TheMomo890
Member
RPG Title : Soul Bracelet
Theme: Battle, Fantasy, Action, Adventure (The adventure theme kicks in after a little while)
Mood: A raging will to fight and become the best, a raging will to avenge their fallen ones or maybe just to care for others and be that sensitive sort of character. The mood depends on what your character is like. Either way, all moods must come with little to decent amount of emotional sense. That is what makes the story interesting.
Back Story : The city of Arika was once a peaceful place. A city of peace and tranquility. A place where everyone came together as one and acted as brother and sister. There was not a distressed soul in sight. The city of Arika was paradise for everyone living there. That is, until soldiers from a guild named reBORN attacked. reBORN showed no mercy and slaughtered most of the citizens there, including women and children. After the reBORN guild looted everything and left, the only thing left of Arika was random fires burning where there was once houses, still corpses of where the cheerful people used to skip, pieces of metal and glass shattered all over the floor where memories were left and a shocking, disgusted feeling hanging in the balance along with the souls of the deceased. The remaining teenage survivors, who had been training in the city of Arika, are left filled with shock and sadness. Their families and friends, laying on the floor, not moving. Their whole life...wiped out within a matter of minutes. Soon, the remaining teenage survivors get together and decide to find out who the leader of reBORN is and kill him, getting revenge for their fallen city. They decide to produce a guild and name it Soul Bracelet to represent that, through the tough times and the chaos, their souls will still link to each other like a bracelet. Can these low experienced warriors avenge their homeland...?
Plot : The present time is back in the village series (So, back to a time of One Piece and Naruto rather than a time of Bleach or Guilty Crown (No modern-day technology, basically)). The group of surviving teenagers will consist of whoever wants to join the RP (Including me). If people want, they can play an extra role of a character they may encounter along the way of their adventure (E.g. - A merchant, an enemy, a mysterious stranger, someone in another village, etc.) but people shouldn't try to bite off more than they can chew. They should only take on another role if they feel they can handle it. I will play multiple other roles in the RP as well, including the final boss (Leader of reBORN). There is not much chaos , however, there is a high level of fear. Many other villages or guilds are not avenging the city of Arika because of the fear they have for the guild reBORN, which is rumoured to be the strongest in the whole of Japan. reBORN have proven this by slaughtering any village that angers them in the slightest. However, there are some people that help Soul Bracelet out along the way. And, there are some who try and trick or kill them. Who is your friend? Who is your foe? That's the fun part of the RP, you don't know!
Information: If this RP is liked (Which I hope it will be), there will be a short waiting period to allow people to join and state their characters. As soon as the RP starts, the RP will begin from about a day before Arika is destroyed. Relationships/Friendships can form before Arika is attacked. If people join along the way (While Soul Bracelet are on their adventure), they can be part of the guild by meeting up with them and having a similar hatred for reBORN. The warriors will have certain abilities and powers. This can be elemental (Such as fire, water, etc) and bend into many forms to make different and unique moves. So, for example, if I'm playing a boy who uses the power of electricity, I could give him the moves Electric Strike and Rapid Spark. I would also explain what the moves are, what happens, what the motion is and what the outcome/damage is. You could also give your character a weapon too. Or you could just give your character just magical attacks. Or, maybe just a weapon to specialise in.
Goal : The goal of Soul Bracelet is to avenge their fallen village and destroy the guild, reBORN, by killing their leader (Who is currently unknown). However, they think and plan so much into this goal that they don't put a lot of consideration of what their goal will be afterwards or what they will do. This topic is allowed to be brought up part way through the adventure.
Setting : No modern day technology. This is set in Japan. Not modern Japan. More like the previous age (Such as Naruto or One Piece). This starts in the city of Arika and becomes an adventure and meets many other races and cities. The warriors will have certain abilities and powers. This can be elemental (Such as fire, water, etc) and bend into many forms to make different and unique moves. Weapons will exist, so if you want then your character could fight with a weapon only and no special or magic abilities. The RP will not be taken to a different planet, it will stay in Japan. There are spells and attacks that can affect the soul (E.g. - Attacks/Moves that steal someone's soul or disrupt the flow of it).
