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Fantasy Primum Movens: Open!

Pretzel Heart

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Thank you for showing interest in our RP! Here is some information if you would like to join . . .

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? Character Application Guidelines ?




? Please read through the 'Lore,' 'Rules,' 'Neutral Characters,' 'Mechanics,' and 'Updates' tabs before you start on your character. Since this is a heavily plot driven RP, it is very important to understand the world in which your character will reside. And who knows? You may just find some new inspiration. B)


? Your profile can be formatted however you'd like as long as it includes all the necessary information and is easy to read. We know profile writing can be a pain in the arse for some, so don't stress over it. We will appreciate quality of ideas over quantity of paragraphs (and yeah, that is hypocritical, but it's true no one ever has to write as much as me ever).



? Don't be afraid to apply for whichever position you'd like. However, at this moment we are very hesitant to accept any more Witch or Witch-related characters into the RP. The same goes for any character that would be classified as an 'Other Worlder.' If you really have your heart set on either of those roles, you can discuss it with the GMs. If we are swept away by your ideas, we'll allow it. But please do not apply for such a position without talking it over with us first.



? Creativity is encouraged! We have tried to make many possible roles within this world, so feel free to use it however you'd like. PM either of the GMs if you'd like to discuss ideas. We are very open to plot suggestions, though we do have some of our own, heheheh. }:3



? Accepted RPers may be privately contacted by GMs to pass on secret information.



? Please try and read through other people's sheets. You may have a lower chance of getting accepted if your character is too similar to someone else's. We'd also greatly appreciate diversity among the cast.
;)


? Feel free to post WIPs, but please tag them somehow. We will not read your profile as long as it is labeled as a 'WIP,' so once it is ready, please remove the 'WIP' tag and alert the GM's in the OOC chat.



? You are allowed to have more than one character, but be mindful that we will be expecting dedication to this RP.



? A 'liked' CS is an accepted one. Also your character will be added to the database and 'Character Information' table.



? In the unlikelihood we request a writing sample from you through PM, don't panic! This can be a link to another RP or something original; just to get a feel for who you are as a writer, maybe help us in case of a role competition.








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? Cendrillon Ball Entrance Form ?




Character Name: First and last. If you're of a noble line you may use your country as a surname. (IE: Biggely Greedo of the Greedo Kingdom).


Desired Position: Representative, Witch, Arien Servant, Replacement Princess, ect.



Country of Origin: One of the 9 listed; keep in mind that the majority of this RP will take place in the Euthalia Kingdom, though your character may be visiting for the Cendrillon Ball. If you are a human from the Lepumir Kingdom you are a refugee. Also no one except the Princess from the Marine Kingdom, unless you'd like to argue a position or have something set up (ie: Princess's best friend accompanying her because she's secretly in love and doesn't want to see her partner with someone else, ect.).



Gender: Male...female...even non-conforming



Age: Include birthday (Day / Month)! This actually may be plot relevant. (Note: While we have put no age restrictions, please keep the other characters' ages in mind...especially if you are planning to woo or be wooed. Also the age requirement to dance in the Cendrillion Ball is 18.)



Appearance: Photo (preferred) / Description



Hair / Fur: (Just to clarify if the photo is black and white or blurry or if changes are to be made, ect.)



Eyes: Ditto



Height: In feet and inches, please (sorry non-Americans, lol)



Weight: In pounds, please



Other Distinguishing Traits?: If your character is a Witch, what kind of animal traits do they possess? Any tattoos or scars? Boasting a v-shaped six pack? Anything you'd like to include...if there's nothing, no need to include this section at all.



Romance and Partners?: Yes or no if you are interested in having your character develop romantic relationships. If 'yes,' which genders are you open to? Since this will also establish dance partners (humans only!), you can put that you are not open to romance but would like to dance with xyz type character. (Ie: Yes; Biggley has mostly danced with girls, but he's open to anything, or No; Biggley has always danced with males, but he's not looking for anything beyond winning dance competitions). At this point in Roserasia's history, same-sex dance partners are relatively new and to some may be seen as controversial, so feel free to play with that.



Position on the Rebellion?: Pro-Aria or Anti-Aria...maybe add a bit of reasoning why



Personality: Doesn't have to be elaborate, just enough for others to get a sense of your character. Even a few informed sentences are fine.



Biography: Again not War and Peace...anything you want to include that might inform your character's place in the RP.



Dance Level:
Humans only! How great are you at dancing? Ever been in a competition? Do you have an established partner? (Partners do not have to be male/female...just throwing that out there). You can also make note of a starting rank (between 1 and 5) if you'd like, otherwise the GMs will choose one for you based on the information written in this section. There is more about starting ranks in the 'Mechanics' tab.


-You can also note here if you are looking for a dance partner; if you want you can try and scout people in the OOC, or wait for things to develop IC, or maybe you hate dancing and want nothing to do with it, who knows?-



Magic Level: Arie and Witches only! Also -Important!- Unless you're a Witch, you will not have a high level of magic! It will be used mostly for practical things (such as maintaining machinery [much like electricity] or making magical accessories). If you are a Witch, what are some of the spells / curses you are most proud of? Feel free to brag, you probably deserve it. Magic can be enhanced through the use of music which is inherent to arien culture (humans can't replicate it, but they may enjoy the way it sounds).



Extra: Anything else you'd like to add. Perhaps which weapon you specialize in if you're a guard. Favorite food. How incredibly awesome Pretz is. Or nothing at all....





~ Character Database ~




Euthalia Kingdom
Replacement Princess: Evalyn Jones (played by @Olissa )


Dance Instructor:
Rien Lapine (played by @MLAQTS )


Guards: Open



Servants:
Kip Hamoon Stallon the 777th (played by @wizard nibblers )


Humans:
Olympia Valentine Dolloway (played by @Spiritdancer )


Arie: Always Open






United States of Rameria
Representative (former Prince): Klaus Mathis Diefenbach (played by @Pretzel Heart )


Humans:
August Razell (played by @Rapror Augustine )


Arie:
Felix Wrightwind (played by @FelixWrightwind )





Galleria Dukedom
Viscount: Luciano Barbosa (played by @wizard nibblers )


Humans: Always Open



Arie: Always Open






Greedo Kingdom
Prince: Hayato Shou Akiyama (played by @Namie )


Princess:
Aiko Yuki Akiyama (played by @DemonKitten )


Humans: Always Open



Arie: Always Open






Marine Kingdom
Princess: Naomi Marie Thalassa (played by @The Succubi Queen )





Dorimun Dukedom
Viscount: Asuran Dorix (played by @ParadoxalPaladin )


Humans: Always Open



Arie: Always Open






Nezzie Kingdom
Prince: Keifer Arlie Avescamp (played by @Pretzel Heart )


Humans:
Kamil Dominik (played by @Three Clubs )


Arie: Always Open






Sea Republic
Councilman (former Prince): OPEN


Humans: Always Open



Arie: Always Open






Lepumir Kingdom
Witch: Nelly Lin (played by @Lady Ravenshade )


Buras Stranda (played by @Beowulf )


(We are not accepting any more Witch characters at this time.)



