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Rifts Adventure IC

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Shots fired - not at Eron, but it's all the same. Can't have them hit one of his companions; or maybe even worse, Terra's preparations. Sp he leaps over the remains of his first two opponents - now scrap - towards the direction where the wind still howls. Three caught in the not-quite-so-gentle breeze; a fourth stuck in a heroic firing mode, asking for a response while luckily missing his shots. Well, maybe not luck, but a certain kitsune's skill... either way, the bot gets the response he demands, in from of a leaping Crazy, two mighty swords, and a yelling voice to draw attention.

"C'mon, not like that! You gotta aim a little, at least. Make it a challenge, or he won't even remember. That fellow has seen far, far worse, you know? Faced him, and lots of other fools." The bot won't get a chance to do better, though. Hopefully. Two swords flash to end its resistance.

Same as before:
+14 to strike
6d6+6 regular damage from Shining Mirror, plus 1d4x10+10 fire damage
6d6 regular damage from Valere's blade, plus 1d4x10+10 acid damage
Would you roll for me, please?
 
Eron's double strike hits, but this time the Skelebot is able to twist out of the way of the worst of the attack and is still functional. It still got pretty messed up, though.

Purr Purr is up

28 - Eron [2]
21 - Snowfall [1] <====
18 - Skelebots 1-4 Magic Netted
16 - Morrolan [1]
14 - Skelebot 7-9 wind blown and helpless
14 - Skelebot 10 [1] seriously damaged
10 - Terra [1]
10 - Infiltrator [1]
9 - Skelebot 11-15 out of sight/running up [1]
4 - Skelebot 16-20 out of sight/running up [1]
 
"He's right, you know!" Snowfall addresses the Skelebot Eron just carved into. "You've got to try harder! This is your fifteen minutes of fame! Don't you want your sissy Emperor Prozac, er, Prosek, to be proud of you?"

Snowfall twirls the Whirly Whacky Stick and tries to send the Skelebot flying into pieces.

Attacking hand to hand with the Rod of Weather Control. Strike +19.
Total damage if successful: (Base 4D6 M.D.) + (1D4x10+10 Lightning Rune) + (17 M.D. Supernatural Strength). =)
 
With a mighty swing, the Skelebot's head is bashed off like a cheap tin can. Your staff is not a Louisville Slugger, but it did the job quite well.

Since Skelebots 1-4 are still wrapped up in the Magic Net, Morrolan decides to try and keep the rest of the bots from causing trouble by casting a Carpet of Adhesion on one of the narrow walkways that the other advancing Skelebots will have to take to try and get a line of fire on you.

Skelebots 7, 8 and 9 are still struggling to keep their balance in the wind gust that Snowfall threw at them.

Psychie Psychie is up with her Infiltrator

28 - Eron [2]
21 - Snowfall [2]
18 - Skelebots 1-4 Magic Netted
16 - Morrolan [2]
14 - Skelebot 7-9 wind blown and helpless
10 - Terra [1] <====
10 - Infiltrator [1] <====
9 - Skelebot 11-15 out of sight/running up [1]
4 - Skelebot 16-20 out of sight/running up [1]
 
It is a real struggle, but Terra is able to resist the urge to leap into the fight and stays focused on placing the grenades on the reactor.

Skelebot group 11-15 and 16-20 continue to run up, tearing around the corner with their rail guns in hand. Group 11-15 run down the path that Morrolan cursed with his Carpet of Adhesion, but while they are stopped in place, they can still fire their weapons. The first five target Eron and the second bunch of five target Snowfall. Their shots will hit unless you dodge.

Silanon Silanon and Purr Purr have defense actions to declare.

28 - Eron [2]
21 - Snowfall [2]
18 - Skelebots 1-4 Magic Netted
16 - Morrolan [2]
14 - Skelebot 7-9 wind blown and helpless
10 - Terra [2]
10 - Infiltrator [2]
9 - Skelebot 11-15 out of sight/running up [2] stuck in Carpet of Adhesion
4 - Skelebot 16-20 out of sight/running up [2]
 
Completely surprised that the skelebots just ran around all of his wind magic, Snowfall tries to dodge their fire.
 
