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Fantasy Starborne - Characters

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SilverFlight

Tende altum, volare altius

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    You can post your character sheets here! The first 10 characters to be accepted (not submitted) will become a part of the initial team. After that, I will form a waitlist and notify everyone else in the order they were accepted. To avoid having to go back and fix your CS and lose your place to another player, please read the lore and the rules CAREFULLY. I strongly encourage the participation of new RPN members, and I will be happy to help you through the process. I usually check RPN twice a day. Please pm me or catch me in the OOC if you have any questions or would like some guidance.

    I reserve the right to select the characters. If you have not followed the rules or I do not believe your character is a good fit for the rp I will not accept them. Each character sheet should be posted and you must wait for approval before you may begin posting.

    All character sheets must follow the guidelines I have set. You can add more, you cannot do less.

    Respect all other players, their ideas and their right to a safe, positive space.

    If there is anything or anyone who makes you uncomfortable please come talk to me. I will not tolerate any form of bullying or discrimination.

    This is a detailed thread so I will not allow one-liners. One good paragraph minimum. If your posts are consistently too short you will be warned.

    Write in full sentences in the thread and in your CS. I will not be accepting point form.

    IC writing is third person past tense: “She got slowly out of the car”. Capiche?

    If you do get accepted, I implore you to stay active, give the thread a good shot. The minimum post rate is once per week, if you think you won’t be able to do at least this much, you will very likely fall behind. If you think the thread is no longer interesting for you or you want to leave please tell me to I can give your slot to another person.

    In terms of weaknesses the lore dictates several for general character races. Make sure you know the weaknesses of your character race and add a version of them in your CS. Players making alien races will be expected to come up with their own weaknesses.

    Characters that are described as ‘lone wolves’ or ‘antisocial’ or ‘do not get along well/work well with a group’ will be immediately refused. I do not have time for players that don’t want to interact.

    This is a Victorian time setting so though we do have energy weapons and flying ships, please keep with the aesthetic. No modern tech.

    No autohitting the NPCs unless I specifically state you can.

 
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Sovna, L.


Larassa Profile.png
  • Full Name
    Larassa Sovna

    Nicknames
    Animal Whisperer, Raven

    Gender
    Female

    Age
    Leandra is 24-years-old.

    Job Class
    Intergalactic Bounty Hunter

    Home World
    Khoeli

    Race
    Bioman (literally) / Khoeli (as her culture designates her)
 
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    Name: Elnaril
    Age:19
    Gender: Male
    Homeworld: The homeworld of the Nevvath, dubbed Ralmuda, is vast and varied, from sprawling cityscapes to seas of trees and crystal clear oceans teaming with life. Its capital city, Arcadia, is home to the majority of its species while other smaller cities house pockets of Nevvath to varying degrees.

    Job class: Academic

    Skills: Puzzle/Riddle Solving. He is incredibly bright, though also lacking in what one would call street smarts. He has a knack for sneaking and remaining unseen, and thanks to his lithe frame is able to squeeze himself into small places rather easily. He lacks combat skills or experience at the moment, but is a fast learner and picks things up quickly. Despite his quiet demeanor and at times submissive personality, he does well under pressure and can remain calm in tense situations if he isn't being yelled at.

    Weapons: None
 

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    Name: Shen, Captain Shen or "Your Divine Grace" will do.

    Age: He always dodges this question, but he looks to be in his late twenties

    Race: Human

    Appearance: Shen is tall and slender, with light skin and an elegant, angular face. His hair is long and a deep, raven black and frankly, what any noble woman would kill for. It is usually only done up partially in a top knot with an elegant clip and pin, which he changes each day. His eyes are dark and his gaze is soft most often, but there is an intelligent, cutting edge to it too, as if he is always calculating something about the person before him. His attire changes with his mood, but it is generally always a silk brocade coat, styled long or short, in the most extravagant colours and designs. His breeches are soft, black suede with black boots that reach his knees. The coat is usually done up with a gold-buckled belt. Underneath the coat he usually wears a clean, white cotton fencing shirt.
 
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Name: Charlie

Age: 23

Race: Alien

Homeworld: Motrillon, a dangerous and nearly wild world. Creatures of many live on the planet Motrillon, many of them large and predetory. Motrillon is mostly covered by trees and mountains. Small villages are scattered around, only one city standing tall on one of the only flat spaces on the planet.


