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Fandom Star Wars Roleplay:

[QUOTE="The Suspicious Eye]Target acquired,

[/QUOTE]
[QUOTE="The Suspicious Eye]"I was actually quite bored until you walked in, that is."

[/QUOTE]
I literally face palmed and lol'd. Good work. ;)


As for the Sith: time to respond.
 
Turin Val Kurr


1361121-turin_firsekuun_by_turin_the_forsaken.jpg









Biography





Name: Turin Val Kurr


Age: 22



Gender: Male



Race: Human



Bio: Turin is a young man who, for at least 300 years has been frozen in Carbonite, surviving past the Knights of the Old Republic era, and entering into the Old Republic, and now the Eternal Empire Era. Turin Val Kurr was once a Jedi Knight, but seeing major differences from himself and the Republic Jedi Code, he turned to what many would consider a Gray/Grey Jedi. Or a Dark Jedi, Rogue Jedi whichever you prefer. He was released from his Carbonite at least a month ago, hidden away within an old Jedi Temple, he recovered in a span of weeks, rebuilding his bodily functions, eyesight, etc. Turin had immense force sensitivity, rivaling that of Revan himself.



Personality: Turin holds a rather unusual personality/attitude even as a Jedi, he is childish and energetic, easily hot tempered and bad at keeping his mouth shut when it should be. Leading allies and many others, into trouble. Though for his impetuous, rash and unpredictable nature he is wise beyond his years and looks for adventure wherever he may go. Turin holds friendship and companionship very high, and if one of his friends get hurt he will not let the attacker idly go by, his friends mean more to him than himself and he will go through hell just to make sure his friends are safe and well protected. Turin does though, have a much more serious, and more vicious side to himself. Especially when facing his enemies, or anyone considered an enemy. Going from a energetic goofball, to a enraged conqueror in seconds.








Appearance, weaponry, etc.





Class: Gray/Grey Jedi


Rank: Mechanic, good with tweaking droids, machinery, etc.


Equipment: Turin owns 2 lightsabers, one with a rare black crystal in which showcases a blade of black, with white outline. Which he calls
Lunar Eclipse

il_570xN.718536514_nj2c.jpg

maxresdefault.jpg







He owns another lightsaber, with a green crystal, named "Brotherhood"





Sound-ManticoreCE-4.jpg






005.jpg



Mandalorian armor, in which he wears only on specific reasons. Black and Gold. He stole this away from Mandalorian Archives while under the tutelage of his Jedi Master, many years before carbon freeze, and when he was a padawan. Complete with Thermal Detonators, a DL-44 Heavy Blaster Pistol, utility belt for other resources.





perso_karr_hondo_16.jpg



Turin owns a starship, big enough to hold at least 20 people inside, complete with multiple artillery sources, hyperspace or lightspeed, protective shielding device, etc. He called it Shadow Wing





Rogue_Shadow_TIE_size.jpg



Appearance: Turin has long, thick black hair tied up into a ponytail, with a black Jedi outfit, boots, gloves and a utility belt and two Lightsaber clips, to holster his lightsaber's and conceal them. When in a robe most of his outfit is concealed. (Don't mind the blue lightsaber xD )





Jedi_Revan.jpg






Strengths, Weaknesses, Conflicts.





Strengths: 1, His force prowess is immense, near so much to make him a deadly threat across the galaxy with how powerful he is, he is fluent with both Dark and Light force powers. 2, His lightsaber combat is near a Master's combat ability, giving him full and real reason to be an unpredictable, and a force to be reckoned with. 3, his machinery and fluent understanding of technology and droids come in handy on a large scale.


Weaknesses: 1, for his personality and nature, he grows lonesome, since many people do not like the way he is and how much of a burden he can become, he is filled with a sense of lonesomeness and believes he is destined to be forgotten by anyone, he hides this insecurity and weakness though. 2, his actions as an individual can leave many in danger or chaos to run wild, he is a humanoid typhoon, and causes disaster wherever he may go. Thus is another reason why he is more or less detached from society. 3, his skills with communication can be horrid, as he more or less cannot keep his mouth shut when guards, or people with rather big egos, or even easily offended people are involved. It is best if someone helps close his mouth for him... 4 (just beause!) Though he neither walks the side of light or darkness, he follows in between, thus his actions can range from a hero or a villain's. Depending on what he believes is the right or wrong decision. In some certain occasions, even the hero is considered a villain, and a villain considered a hero.



Conflicts: Turin is conflicted with himself as a young male, who knows little if he is the one who drove his "friends" away or if they left because they weren't true friends, he also fights heavily with many individuals across the galaxy, if anything he is the one to grab the chair and smash someone's face in when a barfight begins. And gains multiple enemies from his actions and decisions.











Powers / Skills





The Force: His powers range highly in the knowledge of the force, utilizing both Sith and Jedi principles and powers, such as Force Lightning, force healing (to a minor degree) etc. His special ability with the force is that he can increase his powers of the force for at least 5 minutes, to 5x the normal amount of power. Causing immense devastation, but he will be tired for the same amount of time.


Lightsaber Skills: Turin uses an old Lightsaber fighting style, one that uses speed and defense as its greatest achievements and attacking vital or mortal areas of the body, leaving it as an interesting style to fight against, much like a Warrior and Assassin based fighting style.



Mandalorian Judo/Boxing: That's right, Turin while in the care of Mandalorians, learned Mandalorian Judo and Kick-Boxing, with this he is a built and skilled fighter in hand to hand combat.



Machinery: As stated before, Turin can work well with Machines and droids, to the point where he could spend a day upgrading his starship.










History





Turin has been freed of the Carbon-Freeze for 2 months now, returning back to normal the 1st month, repairing his ship the second month. Turin's family has never been found, all information of Turin was wiped out after he was Carbon-Freezed over 300 years ago. One can only ask what Turin may know. Turin is going to arrive at the Meeting for his own reason, if anyone might get suspicious, they might hit the jackpot alongside Turin...


 
Last edited by a moderator:
Darth Enrid

sith_by_davidvargo-d5voh6p.jpg









Character Statistics





Name: Bendeica Holloth


Race: Human



Age: 34



Gender: Female



Class: Sith Juggernaut



Rank: Darth








Appearance, equipment, etc





Equipment: Enrid posses a single Lightsaber with a red synthetic colour crystal.



9b720e7a3bd1577b4c84758cdef73995.jpg





She is almost always found encased in thick black plates of Sith Battle Armour, never wanting to be caught off guard. It has served her well and is kept in predestine condition. The armour is paired with a long flowing cloak which hangs behind her, ending just below the calf.


Enrid prefers being able to move from planet to planet quickly and favours a vessel just large enough for herself and her guard , rather then the dreadnought sized ships used by some other lords. It's fully equipped with hyper-drive, shielding and a large assortment of weaponry.



Fury.jpg
Appearance: Enrid's pitch black hair is cut short, shaved clean on either side with the remains on top pushed to the side. Corruption has tinted her eyes a deeper yellow colour, highlighted more by the black make-up around her eye's. She stands 6'4, making her an intimidating figure when adored in her armour, it giving her a much broader appearance. The wide belt which she keeps strapped around her waist has a holster for her lightsaber as well as other small pockets and holdings.








Mental Characteristics





Personality: Enrid is somewhat iconic of a Sith. Cruel, ambitious and cunning. While she was once passive and quiet as a girl, ever since her discovery of her sensitivity she has grown into her role of a Lord of the Sith, enjoying the power she has over her lesser's. Lacking any empathy for those under her, even while knowing what it’s like to be treated as such. Her approach to most situations is blunt and straight forward. Arrogance clings to her, viewing herself as the better of almost everyone she comes across. Enrid's mind, despite being as deadly as her saber, is often clouded by her rage and hatred, leaving any sense behind. She is not stupid however and bottles her rage up to use in combat rather then let it distract her from other duties.


Strengths:



*Experience and well versed combatant with unique fighting style



*Has a extensive information and spy network



*Intelligent and keen strategist



Weaknesses:



*Can be blinded to common sense by her hate



*Her paranoid nature has left her with few allies or friends within the Empire itself



*In spite of her extensive network, she herself, has a habit of killing those with possible information. Losing potential knowledge.



Conflicts:



*Ally: Enrid has next to no allies, shunning all those who try and get close. Others have their use's but in her eye's no one can be trusted, especially other sith.



*Nemesis: While they are many who would gladly see Enrid burn for the things she has done, the one she actually pursues is an elusive Jedi Master, harbouring great hate and bitterness against him after Balmorra. She has made it one of her primary goals to hunt him down and finally take revenge for defeating her.














Powers / Skills





The Force: She uses many of the Force abilities that one would expect from a Sith. Choking her enemies and surprisingly she is quite an adept user of telekinesis.


Lightsaber skill: In this area does Enrid truly come to prowess. She uses a style similar to Juyo Form but incorporates many more psychical actions into it. Kicks, punches and trips are all incorporated into saber strikes as key parts of her style. Her emotions fuel her, every attack filled with hate and aggression. This combines to make a powerhouse style of combat, one which has rarely failed her.



Information:While not a psychical power, knowledge is power. And in this respect Enrid is very powerful. With contacts and spies throughout the galaxy there is little that happens without her hearing off it. With this she has been able to plan the downfall of Jedi, Republic officers and even other Imperials.













History





Born on Dromund Kaas, Bendeica was the only daughter of two Imperials. Her father served in the Imperial Navy while her mother looked after her until her sensitivity was discovered. It was a great honour for the family when their daughter was taken to the Sith Academy, where she would train to become a future lord of the empire. She excelled in saber combat in the academy and proved herself upon completing her final trials and leaving with her new master.


For many years she stood by his side but as almost all sith do, she grew restless and impatient with her master, plotting his downfall. This was when she went to Balmorra with her master to help secure the planet from the resistance forces. While on a mission to eliminate an outpost held by the rebels, Enrid and her master were confronted by a Jedi, a unexpected turn as the Republic had turned it's back on the planet. The three engaged in a vicious fight with the Jedi eventually forcing them winning and incapacitating the girl and wounding her master. The Jedi was forced to flee however as Imperial forces closed in, with her master wounded and herself only suffering from some minor injuries, Enrid took the opportunity to slay her master.



Taking up her masters position, she began her crusade against the resistance. This lasted for some time before she left the planet to begin working her way up the sith hierarchy, building up her network with blackmail, bribery and threats. She has spent the last few years securing her position and training herself. Still planing on eliminating the Jedi whom humiliated her years before.



 
Dela Draykon



sith_by_defcombeta.jpg



Character Statistics






Name:


Dela Draykon


Name Meaning:


Ocean coast, auburn hair


Gender:


Female


Age:


20


Race:


Lorrdian


Class:


Sith Marauder/Shadow Hand


Rank:


Apprentice






closing_the_deal_by_defcombeta.jpg


Physical Characteristics





Height:


5'8"


Weight:


123 lbs


Hair:


Red


Eyes:


Gold


General Appearance:


Dela is a very tall and slender woman with short red hair and brilliant golden eyes. She has ivory tan skin that has microscopic markings on them from her training. She has long legs and a strong torso. Her strength is much more than what she appears it to be. She is extremely flexible and able to react quickly controlling every bit of her body.






sith_girl_by_longai.jpg


Mental Characteristics





Allies:


Unknown


Enemies:


Unknown


Personality:


Dela is a troubled girl, she is mentally sound, but troubled. Once full of wonder for the world all she is left with is extreme hate. She will easily cut down anyone she meets ally or foe. She hates weaklings and those who beg for their lives. She is demanding, judgmental, hateful and cruel. She would happily choose severing a head over starting a conversation. She is a deep introvert not letting much of her emotions leave her hardened skin. She hates nearly everything with the exception of Ewoks, she loves those things. Possibly because she had a stuffed one during her childhood (yes a stuffed Ewok, not a stuffed bear). She is extremely intelligent and knows how to defeat a strong opponent. Thinking of various tactics and moves, nearly ten paces ahead of her. All in all, she is a monster that you do not want to ever meet in your lifetime.





