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Nation Building Second Dawn OOC

I was smart enough to prioritize main military and fighting force in an apocalyptic world full of unknown mutants and intense radiation....is that the problem?

Question do you have the ability to manufacture over 8000 Prewar rifles, cause scavenging them would be really difficult.
 
I have done it with every other faction. I am trying to create a balance without removing creativity. When you can have expansive nations with bullet sponges for militaries facing 100 soldiers with advanced training. Balance is difficult and dynamic.
Ok, so what if I take out the modified version of my main gun, and only give police force various firearms.
 
I chose my handicap of having small manpower and a weakness to firearms, but when a nation has that good of equipment and 4x your manpower in only the "standard" army, maybe some balancing could be in order.
 
I chose my handicap of having small manpower and a weakness to firearms, but when a nation has that good of equipment and 4x your manpower in only the "standard" army, maybe some balancing could be in order.

I honestly thought you army was like 10x or more when I saw it's equipment
 
Ok, so I'm not willing to give up the numbers, so what if I give them apocalypse made assault rifles? Like pipe guns and crap. (What kind of nerf would I need to include).

The sounds like decent alternative no? Also that's what Moscow has and they have a standing army of 68k

When it comes to Prewar tech, my military does use exclusively Prewar tech. But I only have 250 Marines.
 
The sounds like decent alternative no? Also that's what Moscow has and they have a standing army of 68k

When it comes to Prewar tech, my military does use exclusively Prewar tech. But I only have 250 Marines.
Only Deth can decide. Also be careful, you might have it balanced, but expansion will be tough with only 250 soldiers.
 
Only Deth can decide. Also be careful, you might have it balanced, but expansion will be tough with only 250 soldiers.

Not everything is shooty shooty blow up bang bang, I mean sure it might be the apocalypse and radiation covers the majority of the Earth, but diplomacy still exists.
 
Rules:
1. Site Rules
2. No Godmodding
3. No Meta. NO META!
4. Wars are to be run via a moderated Honour System. Effectively you control it and I just make sure its alright. Stop you being silly and, when needed, I can help decide outcomes.
5. Expansion will be managed thusly, you can increase you area by about 50% a 'page' each page will be equivalent to about two weeks. This continues until the land you wish to claim is within 100km of another players border. (How that works I will explain [and totally not figure out] later.) When you are expanding over a city I may or may not have some obstacle (Or reward) lying within for your benefit.
6. Diplomacy is more or less up to you. Provided you don't choose to quit by literally giving your nation away (Which is a just BS way to leave.) you can do more or less what you want. Treaties over land borders (Which will play into the near border expansion), forming an alliance or confederation or even 'lending' troops to each other for various reasons. They are all OK so long as there is an IC reason for those interactions.
7. 11
(Will add more as I think of them or feel new ones are needed, thoughs and opinions thusfar?)
 

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