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Robotech - Southern Cross Adventure

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Alan suppresses the urge to bathe the technician and his immediate surroundings in the full wrath of a plasma round. However, Alan decides to put his fury and ammo to better use. "Let's just hit the remaining targets with plasma rounds and keep moving. We can't leave these guys alive here either, they aren't just going to accept total destruction of the ship and its systems without fierce resistance. Remember, all we have to do is cripple the operations of the ship long enough for a retaliatory strike to make its mark."
 
Deunan hits her radio and yells out to Marlon. "Alan is right! We have got to get the hell out of here! Get back to your tank and we'll fire off a few shells then bolt out of here as fast as we can! Everyone, grab one of those techs that were grabbed and lay down some fire. We are running out of time."

She runs as fast as she can to get back to her own mecha to follow her own orders.
 
"Sergeant, are you sure? I can finish planting these last four charges, then catch up with you." He said, rather being safe than sorry. "We aren't going to get another chance if this doesn't cripple the ship."
 
Alissa keeps her eye down the corridor, waiting for trouble as she opens her comm again.

“I’m with Marlon on this one,” she says. “We’re here for a mission. We have the chance to complete it. I can stay with him and cover while he finishes. There’s too much gain to taking this target out of commission.”

She doesn’t want to die. But, she is a soldier to the end. Her sense of duty swells in her heart overcoming the sheer terror of the enemy counter-attacking and killing them.
 
Deunan is torn between her desire to get the hell out of there, and the heavy burden of her duty. She finally makes her decision. With a growl, she says, "Marlon, place the bombs, and the rest of us will cover you. We all volunteered to join the military, knowing what that entailed, so we stick together and do this right." She points her finger at Alissa and Marlon, then says, "Just keep in mind that if we die here, I'm going to haunt you."
 
Alissa shrugs. “Well, I’ll be dead too. We can hang out together.” She keeps her post at the door, her tank in battloid mode, and her weapon ready.
 
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Alan shifts his Spartas to guardian mode, main gun aimed at the door with a plasma round in the chamber. "You won't be the only one Sarge. Plasma rounds ready. I figure if a fight starts, we may as well give em an entry hazard. It will at least slow em down if they organize a raid on this area of the ship."
 
Neo pipes up with, "Hey! I'm here for the long haul, too! We're in this together!" She moves her tank to find as much cover as she can to huddle down behind, then aims her cannon at the door.

And it is none too soon, as you can hear heavy footsteps coming running down the hall. The heavy door is then blasted to bits, and three Battle Pods come running in through the smoke, followed by three Male Powered Armor suits.

Sherwood Sherwood Rykon Rykon and WlfSamurai WlfSamurai have the door covered with their cannons, and may make their attacks of opportunity before we roll initiative.
D. Rex D. Rex , give me four more Demolitions rolls, please.
 
Alan fires his Plasma round into the center of the raiding party, hopefully coating the lot of them in exceedingly nasty flames to wear away their armor.

OOC: I wonder why I try at this point.

MDC:
Main Body: 475 -90
Right Shield: 500
Left Shield: 500 -40

Payload:
APFSDS: 20 -1
Plasma: 5 -1
MPAT: 10 -1
Canister: 5
Smoke: 3

In the Spartas (See MECT Bonuses):
Number of Attacks: 6
Strike: +7 with Cannons, +8 to HtH, +9 with EU-11 (+2 Command)
Parry: +10 (+1 Command)
Dodge: +9 (+1 Command)
Roll: +6
Perception: +8
Initiative: +2 (+1 Command)
 
Deunan aims at the door with her main gun, and pulls the trigger on a Plasma round as the Battle Pods come running in. "Marlon! Get those charges planted! We'll keep these guys off your back!"
On Foot:
Number of Attacks: 5
Strike: +7
Parry: +9 - +12 with Heavy Combat Shield
Dodge: +10
Roll: +6
Perception: +12
Initiative:
Damage: +2 from Ps

In the Hover Tank:
Number of Attacks: 6 - +1 attack per melee round at levels 1, 3, 6, 10, and 14
Strike: +9 with Cannons, +10 to HtH, +11 with EU-11 (+2)
Parry: +13 (+1)
Dodge: +13 (+1)
Roll: +9
Perception: +12
Initiative: +2 (+2)

APFSDS: 30 / 29
Plasma: 5 / 3
MPAT: 10 / 9
Smoke: 3

Left Shield: 500
Right Shield: 500
Main Body: 475
 
Rykon Rykon , with the AoE of the shell, go ahead and roll half damage on your attack, since the Zentraedi are all funneling in through such a small area.
 
Neo lines up a shot with a MPAT shell in the middle of the Battle Pods, and with all the weapon fire, the three Pods are destroyed, leaving the three Male Powered Armor left.

Everyone, roll Initiative!
 