Rules: 1. Don't just jump into the RP. Post your character details first and wait to be approved. You may use this form to present your character:
Name:
Age (MUST be a teenager age):
Gender:
Appearance:
Abilities (Elemental type, name of ability and description) (If any):
Weapon (Weapon type, Weapon name (If there is a name for the weapon), Anything special about it?) (If any):
Personality:
Strengths:
Weakness:
Backstory/Bio(optional):
Any other information?:
I am online quite frequently so I will be approving/rejecting frequently.
2. Do not ignore anyone unless your character is in the middle of something SERIOUS (Like a battle). With that being said, just because you are in a battle, doesn't mean you ignore every character around but your enemy (Unless that is how your character is. But, at least, state that your character is ignoring them). You could grunt at -insert RP character here- to show you are annoyed.
3. This kind of links to Rule 2. If you see someone is in the middle of something important (A battle or a deep romance scene for example), try not to bother them with something petty and active (For example, if someone is having a battle, you are allowed to call out to them for encouragement or help them out but don't be stupid and do something like 'jump on them to throw them off balance'. You can laugh now but believe me: It has happened)
4. If you are suspected of annoying people or disrupting the flow of the RP, I will give you a warning (Just in case you are not doing it on purpose). However, if you keep comitting offences, I may have to turn to more extreme actions.
5. No killing another character unless it is approved by the owner of the character. If you want to give people the ability to kill your character, just state it like this: (Hey, guys. You can kill my character now. But, he/she won't go down without a fight!). However, just because you say your character is available to kill doesn't mean, they will die straight off. They may not even die at all. It just challenges you a bit more, knowing people can kill your character in battle.
6. When making your Character, try not to make them too strong. They are inexperienced teenagers recovering from their destroyed homeland, they aren't going to be a freakin' Super Saiyan now, are they? But, don't fear: The characters learn and get stronger along the way of the adventure!
7. This DEFINATELY links in with Rule 6: No GMs. Seriously. Be prepared to take some losses. Also, no instant-kills (Unless, somehow, the situation allows for it...) If we follow that rule, battles can actually go more smoothly
8. Be respectful to each other and play nice!
9. Erm...Have fun!
Theme: Battle, Fantasy, Action, Adventure (The adventure theme kicks in after a little while)
Mood: A raging will to fight and become the best, a raging will to avenge their fallen ones or maybe just to care for others and be that sensitive sort of character. The mood depends on what your character is like. Either way, all moods must come with little to decent amount of emotional sense. That is what makes the story interesting.
Back Story : The city of Arika was once a peaceful place. A city of peace and tranquility. A place where everyone came together as one and acted as brother and sister. There was not a distressed soul in sight. The city of Arika was paradise for everyone living there. That is, until soldiers from a guild named reBORN attacked. reBORN showed no mercy and slaughtered most of the citizens there, including women and children. After the reBORN guild looted everything and left, the only thing left of Arika was random fires burning where there was once houses, still corpses of where the cheerful people used to skip, pieces of metal and glass shattered all over the floor where memories were left and a shocking, disgusted feeling hanging in the balance along with the souls of the deceased. The remaining teenage survivors, who had been training in the city of Arika, are left filled with shock and sadness. Their families and friends, laying on the floor, not moving. Their whole life...wiped out within a matter of minutes. Soon, the remaining teenage survivors get together and decide to find out who the leader of reBORN is and kill him, getting revenge for their fallen city. They decide to produce a guild and name it Soul Bracelet to represent that, through the tough times and the chaos, their souls will still link to each other like a bracelet. Can these low experienced warriors avenge their homeland...?
Plot : The present time is back in the village series (So, back to a time of One Piece and Naruto rather than a time of Bleach or Guilty Crown (No modern-day technology, basically)). The group of surviving teenagers will consist of whoever wants to join the RP (Including me). If people want, they can play an extra role of a character they may encounter along the way of their adventure (E.g. - A merchant, an enemy, a mysterious stranger, someone in another village, etc.) but people shouldn't try to bite off more than they can chew. They should only take on another role if they feel they can handle it. I will play multiple other roles in the RP as well, including the final boss (Leader of reBORN). There is not much chaos , however, there is a high level of fear. Many other villages or guilds are not avenging the city of Arika because of the fear they have for the guild reBORN, which is rumoured to be the strongest in the whole of Japan. reBORN have proven this by slaughtering any village that angers them in the slightest. However, there are some people that help Soul Bracelet out along the way. And, there are some who try and trick or kill them. Who is your friend? Who is your foe? That's the fun part of the RP, you don't know!