Arie: Always Open



Refugees:
Helbrecht (played by @Unwavering Knight )






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~ Character Information ~




Name Position Gender Age Appearance Height Politics Romance Partner
Evalyn Jones
Replacement Princess Female 19 - September 15 Red hair Emerald eyes 5' 9" N/A Open N/A
Kip Hamoon Stallon the 777th
Tutor and Personal Servant (Princess) Male 36 - March 14 Beige fur Green eyes 1' 2" Pro Aria Potential N/A
Rien Lapine
Dance Instructor (Princess) Male 25 - January 10 White rabbit Red eyes 6' 0" Pro Aria Potential Princess Evalyn
Olympia Valentine Dolloway
Ball Participant Female 18 - August 23 Chocolate hair Grey eyes 5' 1" Anti Aria Closed None
Klaus Mathis Diefenbach
Representative of Rameria Male 19 - June 20 Ginger hair Emerald eyes 5' 8" Anti Violence Potential Luciano
Felix Wrightwind
Thief for Hire Male 21 - January 31 White and Blue fur Blue eyes 4' 2" Pro Aria Closed N/A
August Razell
Mercenary Male 30 - August 19 Black hair Hazel eyes 5' 7" Pro Aria Closed None
Luciano Barbosa
Viscount of Galleria Male 19 - July 4 Black hair Hazel eyes 5' 5" Anti Rebellion Open Klaus
Avery Dellafontane
Dance Instructor (Olympia) Male 36 - ? Jet-Black hair Muddy Green eyes 6' 0" N/A Closed Olympia
Aiko Yuki Akiyama
Princess of Greedo Female 16 - January 3 White hair Brown and Silver eyes 5' 5" Pro Aria Open None
Hayato Shou Akiyama
Prince of Greedo Male 20 - April 19 Raven hair Blue eyes 6' 2" Pro Aria Open None
Naomi Marie Thalassa
Princess of Marine Female 21 - October 16 Black hair Blue eyes 5' 8" Pro Aria Open None
Asuran Dorix
Viscount of Dorimun Male 24 - October 25 Black and Silver hair Dark Purple eyes 5' 11" Pro Aria Open None
Kiefer Arlie Avescamp
Prince of Nezzie Male 20 - November 17 Periwinkle hair Periwinkle eyes 6' 1" Anti Aria Princessexual None
Vladimir Cossat
Servant (Kiefer) Male 29 - ? Black hair Blue-Green eyes 6' 0" N/A Potential None
Kamil Dominik
Dance Instructor (Kiefer) Male 29 - November 2nd Blonde hair Blue eyes 5' 11" Anti-Aria Open None
Nelly Lin
Witch Female 19 - April 14 Dark Brown hair Brown eyes 5' 6" Indifferent Open N/A
Buras Stranda
Witch Male 21 - February 6 Orange hair Green eyes 6' 0" Anti Rebellion Open N/A
Helbrecht
Knight of the Lady Male 21 - ? ? 7' 4" Neutral Open None


 
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A R C H I V E D





Legal Name:
Royal Princess Evangeline Grace Camilla Faith Portia Alice diRossa of the Marine Kingdom


Used Name: Evangeline Grace


Nickname: Back home she was known as Evvie, but she hated that nickname.


Desired Position: Princess of the reclusive Marine Kingdom


Country of Origin: Marine Kingdom


Gender: Cis female


Age: May 24th, 21 years old


Appearance:
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Hair / Fur: Long, blonde, straight.


Eyes: Green


Height: 5"4'


Weight: 120lbs


Distinguishing Features: She is missing a her left leg below the knee.


Romance and Partners?: She's open to a romance with a person of either gender, but it would have to fit with her storyline. She's neve rbeen with a woman, but more for lack of opportunity. She rarely dances with strangers.


Position on the Rebellion?: Quite firmly pro-Aria. She holds a very simple and firm conviction: complete equality for all.


Personality: She is reserved and withdrawn in most social situations, keeping well to herself. She keeps her chin held high and commands a forceful presence, and her silence speaks more than her words. However, her intimate family know her as silly and uplifting, and always the first to laugh. She sings freely and often, and frequently to no real song at all. But at the ball, she is on her guard, and wary of these outsiders with whom her ancestors feuded so horribly.


Biography: She's the middle child of three, and as such easily forgotten. While the eldest was grown into the practiced molds of tutors and nursemaids, and the youngest was spoiled by ladies-in-waiting and charming the cook for extra sweet rolls, she was left largely ignored by both her parents and the court. She was relegated to the role of "spare," the child that was spoiled when Clarisse was sick, or that would rule should Erik fall ill. She spent much of her early childhood playing with the other noble children, enjoying all the perks of royalty. She was an awkward, pimply tween, and the other sweet, darling ladies-to-be began to ignore her. Her books didn't care how pudgy she was, nor how shy. Until she was 14 she was a quiet recluse, reading and educating herself. But then, she noticed a boy. And this boy did not notice her. Few people did, with her nose always in a book and the only conversations she had centered on politics and policies, not ballgowns and boys. She vowed to clean up, and for the first time in her life she looked like a proper lady. She studied the theories of composure, read practicums on hairstyling. She followed all the rules, yet she was still invisible. It was on her fifteenth birthday, the one that signaled her transition to womanhood, that the theory became reality. In her best ballgown, and with all eyes on her, Evvie finally put theory into practice and danced. She danced with everyone at the party, and charmed her way into the good graces of everyone there. People wondered how they didn't notice this charming young lady before, and began to crowd her. Suitors lined up, invitations littered her desk, and the pressure wore on her. She began to escape to the armory, at first to flirt with the young men there, but soon to learn herself. By 17 she was equally at home in a battle as in a court, and at 18 she became Commander of the small, mostly inactive military. It was common for middle sons to take the appointment, and it was always presumed her uncle would stay in power until his death, but through shrewd diplomacy she earned herself the post. On her first field visit, tragedy struck. Her horse fell, and her leg was crushed. It was amputated below the knee, and she was removed from the post. To have a woman commanding the troops was unorthodox, but to have a crippled woman was downright demoralizing. Thrust back into her books, Evvie was determined to prove herself again. She studied ever harder, and worked to compensate for her injury with her composure, elegance, and presence. And now, at 21, she is to be the first diplomat they have sent out in nearly fifty years.


Dance Level: As much as she loves it, it's hard with her injury.


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Princess of Greedo

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Character Name: Aiko Yuki Akiyama


Desired Position: Princess of Greedo (Witch blood)


Country of Origin: Greedo Kingdom is all she has ever known


Gender: Female


Age: 16 3rd/January


Appearance: Fairly small due to the sickness, Aiko has long pale limbs and her stomach shows light traces of her ribs. Her face is triangular shaped, but well-rounded and large, almond shapes eyes. She has graceful features that make her appear as if she could break with a mere touch. Her hair is quite thick, but probably the healthiest part of her that has a natural shine.


Aiko stays well covered due to her sudden sickness showing underneath her pale skin. Sometimes her veins show through her skin when she starts to have a episode. Other than that, Aiko is lovely in a fragile vase kind of way.



Hair: A brilliant, jet black just like her mother's, but as the sickness grew her hair started to whiten. Soon, her brilliant, raven locks froze and turned white. Her hair use to fall to the floor, but due to a rage of recent, she chopped it all off.


Eyes: Brown eyes (originally), but they have a silver burst that is growing due to her...sickness.


Height: 5"5


Weight: 90 lbs


Other Distinguishing Traits: Aiko has a birth mark the shape of a snake on the inside of her wrist.


Romance and Partners: Yes; She isn't really sure.


Position on the Rebellion: Pro-Aria; She has had her experience with those that are considered actual humans so why would she side with what humans want.


Personality: Her mother was a kind, sweet woman that had a gentle touch, but Aiko doesn't seem to show those traits. She is a fierce, spit-fire of a woman that is stubborn and a trouble maker. She never knows when she might finally die so she spends her time destroying the lives of those that have brought this upon her. She tends to be sarcastic, bitter and untrusting at times, but she is good hearted and that is the one part her mother gave her.


She doesn't have much hope for herself so she is sometimes very self-destructive, but she cares for the well being of others. Aiko will go out of her way to help even a stranger, risking her own health. Still, she has a lot to learn and is still quite childish.



Biography: Aiko was born to a loving mother in the lower chambers of the castle. Her Father, the king, remained beside his wife with an angered expression on his face. When the baby was born, she looked much like her mother so the king's suspensions subsided.


Her mother was very protective from the suspicious glances from the kingdom. Aiko was actually quite healthy, but then when she turned three a birth mark appeared on the inside of her wrist. The king enraged was set on tossing the child out, but her mother begged for her daughter's life.



In exchange for her life, she was sentenced for death and never seen again. The king did not like the child and decided to slowly poison the Aiko to make it a natural death. It wasn't like he needed the child.



