You guys are a bunch of tough high-level characters. Go for it.
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Rats. Not the only effect I was looking for. Sorry, team! I should have just gone for the body shot! =)Snowfall's weapon fire hits home on the head of the monster, causing some nasty wounds. It shakes its head in pain but continues to stay in the fight.
This armor - how often has it saved his life, by now? He couldn't recall, even if he tried. It's been a long journey, from a closed city's wall, through his lair, all the way to this place. And most importantly - it's far from over, thanks to the resilient steel. And thanks to his companions. As Eron jumps back to his feet, he raises his flaming sword in Terra's direction, a wordless, thankful greeting. And once the blade is up there - well, it can only go down, right? Again, he moves in with hasty steps, and soon enough the flames paint a fiery arc through the air as it comes down at the beast's nearest leg. The acidic blade follows up with a simple stab, using his momentum; trying to draw blood once more.
It wants to swallow us. I say never fight an enemy on its own terms and its own game. Instead, make it fight us on ours. This is why one big reason Snowfall is not down there with you.Well, that went well for once. Now I just have to find a way to have Eron gracefully lose the thing's attention because my hands got a little shaky when I pressed the roll button right there... although I'm wondering if it's easier to wound the thing from within...
The thing was getting hurt, but it still has a lot of fight in it. She leaps up into the air, using her flight tattoo to try and maneuver around behind the Aishwarra to keep it out in the open and keep it from going back into the cave. With a carefully aimed pair of attacks, she has the Infiltrator fire its rifle while she unleashes the Force Cannon on the thing, hoping to keep it distracted from being able to focus on trying to kill her friends.
10 pts of MDC damage from the Nova Rifle, and 60 for the Crit with the Force Cannon
Hit Points: 53
SDC: 165
PPE: 145 +2d4 per level
Power Matrix: 80 PPE / 20
PPE Battery: 50
PPE Battery: 50
Personal MDC: 600
Infiltrator Automation
*Main Body: 220
Bonus Points: 9
Number of Attacks: 7
Strike: +12
Parry: +10
Dodge: +10
Roll: +10
Initiative: +5
Perception: +5, +1 vs Vampires and the Undead
Horror Factor: +5 to Save, +2 vs dragons
Critical Strike on a natural 19-20
Critical Strike from behind
Damage: +3
Death Blow on a natural 19-20
When Piloting Automations
Number of Attacks: 10 / 5 / 1
Strike: +5 (+7 with Sword)
Parry: +6 (+8 with Sword)
Dodge: +2
Roll: +2
Initiative: +6
Damage: +2
Critical Strike on a 19-20
Critical Strike from behind
Death Blow on a natural 19-20