Job class: Merchant

Skills: Disguising/hiding. Due to a lack of bones and internal organs he can easily squeeze into places most people cant get to. This also makes him fairly hard to kill, since stabbing and shooting kills mostly from bleeding out or organ damage.
He has experience with repairing broken items, and is used to living in a hostile environment. Although he doesn't have many combat skills he is able to learn how to use weapons. His skills also make him great at picking locks and breaking in to places


Weapons: a dagger

Personality: (2 paragraphs minimum)
Charlie is overly optimistic and friendly. He loves to meet new people and see new things, sometimes getting himself into trouble due to his curiosity. He is hardly fazed by the violence and cruelty of people, always seeing good in them. He marvels at things he's seen a thousand times, and looks up to people no matter how lowly they are. Although, since he trusts people too much he has trouble with people telling him what to do. He doesn't fully understand how to make his own choices.

Character flaws and weaknesses: (must have at least 1 physical weakness, be it in general or a weakness against one of the other job classes/races, and 2 character flaws)
He is very weak to the cold and heat. If exposed to freezing temperatures he may freeze completely, or if burned it will evaporate him. For character flaws, he is easily manipulated into doing things. He also doesn't understand boundaries and is often used and mistreated.

Bio: (2 paragraphs minimum, please put a good amount of thought into this, it will shape your character’s worldview and how they interact)
Charlie had always been over optimistic and wanting new friends. He often searched for people to guide him along, since in Motrillon parents abandoned their children at a very young age. He got involved with bad people and was taught things that weren't correct, being betrayed many times. Despite this he was determined to see the good in people. He traveled most of his life, hitching rides on other ships or simply sneaking on. He has seen many different planets and ended up in a more populated area, where he stayed for another portion of his life. He had no money and lived with the homeless and the poor, having no hope for a future. He then took on a hobby: repairing broken items that were left out in the trash. He became skilled at this and started to sell his items. Over time he became more popular, people paying him to fix their items and trinkets. Eventually he accumulated a good amount of money and moved up in the ranks, joining a group of merchants on their ship. Seeing the hopelessness of his past and what had happened in the future, he once again regained his optimistic approach to life.

Personal goals:
To travel as much as he can. He loves seeing new things and meeting new people.

Extra:

Charlie is not trained in hand to hand combat, but knows how to use knives and has a very good aim with blasters and bows. He does not have a blaster or a long ranged weapon but can throw knives.

He can also get aggressive at times if his friends or something he loves is threatened
 
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    Name: Anna

    Age: 18

    Race: Human

    Homeworld: Imperialis

    Appearance: Anna is always dressed in flight leathers, and has her goggles close to hand. Her lambskin jacket is lined with warm fleece and her thigh-high boots and thick wool trousers are made for travel by jetpack. Her short, fire-auburn curls are unmistakable, and her bright green eyes betray an insatiable curiosity. She practically sleeps with her tool belt on and every spare moment she is tinkering with some small mechanical thing she has hidden in her pockets. Anna is small, but well-muscled, clearly not shy of physical labour. Though she is a fairly neat and tidy person, she always has machine oil somewhere on her face or arms.
 
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Name: Killerie

Age: Eighteen months

Race: Shedling (Giant Centipede)

Gender: Female

Equipment: Lead-lined Bag, Backpack, Radioactive Chunk, Various Electronics

Skills: Precision Low-Load Telekinesis, Species Telepathy (Shedling communication only), Photographic Memory

Physical Description: An armored centipede ten feet in length, with a radius of two feet. Two black eyes, fist-sized. Two antennae, three and a half feet long. Forty-two legs, semi-armored. Two knife-sized mandibles over a very toothy (eighty-six) maw. Shell is an iridescent blue/purple encircling 280 degrees of her back and sides, with black mandibles and legs and a beige underside. She wears a small bag around her neck, along with a backpack.

Personality: Killerie is extremely outgoing and curious, excited to meet everyone and do everything. She has no concept of 'distrust', which means she considers everyone to be a friend she hasn't met yet. She loves to tinker around with technology and uses her low-load precision telekinesis to lift up to a maximum of 125 pounds, dissassembling tech and putting it back together. She is both creative and extremely technologically intelligent, but socially and emotionally inept. She is capable of recognizing personal space, however.