Information: If this RP is liked (Which I hope it will be), there will be a short waiting period to allow people to join and state their characters. As soon as the RP starts, the RP will begin from about a day before Arika is destroyed. Relationships/Friendships can form before Arika is attacked. If people join along the way (While Soul Bracelet are on their adventure), they can be part of the guild by meeting up with them and having a similar hatred for reBORN. The warriors will have certain abilities and powers. This can be elemental (Such as fire, water, etc) and bend into many forms to make different and unique moves. So, for example, if I'm playing a boy who uses the power of electricity, I could give him the moves Electric Strike and Rapid Spark. I would also explain what the moves are, what happens, what the motion is and what the outcome/damage is. You could also give your character a weapon too. Or you could just give your character just magical attacks. Or, maybe just a weapon to specialise in.
Goal : The goal of Soul Bracelet is to avenge their fallen village and destroy the guild, reBORN, by killing their leader (Who is currently unknown). However, they think and plan so much into this goal that they don't put a lot of consideration of what their goal will be afterwards or what they will do. This topic is allowed to be brought up part way through the adventure.
Setting : No modern day technology. This is set in Japan. Not modern Japan. More like the previous age (Such as Naruto or One Piece). This starts in the city of Arika and becomes an adventure and meets many other races and cities. The warriors will have certain abilities and powers. This can be elemental (Such as fire, water, etc) and bend into many forms to make different and unique moves. Weapons will exist, so if you want then your character could fight with a weapon only and no special or magic abilities. The RP will not be taken to a different planet, it will stay in Japan. There are spells and attacks that can affect the soul (E.g. - Attacks/Moves that steal someone's soul or disrupt the flow of it).
Rules: 1. Don't just jump into the RP. Post your character details first and wait to be approved. You may use this form to present your character:
Name:
Age (MUST be a teenager age):
Gender:
Appearance:
Abilities (Elemental type, name of ability and description) (If any):
Weapon (Weapon type, Weapon name (If there is a name for the weapon), Anything special about it?) (If any):
Personality:
Strengths:
Weakness:
Backstory/Bio(optional):
Any other information?:
I am online quite frequently so I will be approving/rejecting frequently.
2. Do not ignore anyone unless your character is in the middle of something SERIOUS (Like a battle). With that being said, just because you are in a battle, doesn't mean you ignore every character around but your enemy (Unless that is how your character is. But, at least, state that your character is ignoring them). You could grunt at -insert RP character here- to show you are annoyed.
3. This kind of links to Rule 2. If you see someone is in the middle of something important (A battle or a deep romance scene for example), try not to bother them with something petty and active (For example, if someone is having a battle, you are allowed to call out to them for encouragement or help them out but don't be stupid and do something like 'jump on them to throw them off balance'. You can laugh now but believe me: It has happened)
4. If you are suspected of annoying people or disrupting the flow of the RP, I will give you a warning (Just in case you are not doing it on purpose). However, if you keep comitting offences, I may have to turn to more extreme actions.
5. No killing another character unless it is approved by the owner of the character. If you want to give people the ability to kill your character, just state it like this: (Hey, guys. You can kill my character now. But, he/she won't go down without a fight!). However, just because you say your character is available to kill doesn't mean, they will die straight off. They may not even die at all. It just challenges you a bit more, knowing people can kill your character in battle.
6. When making your Character, try not to make them too strong. They are inexperienced teenagers recovering from their destroyed homeland, they aren't going to be a freakin' Super Saiyan now, are they? But, don't fear: The characters learn and get stronger along the way of the adventure!
7. This DEFINATELY links in with Rule 6: No GMs. Seriously. Be prepared to take some losses. Also, no instant-kills (Unless, somehow, the situation allows for it...) If we follow that rule, battles can actually go more smoothly
8. Be respectful to each other and play nice!
9. Erm...Have fun!