Strengths:


Ruthless, cunning, and powerful


Weaknesses:


Prideful, untrustworthy, and a loner






Equipment/Powers & Capabilities



Equipment:


~Five lightsabers three red and two blue.


~Utility belt



~ Puzzle cube



~Micro filament wires.







sith_force_training_by_defcombeta.jpg


Background & Conflicts



Biography:

Dela grew up as a young child with bright eyed wonder at the world around her. She admired space and loved everything about the Republic. She lost her father who was a fighter pilot when he was shot and killed on a mission. After that her mother remarried to an abusive drunk who hated children. Her mother died of a unkown illness and her drunken stepfather remarried nearly instantly to a known prostitute. This prostate worked out of the house and as Dela grew older, more eyes gazed at her. To rectify the situation the stepmother cut her face and body to stop men from staring.


It worked but she was scared for life. She lived with the abuse and torture until she was seven. She was then sold to a Jedi for training, and quickly exceeded expectations in training. Two years in she and a group of other younglings were kidnapped and taken to a Sith training camp. To assure her survival she joined the Sith and from the rest of her life learned the ways of the Sith.



She rose up in the ranks quickly and at the age of thirteen was a shadow hand to a Sith lord. She has never moved up from there not from lack of skill, but because underestimation is a powerful thing. She may be a apprentice but she has the power of a Sith lord.





Conflicts:

As a very powerful Shadow Hand Dela has had serious conflicts with both her enemies and her allies. She has threatened and even killed hundreds of her allies in the name of her mater and Dark Monarch. She feels no remorse or apologizes which leaves others to simply hate her. She also executed hundreds of enemies of the Sith including four Jedi. She is proud of her success, but does not flaunt it. She keeps all her acxhements hidden so she is not known.




History Among The Galaxy:

Being a shadow hand her goal is to not be seen or known. However, this doesn't stop rumors from spreading. It is said that a Jedi killer Sith with short red hair and golden eye will swoop down from villages and kill everyone there, to lure out a Jedi. When they arrived, they are executed instantly in the blink of a eye. It is also said that the Jedi killer takes the blood of Jedi's and uses it to dye her hair.



 



"The Bloodhound"

jondo_kror___heavy_battle_armour_by_blazbaros-d7pq3uy.png









Character Statistics





Name: Jigris


Age: 1'500


Gender: Male


Race: Gen'Dai


Class: Mercenary


Strengths: Resilient, Strong & Experienced


Weaknesses: Relentless, Reckless & Prone to fits of Rage.


Conflicts: Sith







Physical Characteristics





Height: 7'8Ft


Weight: 150Kg


General Appearance: Given his Status as a Gen'Dai it's difficult to truly describe his appearance. Like most of his species he is literally a walking Nerve Cluster with his only Individual look coming from his Face which is bestial and has numerous scars & burns. He wears incredibly large & heavy Mandalorian armour that has been custom made to suit him. It is red & black with yellow symbols here and there.















Mental Characteristics





Personality: To those who don't even bother to earn any more about Jigris, Most get this terrifying impression of him as a hardened killer who is willing to shoot up a Padawan temple in a moments notice...This is..Well quite far from the truth. Anyone who tries to get to know him will quickly found out that he's a bit of a cuddly giant, with a friendly Disposition to those who don't threaten his partner. He also has a fair number of childish traits, Laughing at the silliest of things and seldom being serious outside of a Mission. The Gen'dai also seems to have an avid fascination with anything cute and small, insisting on poking it until it ends up infuriated or runs away in fear of the armoured giant. However his personality can take a severe turn when performing a job, Quickly taking a quiet and serious attitude who is absolutely relentless on whatever task he's given. Once you give it to him, It'll be completed no matter the cost and no matter who it involves. Another thing is that though he's friendly, He can be prone to sudden fits of rage in certain situations and end up acting like a blind berserker.










Equipment / Powers & Capabilities





Heavy E-11 Carbine ( Shown in Picture )


A Modified version of the regular E-11 Carbine, It was custom made just for Jigris. It's an incredibly Cumbersome weapon though to Jigris it as light as a feather. It is capable of incredibly amounts of rapid fire, easily tearing apart walls and any cover the enemy try to hide behind. It can also be employed as a clubbing weapon and deal severe concussive damage.



Cortosis Sword


Same as his heavy Carbine, This massive thing has been modified by Jigris for his own personal usage. Most other Organics and even Droids showing massive problems when trying to use it given it's weight, However with his phenomenal strength he prefers to use it one handed whilst using his Carbine in the other hand. It is capable of shorting out Jedi Light Sabre's.



Biotic Grenades


Whilst not having as large a Blast Radius as it's much more used cousin the Thermal Detonator it makes up for this with an incredibly powerful explosion. Though small it is easily capable of tearing about vehicles in a flash and rendering them to smoking scrap heaps.



Gen'Dai Physiology


One of the most famous traits of the Gen'Dai were their phenomenal regeneration rates. Jigris is no exception and is capable of Surviving all sorts of things others would not, ranging from Missiles to grenade explosions he can regenerate in a matter of minutes. Making him an incredibly fearsome foe in combat. Even being bi-sected by a Light sabre won't hault this process. Although if dealt a massive amount of wounds in quick successions, He can be formed into a hibernation like state for a short period of time.










History





TBA





 
Volfy said:
Darth Enrid
sith_by_davidvargo-d5voh6p.jpg









Character Statistics





Name: Bendeica Holloth


Race: Human



Age: 34



Gender: Female



Class: Sith Juggernaut



Rank: Darth








Appearance, equipment, etc





Equipment: Enrid posses a single Lightsaber with a red synthetic colour crystal.



9b720e7a3bd1577b4c84758cdef73995.jpg




She is almost always found encased in thick black plates of Sith Battle Armour, never wanting to be caught off guard. It has served her well and is kept in predestine condition. The armour is paired with a long flowing cloak which hangs behind her, ending just below the calf.


Enrid prefers being able to move from planet to planet quickly and favours a vessel just large enough for herself and her guard , rather then the dreadnought sized ships used by some other lords. It's fully equipped with hyper-drive, shielding and a large assortment of weaponry.



Fury.jpg
Appearance: Enrid's pitch black hair is cut short, shaved clean on either side with the remains on top pushed to the side. Corruption has tinted her eyes a deeper yellow colour, highlighted more by the black make-up around her eye's. She stands 6'4, making her an intimidating figure when adored in her armour, it giving her a much broader appearance. The wide belt which she keeps strapped around her waist has a holster for her lightsaber as well as other small pockets and holdings.








Mental Characteristics





Personality: Enrid is somewhat iconic of a Sith. Cruel, ambitious and cunning. While she was once passive and quiet as a girl, ever since her discovery of her sensitivity she has grown into her role of a Lord of the Sith, enjoying the power she has over her lesser's. Lacking any empathy for those under her, even while knowing what it’s like to be treated as such. Her approach to most situations is blunt and straight forward. Arrogance clings to her, viewing herself as the better of almost everyone she comes across. Enrid's mind, despite being as deadly as her saber, is often clouded by her rage and hatred, leaving any sense behind. She is not stupid however and bottles her rage up to use in combat rather then let it distract her from other duties.


Strengths:



*Experience and well versed combatant with unique fighting style



*Has a extensive information and spy network



*Intelligent and keen strategist



Weaknesses:



*Can be blinded to common sense by her hate



*Her paranoid nature has left her with few allies or friends within the Empire itself



*In spite of her extensive network, she herself, has a habit of killing those with possible information. Losing potential knowledge.



Conflicts:



*Ally: Enrid has next to no allies, shunning all those who try and get close. Others have their use's but in her eye's no one can be trusted, especially other sith.



*Nemesis: While they are many who would gladly see Enrid burn for the things she has done, the one she actually pursues is an elusive Jedi Master, harbouring great hate and bitterness against him after Balmorra. She has made it one of her primary goals to hunt him down and finally take revenge for defeating her.














Powers / Skills





The Force: She uses many of the Force abilities that one would expect from a Sith. Choking her enemies and surprisingly she is quite an adept user of telekinesis.


Lightsaber skill: In this area does Enrid truly come to prowess. She uses a style similar to Juyo Form but incorporates many more psychical actions into it. Kicks, punches and trips are all incorporated into saber strikes as key parts of her style. Her emotions fuel her, every attack filled with hate and aggression. This combines to make a powerhouse style of combat, one which has rarely failed her.



Information:While not a psychical power, knowledge is power. And in this respect Enrid is very powerful. With contacts and spies throughout the galaxy there is little that happens without her hearing off it. With this she has been able to plan the downfall of Jedi, Republic officers and even other Imperials.













History





Born on Dromund Kaas, Bendeica was the only daughter of two Imperials. Her father served in the Imperial Navy while her mother looked after her until her sensitivity was discovered. It was a great honour for the family when their daughter was taken to the Sith Academy, where she would train to become a future lord of the empire. She excelled in saber combat in the academy and proved herself upon completing her final trials and leaving with her new master.


For many years she stood by his side but as almost all sith do, she grew restless and impatient with her master, plotting his downfall. This was when she went to Balmorra with her master to help secure the planet from the resistance forces. While on a mission to eliminate an outpost held by the rebels, Enrid and her master were confronted by a Jedi, a unexpected turn as the Republic had turned it's back on the planet. The three engaged in a vicious fight with the Jedi eventually forcing them winning and incapacitating the girl and wounding her master. The Jedi was forced to flee however as Imperial forces closed in, with her master wounded and herself only suffering from some minor injuries, Enrid took the opportunity to slay her master.



Taking up her masters position, she began her crusade against the resistance. This lasted for some time before she left the planet to begin working her way up the sith hierarchy, building up her network with blackmail, bribery and threats. She has spent the last few years securing her position and training herself. Still planing on eliminating the Jedi whom humiliated her years before.






Accepted!

[QUOTE="The Suspicious Eye]
Dela Draykon

sith_by_defcombeta.jpg




Character Statistics





Name:


Dela Draykon


Name Meaning:


Ocean coast, auburn hair


Gender:


Female


Age:


20


Race:


Lorrdian


Class:


Sith Marauder/Shadow Hand


Rank:


Apprentice







closing_the_deal_by_defcombeta.jpg


Physical Characteristics




Height:


5'8"


Weight:


123 lbs


Hair:


Red


Eyes:


Gold


General Appearance:


Dela is a very tall and slender woman with short red hair and brilliant golden eyes. She has ivory tan skin that has microscopic markings on them from her training. She has long legs and a strong torso. Her strength is much more than what she appears it to be. She is extremely flexible and able to react quickly controlling every bit of her body.







sith_girl_by_longai.jpg


Mental Characteristics




Allies:


Unknown


Enemies:


Unknown


Personality:


Dela is a troubled girl, she is mentally sound, but troubled. Once full of wonder for the world all she is left with is extreme hate. She will easily cut down anyone she meets ally or foe. She hates weaklings and those who beg for their lives. She is demanding, judgmental, hateful and cruel. She would happily choose severing a head over starting a conversation. She is a deep introvert not letting much of her emotions leave her hardened skin. She hates nearly everything with the exception of Ewoks, she loves those things. Possibly because she had a stuffed one during her childhood (yes a stuffed Ewok, not a stuffed bear). She is extremely intelligent and knows how to defeat a strong opponent. Thinking of various tactics and moves, nearly ten paces ahead of her. All in all, she is a monster that you do not want to ever meet in your lifetime.





Strengths:


Ruthless, cunning, and powerful


Weaknesses:


Prideful, untrustworthy, and a loner







Equipment/Powers & Capabilities


Equipment:


~Five lightsabers three red and two blue.


