WlfSamurai
Maelstrom Engineer
Tyree and Makuro transform and leap to the skies. They're able twist and dodge the attempts of the massive corrupt abomination to grab them or block their escape. Below the two lunars, the surging masses of dead, ghosts, and cultists converge around the giant monster's legs howling and grasping vainly into the sky in frustration.
Tyree and Makuro have escaped.
End Combat
Sherwood jaydude
End Scene
Elsewhere, up the ridge and a ways away, Afureru holds for the ghosts riding toward her to get closer. She's looking for her opening to do what she does best.
The grotesque horses thunder toward Afureru and close the gap (close range). The phantom riders sweep down with tainted weapons to cut the Solar down.
[Withering attack, 17 dice. Declare defense.]
D. Rex
Round 2 Initiative:
Ghostly Battle Group 5
Afureru 10 (tick 4)
Tyree and Makuro have escaped.
End Combat
Sherwood jaydude
End Scene
###
Elsewhere, up the ridge and a ways away, Afureru holds for the ghosts riding toward her to get closer. She's looking for her opening to do what she does best.
The grotesque horses thunder toward Afureru and close the gap (close range). The phantom riders sweep down with tainted weapons to cut the Solar down.
[Withering attack, 17 dice. Declare defense.]
D. Rex
Round 2 Initiative:
Ghostly Battle Group 5
Afureru 10 (tick 4)
Ghostly Battle Group
Size: 2; Drill: Elite; Might: 2
+2 Command rolls
Magnitude: 9/9
Essence: 1; Willpower: 4; Join Battle: 4 dice
Combat
Attack (Bite): 8 dice (Damage 19)
Attack (Claw): 12 dice (Damage 15)
Attack (Spear): 17 dice (Damage 19)
Combat Movement: 5 dice
Defense 7
Soak/Hardness: 10/1
Size: 2; Drill: Elite; Might: 2
+2 Command rolls
Magnitude: 9/9
Essence: 1; Willpower: 4; Join Battle: 4 dice
Combat
Attack (Bite): 8 dice (Damage 19)
Attack (Claw): 12 dice (Damage 15)
Attack (Spear): 17 dice (Damage 19)
Combat Movement: 5 dice
Defense 7
Soak/Hardness: 10/1
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