At the age of 10, Aiko was still alive, but her hair and eyes had changed. The king was furious since he spent so much money importing a special, poisonness flower for her. Aiko soon learned what was happening, but continued to drink her medicine even so.



Aiko grew up in an environment where eyes watched her and waited for her to perish. Even so, they cared about what she was up to due to not wanting the outer kingdom to know of the young girl's condition or the fact they were causing it. Sort of vindictive, Aiko can be quite mischievous and tries her hardest to cause all sorts of trouble to the point of almost killing her maids. Her brother is the only one that taught her that she should pity them for their weakness (but he did not know what they do to her).



Aiko grew out of her extreme black heart, but was still cold and untrusting. At one point the king touched her hair and told her that it was proof that she didn't belong so she chopped it off right there. She almost sliced off his hand as she glared at him and said that she would live forever to cause him misery.



Dance Level: Aiko's mother was a graceful dancer that lit up every step she took, but her daughter has never danced. She doesn't know if she even could, but she isn't afraid to try and embarrass her father's kingdom.


Magic Level: She has knowledge that she is not blood of this family and it is due to her inner knowing that she possesses something greater. Perhaps it is this something greater that prevents her from being effected to a full extent from the poison. Her animal seems to be that of a snake and it allows her to shed away the sickness trying to drowned her. She doesn't know how to use her powers or much about them at all, but she knows they are their and she can feel them just above her skin.


Extra:Aiko has never physically touched someone with her lips and it is thought that she is probably deadly to kiss due to her disease. Her real father is a witch that promised to take her mother away from her unloving father.




 
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Cendrillion Ball Entrance Form






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Character Name: Nelly Lin


Desired Position: Witch

Country of Origin: Lepumir Kingdom


Gender: Female



Age: 19. Her Birthday is on April the 14th.


Her Eyes


Appearance:

Nelly has a womanly figure, possibly carrying a few extra pounds around her middle and thighs. She is ample in places although she conceals it behind a corset or loose clothing, her lips are full and protrude in a small pout, they are rarely bare. Her fingers are slender and on occasions when she isn't moving them, one might notice they are freakishly long. Her hands are very expressive and her gestures tend to get larger when she is agitated or embarrassed.


The young woman's face bears cut-glass cheekbones and an angled chin, giving her rather delicate and soft features that are framed by ebony locks, darker at the roots that curl just above her shoulders. The darkness of her hair is subdued by the healthy, peachy-golden shade of her skin, slightly tanned from time in the sun. Nelly's brunette locks are striking against her dark-velvet eyes in which lies something fierce almost that it sends shivers up your spine but not quite.



The girl's arching eyebrows are a rich chocolate and one of her distinguishing features, freckles and beauty marks on her face and neck are regularly disguised with powder. She boasts an ordinary attractiveness much like many of the other Witches in Lepumir, that perhaps have gained her a small number of admirers. Her enigmatic and vivid nature is what drew the curiosity of those she calls her acquaintances.


Hair: Dark Brown, almost Black. Short, Wavy.


Eyes: Brown Eyes.


Height: 5'6


Weight: 137 pounds


Other Distinguishing Traits?: She favors bright colored clothing that are of 'flowy' material. Colors such as Golds, Greens and Blues.


Nelly possesses animal traits similar to a Wolf's, although her eyes are a deep brown if one looks close enough they gleam a golden color, she has the obvious pentagram tattooed in the dip in her collar bone which indicates her origins as a Witch and the animal feature that discerns Nelly from regular humans are the white furred ears situated on top her head.


Were An


Position on the Rebellion?: Indifferent, Nelly does not care for politics and holds to the belief that Ariens can go about their business as long as there is a sound reason behind it. Though she does blame the rebellion for disrupting the peace in her home land, she does not feel any anger toward them. Living in harmony along side all beings would be a plus.


Personality: Capable and outspoken, she has a compelling independent streak in her which flares up around people who think they are superior, she is compassionate and thoughtful to those that seek her help and to her companions. Nelly is proud and sticks to her virtues, she may be a little thick-headed at times when her ideals are compromised. She is shallow, there is no depth to her shallowness. The Witch is dreamy and loves to fantasize, her imagination runs wild out of everyone's reach.

There is an aura of mystery that shrouds her, Nelly is a secretive person and a marvelous liar, there is something captivating about her. She can fabricate a tremendously ridiculous lie from the top of her head and it's not something she's particularly proud of. Her spirited temperament is akin to the brilliance of a candle, it livens the room, when she grins, you can't help but grin along.


Biography: Due to her upbringing in Lepumir, Nelly is used to being around those of her likes as well as Ariens. Magic was a thing you talk about openly. However, she has heard the speculations surrounding Witches and knows to be aware of the ones that stare and the ones that spout obscenity's when they recognize the wolfish features about her, she knows to do this after one particular incident involving a man's face and her fist.


Growing up in a small family as a single child meant that Nelly had the chance to live an untroubled lifestyle, her parents made sure she focused on her studies, they taught her the spells that Witches were expected to know and although she wasn't the most attentive of students nor was she an outstanding Witch she managed to wade through the days of practice and dreams to participate in the Cendrillion Ball and this aspiration has finally become fulfilled as her parents have granted her permission to attend.



It is her chance to experience a world outside of Lepumir. The main reason behind her desire to take part in the Cendrillion Ball is the human's form of dancing and music, it intrigues her and Nelly wishes to experience it first hand instead of listening to embellished stories just like the rest of the young Witches that aspire to attend. Not to mention, she hopes to engage the attentions of a prince or two. That would mean being spoiled rotten throughout the whole event and it does sound absolutely appealing to her.


Ocean Of


Romance and Partners?: Yes; Nelly has nursed a few trivial crushes. Has 2 or possibly 3 Ex's..


...Fine. 4.



You can tell she isn't the most committed person around.


Starlight and Storms


Magic Level: Adept. She especially treasures the curse that causes an unfortunate soul to have to tell the truth for a whole day. Hm..and there's one that makes a person forget a certain occurrence, however only for a short period mind you. It certainly comes in useful at times!


And sometimes when Nelly listens carefully on breezy days she can hear the Wind, they tell her the most wonderful stories and when they're especially cheerful they'll sing to her however that's a secret she keeps to herself in fear that others would think her mad.



She does attempt to refrain from using spells and casting curses as often as possible. Unfortunately, utilizing spells that aid her with tasks do not come with a sense of accomplishment, it's a lovely feeling, that.







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^ the grammar nazi has risen
 
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Name: Asuran Dorix, Viscount

Desired Position: Viscount Representative for the Dorimun Dukedom




Personal



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Country of Origin: Dorimun Dukedom


Gender: Male


Age: 24, born October 25th


Hair / Fur: Asuran's hair is stark black intermingled with strands of grey and white, and hangs down to his neck.


Eyes: Asuran's eyes are a dark piercing purple.


Height: 5' 11"


Weight: 170 pounds


Romance and Partners: Asuran is interested in dancing, but only with females. Mainly he sees relationships as a way to further his goal for the Dorimun Dukedom, but if he met the right girl, who knows where it could go...


Position on the Rebellion: He cares very little for the politics of the rebellion, but has high goals of manipulating it to the destruction of the Euthalia Kingdom, giving the Dorimun Dukedom a chance to grab power in the region. He also has an interest in keeping good relations with arie to maintain Wright Academy's status and keep up the exports of magical items they use which support the Dorimun Dukedom's economy.





Other Distinguishing Traits: Asuran is left handed, a point of much ridicule when he was learning to sword fight, and something he tends to keep secret if at all possible. However, it is recognizable by the hand he uses utensils with, although it tends to go unnoticed.