~Utility belt



~ Puzzle cube



~Micro filament wires.








sith_force_training_by_defcombeta.jpg


Background & Conflicts


Biography:

Dela grew up as a young child with bright eyed wonder at the world around her. She admired space and loved everything about the Republic. She lost her father who was a fighter pilot when he was shot and killed on a mission. After that her mother remarried to an abusive drunk who hated children. Her mother died of a unkown illness and her drunken stepfather remarried nearly instantly to a known prostitute. This prostate worked out of the house and as Dela grew older, more eyes gazed at her. To rectify the situation the stepmother cut her face and body to stop men from staring.


It worked but she was scared for life. She lived with the abuse and torture until she was seven. She was then sold to a Jedi for training, and quickly exceeded expectations in training. Two years in she and a group of other younglings were kidnapped and taken to a Sith training camp. To assure her survival she joined the Sith and from the rest of her life learned the ways of the Sith.



She rose up in the ranks quickly and at the age of thirteen was a shadow hand to a Sith lord. She has never moved up from there not from lack of skill, but because underestimation is a powerful thing. She may be a apprentice but she has the power of a Sith lord.





Conflicts:

As a very powerful Shadow Hand Dela has had serious conflicts with both her enemies and her allies. She has threatened and even killed hundreds of her allies in the name of her mater and Dark Monarch. She feels no remorse or apologizes which leaves others to simply hate her. She also executed hundreds of enemies of the Sith including four Jedi. She is proud of her success, but does not flaunt it. She keeps all her acxhements hidden so she is not known.




History Among The Galaxy:

Being a shadow hand her goal is to not be seen or known. However, this doesn't stop rumors from spreading. It is said that a Jedi killer Sith with short red hair and golden eye will swoop down from villages and kill everyone there, to lure out a Jedi. When they arrived, they are executed instantly in the blink of a eye. It is also said that the Jedi killer takes the blood of Jedi's and uses it to dye her hair.




Accepted!!!!!

Homunculus said:

"The Bloodhound"

jondo_kror___heavy_battle_armour_by_blazbaros-d7pq3uy.png











Character Statistics





Name: Jigris


Age: 1'500


Gender: Male


Race: Gen'Dai


Class: Mercenary


Strengths: Resilient, Strong & Experienced


Weaknesses: Relentless, Reckless & Prone to fits of Rage.


Conflicts: Sith







Physical Characteristics





Height: 7'8Ft


Weight: 150Kg


General Appearance: Given his Status as a Gen'Dai it's difficult to truly describe his appearance. Like most of his species he is literally a walking Nerve Cluster with his only Individual look coming from his Face which is bestial and has numerous scars & burns. He wears incredibly large & heavy Mandalorian armour that has been custom made to suit him. It is red & black with yellow symbols here and there.















Mental Characteristics





Personality: To those who don't even bother to earn any more about Jigris, Most get this terrifying impression of him as a hardened killer who is willing to shoot up a Padawan temple in a moments notice...This is..Well quite far from the truth. Anyone who tries to get to know him will quickly found out that he's a bit of a cuddly giant, with a friendly Disposition to those who don't threaten his partner. He also has a fair number of childish traits, Laughing at the silliest of things and seldom being serious outside of a Mission. The Gen'dai also seems to have an avid fascination with anything cute and small, insisting on poking it until it ends up infuriated or runs away in fear of the armoured giant. However his personality can take a severe turn when performing a job, Quickly taking a quiet and serious attitude who is absolutely relentless on whatever task he's given. Once you give it to him, It'll be completed no matter the cost and no matter who it involves. Another thing is that though he's friendly, He can be prone to sudden fits of rage in certain situations and end up acting like a blind berserker.










Equipment / Powers & Capabilities





Heavy E-11 Carbine ( Shown in Picture )


A Modified version of the regular E-11 Carbine, It was custom made just for Jigris. It's an incredibly Cumbersome weapon though to Jigris it as light as a feather. It is capable of incredibly amounts of rapid fire, easily tearing apart walls and any cover the enemy try to hide behind. It can also be employed as a clubbing weapon and deal severe concussive damage.



Cortosis Sword


Same as his heavy Carbine, This massive thing has been modified by Jigris for his own personal usage. Most other Organics and even Droids showing massive problems when trying to use it given it's weight, However with his phenomenal strength he prefers to use it one handed whilst using his Carbine in the other hand. It is capable of shorting out Jedi Light Sabre's.



Biotic Grenades


Whilst not having as large a Blast Radius as it's much more used cousin the Thermal Detonator it makes up for this with an incredibly powerful explosion. Though small it is easily capable of tearing about vehicles in a flash and rendering them to smoking scrap heaps.



Gen'Dai Physiology


One of the most famous traits of the Gen'Dai were their phenomenal regeneration rates. Jigris is no exception and is capable of Surviving all sorts of things others would not, ranging from Missiles to grenade explosions he can regenerate in a matter of minutes. Making him an incredibly fearsome foe in combat. Even being bi-sected by a Light sabre won't hault this process. Although if dealt a massive amount of wounds in quick successions, He can be formed into a hibernation like state for a short period of time.










History





TBA





Accepted!!!!





[/QUOTE]
 
Hi there! This is a work-in-progress, but I hope to get her finished soon :)





interstellar_dog_fight_by_johnsonting-d8u27e4.jpg



Lexstra Auria

Footage of Republic Starfighter Pilot Lexstra Auria in live combat












℘ Full Name


Lexstra Auria





℘ Title




Senator Lexstra Auria of the Galactic Republic





℘ Personal Info


Human


● Blonde


● Female



● 26 years old



● 5'7"



● 135 lbs






Credentials● Graduate of Anaxes Naval College with top honors


● One-and-a-half years of service to the Galactic Republic as a Starfighter Pilot



● One year as a Galactic Representative and Ambassador



● One year of experience serving as a Senator in the Galactic Senate








pool_party_lux_by_skyzocat-d90hjg6.jpg





Characteristics


℘ Positives


Strong-Willed


Wily & Creative


Compassionate


Broad-Minded & Understanding


Pragmatic


Cool & Composed



℘ Negatives


Stubborn


Ruthless


Uncooperative


Reticent


Distrustful


Manipulative



Please click on a colored box for more info


Personality
Lexstra Auria is unusual for a Senator: her concerns coincide not only with the matters of her own people, but of the common citizens of the Republic's whole. A true humanitarian and one of the few ethical politicians in the Galactic Senate, she's an empathetic and compassionate woman with deep sympathy for the plights of the common and oppressed.


To most who know her, Lexstra is cool-tempered and sympathetic. She is willing to hear out other's opinions and makes an effort to understand them, even in scenarios where they conflict with her own. Rarely does anything faze or upset her, with the exception being cruel abuses and flagrant disregard for the people. While her time in the Senate has tempered her composure after being faced with politicians of such corrupt demeanor every day, her confidants are keenly aware of her furious criticism for it.



She is nonetheless pragmatic, and her reality is viewed from a wider scope than most people. Lexstra understands that idealism's passions and energy have to be restrained to enact actual change in the real world. Her cunning becomes most apparent when Lexstra begins executing her goals, deftly manipulating society along her puppet-strings and smoothly making a difference in galaxy, one step at a time.



Underneath her external presence—which, while genuine, does not necessarily represent the entirety of her character—Lexstra is an impassioned crusader living under the facade of innocent naiveté. She believes that it is unacceptable for the Galactic Republic, and especially its leaders, to blindly act in pursuit of self-interest without even simple regard for their constituents. There are many who share her views, yet Lexstra continues to act alone or with the sole support of her few trusted because she is naturally combative and stubborn, refusing to abide or believe by any way but her own. While she may indeed make a genuine effort to understand another's beliefs, she, by no means, feels obligated to adopt it. Most often she takes it as a tool to discover her opposition's weakest point and develop strategies to ruthlessly dismantle it, piece by piece. Moreover, she tends to distrust others, especially other politicians, and maintains a secretive reticence of her own life cautiously guarded among her enemies and friends alike.



She becomes evasive, deceptive, manipulative, and sometimes cold-blooded in order to achieve her goals. Nobody expects a bright light such as she to play an insidious game of deception and intrigue in the dark, but that misdirection is in some ways her greatest tool. The brighter the light, the darker the shadow.






Background
Lexstra was born daughter to the Senator of Kuat, and granddaughter to the head of Kuat Drive Yards. Her grandfather’s position naturally also made him the effective ruler of Kuat, so by extension, his family was practically considered royalty in the lush Core World.


Her parents were often away on business, with her dad working for the Republic Navy and her mom for the Galactic Senate, so she tended to be left under the care of her uncle at home. Lexstra enjoyed his company, but she always yearned for the day when her parents would return. Sometimes they did, but rarely ever together, and Lexstra grew up lonely and longing, especially since she didn’t see many other kids either.



When her uncle began taking on more responsibility for her ailing grandfather, Lexstra begged to be taken along to the massive ring of shipyards orbiting Kuat: the factory base of KDY (Kuat Drive Yards). Delighted to provide something for his niece, her uncle agreed.



During her first visit, Lexstra grew enraptured by the glowing sea of eclectic colors through the clear transparisteel of her shuttle. Half-completed starships rested comfortably in the orbit, innards billowing out into space while tiny figures clamored over their surfaces. Other, intimidating battleships of grandiose power soared by, flashing into hyperspace far, far away.



Lexstra was determined to learn more about the massive rings, but too afraid to explore such unknown places with gusto. Yet, with each visit, she became more and more bold. One day, Lexstra met another group of children on the ring: residents whose families lived and worked there. She cringed, expecting them to treat her differently with sycophant smiles. To her surprise, they didn’t. They invited her to play tag with them, and with a timid smile, Lexstra agreed.



In just a few years, Lexstra had become a known regular among the massive spacedock. Her adventures and curiosity blossomed as she learned more and more about the galaxy, meeting people of all different backgrounds, statuses, sizes, species, and personalities. More than she did from the private lessons she received from tutors each day, Lexstra began to understand people of other classes than her own.



She developed a keen fascination with engineering and mechanical work, which while unbecoming of royalty like herself, allowed her to be more like the kids she met in the station. Her uncle was reluctant. Still, he eventually acquiesced to her wishes and allowed her to informally train in engineering with the workers at KDY.



Said engineers were apprehensive once the young blonde, one of the most important children in Kuat, excitedly walked up and asked them to teach her. But, like with most of the common people she’d met, they eventually grew to love and adore her as one of their own. Lextra’s new hobby later became a creative skill. Many mentioned that she seemed to be naturally in-tune with the machines. A few even joked that she must’ve been part droid to connect with circuits so well.



The rest of Lexstra’s childhood passed by in a flash. When she reached her eighteenth birthday, both her parents had taken a day off to celebrate. They threw a grand party and showered her in presents, inviting friends and family from across the galaxy. The party wasn’t the most exciting part of that day though. It was after, when the night was reaching a close, that Lexstra gathered up the courage to ask her parents to enroll her in the Anaxes Naval College.



As expected, they were outraged and frightened. Lexstra was cooly prepared, but even she felt the overwhelming heat to be a bit overbearing. Still, she wanted to be like the brave spacers she met in the past, whose adventures seemed like a romantic dream. More than that, while Lexstra had worked on and in starships, she rarely got the chance to fly one. That was the culmination of all her training and experience in KDY: a deep need to get behind the controls of a starfighter and just
fly.


They begrudgingly agreed, even if her dad, now an Admiral, was wary of allowing his daughter in such a dangerous profession. The training at Anaxes was harsh, and Lexstra was spared no mercy, but she managed to trudge through it all. Her piloting scores even broke long-time records at the historical institution. Lexstra soon became remembered as a promising cadet and prodigal pilot. After a grueling push to graduate with top honors in just two years, Lexstra was out.



She was now an official starfighter pilot in the Republic Navy. It was a dangerous profession, especially with all the tensions and combat permeating the galaxy, but Lexstra quickly proved that her prestige was well-deserved. She earned up plenty of experience in dozens of high-pitched battles, becoming an Ace and her squadron’s commander after just a year.