Her feelings are nearly impossible to hurt, as she takes very little personally. She is most at home in a crowd of people (preferably people not screaming in terror, a reaction she's used to by now), but also enjoys talking to others in a deep one-on-one. She is perfectly sincere and honest, as deception is an impossibility on the 'planet' she's from, and genuinely cares for the few people who take the time to know her.

Strengths/Weaknesses: Killerie has no offensive abilities save for her mandibles. While relatively slow (maximum speed of nine mph), she has nearly unlimited stamina and a borderline indestructible shell, along with the ability to walk on walls and ceilings. Her underside is much softer and vulnerable, with an almost pillow-like texture. She can build weapons on the move, but has no digits with which to use them; ergo, she's more of a mobile armory than a combatant. Despite whatever materials she has on hand, she is almost supernaturally good at making explosives, often on accident. The radioactive chunk of a meteorite in her bag is an excellent battery for whatever gadgets she might come up with, and her photographic memory allows her to memorize blueprints. She is almost entirely reliant on others to fight in her stead, although she tries to help as much as possible. Unfortunately, her optimistic and somewhat naive personality means she has a hard time using aforementioned weapons on pretty much anyone. Injuring those she considers close will instantly mark them as an enemy in her eyes, however. She can also survive in space, albeit without mobility. She is very short-sighted.

Backstory: Killerie is an Engineer shedling, literally designed to explore and build. She was 'born' from the Immortal Insect Zilian, a perpetually hibernating centipede the size of a planet floating in deep space. Along with her many billions of siblings split into dozens of castes, she is part of a partial hivemind controlled by Zilian, whenever its sleep lessens, although it never fully awakes. Telepathic communication between shedlings is constant and instantaneous, fading with enough distance (about one thousand lightyears for a maximum), which meant she grew up with constant companionship. Shedlings as a species are incredibly supportive of both each other and those they deem allies or friends, but will only rarely risk their lives for other species.

Killerie was sent off the planet at the age of six months, physical maturity for shedlings, on a ship that had crash-landed on the gargantuan centipede. The crew was warmly received until they tried to eat the shedlings, having run out of food, and were promptly devoured themselves. It took a day for the shedlings to figure out how to pilot the ship, a week to figure out how the ship worked, and a month to begin building their own. Within three months of the crash, the shedlings had discovered, industrialized, and implemented interstellar travel. Due in part to the shedlings' diplomatic nature (but more so because of their nearly limitless numbers), the Imperium quickly made a peace treaty with the 'planet' Zilian, and shortly afterward, annexed it. Zilian receives a grand total of one visitor each year, an extremely reluctant ambassador sent to check up on the monstrous race. They are always doing fine.

As a result of their intelligence and near-instant communication, the shedlings have rapidly spread throughout space. As an intergalactic power, shedlings remain remarkably low on the radar of many factions, largely due to their inability to reproduce. Zilian exclusively is the sole production of shedlings, severely limiting their ability to attain permanent footholds in any given system.

Killerie was one of over two hundred million Engineer/Scouts, but it's been eight months since she last made contact with another shedling. She is eager to hear how Zilian is doing.

Personal Goal: To somehow have a large family of her own

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  • Name: Alaric

    Age: 75 (late 20s compared to humans)

    Race: Carpathian

    Homeworld: Xanatos

    Job class: intergalactic bounty hunter/pilot
 
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  • Name: RHEA / Responsive Humanoid Emulator Assistant 9000

    Age: 3 / Appears ~20

    Race: Automaton

    Homeworld: Imperialis

    Job Class: Personal Assistant (Former) / Recycling Plant Factory Worker

    Appearance: Based off appearance alone, it is difficult to tell that Rhea is an automaton. She looks to be a slender, young woman with olive (synthetic) skin covered in a smattering of freckles, dark eyes, and chocolate brown hair worn in a short, neat bob. The only indication one might get that she is an automaton is her too heavy footsteps and very firm (and cold) handshake. She also weighs about 75kg (~170lbs). No matter the weather, she always has on a hooded, waterproof coat.
 