Personality and Past



Biography: Born to an ageing viscount and a peasant woman who died in childbirth, it was clear from Asuran's early days that life was not meant to be easy for him. He quickly learned that to be anything in this world you have to fight for it, and he has worked hard to get and attain the status he now holds. When he was seventeen his father passed away to sickness, and he was plunged into the world of politics with his new title of viscount, having to defend his claim from many potential usurpers. Even as time went on, and the Dorimun Dukedom seemed locked down its path of weakness and insignificance, Asuran had dreams of making it a great kingdom, and ruling as its head.


When rebellion erupted and combat seemed inevitable, he saw it as the best chance he had to weaken Euthalia and conquer it as his own, along with perhaps taking some of the land of the now weakened Greedo Kingdom, and he will allow nothing to get in the way of his ambitions and goals. He is determined to see the Dorimun Dukedom take its true potential as the greatest nation in Roserasia!


Personality: Asuran is a man with lofty ambitions and a determination to back them up, born from years of hard work. However, he does have a deeply caring side to him for those who show kindness to the people around them, and does have multiple close friends whom he feels he can trust. He also cares greatly for the people of the Dorimun Dukedom, and would do anything to provide and help them. However, he cannot coexist with those who wish to stop the strength of the Dorimun Dukedom, and his genial manner is purely a means to an end with people until they manage to befriend him.


Abilities



Dance Level: Asuran has a good grasp of his nation's traditional dances, and a few other basic dances, but is otherwise rather mediocre in his dancing skills.


Magic Level: None







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I swear these things creep me out like nothing else...
 
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"Dream the impossible dream."


The Knight of the Lady

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(Battle)





Character Name: Helbrecht


Country of Origin: A prying eye might trace his very first origins back to the kingdom of Lepumir no less than two decades ago. Since then, he has been sighted all over the lands, travelling without apparent aim, though naturally drawn towards number-filled congregations and festivities.


Gender: Male


Age: First sighted 21 years ago


Appearance: An armored giant, perpetually covered by steel-plates and speaking with a naturally cold, ugly voice regardless of subject-matter, coupled with a way of moving close to being doll-like for one moment, before rapidly switching to a strange, primal fluidity belying his sheer bulk, all combining to appear eerie at best, downright creepy at worst.




Not a single flash of clothing let alone flesh other than metal was visible even from up close, the material simple steel. No ornament, no decoration, no marks of any known smiths. A careful eye might have noticed a number of spots betraying the wear and tear of the elements, as well as traces where weapons had clearly penetrated, all covered up with careful maintenance and repair. Though conventional and featureless, the way the individual plates were each adjusted perfectly to the knight's form like a second skin did not allow for a derogatory term like 'simple' to fit, but rather matched the definition of efficient.

Hair / Fur: Unknown


Eyes: Unknown


Height: 7'4"


Weight: 552 lb


Other Distinguishing Traits: He vehemently refuses to part with his armor, stating that defying the will of his Lady would be unknightly.


Romance and Partners?: Yes. Anyone capable of acceptance would receive the same.


Position on the Rebellion?: Pro-Arian in regards to general equality and acceptance, Anti-Arian in regards to violent rebellions followed by mass-murder and forced turning of former inhabitants into refugees. What was merely a dim squabble in the minds of those busy with court, feasts and politics has been a clearly visible - and growing - state of affairs affecting many communities across the kingdoms to one that walked the lands indiscriminately for years.


One that spent so long experiencing the finer details nonetheless requires time to regain the ability of distance and looking at the bigger picture.


Personality: A bizarre being embodying several unfitting extremes. Voice cold and without emotion, actions precise and calculated, while preaching of idealism and "goodness" that is far beyond what any sane being could realistically hope to achieve.


All in all, his mentality can appear as detached at best, delusional at worst, while yet also giving sight to a secondary, far darker set of beliefs that comes frighteningly close to outright nihilism, referring to himself as a tool for use, a ploy for the "tale" to continue and reach its ultimate conclusion, making it possible to assume that all his actions are constrained by a strange understanding of the "common" laws of fairytales. The one who he refers to as the "Lady" would be the primary focal point of his striving, believing her to be the only one capable of granting him his deepest desire.


Despite his usual conduct, he is not exempt from the simple emotion called "boredom", him citing it as the primary reason for why he took up playing the fiddle and tried himself at dancing, a measure to kill time while on the endless march and alleviate his loneliness. However, the years have not gone by without consequence.



Imagine you wander. You wander wide, you wander long, you never cease wandering.

You search, you always search, far and away. The ideal compels, the ideal demands.

Loneliness is on your mind, causing you to approach others.

You ask "Where?"

They shrug, point a way, and in thanks you fulfill their demands with a whole heart. They are happy to have you away.

You keep wandering.

Wandering.

Wandering.

Always wandering.

Simply setting one foot after another is insufficient. You take up a hobby, one that can be conducted while keeping up the march. You like the melody. It lightens your heart.

You wander with bliss in your heart. Your steps momentarily reminding of those of a dancer as you leave your tracks in the mud and snow, the passing of years flowing by with dim notice.

But then something goes wrong. Something goes horribly horribly wrong.

For the first time, a glimpse of luminosity. You look around yourself and you see only misery, a world upfilled with it and your own limited capacity to grasp the sheer amount of consequences, a surge of emotion resulting in enhanced perception of your surroundings.

The nasally tone of someone's voice as they whine for the sake of whining.


The hypocrisy of people hating themselves and doing absolutely nothing to change it.



Everything was so much more vivid than it once was. So with enhanced perceptions came realization: The realization of a simple universal constant.



Every single person in the world deserves death for some reason. The only variable was 'Over what?'


You resume wandering.

Wandering.

Wandering.

Always wandering.

Then, perhaps, you find something new. Something full of extremes, overwhelming sadness, polarizing joy, reverberating lust.

Wisdom is a terrible responsibility. Looking at this newness creates a demand, another realisation of the limitation. Wisdom demands for the only possible conclusion in realisation of the own limited state:

Terror. Fear.




Biography: Several years ago he simply seemed to appear in the kingdom of Lepumir devoid of fame and tales. The self-proclaimed knight would approach random travellers, villages, cities, anyone that appeared in need of aid and - no matter the triviality of the task, ranging from saving kittens on trees to launching attacks upon bands of brigands - the knight would serve, in return only asking if any of those he aided had seen his Lady.


When asked for a description of the one he sought, the knight would always be quick to praise his Lady's wit, beauty and compassion, but never would he actually give any sort of details. As a result, his inquiries were only ever met with puzzled shaking of heads, prompting his ever-unchanging continuation of the search for his Lady.


Only recently his routes seem to have changed, his presence steadily drawing closer to Euthalia's Waltz Castle, a strange new spring in his step as his gaze focuses on the sprawling monuments.






Her father was a good man. The villagers always said so, the serfs and the folk who came for his works. The tower was always cold but she did not want for much; her father was always away adventuring, and when Mother died he called her his little girl and mussed her hair.


He would take her into his laboratory, to see the things he had brought home. The shining daggers, the boxes of incense and twisted dead things, the circles he would draw while she played in the library.


Then one day he stopped giving her kisses on the forehead. He would come home and smell sour, and try to kiss her on the lips. When she turned away he hit her, and it was not long before the girl was barred from the library. She was not allowed to read the fancy tales her father brought home, of dragons and monsters. She feared the creatures there, though there was always a good knight, or a wily sorcerer, or just a young man to stop them.


Then came another winter, and Father returned with a team of horses and wagons filled with finery. Her guard told her that Father had brought back fantastic things, but that he had promised to show them to her when he was ready. As the first snow fell he came to find her, and they went out t the courtyard to play in the snow. Father was full of mirth, like he had not been since Mother died, and they played in the new snow. He smiled and gathered her in his arms, and then began to kiss her. As his tongue moved against her lips she tasted the sour and began to cough, spitting and vomiting, and he threw her hard against the wall. It was hard to breathe, but one of Father’s friends came to make her good as new. The kind old man asked her what had happened as she told him about falling down the stairs. His face questioned, but the old man spoke his prayers and set her arm and made sure her breath came back to her.