Then, in the aftermath of a pivotal battle, she disappeared. Declared the only MIA member of her squadron by virtue of being the only one not officially KIA, Lexstra was nowhere to be found. Her family was devastated. They desperately searched for her, but in time, grimly accepted that she might have indeed died.



They were half right. Lexstra had found herself drifting through an unfamiliar region of space in a badly damaged ship. Eventually she was picked up for scrap by pirates, and quickly discovered that she was a long ways from home.



For four years, Lexstra survived in the Outer Rim underworld, becoming a famous smuggler and dealing in all sorts of illegal matters. She never revealed her true name there, and did her best to hide her identity with disguises in the day-by-day. There were dozens, hundreds of chances for her to return to the Republic and her home. Despite that, she didn’t. Something had occurred that pivotal battle and completely disenchanted her with the Republic, but to this day no one knows what.



Four years after her exile, Lexstra evidently changed her mind and returned to the Republic, met with celebratory cheer by her friends and family. She has so far kept quiet about her experiences in that four-year period, and most around her accept that it was—and still is—too soon to discuss something no doubt traumatizing.



Lexstra wasn’t done yet though. Completely surprising her family and galaxy, Lexstra declared she wanted to be involved in politics. Her mom was overjoyed to know Lexstra wanted to follow in her footsteps in a less deadly profession, and immediately set to work on grooming the young blonde. Her father, horrified by the loss of his daughter and relieved for her return, didn’t disagree.



First becoming involved by representing Kuat in the House of Representatives, Lexstra quickly learned the intricacies of political life. It was no surprise she picked it up so quickly, considering her childhood life was subjected to obscene quantities of it. In just one year she has replaced her retired mother as the Senator of Kuat, and while new, has made a lasting impact on the galactic community.






Relationships
Best Friend


Lexstra is, unusually, best friends with a renown smuggler named Latia Su, also known as Nara Reth. She tends to keep their association clandestine because of her involvement in the scrutinizing political community.





Ally


Lexstra has been regularly partnered with Jedi Counselor Shaen Kenidai on various diplomatic of humanitarian missions for the Galactic Republic. She acknowledges his skill and respects him, and as such is careful to immerse into her crafted facade when nearby him.





Nemesis


Lexstra's crusade has been going well for the most part, except for one particular thorn in her side: Jedi Counselor Shaen Kenidai, a detective searching for a dangerously manipulative individual among the Republic's massive Senatorial Office. She's devoted herself to helping him and allowing him to confide in her, in part so she's aware of his every move on her tail.





Conflicts
Lexstra is tired of the rampant corruption and self-serving individuals leading the Republic's government, especially in the Senate. Hoping to make a difference, she's inserted herself into the environment and engages as a public example of hope for the people. In secret, however, she's engaged herself in a covert war against the traitors, spies, and corrupt in her government.


It appears, unfortunately, that said Republic has come to view her as one of those individuals herself. They consider her a dangerous saboteur as threatening as the other enemies of the state. Lexstra now finds herself with very few allies, fighting the enemy while hiding from the entity she seeks to protect.






Equipment
X-70B-Phantom-TOR.png



The Ethereal Vixen


Kuat Drive Yards Advanced Phantom-Class Stealth Transport


An advanced, and extremely expensive, ship, the KDY Phantom is designed to be a light, fast transport able to outrun and evade any pursuer. It was originally a military design for a covert intelligence operations, but the cost of production meant very few actually entered service.


The Ethereal Vixen is Senator Auria's personal transport, equipped with amplified military-grade shield generators, more powerful engines, and a faster hyperdrive in place of the obsolete stealth field generator. It has ample room for up to five occupants, but the nature of its design mean cargo is limited. However, the ship has four powerful turbolasers on the starboard and port sides, as well as a fully stocked medical bay and luxury furnishing.



Blaster-Pistol_01.jpg



【Blaster】


Arkanian CS-17 Sporting Blaster Pistol


Sporting Blaster Pistols are smaller, more "civilized" alternatives to large and clumsy blasters. They are suitable for hunting small game and most common among nobles or aristocrats. Although having less range and power than a normal blaster, the wealthy prefer it's sleek design, affordability, ease of use, and small, portable size. Besides, who wants to be seen walking around with a gaudy rifle?



Lexstra's kept this weapon ever since she's returned to the Republic, and although she's never had to use it, the Senator keeps a concealed weapon on her at all times.






℘ History Among the Galaxy


Recently, Senator Auria has become renown as an outspoken humanitarian and honest politician in the Galactic Senate. While most of the elite disregard her as naive, they grow increasingly wary of the young Senator after observing the unexpected cunning and creativity in her efforts.



 
Last edited by a moderator:
Lexielai said:
Hi there! This is a work-in-progress, but I hope to get her finished soon :)



interstellar_dog_fight_by_johnsonting-d8u27e4.jpg



Lexstra Auria

Footage of Republic Starfighter Pilot Lexstra Auria in live combat












℘ Full Name


Lexstra Auria





℘ Title




Senator Lexstra Auria of the Galactic Republic





℘ Personal Info


Human


● Blonde


● Female



● 26 years old



● 5'7"



● 135 lbs






Credentials● Graduate of Anaxes Naval College with top honors


● One-and-a-half years of service to the Galactic Republic as a Starfighter Pilot



● One year as a Galactic Representative and Ambassador



● One year of experience serving as a Senator in the Galactic Senate








pool_party_lux_by_skyzocat-d90hjg6.jpg



Background


WIP




Personality


℘ Positives


Strong-Willed


Wily & Creative


Compassionate


Broad-Minded & Understanding


Pragmatic


Cool & Composed



℘ Negatives


Stubborn


Ruthless


Uncooperative


Reticent


Distrustful


Manipulative





Lexstra Auria is unusual for a Senator: her concerns coincide not only with the matters of her own people, but of the common citizens of the Republic's whole. A true humanitarian and one of the few ethical politicians in the Galactic Senate, she's an empathetic and compassionate woman with deep sympathy for the plights of the common and oppressed.



To most who know her, Lexstra is cool-tempered and sympathetic. She is willing to hear out other's opinions and makes an effort to understand them, even in scenarios where they conflict with her own. Rarely does anything faze or upset her, with the exception being cruel abuses and flagrant disregard for the people. While her time in the Senate has tempered her composure after being faced with politicians of such corrupt demeanor every day, her confidants are keenly aware of her furious criticism for it.



She is nonetheless pragmatic, and her reality is viewed from a wider scope than most people. Lexstra understands that idealism's passions and energy have to be restrained to enact actual change in the real world. Her cunning becomes most apparent when Lexstra begins executing her goals, deftly manipulating society along her puppet-strings and smoothly making a difference in galaxy, one step at a time.



Underneath her external presence—which, while genuine, does not necessarily represent the entirety of her character—Lexstra is an impassioned crusader living under the facade of innocent naiveté. She believes that it is unacceptable for the Galactic Republic, and especially its leaders, to blindly act in pursuit of self-interest without even simple regard for their constituents. There are many who share her views, yet Lexstra continues to act alone or with the sole support of her few trusted because she is naturally combative and stubborn, refusing to abide or believe by any way but her own. While she may indeed make a genuine effort to understand another's beliefs, she, by no means, feels obligated to adopt it. Most often she takes it as a tool to discover her opposition's weakest point and develop strategies to ruthlessly dismantle it, piece by piece. Moreover, she tends to distrust others, especially other politicians, and maintains a secretive reticence of her own life cautiously guarded among her enemies and friends alike.



She becomes evasive, deceptive, manipulative, and sometimes cold-blooded in order to achieve her goals. Nobody expects a bright light such as she to play an insidious game of deception and intrigue in the dark, but that misdirection is in some ways her greatest tool. The brighter the light, the darker the shadow.










Take your time! Its coming together nicely, just PM me when its finished and I'll accept it! Its looking really good!
 
Name


Brounac Pitar


Age



32


Gender



Male


Biography



Brounac was born on Tatooine and lived under the rule of a militia that lived off the work of his home. It was a small village like most others on Tatooine in the middle of nowhere with its own problems. The militia would ride into town and take whatever they wanted, possibly destroy a few things, and then leave until next time. The village would be left a poor barely living wreck each time. Brounac grew up in this life for fourteen years until an odd old wanderer landed outside of town. He was immediately blown away with the man's appearance and almost would have thought of him as a demon if he didn't see the man without a helmet. Despite his appearance, he was more likeable than the militia that preyed on the village. In fact, the wanderer and the militia had an immediate conflict that stemmed from the fact that he refused to submit. The militia reacted by making the rest of the village pay in destruction and death. Brounac watched the wanderer fight the militia and saw his family cut down in the crossfire. The fighting raged for weeks as the single man and a handful of individuals fought off the militia. During that time, Brounac grew close to the wanderer and learned the Mandalorian culture. The wanderer adopted him upon learning that his arrival had killed the boy's family, another Mandalorian tradition. In the final days of the conflict, Brounac absorbed the Mandalorian way as fast as possible and devoted himself to it. However, as the final battle was fought and the militia was routed into the deserts, the wanderer was wounded and died of his injuries. He explained to Brounac the story of his armor and that it was to be passed to him just as before. Brounac took on the identity of the armour as well as the metal beast that followed the wanderer as a companion as his father's dieing wish. He also took on the family name, Pitar.


As the final part of his father's wish, he left Tatooine to fully learn the rest of the Mandalorian culture. Brounac had always dreamed of leaving Tatooine and living a better life, so he obeyed immediately. He set off go the stars and travelled the galaxy as an apprentice and companion to Mandalorian soldiers and bounty hunters alike. Each one passed on the culture and the warrior trade to him as he grew. He encountered the good and the bad of the galaxy, always comparing them to his Mandalorian father. Some were well forged souls that fought hard for their ideals and their brothers. Others maintained that all others were beneath them and should be subjugated. His learning and training continued through different facets for 10 years until he believed that he would make his father proud. He set himself to be a defender to those who otherwise couldn't take care of themselves. He kept himself in Mandalorian tradition as a warrior and made his return to Tatooine as a new man with a purpose.


He dedicated himself to ridding other villages from the currupt subjugation he grew up under. Over the years, he gained a name for himself as a true demon if the desert atop a metal beast forged with the ferocity of a hundred armies. Although, over the years of training and fighting against the corruption of Tatooine, he slowly lost his touch with emotion. His only true interactions came between himself and his Basilisk. He would occasionally exchange words with informants and store owners or to offer the chance to surrender to his enemies, but he maintained minimal contact with other living lifeforms. This fact added to his legend and mystery among the villages of Tatooine.


Personality



Apathetic


Hyper-violent


Does whatever he feels like


Just


Race



Human


Class and/or Rank



Mandalorian Wanderer


Equipment


88967fbbb253a9dfc08d8b12f291de7d.jpg
Zamorakian_spear_detail.png






20150508_123407_med.jpeg






Basilisk_war_droid.JPG







banshee___large_rebuild_by_sickeld160-d3empvu-2.png








Appearance



c38093040b0fda425f0460aa99737814-d297v93.jpg






The armour Brounac wears is an old Crusader suit passed down and modified over 300 years. It was worn through the Mandalorian Wars until the defeat at Malachor V as a traditional Beskar'gam made for the glory of melee combat. It's young owner having survived the battle fled when Revan commanded all the Basilisk War Droids be destroyed. With his now illegal droid in tow, the modifications to the armour came through travels in worlds unmonitored by the Jedi or Republic. The main change came from a crimson cloak to mark the wearer as a battle hardened warrior. The owner eventually died in combat with a Sith apprentice and the armour passed to the adopted son where further changes came about. The armor was repainted from the gray uncolored Beskar to a dark red. The plates were changed in their configuration as well as the originals were damaged. The plates became more segmented and carved to appear more intimidating and aid in the ease of movement. The new owner continued the wandering tradition of his father as well as adopting a son from Tatooine. The appearance of the bones on the armor also came out of Tatooine when he killed the Krayt Dragon plaguing a village. The bones were harvested and worn more in small parts as decoration rather than plates. The bones were still carried with the owner of the armor until his death at an old age when fighting an ancient Krayt Dragon. The armor again passed to the adopted son and changed appearance again. This change was far more about substantial as it fused the bones of the slain Krayt Dragon with the Beskar plates. The bones were treated chemically to stand up to the test of time and keep their rough luster. The now third owner of this armour did this as an act of vengeance against the ancient Krayt Dragon that killed his father and that he later slaughtered. The owner again travelled the stars until finally returning to Tatooine in his old age to adopt his own son and die as the previous owners did, in battle. The wearer fell in battle taking on a dangerous and corrupt militia and nearly wiping them out. The armor passed to the teenaged adopted son where it resides today. The final modifications came in the form of updating the technology inside the helmet and further reworking the plates to fit its new owner.