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Name: Calliope

Age: 28

Race: Imperial Human

Homeworld: Imperialis

Job class: Cage fighter, will take odd jobs, secretly a healer

Appearance:

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Skills:

-Healing: Well trained into her mid-late teens, then self taught in practical life, Calliope has a firm grasp on her wonder. It does, however, take a toll on her energy levels, and she will not object to a nap.

-Steady hands: useful for retrieving pieces of foreign objects in a body without killing the person. Also carving a steak in very thin slices. Maybe even assisting in building small machinery she knows nothing about.

-Hand to hand (or foot to face) combat: Calliope packs a mean punch. Zero proficiency with weapons, unless she can bash you in the head with head with it.

Weapons: Fists, objects around her

Personality: (2 paragraphs minimum)

As a child, Calliope was always a protector. In school, she would stand up to other highborns that would pick on the lowborns. The day she came home with a black eye, proud and self-righteous, her father began to teach her basic self defense. Now, Calliope has trouble not defending those who need it. Often enough, the tall and muscled thaumaturgist can stop a bar fight with an imposing stance and a pair of narrowed eyes.

While outwardly abrasive, Calliope enjoys the small things in life, like buying a street kid a new toy, or travelling by ship to some odd planet with a man or woman she just met. She is kind, and thoughtful, but is quick to jump into a fight.

Character flaws and weaknesses: (must have at least 1 physical weakness, be it in general or a weakness against one of the other job classes/races, and 2 character flaws)

Calliope is often covered in half-healed cuts and bruises. Always practicing her healing when she can, she is also often very tired.

Quick to anger, she's always getting herself into fights and other such trouble.

Having not finished her education, she isn't as skilled in politics as her would-be peers. Frankly, she has little interest in it beyond what her parents were silenced for. She fits in with neither class perfectly.

She doesn't trust Imperial authority figures at all. Which is handy, when trying not to be found, but also a mild hindrance.

Bio:

Calliope was born to Imperial nobility. She grew up learning at the best of schools, honing her healing abilities under excellent tutelage. She learned good posture, and how to properly dine at a high end social event. She was set to become an heiress of quite a tolerable sum of land and coin. Calliope was well loved, and her parents were decent people, despite their elite status in the Imperial military.

All was well for Calliope, until one night her mother woke her, a bag packed and a dark cloak wrapped around the teenager's shoulders. Her father had not come home, and soon her mother, too, would be rounded up and hung for treason. Calliope was told to never reveal her gift of healing, nor her parentage. Not until the Empress herself had expired, or the whole empire had collapsed. She was then herded onto a ship, alone, and left to fend for herself.

The teenager took odd jobs for a while, sleeping where she could, quickly learning that to survive, she had to fit in with the commoners. She would get into small scraps and brawls as she grew, and eventually got herself into cage fighting. She continued to practice her healing abilities on herself, always careful not to completely heal her wounds lest someone catch on to what she was doing.

Personal goals: Perfect her abilities, find out what the Imperials are hiding. Survive.

Extra:
 
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    Name: Dr. Lachesis

    Alias: The Doctor, Deathcheater, the Plaguebearer

    Age: 33(or so they claim)

    Race: Corven(Humanoid Crow)

    Homeworld: Plågar. Already rotting when it was discovered, Plågar was a broken world shattered to its rotten bones. Inhabited by crow-like creatures named Corven, the landscape was a broiling mess of parasitic wildlife and pestilence, both man and beast brawling for what little food there was. Barely surviving with their innate weak magic, the Corven was a race of survivors, of loss and of rot. Once upon a time perhaps they had been stranded survivors from a broken ship lost on a merciless world, magic users with just enough thaumaturgy to keep themselves alive. They replaced hands with talons and feet for claws, their forms warping and twisting to suit the rotten prison they now found themselves in. A ruthless hierarchy had instilled a twisted sense of law into its inhabitants even as the natural disasters increased in both magnitude and number, the higher-ups watching their world rot around them and not lifting a talon to stop it. When the Imperials found Plågar centuries later, it wasn't even worth conquering. The Corven was unrecognizable, faces lost in the eternal struggle for survival and voices stripped away by the wrath of Plågar. The Imperials deemed it a lost effort and left it to wither. The Corven were carrion-hunters on a diseased world, and Lachesis crawled from their eggshell just in time to listen to Plåga's last dying wheezes as the illness finally devoured the rot. The strain of biotransmuation and corrupted healing finally overwhelmed the broken planet, the bell finally tolling for a corpse that should have had been buried long ago. Plågar was like a candle, burning bright and fast and then dying into smoke. It had been teeming with life, parasitic and diseased life but life nevertheless, and now it became a wasteland still bearing scars of its slow death. Placed in quarantine by the Imperials, the Corven was left to rot. No one could enter and no one could leave. The last time Lachesis had even heard of Plågar, their people were in disarray, some already digging their own graves, grimly thrashing against the inevitable.