"Good job, good job!" Eron salutes Snowfall, swords in hand, before he tries to twist out of the bots' line of fire and dive for cover.

Should be +16 dodge, if I recall correctly.
 
The spray of rail gun fire is mostly ineffective, but Eron does get hit with one burst. He takes a total of 26 MDC damage from a hard hit. Snowfall is able to completely evade the incoming fire.

Silanon Silanon is up with Eron

28 - Eron [2] <====
21 - Snowfall [2]
18 - Skelebots 1-4 Magic Netted
16 - Morrolan [2]
14 - Skelebot 7-9 wind blown and helpless
10 - Terra [2]
10 - Infiltrator [2]
9 - Skelebot 11-15 [2] stuck in Carpet of Adhesion
4 - Skelebot 16-20 [2]
 
A single hit, despite his quickness; others might feel concern, or hesitate. Not the Crazy, though. Where others might take cover, he instead leaps forward, closing the distance between himself and the robots stuck in the magical carpet. "C'mon, c'mon - try again! That didn't even get through the armor!" And underneath that armor, there's his supernatural skin, another hurdle to actually get him dead. Better when they hit him than the others. So he presents himself as a target; and looks to decimate them while he's at it. A jump lets him surpass the magic on the ground, precisely timed to land on the first of the bots, and not get caught in allied spells. His holy sword follows up that movement with a thrust towards the next-closest bot's metallic chest, trying to end its lifeless existence.

Do i need to roll for the jump? For the strike, it's:
+14 to strike
6d6+6 regular damage from Shining Mirror, plus 1d4x10+10 fire damage
 
With an acrobatic flip that for anyone other than a Crazy would be simply nuts to attempt, Eron leaps through the air and lands on the shoulders of one of the Skelebots trapped in the Carpet of Adhesion, and then uses his sword to slice deep into the bot next to him. Sparks fly as the machine is damaged, but it is still active.

Purr Purr is up

28 - Eron [3]
21 - Snowfall [2] <====
18 - Skelebots 1-4 Magic Netted
16 - Morrolan [2]
14 - Skelebot 7-9 wind blown and helpless
10 - Terra [2]
10 - Infiltrator [2]
9 - Skelebot 11 [2] stuck in Carpet of Adhesion / serious damage
9 - Skelebot 12-15 [2] stuck in Carpet of Adhesioin
4 - Skelebot 16-20 [2]
 
Snowfall twirls his Whirly Windy Stick and taps its head approvingly. "So far, so good, Windy! But can you stop them too?" With a whirl and a twirl, Snowfall performs the motions necessary to activate the Rod of Weather Control to form a Wall of Wind on the second area containing the as-yet undeterred Coalition Skelebots.

"Terra! Morrolan! If Eron and I can keep these bony buddies under control, might Morrolan assist you in completing your boom-boomy setup?" Normally Snowfall's vocabulary was much better than a human five-year-old's-style prattle, but he was distracted! And super, super-busy! He would focus on his grammar later as befitting a skilled Celestial Messenger of Prince Inari. But until that time came...

...Snowfall let out a fist-pump - the kind one might find in a comic of Teenage Mutant Ninja Turtles! "Aw yuh! Lookit all this wind! Mah magicky rod an' I be bringin' the outside... inside! Or... something like that!" He turns to the Skelebots and looses the spell. "Oh, just go away already!!"
 
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With a wave of his windy staff, Snowfall lays down another Wall of Wind, creating a second maelstrom inside the chamber. Purr Purr , just to be clear; are you setting the Wall as a vertical barrier, or a horizontal barrier to make the wind tunnel effect?

Skelebots 1-4 are still stuck in the Magic Net that Morrolan laid out. They are starting to cut themselves out of it, but it will still be several minutes before they are free.

Morrolan waits, prepared to cast a spell once the next set of Skelebots come into view.

Skelebots 7, 8, and 9 are still being tossed about and are unable to do anything besides struggle against the wind.