Strengths (3)



Melee fighting


Gun-fighting


Blowing things up


Weaknesses (3)



Anything emotional or social


Somewhat over-confident


Acts without thinking


Conflicts



A dislike of organized crime.


The history of his armor included the Mandalorian conquests which he disagrees with as he saw as unnecessary.


He is neutral in the fact of the Jedi but sees most of them as misguided in their means.


He's neutral on the Sith as well and only really dislikes them when a sect causes destruction and mayhem.


Soft spot for children and the oppressed


History among Galaxy



Nobody child on Tatooine until 14


Mandalorian inductee and star chaser for 10 years


Fought in the undercity area of Coruscant extensively with a small reputation


Known as a small legend due to his armor and Basilisk among pilots, small villages, and occasional minor galactic news stories


Well known as the Devil of the Sands on Tatooine


Responsible for the crater that once was a swoop gang stronghold
 
Last edited by a moderator:
Captain Jean De'Beauvoir

SWTOR_Smuggler_slider_zpsicn4cfnw.jpg









Character Statistics


1d569da8-6d1a-45f4-a799-4c4434b3e5f2_zpsxukhgqol.jpg



Age: 36


Gender: Male


Race: Human


Class: Smuggler


Rank: Captain







Description & Equipment


mrugged.jpg



Description:


Jean is a wiry son of a bitch and the lack of kriff he has to give is etched all over his sun backed face. He reaches six foot even and weighs in at 78.4 kgs. An old altercation leaves his left leg scared in a way his gait limps with a near attractive hitch. Sand paper adorns his face as a lack of love for razors accentuates his refusal to commit to common decency. Wet earth framed with the mossy green of over growth colors the eyes that peer out above a nose that has been broken more than once. Dark, uncouth and unapologetic is the brand of salt that corrodes his features.





Equipment:


marik_vash____blaster_pistol_by_marik_vash-d6o8izb.jpg







BlasterRifle014_zpsikqqhvf7.jpg







heavy_courier_by_nfeyma-d7pn9ph.png







This craft is designed for quick delivery through dangerous zones - large engines for its size and reasonable armament make up for relatively limited cargo space.











Personality & Conflicts


Gunslinger_1024x1024.jpg_zpsoounui3u.png



Personality:


"You're all a credit a dozen."


The societal implications that one person be considered special - be it through affluence or good looks - is completely lost on Captain Jean. The notion of treating someone as special is an annoyance that is best remedied by leaving their ass waiting in the hanger. He's been shot six two many times to care about anyone but himself.



"Jean De'Beauvior is the only cause I believe in."



Despite that mentality - in fact, the root of it's birth - is an old loyalty to The Republic. Getting drunk has become a self defense mechanism that's best meant to keep him out of his old handler's hands. He's bitter about a lot of things, yet that spite seldom shows when confronted with someone who cares for nothing more than to sit down and forget the world around him. He's smart enough to know he's too dumb to actually be smart. When that own self depreciation is coupled with an irate sense of agitation towards owing someone he's never met: it's all he can do not to kick Black Betty into hyper space and never come back to what he loosely refers to as civilization.



Conflicts:


Jean's old captain's wife - Anna - is in poor healthy and dying of some plague engineered by the Sith. He'd sooner not be bothered by someone else's woes, but he feels the need to simply state that he owes one to old Captain Hegel. Anna is a sweet woman: the kind a younger man like him would hope to meet since she always had a glass of rum and smile waiting for Hegel whenever he made it planet side. Jean is bent on penetrating Sith controlled space in order to smuggle out the cure for the old man's old lady.










Strength & Weaknesses





6195-call-of-juarez-gunslinger-vs-red-dead-redemption.jpg
Strengths:





Jean can put a bolt through a man's hat at 120 meters and make the Kessel Run in less than twelve parsecs in nearly any vehicle not bogged down by war supplies. Hand-eye-coordination and a sense of predictability are the tools that have graced him with the ability to live as long as he has. His features are symmetrical enough that both men and women of authority have taken a light hand with him with regards to disciplinary action in the past. He has an appreciation for the struggles of other - the ones sewn from the dirt of the back world planets - and he has no love for those who would twist fancy words in order to take advantage of hard working folk.


*Marksmanship



*Piloting



*Symmetrical features



*A home grown sense of right and wrong



Weaknesses:





He's a bit of an idiot. If it can't be explained through pazaak or piloting: he has no time for it. Politics is a pack of dirty liars all congregated to tell a pack of dirty lies. He's very selective with his morals: what he thinks is right is right simply because he thinks it. He lacks the capacity to deal with nuance or pragmatism. He likes to claim his arrogance is his finest feature, yet that - coupled with his over indulgence in his vices - is more often than not the source of his troubles.


*Uneducated


*Mule headed



*Arrogant



*Addicted to alcohol and gambling










History







duster-sm.jpg








Captain Hegel was an old salty bastard that could have taught the Sith the meaning of hate. He had no kriff to give about the regulations of the trade routes and the moment you said the words "move something illegally" he was on it like stink on a Chiss. He'd stab his own mother if he thought it would get him ahead in the world. And, that was why it was so hard to cope the day The Republic dragged Black Betty in through their tractor beam.


He was pissed.



A younger version of Jean watched as Hegel threw a right hook that connected square with the boarding officer's jaw. The two of them got all tangled up and teeth came close to ripping the finer features of one another's faces clean off. When the proverbial dust settled - Jean had been easily disarmed as a boy of only seventeen - the Republic officer and Hegel came to an agreement.



Twenty-eight counts of tax evasion, sixty counts of unregistered movement, ten counts of illegal arms dealing and six counts of harboring prostitutes - that last one was bullshit, it wasn't their fault a group of women needed a ride and just so happened to find the two men attractive - and that was all in the last year. Hegel was facing imprisonment and so many fines that his grandchildren's grandchildren would be born in debt. However, it was their lucky - a kriffin' relative term - day: The Republic offered to wipe old Hegel's slate clean if he and his copilot, Jean, would agree to be conscripted into their military force to aid in reconnaissance during the cold war with the Sith.



You don't say no to a glass of water on Tatooine no matter how tainted the surface is.



Hegel died later that year. Black Betty took a proton torpedo to the belly and was left inoperable. A small boarding team sawed open her port side and four of the six men met a grisly fate before Hegel was sawed down by a military shriker. That was the firs time Jean saw another man's life get sucked from his eyes. He pulled his scatter gun on the officer's back and filled it with enough shrapnel to get picked up by a magnetic mover.



Hegel was gone and the mission was considered a success. The Republic recognized Jean as the heir to The Black Betty and everything else in Hegel's immediate possession. The young man made good on the opportunity. The only obligation he ever felt was to keep Hegel's old lady living comfortably. His time with the Republic earned him a set of deviant papers that he could flash around to get out of trouble with the law. You can't help but be bitter knowing your old man could have lived if it weren't for them: that doesn't make drinking alone any more pleasant.






 
Last edited by a moderator:
RedTimbre said:
Captain Jean De'Beauvoir
SWTOR_Smuggler_slider_zpsicn4cfnw.jpg









Character Statistics


1d569da8-6d1a-45f4-a799-4c4434b3e5f2_zpsxukhgqol.jpg



Age: 36


Gender: Male


Race: Human


Class: Smuggler


Rank: Captain







Description & Equipment


mrugged.jpg



Description:


Jean is a wiry son of a bitch and the lack of kriff he has to give is etched all over his sun backed face. He reaches six foot even and weighs in at 78.4 kgs. An old altercation leaves his left leg scared in a way his gait limps with a near attractive hitch. Sand paper adorns his face as a lack of love for razors accentuates his refusal to commit to common decency. Wet earth framed with the mossy green of over growth colors the eyes that peer out above a nose that has been broken more than once. Dark, uncouth and unapologetic is the brand of salt that corrodes his features.





Equipment:


marik_vash____blaster_pistol_by_marik_vash-d6o8izb.jpg







BlasterRifle014_zpsikqqhvf7.jpg







heavy_courier_by_nfeyma-d7pn9ph.png







This craft is designed for quick delivery through dangerous zones - large engines for its size and reasonable armament make up for relatively limited cargo space.











Personality & Conflicts


Gunslinger_1024x1024.jpg_zpsoounui3u.png



Personality:


"You're all a credit a dozen."


The societal implications that one person be considered special - be it through affluence or good looks - is completely lost on Captain Jean. The notion of treating someone as special is an annoyance that is best remedied by leaving their ass waiting in the hanger. He's been shot six two many times to care about anyone but himself.



"Jean De'Beauvior is the only cause I believe in."



Despite that mentality - in fact, the root of it's birth - is an old loyalty to The Republic. Getting drunk has become a self defense mechanism that's best meant to keep him out of his old handler's hands. He's bitter about a lot of things, yet that spite seldom shows when confronted with someone who cares for nothing more than to sit down and forget the world around him. He's smart enough to know he's too dumb to actually be smart. When that own self depreciation is coupled with an irate sense of agitation towards owing someone he's never met: it's all he can do not to kick Black Betty into hyper space and never come back to what he loosely refers to as civilization.



Conflicts:


Jean's old captain's wife - Anna - is in poor healthy and dying of some plague engineered by the Sith. He'd sooner not be bothered by someone else's woes, but he feels the need to simply state that he owes one to old Captain Hegel. Anna is a sweet woman: the kind a younger man like him would hope to meet since she always had a glass of rum and smile waiting for Hegel whenever he made it planet side. Jean is bent on penetrating Sith controlled space in order to smuggle out the cure for the old man's old lady.










Strength & Weaknesses





6195-call-of-juarez-gunslinger-vs-red-dead-redemption.jpg
Strengths:





Jean can put a bolt through a man's hat at 120 meters and make the Kessel Run in less than twelve parsecs in nearly any vehicle not bogged down by war supplies. Hand-eye-coordination and a sense of predictability are the tools that have graced him with the ability to live as long as he has. His features are symmetrical enough that both men and women of authority have taken a light hand with him with regards to disciplinary action in the past. He has an appreciation for the struggles of other - the ones sewn from the dirt of the back world planets - and he has no love for those who would twist fancy words in order to take advantage of hard working folk.


*Marksmanship



*Piloting



*Symmetrical features



*A home grown sense of right and wrong



Weaknesses:





He's a bit of an idiot. If it can't be explained through pazaak or piloting: he has no time for it. Politics is a pack of dirty liars all congregated to tell a pack of dirty lies. He's very selective with his morals: what he thinks is right is right simply because he thinks it. He lacks the capacity to deal with nuance or pragmatism. He likes to claim his arrogance is his finest feature, yet that - coupled with his over indulgence in his vices - is more often than not the source of his troubles.


*Uneducated


*Mule headed



*Arrogant



*Addicted to alcohol and gambling










History







duster-sm.jpg








Captain Hegel was an old salty bastard that could have taught the Sith the meaning of hate. He had no kriff to give about the regulations of the trade routes and the moment you said the words "move something illegally" he was on it like stink on a Chiss. He'd stab his own mother if he thought it would get him ahead in the world. And, that was why it was so hard to cope the day The Republic dragged Black Betty in through their tractor beam.