When she came back to her cot she heard the noises. As she breathed she heard It, breathing back, and the room filled with its deep hot breath. When she screamed the noise stopped, and the guard came and found her curled up, and told her to mind herself as her Father was sleeping and had had a hard night.


She wanted to tell the guard of her night, but she knew Father would be mad. Father came to her the next morning, explaining that he did not want to hurt her, that this was what fathers did with their daughters. He laughed and they played, and when she let Father kiss her again he gave her a book.


It was filled with monsters and knights, and she dreamed that night of the Knight, her Knight. He was massive, and he swung a great bending sword much bigger than herself or Father. She rode on his dark black horse and felt its silvery mane, and the warmth of the Knight’s black plate armor on her legs and she rode near the pommel. She felt his warm breath, and then heard that bellowing, the sounds from under her bed, and began to scream.


The Knight looked down at her, and then dissolved like all dreams do, the pounding of his charger’s hooves replaced by the guard pounding on her door, telling her to stop screaming.


She fell asleep with the deep breath, and when she awoke the frost on her window was gone. She tasted the melt, and it was salty and bitter. Her Knight would be there, to keep the dreams away, and Father would be nice again as she did what she was told. When Father began to kiss her in his chamber she felt the heat, and the bellows came as he hiked her shift above her head. As Father looked at her she began to cry, and then he began to hurt her. She could not speak as he threw her to the ground, and beat her with his hands and kicked her in the side. She hurt when Father took her back to her cell, but she fell asleep to the pain.


In her dreams it did not hurt though bruises remained, and the Knight was there. She picked flowers as he sat sharpening that great blade, and the Knight’s horse whickered in the meadow. The flowers were cold, in strange colors, but when the Knight saw the flowers he swept her up. Clutching her to his chest. She dropped the flowers and saw the charger come to nibble on them. Steam seemed to come from the horse’s nostrils, and the Knight took her on foot deeper in the clearing. The trees were strange twisted things there, and she could hear them rustling, sounding as if they were saying things. She saw what looked like faces then, twisted in sadness and pain, some bloated with ivy roping below them, others bleeding sap from limbs or foam from their gaping bark mouths. The Knight looked towards her, his helm dipping, as he took her to a small spring.


As he lifted her shift she shirked away, thinking of Father, but the Knight shook his head and motioned for her to go into the spring. She splashed, playing in the spring, and tasted the salt and bitterness of her window pane when the water went into her mouth. The Knight looked away, modest as a good Knight, and when she put her roughspun back on she saw no bruises. The Knight’s helm turned towards her, and he hugged her to his chest again… Then came the deep breathing, the bellows, and the monster took her away from the Knight and back to the morning.


Soon, she heard, soon.


That night her Father had a beautiful woman from the village come and dress her. The gown was beautiful, black velvet and little red garnets, and it was warm and soft. She said how she loved it and the woman smiled. She was taken to her father’s hall, and they ate such fine foods. Capon and hare and ham, a feast, and her father drank heavily from his cup. Once all of the food was brought Father had the servants go away, and asked her to sit down on his lap. He began to feed her from his plate, sweetly placing food on his fork, then on his fingers. He had her drink from his cup, and she began to feel warm and safe against him, knowing he would never hurt her. She was a good daughter, and that time was done… He even said so himself.


She began to become sleepy, and Father gathered her in his arms, taking her up the great stairs. Her head was spinning as he walked her through the library and laboratory, humming a cradle-song and telling her that Father loved her. She knew that, of course. As she looked she saw the Knight in a corner, hidden among the boxes of her father’s latest adventures, his dark plate gleaming.


She felt the soft pelts, the warm down bedding, and her father began to help her get ready for bed. She wondered where her shift was, or did Father get her a new one for their special night?


There was no shift, and she felt her father begin to kiss her. First on the forehead, then on her chin, her lips, her neck… She wanted to open her eyes wide, to cry, but she couldn’t. She was so tired, the wine was in her, warming her. Through her slit eyes she saw Father moving, huffing, down to his smallclothes and breathing onto her, into her face sour and sickly. Heavier, heavier breathing, hot, burning where it touched, wherewashepleasenostopnodonthurtingpainthemonsterbellowsscreamsheatonmenonotinme


STOP.


That voice, so loud, rasping, screeching against her skull. She felt Father leaving her, away from her and hearing, something. Wet, gristly, the feel of rain on her cheeks. The sound of metal scraping, whimpering, Father saying he would never, he was lonely.


YOU DO NOT KNOW SOLITUDE, WARLOCK. YOU TOOK MY LOVE, I WILL NOT ALLOW YOU TO TAKE HERS.


It was love, Father said, pure, true love.


The bellowing began to change, sounding like laughter. The sound of crunching, sucking hooves in mud.


Then the Knight touched her hand, and she felt less sleepy. She looked at him, towering, the smell of burning and salt and bitter. Pinpoints of light shone from his helm, and his armor dripped with red. She saw what he was, a knight who had fallen once, done bad, but came to protect her.


“Did, did you come to save me? Is the monster gone?”


YES.


She woke when the Knight touched her face. It was dawn, morning breaking through the glass of her father’s bedchamber. Her father must have gone to breakfast, as he was nowhere to be seen. How did she come to be here? Her father would not like her sneaking about like some thief. She stood and tripped on the gown she was in… It was odd, soft, and bore a coat of arms upon it. A great black steed with flames in its mouth, a scary thing, but Father must have played a trick.


She walked into the lab, past her father’s latest acquisitions. As she passed she heard a whisper, and turned to look. Just a suit of plate armor, shining bright, the armor of a true knight and hero.


Dance Level: Quite capable through long practice and observation of different styles, though he never joined a competition in that particular field before, something that is about to change. He has no established partner but is determined to find one.


A defined flaw in his eventual technique would be his apparent lack of passion, each movement refined but lacking vitality.



Behavioral Quirks: He has a tendency to freeze up and appear like a statue if thrust into an unknown/uncomfortable position.


Extra: Swords, axes, crossbows, hooks, lances, chains, all equal tools, conventional weaponry tested and practiced. If he goes somewhere unarmed, he will have made sure to hide some sort of armament in the environment. He has extreme skill at hunting and tracking, being forced to rely on self-sufficiency. The years of wandering, fighting and hunting also appear to have endowed him with a wealth of knowledge in the anatomical and by extension medical field.


A more jarring thing would be his proudly-displayed violin, an old, withered thing, though its wood still kept stable with great effort. He does not seem to be inconvenienced by the fact that the instrument was obviousely meant for a user with a smaller build.


---------------------------------------------------------------------------------------------------










furby-wookiee.jpg



Its eyes stare into my soul.



It must be wiped out!!!




[/QUOTE]
 
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A R C H I V E D




Character Name: Her full name is Sabine Rose Dauphine-Ghyslaine. Dauphine is the royal surname, but Ghyslaine was her mother's surname, and Sabine has insisted on keeping it. She hates her middle name because of how common it is.


Desired Position: Princess of the Marine Kingdom


Country of Origin: Marine Kingdom


Gender: Female


Age: June 24th, 29 years of age


Appearance:
c9079e7603bfad205a5770278ca39d89.jpg



Height: 5'10" (170cm if I did the math right) She's tall, but not toweringly so.


Weight: 160lbs (75kg/11 stone, again, if I did the math right.) She's far from underweight, but also not overweight. She carries it mostly in her curves, and her seamstress politely refers to her as "top heavy" while letting out her blouse. She dresses well, however, and the use of corsets, slim lines, and flattering fabrics makes her appear about ten pounds lighter.


Other Distinguishing Traits?:


Romance and Partners?: Sabine is openly and scandalously bisexual, but rather reserved when it comes to picking partners. She has had few lovers in the past, which makes her shy for her inexperience. In truth, she was too focused on trying to re-engineer her mother's lost work than find a husband. She is open about her attraction to females, but has delicately avoided the subject of dating anyone, male or female, for the past several years. She is, however, aware of the predicament her mother found herself in when she waited too long to marry and have children, and can hear her biological clock ticking.


