Tales of Salisonia: Rise of the Dragons [Official OOC Thread]

I was about to write "u did gud", but then I saw the thing that said, "Reviews that are not constructive will be removed", so uh ... yeah.


Now that it's awkward,


Down to Nicholas II, Emperor and Autocrat of all the Russias! Up to communism! Vladimir Lenin! Down to the bourgeoisie!
 
Mooalally said:
I have no idea how to review it.
<p><a href="<fileStore.core_Attachment>/monthly_2013_10/57a8be37c48a9_images(6).jpg.3e3c7233402a082f458996a0520c4c60.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="7347" src="<fileStore.core_Attachment>/monthly_2013_10/57a8be37c48a9_images(6).jpg.3e3c7233402a082f458996a0520c4c60.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Official derp face.

 

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(Improved and expanded Character Revision 2 subselection A-42)





@paipai900





Appearance:


2011-07-11-420812.jpeg



Name:


Wynn Kamui





Gender:


Female





Age:


16





Race:


Human





Class:


Wind elementalist





Appearance Notes:


5ft 2in, 120lbs, green eyes.


Wynn has a stuffed bunny in her pocket that was given to her by Erina, a girl who became a sister to her when they both lived in an orphanage together for several years. She keeps this with her at all times, and cherishes it more than any of her other possessions.



She also has a slight abnormality in her gait, as when she was in that same orphanage they were often beaten for minor infractions. During one of those beatings, her knee was fractured; and lacking any medical care it healed back incorrectly.






Personality:


Wynn is a very analytical person. She can quickly analyze a foe and adapt to them accordingly.She is also a very peaceful person, and tries to avoid and prevent violent conflict. Despite being a very logical person, Wynn is very adventurous. She decided early on in teaching herself how to control the element of wind that she needed to explore and analyze the effects of wind that many people overlook and give no importance to.


Wynn lost many of her loved ones throughout her life, and each of the deaths seemed equally as pointless. Her mother was killed by a mugger, he father was killed by a gang of bandits that would attack small villages, and Erina was killed trying to buy Wynn some time. Wynn is still very emotional about their deaths, and these emotions are her main flaw- when her loved ones are in danger, she makes rash decisions without analyzing the potential outcomes as she would usually do. Wynn can thus be easily manipulated into losing rationality.



She never wants to let a friend or loved one die pointlessly ever again. She would gladly give her own life to save that of her friend's.






History:


Wynn's mother died during Wynn's birth, so she was raised by her father. Wynn's father was an engineer, and he designed some gliding machines that he took Wynn on. He told her that some day she would be able to fly like him. When she was


When Wynn was left as the sole survivor of that raid, she promised herself that she would follow in her father's footsteps and fly.



Two days after the village burned, a group of traveling merchants found her nearly starved to death in the rubble. They took Wynn and fed her, but they didn't want to raise a child, so they left her when she was sleeping in the next town they stopped at.



This town was a small town by the name of (Whatever the name of the town near the enterances to the dwarven mines are) near the base of the (Mountain range near the dwarven mine entrance things). Wynn had nobody to help her do anything for the next two weeks after being abandoned at the city. She was very hungry, worried for her safety, sad for her family and village, and most of all lonely; that is until she met Erina.



At first they competed against each other for the people's sympathy- Whoever seemed more helpless would get significantly more from begging. One night, Wynn had been especially lucky with her begging, and so Erina had no food. Wynn saw her like this, and gave her a piece of her bread. This was the beginning of their friendship.



Erina and Wynn got along very well- both of them were orphans living on the street, and they had a similar sense of humor. They used their combined creativity and ingenuity to find ways to make it in the town- They did what they had to. They stole from some of the merchants, but only those that they believed could afford it.



However well this worked for them, it only took getting caught once. They were both thrown into an orphanage. The owner of the orphanage, Mr.Slorh, was not a nice man. He used his power over little kids to up his ego and make himself money. If we didn't do exactly what he asked exactly when he asked, talked when not spoken to, forget to address him as
Sir, we would be subjected to a variety of punishments: No food for two days, Locked in the cellar for days at a time, or when he got very mad he would just beat us.


For Slorh, his orphans were like an investment. By sending them out every day to beg for money, he made a fortune. However, effective as this was, the whole operation could be shut down by a single snitch. He was aware of this, so he constantly would make examples of the orphans, saying that they told someone what he was doing. He would then make everyone watch as he beat the perpetrator until they could barely be recognized. These scare tactics worked on everyone but Erina- she wasn't one to be scared by anything.



Erina and Wynn hated this very much, as did all of the seventy - some kids in the orphanage. After Wynn's leg was broken during one of Slorh's especially violent tantrums, Erina snapped. She snuck out in the middle of the night, carrying Wynn's limp body on her back. She carried Wynn like this for almost a mile to get to the harbor. By the time they got there, though, Slohr had caught up to them. Erina makes the decision to put Wynn onto a boat that was about to leave, then she tried to buy enough time against Slohr for Wynn to be safe. Wynn only woke as the boat was just drifting away- she could never see what truly happened to Erina, but she always assumed her to be dead. Due to her broken leg, she couldn't have looked to see what happened to Erina even if she'd tried. 
Never thought that getting into RPing would be so time consuming lol


 
Last edited by a moderator:
Hm... For the Paladin should I focus more on health or stamina? Seems like health would make more sense as a Paladin being a beefy person but at the same time stamina works too for the part of them being able to do a lot of damage, blah blah blah...
 
MrLlama said:
Hm... For the Paladin should I focus more on health or stamina? Seems like health would make more sense as a Paladin being a beefy person but at the same time stamina works too for the part of them being able to do a lot of damage, blah blah blah...
Roll some dice.
 
I found something for you.


<p><a href="<fileStore.core_Attachment>/monthly_2013_10/skyrim_derp_by_sharkayartist-d4rroha.png.4dc66be3ba6327564c9133587bb5e871.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="7353" src="<fileStore.core_Attachment>/monthly_2013_10/skyrim_derp_by_sharkayartist-d4rroha.png.4dc66be3ba6327564c9133587bb5e871.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

 

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Skyrim is turning to reality.<p><a href="<fileStore.core_Attachment>/monthly_2013_10/arrowintheknee.jpg.6d99f30e8f88001b3cc6532ca530f0a4.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="7355" src="<fileStore.core_Attachment>/monthly_2013_10/arrowintheknee.jpg.6d99f30e8f88001b3cc6532ca530f0a4.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



 

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