He was pissed.



A younger version of Jean watched as Hegel threw a right hook that connected square with the boarding officer's jaw. The two of them got all tangled up and teeth came close to ripping the finer features of one another's faces clean off. When the proverbial dust settled - Jean had been easily disarmed as a boy of only seventeen - the Republic officer and Hegel came to an agreement.



Twenty-eight counts of tax evasion, sixty counts of unregistered movement, ten counts of illegal arms dealing and six counts of harboring prostitutes - that last one was bullshit, it wasn't their fault a group of women needed a ride and just so happened to find the two men attractive - and that was all in the last year. Hegel was facing imprisonment and so many fines that his grandchildren's grandchildren would be born in debt. However, it was their lucky - a kriffin' relative term - day: The Republic offered to wipe old Hegel's slate clean if he and his copilot, Jean, would agree to be conscripted into their military force to aid in reconnaissance during the cold war with the Sith.



You don't say no to a glass of water on Tatooine no matter how tainted the surface is.



Hegel died later that year. Black Betty took a proton torpedo to the belly and was left inoperable. A small boarding team sawed open her port side and four of the six men met a grisly fate before Hegel was sawed down by a military shriker. That was the firs time Jean saw another man's life get sucked from his eyes. He pulled his scatter gun on the officer's back and filled it with enough shrapnel to get picked up by a magnetic mover.



Hegel was gone and the mission was considered a success. The Republic recognized Jean as the heir to The Black Betty and everything else in Hegel's immediate possession. The young man made good on the opportunity. The only obligation he ever felt was to keep Hegel's old lady living comfortably. His time with the Republic earned him a set of deviant papers that he could flash around to get out of trouble with the law. You can't help but be bitter knowing your old man could have lived if it weren't for them: that doesn't make drinking alone any more pleasant.






Approved!!!! :D
 
Kallabecca: Remastered Edition


Wookiee_Warrior_TNsR_by_Chamberlain.JPG



"wrrhwrwwhw uughghhhgh huurh aarrragghuuhw aaaaahnr raaaaaahhgh aaahnruh aaaaahnr aaahnruh huurh raaaaaahhgh aaaaahnr raaaaaahhgh uughguughhhghghghhhgh uughguughhhghghghhhgh huuguughghg uughguughhhghghghhhgh uuh aguhwwgggghhh huurh uughghhhgh wuuh huuguughghg aarrragghuuhw uggguh raaaaaahhgh wrrhwrwwhw uughghhhgh uughghhhgh hnnnhrrhhh aarrragghuuhw awwgggghhh aarrragghuuhw uughghhhgh aaaaahnr huurh huuguughghg huurh"


-Kallabecca, describing the flaws in his current Captain's plan








Character Statistics





Name: Kallabecca 'Wild Defender' in Shyriiwook


Age: 159


Gender: Male


Race: Wookiee


Class: Smuggler


Rank: Freelance


Strengths:


Immense Size and Strength


Kallabecca is much larger than most Wookiees and other lifeforms. He uses this as well as the immense strength that comes with it for many uses from breaking doors down and skulls in to pushing objects around and throwing enemies through the air. As a result, he is a very intimidating figure. Often just his presence in a room is enough to unnerve everyone else in it. This, however, makes stealth rather difficult. It also gives many the wrong first impression, when he's not actually a raging brute.


Quick of Mind


Kallabecca is something of a genius in many areas, but finds that he is an exceptional mechanic above anything else. He is also a surprisingly fast thinker, often able to take the initiative in the midst of combat or use the environment around him with considerable skill. He is often the first to come up with a course of action, although he can't communicate it to non-Wookiees since he can't speak Basic, nor can any Wookiee.


Compassionate


Very sympathetic to those in a bad position, Kallabecca is often trying to help those who need it. This makes him very likable, and many count him as one of their friends. As a result of the extent of his help, he has many contacts in varioust places. Some are in powerful positions due to the concerted efforts of Kallabecca, owing him much. Others are only somewhat above where they were before. However, this trait makes him overly trusting of those he really shouldn't trust, making him somewhat easy to trick. This has changed a little recently and is still changing, as he started waking up to what the Galaxy around him was actually like.


Weaknesses:


Naive


Kallibecca is not very experienced in the ways of the world, despite his age. He trusts people too easily, and is easy prey for a trickster. His naivety often leads him astray and off the course he would prefer to take. The straight and narrow. He is also a bit of a target for tricksters and liars.


Friends are a Rage Button


Kallabecca will take much abuse to himself, but harming or insulting a friend is a surefire way to get on his bad side. In his anger, however, there remains a level of compassion, as he will do all he can to not involve those who do not wish to be involved, and he will sometimes be able to rein himself in to not kill the object of their rage. However, a Wookiee's rage is famously terrifying and powerful, thus people usually attempt to avoid incurring it.


Relatively Unskilled in Combat


Despite his size, Kallabecca has never felt inclined to study in martial skills. He knows roughly how to use a ryyk blade, but is no expert with them. Likewise, he is a good shot with a blaster or bowcaster, but true accuracy is found elsewhere. He prefers to try and reach a peaceful conclusion, something not always possible with his tendency to get angry. Usually his massive strength, toughness, and what combat experience he has is enough to tackle the sorts of foes he comes up against in his jobs. However, in a straight fight against any with significant skill in combat or the Force, he is vulnerable and easily defeated.







Physical Characteristics





Height: 238 cm (For those who don't know metric, I'll save a trip to an online converter. 7'9 1/2. Roughly)


Weight: 139 kg (Same. It's 306 lb. Roughly)


Description: Kallabecca's fur is a light shade brown. He is of a much greater size than most Wookiees around. His eyes are a slight shade of blue. Under his fur, powerful muscles are highly evident. Also evident is a sharp pair of eyes lit with a fierce intelligence and independence behind those same eyes. His hands are huge, almost like Kallabecca has hammers instead of actual hands. However, this doesn't prevent him from being surprisingly dexterous, though no more so than the average Wookiee.















Mental Characteristics





Personality: Kallabecca is a remarkably gentle Wookiee, conflicting with his highly intimidating appearance and towering presence. He instead prefers to become as knowledgeable as he could and learn to become a great ship crewman. He prefers to always do what's right, especially after the shock he experienced three years ago. He despises the naivety of hi younger self, not realising that he's not much better right now. He's only realised that he was doing something wrong, but he still isn't very wise.


Conflicts: His wish to do good against the realities of the Galaxy and his own naive nature.










Powers / Skills / Equipment





Skills


Technical Genius


Kallabecca is a miracle worker with machines and electronics, able to tune engines to go faster, adjust weapons to hit harder, hack into the most elaborate security, and any number of other wonders. He has large amounts of knowledge in other areas as well, but machines are his specialty. As such, he is hired as a mechanic more often as he's been hired for muscle. Often he is hired for both. He tends to spend his free time tinkering and making new gadgets. He figures that, with a proper facility, he could become one of the inventors of the future.


Fountain of Knowledge


Kallabecca is also something of a master of lore and knowledge, knowing bits and pieces from many areas of specialty. This allows him to help out in almost any role he is needed to. From the basics of the history of Alderaan to intricate details about the Senate, whatever it is, Kallabecca is bound to know some of it. He considers it a shame that he was not born Force-sensitive, as he thinks he would have made a fine Jedi Lore Keeper.


Pilot


Kallabecca is also a highly skilled pilot, using his huge understanding of the ships he flies and various techniques, along with any other knowledge at his disposal allows him to be a highly strategic and calculative pilot. He doesn't have very good technical proficiency, but he is trying to improve this. However, his exploitation of the weaknesses of other ships and protection of his own are amazing, setting him in good stead in a dogfight. He is also capable outside a dogfight, able to navigate many of the stranger parts of the Galaxy and knowing shortcuts that most have forgotten.


Wookiee Physiology


As a Wookiee, Kallabecca is already much larger and stronger than most others, but he is stronger and larger than even most Wookiees around him. Wookiees have claws that they use to climb surfaces more easily. However, using these claws in combat is unthinkable, and any who do so are labelled 'madclaws' and cast out of Wookiee society, often later hunted down and killed by other Wookiees. They are also naturally powerful swimmers. Sharp teeth that can even puncture the thick scales of Trandoshans lie in their maws. These are available for combat. Also, Wookiees possess immense lung capacities.


Equipment


R-6000 Blaster Rifle


Kallabecca has modified this rifle so that it is suited to him firing it with one hand. He has also installed custom sights and a power pack designed to double the power output of a regular R-6000 (It does more damage and goes farther) with the cost of the rifle being a little bulkier. This is no problem, as Kallabecca can easily handle it. It also has a retractable vibrobayonet. He often wields this in conjunction with a Ryyk Blade. Speaking of...


Traditional Ryyk Blade


An Ultrasonic Vibration Generator has been installed into the hilt, effectively making it a vibroweapon. There has been no aesthetic change with the installation. Kallabecca has left the rest unmodified, as the Ryyk Blade is a very traditional weapon for the Wookiees, and it is often viewed as an extension of the self. He feels that he is just another Wookiee, albiet a rather large one, on the outside. On the inside, however, he is a technological genius, thus the technological enhancements on the inside and the traditional appearance on the outside.


Bowcaster


Kallabecca has nearly doubled the speed at which each bolt is propelled at the cost of the bowcaster being far heavier, not a problem for the huge Kallabecca. As a result it is far more powerful, as well as having a greater range than normal bowcasters. In addition, he has homemade 'bunker bolts' which are designed to fire through walls, then explode on the other side, thus clearing rooms and bunkers without the need to even set foot inside. These are also effective against some vehicles and spaceships.









History





Kallabecca was always an adventurous one as a young pup, the first to start exploring the new world even as a newborn. It became clear that, even at 18, Kallabecca was a better technician than most he had encountered. Since then he has only improved. Soon he was out in the Galaxy, making his own fortunes with his technical genius and prodigious size. He fell in quickly with various smugglers and mercenaries, who took note of his skills. He was led in by their lies of being noble in cause, trying to help those who needed it. This was exactly what appealed to him, so he followed along. He was revered by some as the future of mercenaries and technology, and was responsible for a slight technological advantage that mercenaries friendly with him had over others. That reputation changed a little when he turned on and killed his captain who had hired him. It happened during a mission to kill a corrupt Chief of Security on Fakir. Through his own investigations, Kallabecca found that the man was innocent, framed by a higher up as a scapegoat. When he told the captain that the man was innocent. Instead of calling it off, the man continued on with the mission. In a rage, Kallabecca tore off the arm of a man who tried to stop him, then knocked the captain's head off with the arm. He then left without so much as another growl, as everyone else present stood in shock. Recently he has discovered that, in fact, many of his missions with his captain were lies, and were actually doing wrong by people. It was simply the captain being aware of Kallabecca's wish to do good and incredible skills, thus keeping him onside with lies about their mission. Since then he's grown up a little and realised that the Galaxy wasn't as good as he thought it was. Now he tries to go towards the light as much as he can, though sometimes he is lead astray by those with a knack for lying and doing wrong. Recently he's worked with Jedi as well, proving something of an ally, although some disapprove of his past, as they are not aware that he was being tricked. His past is the very reason he works with the Jedi, as he wishes to make up for what he did in those years. Even though he wasn't aware of it, he feels responsible.