Psychie Psychie is up

28 - Eron [3]
21 - Snowfall [3]
18 - Skelebots 1-4 Magic Netted
16 - Morrolan [2] delay
14 - Skelebot 7-9 wind blown and helpless
10 - Terra [2] <====
10 - Infiltrator [2] <====
9 - Skelebot 11 [2] stuck in Carpet of Adhesion / serious damage
9 - Skelebot 12-15 [2] stuck in Carpet of Adhesioin
4 - Skelebot 16-20 [2]
 
(OOC: Wind tunnel, please!)

Snowfall starts making strange sounds down the wind tunnel he just created. "He-y-y-y! Y-o-o-o-u down there!" he shouts eerily to the Skelebots. "Is it me... or did somebody leave a window open?! Like.. a REALLY BIG WINDOW OPEN?!"
 
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If Terra wasn't so focused on getting the grenades placed, she would probably be laughing at Snowfall's comment to the robots. But with her hustling back and forth and splitting her attention between her own actions and those of the Infiltrator, she's just a tad bit busy. More like being as busy as a hooker on nickel night, and if there is to be any chance of success, she has to get this done!
 
Terra keeps on working, getting more grenades placed.

Skelebots 11-15 can't move, but they can still shoot, and Eron is right there in their faces (or on their shoulders in one bot's case). With a chattering roar, they open up with their rail guns and four of the five will hit unless you dodge.

When Skelebots 16-20 come into view, Morrolan decides its time to take the gloves off. He casts a powerful spell, one called Meteor, and the air above the five bots seems to open wide to reveal a starry sky with a fiery meteor ripping down to smash into the group, damaging all five of them in the blast.

Silanon Silanon has a defense to declare, then you are up

28 - Eron [3] <====
21 - Snowfall [3]
18 - Skelebots 1-4 Magic Netted
16 - Morrolan [3]
14 - Skelebot 7-9 wind blown and helpless
10 - Terra [3]
10 - Infiltrator [3]
9 - Skelebot 11 [3] stuck in Carpet of Adhesion / serious damage
9 - Skelebot 12-15 [3] stuck in Carpet of Adhesioin
4 - Skelebot 16-20 [3] serious damage
 
There are only so many ways to dodge the hail of bullets. The obvious solution - for an euphoric, crazy mind - is the one that Eron chooses. His leg muscles tense up; right before they send him forward - through the air, and right at the next best undamaged bot. Only so many places to land, apart from the carpet.

Once landed - hopefully safely - he turns. In his hand, the newly acquired sword, glistening in acid, grows in length to still be able to reach the damaged bot. Like it's thirsty to desintegrate the metallic foe. Long, and thin, yet light enough to thrust precisely. The perfect blade for the occasion. "Quite the breeze, out there. With a bit of rockfall, and some piercing steel. Time for the self-preservation protocols, don't you think?"

+16 dodge
+14 to strike
6d6 damage, +1d4x10+10 acid
 
Eron's sudden leap leaves the Skelebots struggling to keep up with your speed and maneuverability, especially with them stuck to the floor the way that they are. But despite their best efforts, Eron manages to thread the needle of the rail gun fire and land successfully on a different bot and you plunge your blade deep into the damaged one, causing it to shudder and spark before falling over and lying still.

Purr Purr is up

28 - Eron [4]
21 - Snowfall [3] <====
18 - Skelebots 1-4 Magic Netted
16 - Morrolan [3]
14 - Skelebot 7-9 wind blown and helpless
10 - Terra [3]
10 - Infiltrator [3]
9 - Skelebot 12-15 [3] stuck in Carpet of Adhesioin
4 - Skelebot 16-20 [3] serious damage
 

"Terra! Morrolan! If Eron and I can keep these bony buddies under control, might Morrolan assist you in completing your boom-boomy setup?"
Snowfall notices that neither Terra nor Morralan have replied. That can imply many things, but Snowfall puts them all aside. In his core, Snowfall is a fox-spirit - a prey creature; a small little furry beastie that hunts mere mice in order to eat - one who seeks to survive by way of hiding, evasion, cunning, and prowess in the world it is fated to live in. If the elf or the Atlantean in his team doesn't respond to his request, what can be done about it?