Position on the Rebellion?: Sabine doesn't have anything against the Ariens personally, and as such isn't exactly against the rebellion. In fact, she supports equal rights for all people- male, female, Arien, Witch, or human. However, the Marinese Arien population has increasingly sided against her, and she has in turn been hesitant to offer them any great length of freedom, in fear they will use it against her.


Personality: Sabine is classically educated in all matters of courtly functions, from when to bow and to whom to how to flatter a nobleman from the borderlands versus a nobleman from the cities. However, it is all terribly robotic to her, and she tends to break script in social functions, to the amusement of some, and dismay of many. She's not quite awkward, and she's well aware of the social boundaries she's breaking, but she thoroughly enjoys breaking them! She's a kind and thoughtful person, and would go out of her way to help someone. She is, however, a bit selfish and power-hungry. Her ambition could very well be her undoing.


Biography: Sabine was the first child born to her father, and only child born to her mother. Her mother was the first wife of who was, at that point, Prince Bastien Dauphine, eldest son of the king. They married young, truly in love. Her mother, Princess-Consort Catharine Ghyslaine, was an older daughter from a lesser noble family of ill repute. She was an unpopular choice, being older than him, poorer than him, and from a radically liberal family, but the young prince was charismatic, enigmatic, and wildly popular. They accepted her, hesitantly at first, but as the young couple made public appearances showing off their mad, foolish, teenage love, the country became smitten with her. She proposed wild ideas about women's rights and education reform, and the young prince supported his wife's radical notions. Their first child was born shortly after the coronation into a whirlwind of political reform and intrigue, but was loved nonetheless. Her mother's reforms were gaining traction, and the use of a baby Princess as the face of the "better, brighter future" they were building had the country in a patriotic uproar. On the edge of a golden age, the country was booming. Education reforms created a literacy rate of nearly ninety five percent, and the creation of newspapers unified the nation. The arts and sciences were booming, and Sabine was soaked in literature, languages, and mathematics from the time she was weaned from her wet nurse. Her childhood was a time of liberal reform, and she was indoctrinated by her mother to believe that a woman could do whatever a man could.


When she was ten, tragedy struck, as it is wont to do. Her mother, unable to bear a second child, fell into the pressures of the public eye and took her own life, hoping the king would find a younger wife to bear him a legitimate son to carry the family name. The shock of this quickly unraveled all the work done in her mother's reign, and as newspaper factories shut down, colleges closed their doors, and the economy crumbled around them, the conservatives came out from the rafters like vultures descending on a fresh kill. They blamed her suicide on her feminine weakness, and not the mounting pressure the nobles were placing on her. The ideas that had shaped Sabine's childhood withered away during her early teens. Her personal education continued, in honor of her mother, but the idea of a free education for all dwindled. Her father took a second wife, but he never loved her. He kept mistresses, and even he couldn't tell you how many bastards he had. He never fathered a child with his wife, however. People whispered that he was sterile, but the abundance of bastards proved that wrong. The rumors then claimed that he was purposely avoiding having a second, legitimate child to secure his true love's daughter's eventual rise to the throne. His favorite mistress, Catherine, bore him a son he acknowledged and favored above his others.



During her teen years, Sabine mourned her mother quite angrily. She nursed her mother's radical ideas, but lacked the charm to reignite them. The vultures undid every ounce of progress her mother made, ensuring that the poor got poorer, and that education remained the realm of the rich. She blamed her father for her mother's death, and his coping mechanisms didn't help. He spent more time with his bastards than her, and by the time she was 18, she barely knew him. She was educated like a lady, but she certainly didn't act like one. While it was tradition for the royal children to take private tutors in favor of college, Sabine insisted on going away and getting a real degree. Hoping it would soothe her temper, Bastien relented.



She was a model student, top of her class, and quite popular. Her royal identity was the campus' worst-kept secret, but Sabine's insistence to be referred to as, well, Sabine, and not "my lady" or "your Majesty" kept most of the awkwardness at bay. She befriended the best minds of the country there, rich and poor, Witch, Arien, and human. She majored in mathematics, but she took an extra year to study a variety of disciplines, including history with a concentration in art history, and, quietly, she studied the performing arts. She worked on faking grace and composure, and imagined courtly life was simply a scene in the very large play that was her life. She returned the most educated princess the country had ever known, shrewd with taxes and trade and seemingly much subdued. But, quietly, she began planting the seeds of revolution in people's minds- asking innocent questions about her mother's work, reminding them of how wonderful it had been. At 24 she was poised to head a bloodless revolution, but it backfired.



The grumbling seeds she had been so carefully tending had grown out of control, and whispers of wild democracy began to take root. As the country watched the conversion of Rameria, they began to reminisce about the golden days, only fifteen years past. They blamed her father for the decline of the country, and began to wonder if there was any way to impeach him. Sabine panicked, and attempted to backpedal. If her father lost power, so would she. She wanted a peaceful revolution, in which her father gracefully abdicated, and she took the throne and power. but that was not what fate had intended. Over years, the grumblings have turned to angry shouts, demonstrations in the streets, and thinly veiled assassination threats. Now 29, she is as much fleeing the country for fear of her life as attending a ball, hoping to strengthen her position back home and prevent a bloody revolution.



Dance Level: She has been taught all the classic moves and even a few exotic ones, and technically speaking she is above average, just shy of excellent. What holds her back is a lack of emotional connection to her partner. She is hesitant, however, to open herself emotionally, in part due to the loss of her mother, and in part due to her shyness


Extra: She has a dislike of horses that many interpret as fear. Sabine does little to correct that misconception, as it keeps people from trying to convince her to ride them anyway. She also has a fond appreciation for these small creatures known as Furbies, fuzzy, talking, somewhat creepy little balls of fur she's read about in books. She hopes to see a real one, one day.
 
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A R C H I V E D




Character Name: Tristan Coopers


Desired Position: General of the Marinese Armies and favorite child of the King


Country of Origin: Marine


Gender: Male


Age: January 3rd, 19


Appearance:
r169_457x256_19180_Lancelot_regular_2d_fantasy_knight_warrior_horse_rider_picture_image_digital_art.jpg



Height: 6"2' (188 cm) He's quite tall, and looks over most other people with ease.


Weight: 170lbs (78kg) He has broad shoulders, but his lack of bulging muscles deceives his underlying strength and muscle tone. He has very little fat on him.


Other Distinguishing Traits?: In the picture, his hair hides it nicely, but he has a scar across his eyebrow and down part of his cheek.


Romance and Partners?: He's straight, and believes a royal marriage would benefit his followers and put them in a position to begin the revolution in truth.


Position on the Rebellion?: Pro-Aria, mostly because they believe under his rule, they would have more rights, and so they flock to him.


Personality: He is young and inexperienced, and relied heavily on older advisers back home. Separated from these people, he's a bit nervous and unsure of his own abilities.


Biography: WIP- Roughly, he was his father's favorite bastard and grew up in the stables, earning his keep. His life was uneventful until they learned he could not only tend the horses, but ride very well. He took quickly to jousting, his father's favorite sport, and as such became known in court. As an acknowledged bastard, he was allowed to participate in tourneys, and he won the (mostly honorary) title of general when he was 17. Due to the age issue, it was put on hold for a year, and during that year he became popular with the poor, disenfranchised folk in his military while he was touring his camps and meeting with his people. The military, mostly a place for the poor to find refuge and consistent food, and inactive for years, rallied around him and made him their leader in truth as well as name. As people have come closer and closer to outright revolution, he has been pushed closer and closer to the spotlight, where he is woefully unprepared to be.


Dance Level: He literally couldn't dance if his life depended on it.


Extra: He is an excellent horseman and detests people who mistreat their animals. His prized steed back home was named Furby, but he wasn't suited to make the sea voyage over.
 
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A R C H I V E D












? Cendrillon Ball Entrance Form ?