 
Last edited by a moderator:
Fezzes said:
Kallabecca: Remastered Edition
Wookiee_Warrior_TNsR_by_Chamberlain.JPG



"wrrhwrwwhw uughghhhgh huurh aarrragghuuhw aaaaahnr raaaaaahhgh aaahnruh aaaaahnr aaahnruh huurh raaaaaahhgh aaaaahnr raaaaaahhgh uughguughhhghghghhhgh uughguughhhghghghhhgh huuguughghg uughguughhhghghghhhgh uuh aguhwwgggghhh huurh uughghhhgh wuuh huuguughghg aarrragghuuhw uggguh raaaaaahhgh wrrhwrwwhw uughghhhgh uughghhhgh hnnnhrrhhh aarrragghuuhw awwgggghhh aarrragghuuhw uughghhhgh aaaaahnr huurh huuguughghg huurh"


-Kallabecca, describing the flaws in his current Captain's plan








Character Statistics





Name: Kallabecca 'Wild Defender' in Shyriiwook


Age: 159


Gender: Male


Race: Wookiee


Class: Smuggler


Rank: Freelance


Strengths:


Immense Size and Strength


Kallabecca is much larger than most Wookiees and other lifeforms. He uses this as well as the immense strength that comes with it for many uses from breaking doors down and skulls in to pushing objects around and throwing enemies through the air. As a result, he is a very intimidating figure. Often just his presence in a room is enough to unnerve everyone else in it. This, however, makes stealth rather difficult. It also gives many the wrong first impression, when he's not actually a raging brute.


Quick of Mind


Kallabecca is something of a genius in many areas, but finds that he is an exceptional mechanic above anything else. He is also a surprisingly fast thinker, often able to take the initiative in the midst of combat or use the environment around him with considerable skill. He is often the first to come up with a course of action, although he can't communicate it to non-Wookiees since he can't speak Basic, nor can any Wookiee.


Compassionate


Very sympathetic to those in a bad position, Kallabecca is often trying to help those who need it. This makes him very likable, and many count him as one of their friends. As a result of the extent of his help, he has many contacts in varioust places. Some are in powerful positions due to the concerted efforts of Kallabecca, owing him much. Others are only somewhat above where they were before. However, this trait makes him overly trusting of those he really shouldn't trust, making him somewhat easy to trick. This has changed a little recently and is still changing, as he started waking up to what the Galaxy around him was actually like.


Weaknesses:


Naive


Kallibecca is not very experienced in the ways of the world, despite his age. He trusts people too easily, and is easy prey for a trickster. His naivety often leads him astray and off the course he would prefer to take. The straight and narrow. He is also a bit of a target for tricksters and liars.


Friends are a Rage Button


Kallabecca will take much abuse to himself, but harming or insulting a friend is a surefire way to get on his bad side. In his anger, however, there remains a level of compassion, as he will do all he can to not involve those who do not wish to be involved, and he will sometimes be able to rein himself in to not kill the object of their rage. However, a Wookiee's rage is famously terrifying and powerful, thus people usually attempt to avoid incurring it.


Relatively Unskilled in Combat


Despite his size, Kallabecca has never felt inclined to study in martial skills. He knows roughly how to use a ryyk blade, but is no expert with them. Likewise, he is a good shot with a blaster or bowcaster, but true accuracy is found elsewhere. He prefers to try and reach a peaceful conclusion, something not always possible with his tendency to get angry. Usually his massive strength, toughness, and what combat experience he has is enough to tackle the sorts of foes he comes up against in his jobs. However, in a straight fight against any with significant skill in combat or the Force, he is vulnerable and easily defeated.







Physical Characteristics





Height: 238 cm (For those who don't know metric, I'll save a trip to an online converter. 7'9 1/2. Roughly)


Weight: 139 kg (Same. It's 306 lb. Roughly)


Description: Kallabecca's fur is a light shade brown. He is of a much greater size than most Wookiees around. His eyes are a slight shade of blue. Under his fur, powerful muscles are highly evident. Also evident is a sharp pair of eyes lit with a fierce intelligence and independence behind those same eyes. His hands are huge, almost like Kallabecca has hammers instead of actual hands. However, this doesn't prevent him from being surprisingly dexterous, though no more so than the average Wookiee.















Mental Characteristics





Personality: Kallabecca is a remarkably gentle Wookiee, conflicting with his highly intimidating appearance and towering presence. He instead prefers to become as knowledgeable as he could and learn to become a great ship crewman. He prefers to always do what's right, especially after the shock he experienced three years ago. He despises the naivety of hi younger self, not realising that he's not much better right now. He's only realised that he was doing something wrong, but he still isn't very wise.


Conflicts: His wish to do good against the realities of the Galaxy and his own naive nature.










Powers / Skills / Equipment





Skills


Technical Genius


Kallabecca is a miracle worker with machines and electronics, able to tune engines to go faster, adjust weapons to hit harder, hack into the most elaborate security, and any number of other wonders. He has large amounts of knowledge in other areas as well, but machines are his specialty. As such, he is hired as a mechanic more often as he's been hired for muscle. Often he is hired for both. He tends to spend his free time tinkering and making new gadgets. He figures that, with a proper facility, he could become one of the inventors of the future.


Fountain of Knowledge


Kallabecca is also something of a master of lore and knowledge, knowing bits and pieces from many areas of specialty. This allows him to help out in almost any role he is needed to. From the basics of the history of Alderaan to intricate details about the Senate, whatever it is, Kallabecca is bound to know some of it. He considers it a shame that he was not born Force-sensitive, as he thinks he would have made a fine Jedi Lore Keeper.


Pilot


Kallabecca is also a highly skilled pilot, using his huge understanding of the ships he flies and various techniques, along with any other knowledge at his disposal allows him to be a highly strategic and calculative pilot. He doesn't have very good technical proficiency, but he is trying to improve this. However, his exploitation of the weaknesses of other ships and protection of his own are amazing, setting him in good stead in a dogfight. He is also capable outside a dogfight, able to navigate many of the stranger parts of the Galaxy and knowing shortcuts that most have forgotten.


Wookiee Physiology


As a Wookiee, Kallabecca is already much larger and stronger than most others, but he is stronger and larger than even most Wookiees around him. Wookiees have claws that they use to climb surfaces more easily. However, using these claws in combat is unthinkable, and any who do so are labelled 'madclaws' and cast out of Wookiee society, often later hunted down and killed by other Wookiees. They are also naturally powerful swimmers. Sharp teeth that can even puncture the thick scales of Trandoshans lie in their maws. These are available for combat. Also, Wookiees possess immense lung capacities.


Equipment


R-6000 Blaster Rifle


Kallabecca has modified this rifle so that it is suited to him firing it with one hand. He has also installed custom sights and a power pack designed to double the power output of a regular R-6000 (It does more damage and goes farther) with the cost of the rifle being a little bulkier. This is no problem, as Kallabecca can easily handle it. It also has a retractable vibrobayonet. He often wields this in conjunction with a Ryyk Blade. Speaking of...


Traditional Ryyk Blade


An Ultrasonic Vibration Generator has been installed into the hilt, effectively making it a vibroweapon. There has been no aesthetic change with the installation. Kallabecca has left the rest unmodified, as the Ryyk Blade is a very traditional weapon for the Wookiees, and it is often viewed as an extension of the self. He feels that he is just another Wookiee, albiet a rather large one, on the outside. On the inside, however, he is a technological genius, thus the technological enhancements on the inside and the traditional appearance on the outside.


Bowcaster


Kallabecca has nearly doubled the speed at which each bolt is propelled at the cost of the bowcaster being far heavier, not a problem for the huge Kallabecca. As a result it is far more powerful, as well as having a greater range than normal bowcasters. In addition, he has homemade 'bunker bolts' which are designed to fire through walls, then explode on the other side, thus clearing rooms and bunkers without the need to even set foot inside. These are also effective against some vehicles and spaceships.









History





Kallabecca was always an adventurous one as a young pup, the first to start exploring the new world even as a newborn. It became clear that, even at 18, Kallabecca was a better technician than most he had encountered. Since then he has only improved. Soon he was out in the Galaxy, making his own fortunes with his technical genius and prodigious size. He fell in quickly with various smugglers and mercenaries, who took note of his skills. He was led in by their lies of being noble in cause, trying to help those who needed it. This was exactly what appealed to him, so he followed along. He was revered by some as the future of mercenaries and technology, and was responsible for a slight technological advantage that mercenaries friendly with him had over others. That reputation changed a little when he turned on and killed his captain who had hired him. It happened during a mission to kill a corrupt Chief of Security on Fakir. Through his own investigations, Kallabecca found that the man was innocent, framed by a higher up as a scapegoat. When he told the captain that the man was innocent. Instead of calling it off, the man continued on with the mission. In a rage, Kallabecca tore off the arm of a man who tried to stop him, then knocked the captain's head off with the arm. He then left without so much as another growl, as everyone else present stood in shock. Recently he has discovered that, in fact, many of his missions with his captain were lies, and were actually doing wrong by people. It was simply the captain being aware of Kallabecca's wish to do good and incredible skills, thus keeping him onside with lies about their mission. Since then he's grown up a little and realised that the Galaxy wasn't as good as he thought it was. Now he tries to go towards the light as much as he can, though sometimes he is lead astray by those with a knack for lying and doing wrong. Recently he's worked with Jedi as well, proving something of an ally, although some disapprove of his past, as they are not aware that he was being tricked. His past is the very reason he works with the Jedi, as he wishes to make up for what he did in those years. Even though he wasn't aware of it, he feels responsible.


Approved!
 

Name: Though given a name at birth she has stripped it from her identity, being perceived as an enemy to both the Republic and the Empire gives little reason to leave traces, much less leads for potential assassins to follow. Those she maintains tenuous and sporadic contact with simply call her Gray. (OOC: Saeyria Tyrayna)



Age: Unknown due to her species being theoretically immortal and her general reclusive nature. (OOC: 5000's)



Gender: Female leaning hermaphrodite



(Early) Biography: Born to nobility on her home planet, she was shipped off to the Jedi order at a very young age. After nearly a century of faithful service she become disillusioned with the Jedi code and the order as a whole. She saw much good in the Order but the code and the actions of the Council to her seemed, ironically, evil. After coming to the conclusion that the Jedi Order was actually an organization that fought against true balance and peace she sought to seek her own balance. She fled Coruscant, abandoning the Jedi and her master overnight and traveled the galaxy for years. She discovered the fledgling Sith and studied with them for a time before deciding their path was not hers either. It took her nearly 300 solid years of contemplation, meditation, and isolation from all things before she discovered the truth. The Force has no concern for light or dark, good or evil, it is simply The Force. It is after being struck by this epiphany that she dedicated herself to the Gray. For thousands of years she has been traveling the galaxy and attempting to spread her message of true balance. She teaches willing force sensitives the way of Gray and actively seeks to convert Jedi and Sith away from their beliefs and towards what she feels is the correct path. Her efforts have proven worthwhile over the years, proportionally small enclaves of Grays exist in every pocket of the Galaxy and their numbers swell with every year. She has an ultimate plan to unify The Force under true balance once their numbers are large enough; until then she will not make herself known to the Grays as the one who inspired their masters and their masters' ancestors due to the risk it would pose to her own safety.



Personality: She is dogmatic to say the least, absolutely convinced that her path is the correct path and that true balance is the only way to bring real and lasting peace to the galaxy. She is also extremely mistrusting of anyone an everyone she meets, even those who have directly studied under her have never known her name. Those who do break through her exterior find a person who is, for the most part, normal. She has good days and bad days like anyone else, but she buries her emotions so deep that almost none have seen them. The only other distinguishing personality traits are a complete lack of morality. Due to her philosophy on the nature of The Force she also believes that there is no good or evil in any facet of life. She is hyper-logical and unless her emotions dictate a response, the most logical response will be the one she gives.



Race: Jedi Master Fay's race (Space Elves!)