Snowfall sees his own perspective as unique - and he remains the only Kitsune Tattooed Voyager he knows. How better to prove him a prey creature than to activate his Energized Blazing Comet tattoo - the Atlantean tattoo that allows him incredible speed with no meager amount of protection?

Combat Bonuses (Tai Chi/HEMA)
Perception +8/+8
Initiative +7/+7 (+11 when using W.P. Quick Draw)
Attacks per Round: 7/8
Strike +16/+15
Damage +22/+22
Parry +15/+13
Dodge +20 (+23 in Fox form)
Roll +18/+17
Maintain Balance +12/+8
Save vs. Magic +12
Save vs. Pain +15
Horror Factor Saving Throws +6

Damage by Weapon Type
See Character Sheet (click on the link above in his name).

Cute Kitsune by Zozoark at Fur Affinity dot com.png
Image credit: The delightful Zozark at FurAffinity.com!)
STATUS Location: Inside the Reactor Room in Lone Star!
Statblock: Self-M.D.C. (240/240). Self-P.P.E. (226/300). Power Matrix (70/70 P.P.E.). Effects Active: Energized Blazing Comet (Mach 8 flight; 160/160 M.D. forcefield up; 8 hours). Energized Sustain (200 hours remaining).

 
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Snowfall has no issues at all activating his Blazing Comet tattoo, giving him an extra bit of protection and a huge boost in flight speed.

Morrolan continues to watch Terra as she works, keeping guard over her.

Psychie Psychie is up. If you are placing bombs, please give me another Demolitions roll.

28 - Eron [4]
21 - Snowfall [4]
18 - Skelebots 1-4 Magic Netted
16 - Morrolan [4]
14 - Skelebot 7-9 wind blown and helpless
10 - Terra [3] <====
10 - Infiltrator [3] <====
9 - Skelebot 12-15 [3] stuck in Carpet of Adhesioin
4 - Skelebot 16-20 [3] serious damage
 
Terra keeps busy with the explosives, moving both her own self and her Automation as fast as possible to get them all placed as fast as possible. If she stops to do anything with the approaching Skelebots, Terra fears that it will distract her and cost them all valuable time. Even with the blast doors down, there will be reinforcements racing to stop them as fast as they can get them here. Lets be well on our way as soon as possible.
 
Terra is making progress with her work placing the explosives, but there are a lot of the grenades and putting them in place in such a way to keep them from simply rolling away takes a bit of time. Not much time, but it does add up.

Skelebots 12-15 are getting somewhat annoyed that Eron is leaping around on top of them, and they decide to try again to blast you with their rail guns. They will hit unless you dodge.

Bots 16-20 place their aim on the foxiest of messengers. They all will hit unless you dodge.

Silanon Silanon and Purr Purr have a defense to declare

28 - Eron [4]
21 - Snowfall [4]
18 - Skelebots 1-4 Magic Netted
16 - Morrolan [4]
14 - Skelebot 7-9 wind blown and helpless
10 - Terra [4]
10 - Infiltrator [4]
9 - Skelebot 12-15 [3] stuck in Carpet of Adhesioin
4 - Skelebot 16-20 [3] serious damage
 
With a wave of his windy staff, Snowfall sends a massive gust of wind, sending small, loose objects flying, including a handful of Coalition Skelebots! They look like leaves in the wind, being battered and knocked about, making them lose all of their actions as they struggle to get back to their feet.

Silanon Silanon is in need of a defense action, then you are up for action #5

28 - Eron [4] <====
21 - Snowfall [4]
18 - Skelebots 1-4 Magic Netted
16 - Morrolan [4]
14 - Skelebot 7-9 wind blown and helpless
10 - Terra [4]
10 - Infiltrator [4]
9 - Skelebot 12-15 [3] stuck in Carpet of Adhesioin
4 - Skelebot 16-20 [3] serious damage / wind blown and helpless
 
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