Camilla Faith Redford










Character Name: She is known as Camilla Faith Elizabeth Redford, but in this land, herself and her lookalike are known as Princess Camilla Faith Elizabeth Redford of Euthalia.


Desired Position: Replacement Princess


Country of Origin: Australia, but is from Euthalia Kingdom due to her replacement of it's princess.


Gender: Female


Age: 19, born on the 15th of February.


Appearance:


ff82379e861f3cf957d3a7d036d684f7.jpg






Hair / Fur: Bright Red.


Eyes: Emerald Green.


Height: 5'6"


Weight: 125lbs





Other Distinguishing Traits: Her red hair is often a give-away to who she is, due to the rarity of the colour.


Romance and Partners?: Yes; as far as partners go, Camilla is certain she has attractions to men, but is unsure about her attraction to women - if she has one. She obviously isn't eyeing anyone in particular, due to not knowing who anyone is.


Position on the Rebellion?: The replacement Camilla has no prior knowledge of the rebellion; thus she doesn't have a stance as of yet.


Personality: Camilla is most likely the most socially awkward girl you'll meet, and it doesn't really help that she is now in a world she hasn't been in before. But, once someone tends to look past her difficultly in socialising, they can see her enjoyable sense of humor (at least to her), and her optimistic, yet very opinionated view on life - you can achieve anything, but you have to work for it. Nothing is for free, and the best reward is knowing you did it yourself.


She is also extremely indecisive, and hates being looked upon for answers, or even being the centre of attention, due to her troubles in communicating her opinion, and her clearly awkwardness in



socialization. This is also probably due to her humble nature, and tendency to think she's unimportant - she always seems to play herself down.



Camilla is also a green thumb, and enjoys gardening, as well as the study of herbs, and she has a partial talent at it too. She values people who have knowledge, as she finds them easier to communicate with (not much though) - preferably their knowledge is in the field of plants, but she still is intrigued by anyone with a high intellect. This is mainly because she likes to learn off them, and as mentioned earlier finds it easier to socialize with them, because she also has a intellectual level that is moderately high. Camilla is almost never seen without a book bursting and oozing factual information, due to her goal to study hard.



Biography: In her own realm, Camilla had recently opened a flower store, that had a small cafe along with it. Camilla was quite content with her life, yet she always pushed the fact that she is only where she is now, due to her hard work and dedication. With her steady income from long work days, Camilla can follow her dream of becoming a herbalist - or well, anything to do with plants. To get into a University/College course, she would have to be of a certain intellect, thus she studied hard and worked towards learning everything she could to ensure her spot in a course. Camilla's life seems pretty good - steady income, working towards a dream job; everything seems to be on track.


Although Camilla's life isn't all sunshine and rainbows. At a young age, she lost her mother to cancer; and about a year or two later, her Father ended his own life, presumably because he wasn't able to live without her Mother. Due to no relatives wanting to take her in, she was put into the foster system. She despised it. No really important events happened during her time in foster care, only except for the fact that Camilla planned exactly what she would do when she exited the system. Thus, she was prepared for exit and has now settled into her new life.



Until she had to be a doppelganger...



Dance Level: In her own land, at a young age she did dancing lessons, but had to drop them once her Mother fell ill, so that the expenses went towards her medical bill - so basically, she has a little knowledge on how to dance, but nothing about ball-dancing, or anything fancy like that.


Extra:















mWzWMnj.jpg









 
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Rien Lapine


the_night_of_the_rabbit___marquis_de_hoto_by_moonywings-d7gpjec.png

no slide
Basic



Desired Position:


Royal Dance Instructor to the Euthalia Kingdom



Country of Origin:


Originally from the Lepumir Kingdom, though he has recently moved to Euthalia



Gender:


Male



Age:


25 years old, born January 10th



Height:


6'0" (Yes, he's a giant rabbit)



Weight:


140 lbs



Appearance



Hair / Fur:


Rien bears the form of a white hare, along with all such features common to white hares.



Eyes:


Rien has red eyes which normally seem quite gentle, though when he is displeased they may appear to penetrate the soul.



Other Distinguishing Traits?:


Rien has a black seal on his chest over his heart, which resembles a clock in the center of which is a rabbit's head. The rabbit's ears act as clock hands, indicating that the time is 2:00. He refuses to discuss the origin of the seal, or the significance of its content.



About



Romance and Partners?:


Perhaps, though not initially. Rien generally rejects romantic advances, and holds a distorted view on love, thinking that love is inherently evil because it gives rise to folly and destruction. However, he may come to change his views on love as time goes by, and perhaps become more open to romance.



Position on the Rebellion?:


Pro-Aria; after all, he is an aria himself, right?



Personality:


Rien is introverted, though not shy, usually keeping to his studies when he's not working or practicing dance, but ready at any moment to discuss a variety of academic topics with those who inquire, including philosophy, history, natural sciences, the arts, and even magic. He does however hold quite unorthodox views on a number of subjects, and may become irritated when others do not acknowledge his views due to their heterodoxy. Rien's behaviour is generally refined and elegant, perhaps due to his service to the Euthalia royal family, albeit for such a short period of time. Despite his general amiability, Rien generally refuses to discuss anything regarding his own past, simply stating when prompted that the occurrences of the past should not dictate the state of the present.



Biography:


Rien entered the Euthalia Kingdom as a scholar, and a refugee from the violence occurring in his homeland, the Lepumir Kingdom. The king of Euthalia took notice of him recently while attending a festival in the Foxtrot Forest, and recruited him to become the kingdom's Royal Dance Instructor. Rien accepted this position gladly, having been promised fair wages and regular access to the Waltz Castle's library facilities, where he would be able to continue his studies. There have been rumours circulating around the kingdom that Rien was raised by humans, who were murdered in the rebellion, though he refuses to converse on such topics, as well as on much of his past in general. Thus, Rien's history remains quite obscure to the inhabitants of Euthalia, including the king himself.



Ability



Dance Level:


Rien is an excellent dancer, well-versed in both human and arien dances. He also knows the rituals for a few witch's curses, though they have no effect when he performs them, being an aria himself. Not many people recognize the curses for what they are, and he generally refuses to discuss where he learned them if ever asked.



Magic Level:


Rien is capable of performing several arien enchantments, as well as knowing the rituals for a few witch's curses. However, Rien mainly performs magic for its aesthetic appeal rather than for its magical effect.



Extra



Extra:


I actually prefer Tamagotchi to Furbies, though Furbies are pretty cool too.



(goodbye acceptance chance)











 
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? Cendrillon Ball Entrance Form ?

latest


[media]

[/media]



Standard Information on the Princess
Character Name: Naomi Marie Thalassa, First of her Name, Crown Princess of the Marine Kingdom.


Desired Position: Representative (Princess)


Country of Origin: Marine Kingdom.


Gender: Female


Age: 21, born October 16th


Hair: Raven black, thick and straight


Eyes:Light Blue


Height: 5'8"


Weight: 132lbs


Other Distinguishing Traits?: Naomi bears a tattoo depicting the phases of the moon on her spine- she is very wary of showing this to other people, especially mainlanders. She also has a small scar above her left eyebrow, a small triangular mark that hints at a gouging of some sort.


Political Information on the Princess
Romance and Partners?: Yes; "I understand that it is the social norm on the mainland to dance with members of another gender, and will gladly do so- however, my kingdom is more progressive in the field of same gender dances, and will gladly take a partner who identifies as female. I guess, if I had to pick one, I would claim males as my preference- but there are a wide variety of lovely ladies in the world, and it would be a shame to say I would not be content with a female partner- provided she can lead a waltz, ehehe."


Dance Level: "Since the "Migration", the Marine Kingdom has given up dance and it's traditional role, however, for many families with old ties, dance is still an important political and social art- my family is obviously one such clan. Dancing is in my blood- how can I not love it?" Naomi has taken dance lessons from a young age and is well known for her skill in the Marine Kingdom- she has a mastery of traditional Euthralian forms, and is also one of the masters of a Marine school of dance known as Kyma dancing- which is a solo dance inspired by the movement of the ocean. She very heavily has a preference for Kyma over a waltz or tango, however.





