Ciscodog
Still Stayin' Fresh!
“Heya! I’m Marx! I just wanna hang out and be good friends! BUT DON’T MAKE ME MAD YOU HEAR?”
STARTING POINT:
As much as I would love to start in a VG world, I will start off in Las Vegas, just so it's possible to find me.
I'm in a lonely cage in some sort of building. A prison? Maybe, but why is there only one cage, and why is it easily opened?
INFORMATION:
Marx, the boss type character I will play as, comes from the Kirby games.
Marx has 3 forms: a happy form, an angry form, and a SOUL form. (Each can be seen from the Kirby games, mainly Kirby Super Star, Kirby Super Star Ultra, and Kirby Star allies.) He is very powerful, but can be defeated and weakened.
He also has the ability to fly in angry form. Though he is unable to reach the Earthly section. It is heard you can here is yells to be freed when you are nearby him. Once he is freed, he goes haywire and needs to be calmed down. He enters his angry form and begins the boss fight!
Once defeated he may be used as an ally, or will start wandering the world asking if anyone would like to challenge him.
ATTACKS:
Mini black hole: Sucks near by players in, and spits them back out after a certain period of time *black hole closes also*
Teleportation: Self explanatory, can only be used up to 5 times in a row, and not to dodge attacks
Iridescent Vines: Drops about 5 seeds on the ground that then pop out as spiky vines, then poof out of existence
Floor Warp: Marx shoots himself from the ground!
Ice Spikeball: Marx shoots a large hunk of spiky ice that can freeze someone
Large Laser: *requires charge up* Marx shoots a very large and painful laser
Energy Arrows: Fires a ton of arrows made of some unknown energy at a player
Plasma Cutter: Marx fires 4 small boomerang shaped beams of energy and then return to him
Marx can only attack when angry, or in SOUL form.
He has a limit of 2 attacks per turn before he is vulnerable for a short period of time.
TELEPORTING DOES NOT COUNT AS AN ATTACK, BUT THE CHARGE FOR THE LASER DOES.
HE ALSO MAY NOT TELEPORT AWAY FROM ATTACKS. HE MAY ATTEMPT TO DODGE, BUT NOTHING MORE.
MARX'S SOUL FORM
When in SOUL form, he may attack 3 times, and can choose from 3 new moves as well.
Branches of fire: Marx SOUL grows large fiery branches that stretch off his wings
Laser Vision: Marx SOUL's eye grow in size and gain extra pupils. They fire off 3 small lasers in different directions from each eye.
Paint of Popstar: Marx splits in half and each half become large paint balls that splat very sticky paint around the area.
When in SOUL form, Marx also gets a few buffs.
SOUL BUFF A: Marx gains a little bit of extra damage and endurance
SOUL BUFF B: Marx is able to fire the Plasma cutters twice in one go
SOUL BUFF C: The large laser does not require a charge up
SOUL BUFF D: The Black Hole has a longer duration
SOUL BUFF E: Some attacks have a broader hit range
EQUIPMENT:
-Flashy Mirror Wings (SOUL, red, and angry, yellow)
-Jester Hat (All)
-Jester Ball (Happy only)
-Red Ribbon of Destiny (Happy, as bow tie, and angry)
-Magic Chain (SOUL)
Further information can be found here:
Marx
And here:
Marx Soul
RP SPECIAL BEHAVIORS:
Unlike in the OG games, my version of Marx will refuse to join any players party until he is defeated in a test of strength. He will go into his angry form when challenged. Some players may want an extra challenge. After defeating him, he may join the player's party. If he does, he will also offer a chance to fight his SOUL form. If they fail, Marx will return to his happy form, and revive the team if the proper equipment is around. He will also stay in the party, but they cannot reattempt until Marx is "feeling strengthened again". If they reign victorious, they gain the ability to get ONE DEBUFFED VERSION of any Marx attack. They will also be able to customize themselves with a copy of one of Marx's equipment items.
DISCLAIMER:
This character is designed as a play at any time boss. I know how OP this character is, so I plan to be a test of strength in some ways, or a powerful ally. I understand completely your concern about god-modding, but I promise I won’t take this too overboard. Again, this is a boss character, and I made him OP because of this. He has the ability to be hit, and has his health bar. I promise I will keep him under regulation.
