KaylyTheFae
Faith, Trust, & Pixie Dust
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I'd prefer not. If you wanna be part of a guild of some sort, it'd have to be the rebels. I want this plot to stay centered in one area and not get too crazy. I know you mentioned something about being a customer. If you want your character to be part of a guild, that's fine. Just don't get them mixed up in the plot or get too many subplots going on that don't particularly relate to the rebellion.@KaylyTheFae[/URL]
KaylyTheFae said:Just explained that.
Meh, I'm okay with that. One more thing: magic was brought up, and you said it was really advanced, but you never explored it in the overview. How does it work?KaylyTheFae said:I'd be okay with half-elves. If you really want a gnome, we could discuss it.
Thanks.KaylyTheFae said:Right! Sorry! I'm gonna add links to articles that explain the powers and such of each species. Also, weapons can be enchanted in many different ways. I'll just add more detail to the overview.
It'll start in the tavern on a normal day. Suddenly, a rebel or two can enter and explain that they need to talk to the workers immediately and explain that they need a place to stay/help in the war.Lotusy said:Alright! What will be the starting setting?