Initiative Roll

Maxed out at a 24!
On Foot:
Number of Attacks: 5
Strike: +7
Parry: +9 - +12 with Heavy Combat Shield
Dodge: +10
Roll: +6
Perception: +12
Initiative:
Damage: +2 from Ps

In the Hover Tank:
Number of Attacks: 6 - +1 attack per melee round at levels 1, 3, 6, 10, and 14
Strike: +9 with Cannons, +10 to HtH, +11 with EU-11 (+2)
Parry: +13 (+1)
Dodge: +13 (+1)
Roll: +9
Perception: +12
Initiative: +2 (+2)

APFSDS: 30 / 29
Plasma: 5 / 3
MPAT: 10 / 9
Smoke: 3

Left Shield: 500
Right Shield: 500
Main Body: 475
 
Initiative roll...
MDC:
Main Body: 475 -90
Right Shield: 500
Left Shield: 500 -40

Payload:
APFSDS: 20 -1
Plasma: 5 -2
MPAT: 10 -1
Canister: 5
Smoke: 3

In the Spartas (See MECT Bonuses):
Number of Attacks: 6
Strike: +7 with Cannons, +8 to HtH, +9 with EU-11 (+2 Command)
Parry: +10 (+1 Command)
Dodge: +9 (+1 Command)
Roll: +6
Perception: +8
Initiative: +2 (+1 Command)
 
D. Rex D. Rex Damn good rolls! You have managed to find some pieces of equipment that look very important and rather delicate that you have placed your first charge on. It will take some time for you to finish up your placement of the rest of the explosives.
 
Current Initiative order:

Once WlfSamurai WlfSamurai makes Alissa's surprise attack, it will go to Sherwood Sherwood with Deunan

24 - Deunan <====
19 - Alan
18 - MPA 1
17 - Marlon
16 - Neo
14 - MPA 2
10 - MPA 3
5 - Alissa
 
Alissa changes her tank into Guardian and fires a plasma round of her own at the MPA in the hall.
On Foot:
5 ... Attacks
+5 Strike, +7 called shots
+8 Parry
+8 Dodge
+6 Roll with punch/impact
+9 Perception
+2 Initiative
+5 Damage (from Ps)

In Hover Tank:
6 ... Attacks
+7 Strike long range, +9 called shots, +8 melee
+12 Parry
+11 Dodge
+9 Roll with impact, +10 with punch
+9 Perception
+3 Initiative

APFSDS: 29/30
Plasma: 4/5
MPAT: 8/10
Smoke: 3/3

Main Body: 475
Right Shield: 500
Left Shield: 500
 
Great. These things take a lot of hurt to take them down. Time for a sabot round. Deunan shifts her aim at the first of the MPA suits and pulls the trigger with a APFSDS shell.
On Foot:
Number of Attacks: 5
Strike: +7
Parry: +9 - +12 with Heavy Combat Shield
Dodge: +10
Roll: +6
Perception: +12
Initiative:
Damage: +2 from Ps

In the Hover Tank:
Number of Attacks: 6 - +1 attack per melee round at levels 1, 3, 6, 10, and 14
Strike: +9 with Cannons, +10 to HtH, +11 with EU-11 (+2)
Parry: +13 (+1)
Dodge: +13 (+1)
Roll: +9
Perception: +12
Initiative: +2 (+2)

APFSDS: 30 / 28
Plasma: 5 / 3
MPAT: 10 / 9
Smoke: 3

Left Shield: 500
Right Shield: 500
Main Body: 475
 
Under the effects of multiple Plasma rounds burning in the hall, and Deunan's sabot round, the first MPA suit crashes into the deck with a large hole punched through his chest.

Rykon Rykon is up with Alan

24 - Deunan [1]
19 - Alan <====
17 - Marlon
16 - Neo
14 - MPA 2 damaged
10 - MPA 3 damaged
5 - Alissa
 
Alan fires an MPAT round toward the remaining pair of MPAs

MDC:
Main Body: 475 -90
Right Shield: 500
Left Shield: 500 -40

Payload:
APFSDS: 20 -1
Plasma: 5 -1
MPAT: 10 -1
Canister: 5
Smoke: 3

In the Spartas (See MECT Bonuses):
Number of Attacks: 6
Strike: +7 with Cannons, +8 to HtH, +9 with EU-11 (+2 Command)
Parry: +10 (+1 Command)
Dodge: +9 (+1 Command)
Roll: +6
Perception: +8
Initiative: +2 (+1 Command)
 
The shell manages to catch the two powered suits, scoring light damage, but every bit adds up.

D. Rex D. Rex is up with Marlon

24 - Deunan [1]
19 - Alan [1]
17 - Marlon <====
16 - Neo
14 - MPA 2 seriously damaged
10 - MPA 3 seriously damaged
5 - Alissa
 

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