It already comes encrypted and shielded, and yes, it has a light 5 MDC case to it so it won't get broken too easily.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Some background to this request using Cyberpunk 2077 as example: Wireless connectivity only goes so far. For example, in the video I shared, one could tap into cameras and turrets (and people in the game) at range, but in order to datamine for money, information, and anything sensitive, one had to physically jack-in to the terminal, laptop, mainframe, what-have-you as if it were physical data.I will consider it.
I am liking the list you have provided for the computer device that you guys are looking to get. Of course, each one you try to do will have some level of penalties, but you can counteract them to a degree by taking extra time and having no distractions as you work.Sherwood You mentioned the only Netrunning you've seen is from that one game in Shadowrun. That makes me want to be certain everyone here is on the same page. So... this is something else that just popped in my head. For the sake of balance and expectations for everyone involved, just what do you feel comfortable with a Netrunner doing? Earlier you mentioned hacking into a cyborg? That sounds cool and all, but if it throws off the balance of your game, well, you know how I feel about that.
To go into some game-related detail here, here are some of the things Netrunners and cyberdecks (including quality cyberdecks with quality Netrunners of course which Snowfall may or may not be as you see fit) are known to do. Please add or toss?
Cyberdeck abilities based off of Cyberpunk 2077 (which simplifies a lot of these things). The best decks can do all of this:
1. Remote Activation/Deactivation. Things like alarms, radios, doors (including garage doors, security doors, and the like), cameras, drones, personal or non-personal vaults, cars and other computerized vehicles and the like. Just the act of turning the thing on or off.
2. Remote Friendly Mode. Cameras/turrets still see you but do not detect you as a threat. Of course, cameras still record and turrets are still on. Subject to Game Master approval, "Friendly" turrets can fire on non-Friendly targets and a savvy Netrunner can turn the tables making the turret's owners into possible targets of their own machine.
3. Take Control. The ability to see through the camera network or fire a turret using its own targeting controls. Unlike Assist Mode, you are controlling the device using your own reflexes and skills, not the devices' software. Laptops left open can be remotely hacked to view what their internal camera happens to be seeing (perhaps the black inside of a laptop bag or a private conversation in someone's office). It also might mean taking over the wheel of that getaway car your bad girl just hopped into and driving the thing right back to the law enforcement officers awaiting her capture.
4. Assist Mode. Tell the turret or vehicle to act on its own with you as the Friendly target while making others its victims. You tell the device which targets to prioritize. The rest it does on its own.
5. Distract. The ability for a machine/electronic device to suddenly do something that attracts attention. Microwaves and coffee-makers might begin beeping as if possessed. Telephones might ring non-stop. Might provide a distraction for a Netrunner's team to sneak around or a bonus to Initiative to set up a Surprise Attack.
6. Breach Protocol and Steal Data. The signature function of a Netrunner with a cyberdeck. If you can't hack, what are you doing with a cyberdeck in the first place? These functions are entirely here to get you past firewalls, steal passwords, enter places people don't want you in and otherwise collect data that belongs to someone or something else. A cyberdeck might datamine multiple websites at once for a "social engineering" approach or it might use "brute force" to work out a password (which takes time but it's far, far faster when a super-computer like a cyberdeck is doing it). All this, of course, without detection. This leads to access to whatever a Netrunner is after be it money, passcodes, retrieving stolen data, or just the ability to get those videos and audio your promiscuous bad guy really doesn't want his wife seeing. =)
7. Overload. An electrical frying of the machine's hardware, "short-circuiting" the electronic innards until they are useless and require repair if not total replacement (expensive!). The machine goes out of commission until a tech shows up (if it doesn't get tossed into the trash heap) - a clear sign that something has gone wrong and thus the enemy of the stealth-based Netrunner.
Use or toss as you see fit, bud! Either way, I hope I've added a little to your own many-paged RP "spellbook." =)
I have also enjoyed the brainstorming that has been going on here. Everyone deserves kudos for coming up with new and inventive ideas on how to make your characters develop and grow.Psychie Sherwood Silanon
I just wanted to say - thanks for tonight, everybody! I had a great time thinking, raising questions, creating, hearing solutions, and just being around you. Psychie, you are as generous as ever with the Badger (5 millions credits and now it's the TW- Batmobile!). Sil, you sometimes produce more questions than you raise which helps a non-stop mind like mine wonder even more often. And Sherwood? You introduce ideas that really make the brain work in unusual directions. Instead of our party just being down two PCs, we're expanding our remaining three using ways and methods we probably would not have come to had we not run into the PC shortage.
The result? Another good evening of gaming!
Maybe we'll get more people to join us here in the future, but right now? I'm still having a good time here. Thanks for that, everyone! =)
WlfSamurai You should also keep in mind that you are not going to be at first level, but starting out with 60,000 xp points, which should put you at level 8 or so, depending on the chart for that particular OCC/RCC.
One of the really cool things about Rifts is that you can pretty much play whatever your Game Master allows. Like ancient Samurai enough to play one? There's Rifts Japan where the New Empire has emerged into the world forsaking modern technology and using methods of life that they used back in the feudal days. Want to play a mech or power armor (that's the term I think meant for the "kid" mecha? Basically, if it's about the size of Iron Man, it's considered power armor)? Go with the aforementioned Cyclone pilot and trick that bad boy out! Heck, have multiple suits down the line - it works for Tony Stark, right? 8DAs a fan of ancient Samurai and Knights, the Cyber Knights always caught my eye. And of course, the giant mech kids, what are they called? Glitter Boy? Not actual kids I realize now. I mean, I’m a mech fan, obviously.
May I offer a perspective? Here you are, not new to roleplaying but certainly new to this game and perhaps its system too. Just because our party is 7th-8th level doesn't mean your Character has to have all kinds of knowledge and experience that you as a Player lack. What if they're a teacher of some kind with all kinds of Class experience, but they've never really been out in the world? What if your Character is just bad to the bone in their own environment, but they're thrown headlong into Rifts North America and now they're completely out of their element and having to relearn it all? Just ideas that hopefully help to take any stress on you as a Player coming into an experienced team like ours. =)
Oh wow. Okay...