appropriate grammar and spelling.
9. At least three sentences per post, please.
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