Class and/or Rank: Master of the Grey



Equipment: 2 Dull gray bladed saberstaves (one backup, she doesn't fight with both) with extended length modifications. A set of robes very similar to a Jedi master's robes, dyed gray and a blank mask that covers her entire face.


swtor-swashbuckers-saberstaff.jpg
no-face-halloween-mirror-mask-anonymous-disguise-2.jpg



swtor-sanctified-caretaker-armor-set.jpg

Appearance:


latest

Strengths (3): 1 - Being a member of a naturally immortal (or so it would seem) species has given her thousands upon thousands of years to master both sides of the force as well as perfect her non-force combat skills. 2 - She is completely unreadable due to her intense emotional training. She can channel rage at one instance to empower a force based attack that draws from darkness, and in the next moment enter a state of pure tranquility, she is completely in control of her emotions at almost all times. 3 - Through her dedication to the way of Grey she can mimic both Jedi and Sith alike and assume disguises whenever and wherever needed, she is very apt at fooling people and disappearing when she needs to.



Weaknesses (3): 1 - As an isolationist and extremely paranoid person she relies on none save for herself, this can prove difficult at times when the assistance of others would be required. There are some things she simply cannot do as she cannot, for all her power, be in two places at once. 2 - She is extremely arrogant, and proud to a fault. Because she has been so successful over the years and she has attained such power from mastering both sides of the force, she will not see many things as a threat to her. If one is powerful enough to combat her and also powerful enough to hide that fact, she will be in great danger while thinking there is none. 3 - Her combat methods are incredibly effective, decimating all but the most seasoned of Darths and Jedi Masters alike with ease, but it comes at a great price. She sacrifices a bit of her connection to the force every time she fights a serious enemy whom she thinks is a threat, drawing on the very essence of her soul to empower herself and assure victory. These bits may be regained over time, but it takes many centuries.



Conflicts: She is considered an enemy of both the Republic and the Sith, as almost openly Gray force users are, and is constantly pursued by both states. Additionally, she has earned the ire of several members of the Jedi Council after guiding nearly a hundred Padawans to the Gray during a visit to Tython. The Dark Council is, for the moment, aware of her as a vague concept of a person, but does not have any hard evidence of her actions. The Imperial forces go after rumors of a powerful Gray, and are thus much less dedicated and frequent as the Republic forces.



History among Galaxy: Currently she is doing the same thing she has always does, but she is doing it in a very risky place. She is on the Imperial Capital of Dromund Kaas, attempting to find Sith Acolytes, Lords, or even Darths that would accept her message. Quietly biding her time and waiting in the shadows to find anyone she thinks she can preach to.



OOC
Wish I knew how to make those cool character sheets like you guys. [/B]
 
Tamassran said:

Name: Though given a name at birth she has stripped it from her identity, being perceived as an enemy to both the Republic and the Empire gives little reason to leave traces, much less leads for potential assassins to follow. Those she maintains tenuous and sporadic contact with simply call her Gray. (OOC: Saeyria Tyrayna)



Age: Unknown due to her species being theoretically immortal and her general reclusive nature. (OOC: 5000's)



Gender: Female leaning hermaphrodite



(Early) Biography: Born to nobility on her home planet, she was shipped off to the Jedi order at a very young age. After nearly a century of faithful service she become disillusioned with the Jedi code and the order as a whole. She saw much good in the Order but the code and the actions of the Council to her seemed, ironically, evil. After coming to the conclusion that the Jedi Order was actually an organization that fought against true balance and peace she sought to seek her own balance. She fled Coruscant, abandoning the Jedi and her master overnight and traveled the galaxy for years. She discovered the fledgling Sith and studied with them for a time before deciding their path was not hers either. It took her nearly 300 solid years of contemplation, meditation, and isolation from all things before she discovered the truth. The Force has no concern for light or dark, good or evil, it is simply The Force. It is after being struck by this epiphany that she dedicated herself to the Gray. For thousands of years she has been traveling the galaxy and attempting to spread her message of true balance. She teaches willing force sensitives the way of Gray and actively seeks to convert Jedi and Sith away from their beliefs and towards what she feels is the correct path. Her efforts have proven worthwhile over the years, proportionally small enclaves of Grays exist in every pocket of the Galaxy and their numbers swell with every year. She has an ultimate plan to unify The Force under true balance once their numbers are large enough; until then she will not make herself known to the Grays as the one who inspired their masters and their masters' ancestors due to the risk it would pose to her own safety.



Personality: She is dogmatic to say the least, absolutely convinced that her path is the correct path and that true balance is the only way to bring real and lasting peace to the galaxy. She is also extremely mistrusting of anyone an everyone she meets, even those who have directly studied under her have never known her name. Those who do break through her exterior find a person who is, for the most part, normal. She has good days and bad days like anyone else, but she buries her emotions so deep that almost none have seen them. The only other distinguishing personality traits are a complete lack of morality. Due to her philosophy on the nature of The Force she also believes that there is no good or evil in any facet of life. She is hyper-logical and unless her emotions dictate a response, the most logical response will be the one she gives.



Race: Jedi Master Fay's race (Space Elves!)



Class and/or Rank: Master of the Grey



Equipment: 2 Dull gray bladed saberstaves (one backup, she doesn't fight with both) with extended length modifications. A set of robes very similar to a Jedi master's robes, dyed gray and a blank mask that covers her entire face.


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Appearance:


latest

Strengths (3): 1 - Being a member of a naturally immortal (or so it would seem) species has given her thousands upon thousands of years to master both sides of the force as well as perfect her non-force combat skills. 2 - She is completely unreadable due to her intense emotional training. She can channel rage at one instance to empower a force based attack that draws from darkness, and in the next moment enter a state of pure tranquility, she is completely in control of her emotions at almost all times. 3 - Through her dedication to the way of Grey she can mimic both Jedi and Sith alike and assume disguises whenever and wherever needed, she is very apt at fooling people and disappearing when she needs to.



Weaknesses (3): 1 - As an isolationist and extremely paranoid person she relies on none save for herself, this can prove difficult at times when the assistance of others would be required. There are some things she simply cannot do as she cannot, for all her power, be in two places at once. 2 - She is extremely arrogant, and proud to a fault. Because she has been so successful over the years and she has attained such power from mastering both sides of the force, she will not see many things as a threat to her. If one is powerful enough to combat her and also powerful enough to hide that fact, she will be in great danger while thinking there is none. 3 - Her combat methods are incredibly effective, decimating all but the most seasoned of Darths and Jedi Masters alike with ease, but it comes at a great price. She sacrifices a bit of her connection to the force every time she fights a serious enemy whom she thinks is a threat, drawing on the very essence of her soul to empower herself and assure victory. These bits may be regained over time, but it takes many centuries.



Conflicts: She is considered an enemy of both the Republic and the Sith, as almost openly Gray force users are, and is constantly pursued by both states. Additionally, she has earned the ire of several members of the Jedi Council after guiding nearly a hundred Padawans to the Gray during a visit to Tython. The Dark Council is, for the moment, aware of her as a vague concept of a person, but does not have any hard evidence of her actions. The Imperial forces go after rumors of a powerful Gray, and are thus much less dedicated and frequent as the Republic forces.



History among Galaxy: Currently she is doing the same thing she has always does, but she is doing it in a very risky place. She is on the Imperial Capital of Dromund Kaas, attempting to find Sith Acolytes, Lords, or even Darths that would accept her message. Quietly biding her time and waiting in the shadows to find anyone she thinks she can preach to.



OOC
Wish I knew how to make those cool character sheets like you guys. [/B]
Ohh! Two Grey Jedi now! Turin, whom has been asleep for around 300 years, and now Saeyria! I'm sure you should look through the ICC, and see the story so far, who the big bad is as of now and what we're working on in the OCC. Also! Mind you that all characters are equal, thus meaning Jedi and Sith are on equal power and terms of Soldiers, Bounty Hunter's, etc. To keep it a fair fight and to work together when a fight happens between two characters. Killing is not allowed unless the other roleplayers agrees to terms. Welcome!


 
And I will say now before you get started, Dromund Kaas has been raided and literally destroyed by The Eternal Empire (The big bad). In doing so they left no one alive.
 
Alistair said:
Ohh! Two Grey Jedi now! Turin, whom has been asleep for around 300 years, and now Saeyria! I'm sure you should look through the ICC, and see the story so far, who the big bad is as of now and what we're working on in the OCC. Also! Mind you that all characters are equal, thus meaning Jedi and Sith are on equal power and terms of Soldiers, Bounty Hunter's, etc. To keep it a fair fight and to work together when a fight happens between two characters. Killing is not allowed unless the other roleplayers agrees to terms. Welcome!
 
And I will say now before you get started, Dromund Kaas has been raided and literally destroyed by The Eternal Empire (The big bad). In doing so they left no one alive.
Wow, I had no idea about the Eternal Empire and DK thing. Could you perhaps refer me to the IC page that would show me where the other Gray is? I don't really have time at the current moment to skim through the entire thread, though I will when I get home later on tonight. Oh, also she prefers to be called a Gray. Not a Gray Jedi or Sith. ICly she won't respond to being called a Gray Jedi or Sith. Though for purposes of OOC I don't have a problem with either, I just forgot to put that tidbit in my character sheet.
 
Tamassran said:
Wow, I had no idea about the Eternal Empire and DK thing. Could you perhaps refer me to the IC page that would show me where the other Gray is? I don't really have time at the current moment to skim through the entire thread, though I will when I get home later on tonight. Oh, also she prefers to be called a Gray. Not a Gray Jedi or Sith. ICly she won't respond to being called a Gray Jedi or Sith. Though for purposes of OOC I don't have a problem with either, I just forgot to put that tidbit in my character sheet.
The other Grey is on Tatooine, he had just been attacked by an Assailant from the Eternal Empire. (Because Turin exerts an extremely powerful force presence) to try and off him from the list of characters (Our characters) From getting in the way of Valkorion (The leader of the Eternal Empire). He's in a Koltol Tank healing from the damage, and when he gets out he will probably face the two Sith that are arriving on Tatooine as of this moment. For now everyone seems to be busy and the roleplay is going slow. But when @Lexielai returns she shall continue an important point in the story if you're trying to find the other Grey. If you wish to, go to the fourth page and look at Turin Val Kurr's character sheet to get an understanding of who he is and all that. And that's quite alright, your character shall be called a Grey xD
 
Name: Kaiden Fey


Age: 26



Gender: Male



Biography: Born to an Imperial family on the Sith world of endless storms, Dromund Kaas, Kaiden was raised to be a success in the Imperial military. His high intelligence was complimented by his extraordinary combat skills. It was later discovered that he was found to be Force Sensitive by a Sith overseer. He was shipped to the Sith homeworld of Korriban to take part in his Trials to become a Sith. After completing the trials, however, he found within himself a glimmer of Light that shown brightly to him. Stealing a Sith ship, he fled Korriban and left the Sith behind, fleeing to Tython where he was redeemed to the Light and trained as a Jedi. After attaining the rank of Jedi Knight and studying in the ways of a Jedi Consular, he led the Republic's forces against the Imperials and Sith in the campaign for Corellia. He continues this fight even now, supporting the troops with his superior knowledge of the Force.



Personality: Hot-headed and sometimes quick to rush into action, Kaiden still shows the roots of his former Sith self along with the calmness of being a Jedi. He often tries to help out in any way he can, whether it be small like giving simple aid to a refugee, or large like evacuating squadrons of Republic troops pinned by Imperial blaster fire.



Race: Hapan



Class and/or Rank: Jedi Knight-Jedi Consular



Equipment: A double-bladed lightsaber utilizing a green Adegan crystal
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, a single blade lightsaber utilizing a green Adegan crystal
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, medkit, smoke bombs, a Fury-class Sith starship
fury



Appearance
url



Strengths (3): High intelligence, excellent martial skill, extremely high skill in using the Force



Weaknesses (3): Can be too merciful, can be too quick to jump into battle, the Dark Side still lingers in him



Conflicts: He struggles with himself at times and the darkness within himself. He was converted from thr Dark Side and tries to make himself more in tune with the Light, but the ever-present feeling of the Dark Side tries to draw himback towards the Sith.



History among Galaxy: He has trained with the Imperial military, as well as the Sith Order. After fleeing Korriban and landing on Tython he trained as a Jedi and now serves on Corellia.
 

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