    Appearance: No one has ever actually seen Lachesis underneath their robes, hell even their gender was next to indistinguishable underneath all those layers and mask. Wearing thick black garbs covering every inch of them, a crow's mask and black lambskin gloves to cover their claws, Lachesis is all but unrecognizable as an outsider once in their doctor's uniform. Those who move within arm's reach of them can often hear a low ticking sound coming from underneath their robes and mask, an unsettling ticking clock felt but not seen. Almost eerily tall, the Doctor is around 6' 6'', looming over most humans.

 
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Name: Kaliha Quintus

Age: 103 (Early 20'S Compared to humans)

Race: Brigandian

Homeworld: Islea, Home of the of the Legendary 6 Races that Lives Among the Animals of Islea, It's a Place that's been filled with Wonderous and Beatiful Creatures of This world. The land is Lush and has Many fruits and vegetation, It may Seem beautiful to think of. But There's many Dangerous and strong creatures that can kill you. The races live in Different And specific Regional areas, Landorians The mountains, Seaorians Sandy beachy areas, The Wilderians Jungle areas, Brigandians The forest next to the wilderians, the Marcieans Living in the Swamps and marshy areas, Finally the Isileans Living the Plains and Desert Areas. These Races never quarreled with one another and Haves Different regions among their Regions. There's been minor skirmishes and stuff. They rather are peaceful and live in their separate homes. Islea is mainly the Place of Trade having Wonderous and even mysterious artifacts and Jewels. There's been many greedy people on their homeworld being ruthless and stuff, trying to get what they want, These races will Hurt you if YOU Break anything sacred to them.


Job class: Engineer

Appearance: Kaliha is a Normal, Brigandian Species, being 6 foot tall and 4 inches. She has Light green colored skin, With Small sploches or White on her legs and back, and Dark green eyes, with X Shaped Pupils. She had Long Waist-length Lime green hair that she puts up in a ponytail, on the sides of her head are light pink buttons with a magenta heart in the center with her antennae dangling from them with small yellow orbs at the end. She can move her antennae at will and the orbs change color based on her mood. She has Black arms with long Green Claws, That she sometimes Keeps Sharp. Kaliha Has digit-graded Legs that resemble a wolf and a Long Green Serpentine tail. What She's normally seen wearing is a Red T-shirt over it is a black coat with fur on the collar, and Blue pants, She doesn't wear shoes. She wears a brown tool belt, with her tools and Is seen wearing a pair of Goggles on her head.

Skills:
  • Hand to Hand Combat: Most Likely because she Studied Earth's Own Hand to hand combat.
  • Automotive Knowledge: She Knows Stuff about different Spaceships and what she needs to do in order to fix it.


Weapons: She has sword.

Personality: Kaliha is Someone you should probably get to know. She's a friendly Person, That just wants to have friends besides her appearance anyway. She's a Polite and enjoys looking at other mechanization, And trying to figure out what They can do and stuff, Loves Starting up conversations and being helpful. Kaliha is a person that loves joking around and sometimes tries to cheer someone up, but it seems like she's trying to hide her loneliness. She cane sometimes a serious and stern person.

She uses sharp words to get someone's attention or even tries to convince someone that there's a problem that THEY NEED to fix. She Can get a little attached to anyone she meets and can get a little stubborn if she has to leave, bu she'll get over it. Kaliha Also acts like a mother sometimes to anyone that's Younger than her, And In her Brigandian Heritage, She Can be Firce and aggressive at times, but that's Just to protect herself from getting herself hurt. Kaliha Also dreams of going into Other worlds and exploring while Finding her father.