STARTING POINT:
As much as I would love to start in a VG world, I will start off in Las Vegas, just so it's possible to find me.
I'm in a lonely cage in some sort of building. A prison? Maybe, but why is there only one cage, and why is it easily opened?
INFORMATION:
Marx, the boss type character I will play as, comes from the Kirby games.
Marx has 3 forms: a happy form, an angry form, and a SOUL form. (Each can be seen from the Kirby games, mainly Kirby Super Star, Kirby Super Star Ultra, and Kirby Star allies.) He is very powerful, but can be defeated and weakened.
He also has the ability to fly in angry form. Though he is unable to reach the Earthly section. It is heard you can here is yells to be freed when you are nearby him. Once he is freed, he goes haywire and needs to be calmed down. He enters his angry form and begins the boss fight!
Once defeated he may be used as an ally, or will start wandering the world asking if anyone would like to challenge him.
ATTACKS:
Mini black hole: Sucks near by players in, and spits them back out after a certain period of time *black hole closes also*
Teleportation: Self explanatory, can only be used up to 5 times in a row, and not to dodge attacks
Iridescent Vines: Drops about 5 seeds on the ground that then pop out as spiky vines, then poof out of existence
Floor Warp: Marx shoots himself from the ground!
Ice Spikeball: Marx shoots a large hunk of spiky ice that can freeze someone
Large Laser: *requires charge up* Marx shoots a very large and painful laser
Energy Arrows: Fires a ton of arrows made of some unknown energy at a player
Plasma Cutter: Marx fires 4 small boomerang shaped beams of energy and then return to him
Marx can only attack when angry, or in SOUL form.
He has a limit of 2 attacks per turn before he is vulnerable for a short period of time.
TELEPORTING DOES NOT COUNT AS AN ATTACK, BUT THE CHARGE FOR THE LASER DOES.
HE ALSO MAY NOT TELEPORT AWAY FROM ATTACKS. HE MAY ATTEMPT TO DODGE, BUT NOTHING MORE.
MARX'S SOUL FORM
When in SOUL form, he may attack 3 times, and can choose from 3 new moves as well.
Branches of fire: Marx SOUL grows large fiery branches that stretch off his wings
Laser Vision: Marx SOUL's eye grow in size and gain extra pupils. They fire off 3 small lasers in different directions from each eye.
Paint of Popstar: Marx splits in half and each half become large paint balls that splat very sticky paint around the area.
When in SOUL form, Marx also gets a few buffs.
SOUL BUFF A: Marx gains a little bit of extra damage and endurance
SOUL BUFF B: Marx is able to fire the Plasma cutters twice in one go
SOUL BUFF C: The large laser does not require a charge up
SOUL BUFF D: The Black Hole has a longer duration
SOUL BUFF E: Some attacks have a broader hit range
EQUIPMENT:
-Flashy Mirror Wings (SOUL, red, and angry, yellow)
-Jester Hat (All)
-Jester Ball (Happy only)
-Red Ribbon of Destiny (Happy, as bow tie, and angry)
-Magic Chain (SOUL)
Further information can be found here:
Marx
And here:
Marx Soul
RP SPECIAL BEHAVIORS:
Unlike in the OG games, my version of Marx will refuse to join any players party until he is defeated in a test of strength. He will go into his angry form when challenged. Some players may want an extra challenge. After defeating him, he may join the player's party. If he does, he will also offer a chance to fight his SOUL form. If they fail, Marx will return to his happy form, and revive the team if the proper equipment is around. He will also stay in the party, but they cannot reattempt until Marx is "feeling strengthened again". If they reign victorious, they gain the ability to get ONE DEBUFFED VERSION of any Marx attack. They will also be able to customize themselves with a copy of one of Marx's equipment items.
DISCLAIMER:
This character is designed as a play at any time boss. I know how OP this character is, so I plan to be a test of strength in some ways, or a powerful ally. I understand completely your concern about god-modding, but I promise I won’t take this too overboard. Again, this is a boss character, and I made him OP because of this. He has the ability to be hit, and has his health bar. I promise I will keep him under regulation.
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