Character flaws and weaknesses:
  • Her getting too Attached to people
  • BEing stubborn
  • She's allergic to Alderberries (They're purple berries that look like Hearts, they have a Tangy taste to them)

Bio: Kaliha was Born in the forest of Brigani, as the Daughter of the Chief Ashwin, and her Mother was an explore named Kirlia, She Wa raised to be a polite and Wonderous Heir to the Tribe of the Brigandians, She was also Trained into Combat and Learn the religious ways of the brigandians. But one day when she was turned 18. The Tribe was attacked by Raiders, she wanted to fight off the raiders but her father stopped her as she tried to fight them off instead he was beaten up to the point where he lost consciousness and was captured, and her mother was killed. She was the one who watched this all go down, while hiding. But she was soon spotted and she soon had to run away as fast as she can before she was going to be killed or captured like her father.

But she was saved by a Duo, Who fought off the two raiders who tried to capture her. She realized that they were travelers, Well one was a merchant named Rose and her sister was an engineer named Septimus. She was afraid at first, but she soon warmed up to Them. They Were traveling to Different Worlds to explore and also Trade. Mainly Septimus wanted to try and amaze people with his Machinations, but that sometimes failed but It worked out eventually. Kaliha had Taken on the liking to build stuff and Repair them as well for yerning for adventure. so she learn about building stuff from Septimus. For years they had fun, but Things had fallen apart. Rose died of a sickness that was similar to Chickenpox and Septimus had Started drinking after some time due to him missing his wife dearly, And one day he died of a crash, Which Kaliha Survived. She was alone again and she didn't want to be alone again, but she got over it once she heard from someone about the Chief of The brigandians, Which she was amazed to find out he was alive. Kaliha set her sights on exploring the ends of the worlds just to find her dad and also Have some fun along the way.

Personal goals: Like in her personality she Dreams of Finding her missing father.

Extra: She Has an Old Ring that Belonged to The couple on a string that reminds her a lot of the couple.
 




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    Name: ANT-249 (Nicknamed 'Antoine')

    Age: 15.324 Rotations (Approximately 15 years and four months)

    Race: Automaton

    Appearance: Antoine is a humanoid automaton that stands at 6.0 feet, with a neat, minimalist design. His chassis bears signs of wear and tear from his long journey.

    Homeworld: Eurynome, a small planet near the edge of Imperial space, ruled by an aristocratic oligarchy who greatly value the arts. It has a moderate climate and is rich in natural resources.

 
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    Name: Esiyae (Ee - Sie - Yeh) Kalena Ilmadia Enoä

    Age: Welll, think of her as a young adult if you will. She looks and acts 22 years old

    Race: Silenean - This species is a remarkably large species of alien which are standing at 5 feet 5 inches (shortest) and 7 feet (tallest) on average. Males tend to be taller than the females. Hair is long and usually shades of black, red, sepia brown, or silver/white, the longer the hair the older the being. Most females like to wear their hair in a braid while males prefer one braid and loose for the rest. Flexible ears which are pointed but located on the side of the head like humans, they are more like cat ears than anything. The body has dark or light markings which swirl over the body in delicate patterns, these marks glow when the race is healing or healing others. Eyes are almond-shaped and oftentimes unique colors such as gold, silver blue, turquoise, emerald green, and sometimes violet. This species has a unique connection to animals/other species too. Each Silenean has one bonded creature which is bonded to him/her. Each individual has unique markings which can range from swirls, dots, or lines across the body and these can be white, black, or navy blue. Their skin is a light blue all the time and the markings glow when the skills/power is used.

    Homeworld: Dialea - This world is mainly tropical and mostly land with approximately 40% being water. There are select small islands in some places which are thickly foliated. Water runs very clear turquoise and there are many creeks, rivers, and waterfalls. Two mountain ranges extends from east to SouthEast and North to West. Two mountain peaks hover and a massive waterfall runs between a cave entrance and open cliffside. The foliage here is all tropical as the climate is humid, wet, and very tropically warm. Storms here are few and far between, and when they happen it pours rain down in buckets. There are thousands of trees (mostly deciduous) and leaves are often large and spacious. Groundcover foliage resembles ferns and flowers. Almost all life on this planet has bioluminescence. Animals here are unique in themselves. There are felid species which resemble wild felines (such as jaguars, tigers, oncilla, etc) but they have scales underneath their eyes and their tongue is forked. The ears of these species are like normal felines, and any scales or markings the species has - will glow when bonded to a Silenean. This species is known as Sarots. Depending on the species of cat the species resemble the name indicates. Such as if an individual resembled an ocelot with blue and turquoise scales the name of the species would be considered a Ocelyn Sarot - the ending of the first name being Lyn indicates the scales being turquoise and blue. There are many other species which roam in this planet and more will be added to the homeworld lore as time goes on. The two other species one should be aware of are the Shalia - a dragon-like mount with a stunning pair of wings resembling a bat. Females are often brilliant green and blue while males lean towards the black and sepia colors. Males are the bolder dark colors in order to attract mates and clutches tend to be around 2-3 egss per individual. Last but not least are the snakes of this amazing planet. These serpents are highly venomous and like everything else on the planet, they are biolumiescent. These serpents can grow to be as long as 7 feet in length and range from two-toned colors to three. Some resemble sunsets (purple to yellow to orange scales) and some resemble just a unique coloration - like red and violet. The higher up in elevation you go, the more intensly colored and venomous the snakes are. This species is known to all as the Iefyr species. (I may have gotten carried away there)

    Appearance: Ilmadia is a short Silenean, mainly standing at just under the average height for a female of her species. She stands at roughly 5 feet and 4 inches. Ilmadia has long knee-length hair, showing her age being around 22. She has a smaller braid on her right side which has a hair made of purple metal wrapped around it. Her eyes are almond shaped with an incredible violet color in one and turquoise in the other. Her hair is a red color with sepia and copper highlights and super wavy. This Silenean wears a skirt with leggings underneath to allow fighting and a gorgeous tank top style shirt common for her race to wear. The colors the species wears range from gorgeous teals to oranges and crimson reds. Her style is flowy and delicate with emerald thread adorning the skirt in floral patterns. Her tank top is solid in color and her main colors are crimson red and a deep turquoise/teal color. She wears a headpiece made of emeralds and sapphires twisted into her hair itself with floral patterns and flowers from her planet woven into her hair. Her ears are far more delicate and cat-like than most which results in her sensitive hearing. Her left ear is pierced and adorned with feathers embellished with scales.

 
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    Name: Brie Halthorn

    Age: 27 Terran Years

    Gender: Nonbinary

    Race: Human

    Homeworld: Imperialis

    Appearance: A human with silvery blonde hair. Not much is known of them, as they tend to keep a rather inoffensive suit on at all times. Keen eyes can pick up the fact that despite being clothed, their legs are 100% prosthetic. None can really solidify a gender for them, and they seem happy to be kind of ambiguous about their gender overall.

 


  • ching-yeh-dog.jpg
    Name: Godafrid Vergessliche Wölfe;

    Age: 33 years old;

    Race: Human;

    Homeworld: Blutigehundewelt, translated as Bloody World of Dogs;

    Appearance: A man of cybernetics and flesh, Godafrid is perpetually encased in his faded combat outfit. A mixture of ashtray gray fabrics made by knitted polyester scrims that have been visibly damaged from prolonged use, covered by sleek, lightweight plates of dark metal—heavier than those fancier hybrid body armours, but still very protective against those pesky blasters—alas this too has been ravaged by time with scratches, indentations, and outward deformities on the back. Thick, black boots with chemically treated leathers to dissuade liquids, their soles can be magnetically charged to anchor onto starships in case of zero gravity while also being rugged combat boots with adequate ankle shielding. His helmet interfaces with the metallic wolf snout which in turn is synchronised with his mandibular augments allowing him to open and close the maw. In between the ovals of his crimson lensed eyes, there is a brown, leather-synthetic material covering a wire mesh of circuitry and man-made ligaments that hold it all together. This provides a sealed environment against harmful pollutants or asphyxiation (air supply that can last between 3-6 minutes). If you manage to peel away the outer layers you'll find an unnaturally pale skin, lighter than even the gray of his outfit with wirings and metal pieces surgically grafted to his averagely sized frame. His angled shoulder slabs invoke an ancient eastern warrior-esque image.

    art by Ching-yeh on Artstation​

 

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