"No, I suppose I don't really have a partner- you don't need one for Kyma, and I've only really danced with my family and tutors for everything else- but I suppose there is no better place to find one than an event such as the Cendrillon Ball."





Position on the Rebellion?: Pro-Aria. "They're simply people like us- anyone who thinks otherwise if either ignorant or terrible- likely both. I can't believe this is a still an issue. The very fact that these poor Arians needed to rebel shows that the mainland still has a long way to go- I mean, of course, the Marine Kingdom is more than happy to share our knowledge of Arians to help mediate this rebellion, but one must understand that these people must not feel heard if they feel they must resort to violence."


Information on Kingdom: The Marine Kingdom is a Constitutional Monarchy, meaning the power is held in an Assembly, and the royal family serves more as a political tool to maintain relations and display the country's economic excess. Major exports include seafood, salt, a variety of gem known as Sea Glass and exotic fruits. The kingdom is known for being wildly liberal, and while it has strict immigration laws, it is rumored to be one of the few places where Arians have equal rights- even ones that are related to the ancient monster race of Furbies.


The nation also has heavy ties to the mystic, and astrology plays a large role in their views on the world- the tides and the phases of the moon especially. In a country that depends on the sea, the power of the gods is strong.



Personal Information on the Princess
Personality:


Naomi is rather formal most of the time, determined to make a good impression on anyone who might be a potential political ally- however, she is also a true Mariner, and has a firm appreciation for honesty and people who are not afraid to embarrass themselves. She's not one to tell a complete lie, and is not above a good nature prank or insult. You can't really count on Naomi as a friend unless she feels comfortable insulting you. Her personal favourite rite of passage is to put salt in someone's tea instead of sugar- if you choke it down without calling her out on it, she knows she can never count on you as a person she can trust. But if you make a "marvelous" face and call her a b***h, she'll grin and count you as a life-long friend.



A bit cruel, and not fully aware of how to move around people who are her equals in rank, Naomi is bound to make a few mistakes along the way- especially in the face of how "old-fashioned" the mainland seems in comparison to the Marine Kingdom.



Liberally minded even for a citizen of the Marine Kingdom, she has a staunch determination to bring equality to the mainland, and to perfect it in her home- Naomi's goals for the Cendrillon ball are to secure a positive connection with Euthralia, and help bring them into "the modern era." She might be a little naive in her hopes to bring equality to everyone, and she's well aware of the futility of her quest-
"But that shouldn't stop me from trying."





Biography: The Marine Kingdom is rather liberal and modern compared to the mainland, but that does not mean the royal heir led a free lifestyle. Despite the kingdom being a Monarchy, the position of sovereign is more a figurehead position, and the monarch tends to act more as an ambassador than an actual political leader. Still, that means appearances of are of the uptmost, and Naomi learned how to maintain an image of grace from the moment she was born. Confined to lessons on the old world and its politics, and instructed on how to maintain the dignity of one of Roserasia's oldest houses, Naomi was learning traditional dance steps while children her age were playing magical games with local Arian children. Her restrictive upbringing led to a lot of late nights spent sneaking out of the castle and playing in the streets, and Naomi soon learned how a common Mariner acts- and came to prefer that lifestyle over that of a traditional princess.


Still, she understands that she was born into a political game, and she plays it well. She has excellent management of her lifestyle, and is well aware of when it is appropriate to be the Marine Princess, and when she can be a Mariner- she plays the political game well, and is well known for her skill with the common folk. Her parents deemed their only daughter worthy of attending the Cendrillon ball, and hopefully her training is enough to appease the conservative Roserasians- and hopefully Naomi's very liberal Mariner views won't lead to her blowing off the entire continent as a group of backwards hicks.








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Official Document of the Marine Kingdom



 
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A R C H I V E D



? Cendrillon Ball Entrance Form ?





<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.7203b32e3c34aada74df4487c9940a73.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="105264" src="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.7203b32e3c34aada74df4487c9940a73.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Character Name: Alexander Keyston


Desired Position: "Well people call me a witch because of my machines and inventions...so let's just go with that"


Country of Origin: Was not from Rose "Well I have come from the proud and powerful colony of Xeno-324 or what other people would call Earth, but people say that I first appeared in Lepumir so let's just go with that for now."


Gender: Male "Last time I checked I was male...hold up let me check again...............Yep I'm still a Male"


Age: 21 born December, 21. "Look I have no idea what month it is on this world, but I have counted 345 days since my last birthday and I can say I have been on this planet for one year and six months already"


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.8e24c0790c4fef0b720f67d88fbab8ad.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="105243" src="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.8e24c0790c4fef0b720f67d88fbab8ad.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Hair / Fur: Chrome


Eyes: Azura Green


Height: "Well I would say I'm about 9 in.....wait you weren't talking about there. Well my height is Five foot and 12 inches since I measured last time"


Weight: "What you got a fetish or something...(Sigh) Fine I am 156lbs but just because I'm an otaku does not mean I am out of it no sir I am still fit and can kick some ass"


Other Distinguishing Traits?: Well besides the obvious way he dresses in sneakers and hoodies and that he always has his Skull Candy Headphones around his neck playing some music when he is just walking or when he is bored. He also has a black arm band going up to his Elbow where his Omni-Tool comes out for deployment. "So I dress diffrent so what I love my style"


Romance and Partners?: Yes. "Yes I'm open to dancing since I have some new sick break dancing Moves that people would.....Wait no break dancing not even a little...Fine if we're talking about Classical dancing and the such I've memorized every dance you could thing of AND YES THAT MEANS GIRL DANCES TO, what you can't look at me like that I have the best memory of anyone I'm basically a genius. And when it comes to dance partners give me a beautiful Ones-Chan or give me some other female hey I'm not desperate.....maybe a little."


Position on the Rebellion?: Well at the moment he is Anti-Arian because they literally left him to die but once he knew what happened in past he would change and maybe help sort it out.


Personality: Well Alexander is that friend that anyone needs to brighten they're day from a bad one to the best one in there life because sense he remembers jokes and the such from his old world he uses them here. Alexander is that type that is also perverted and is happy about it but he's not the type of pervert that will due it out of all out lust Alexander can hold his back and when he is caught he will apologize sincerely and then try again at a later date, even though that probably won't work here.


Alexander is also a sensitive person when it comes to certain topics, usually when people call him a freak or a monster because of all his knowledge he usually went into hiding and that's how he ended up a otaku because during highschool he was constantly bullied because of his photographic memory. And when it comes to weapons of his old world he will not even try to make them for people here unless he had a good enough reason and wouldn't give them to the rebels because they just wanted to destroy humanity. (Will update as it go's)


Biography: (will update)


Well Alexander was born in the colony Xenomorphs-344 or New Earth. When he was born he was born to the top scientists of the government and they were the brightest people ever. When his mother took him in her arms she was suprised because he had his mouth up to his chin like he was trying to think about something but this got a good reaction out of his mom and dad as they saw they're son actually thinking about something this early.


As Alexander grew his parents saw explosive results in his knowledge capacity. When he was 5 he had learned trigonometry and when he was 12 he learned most of the highschool studies but the kids there didn't like that a half pint was with them and usually bullied him so his parents took him to a CQC (Close Quarter Combat) practices and once again he excelled at it learning how to fight like a professional in less than six months even the instructor had awe and fear in this child thinking about the possibilities he had. And when Alexander was 16 he graduated Highschool early and learned a lot of college stuff in the study of advanced mechanical engineering so he went to college on a scholarship for Advanced Mechanical Engineering.


After Going to college for Advanced Mechanical Engineering, The Field of medicine and the field of war Alexander became a shut in again at the age of 17. During this time he played many video games from the old Nintendo Game Cube all the way up to the new VR system gaming, he loved to play gaming because bots were unpredictable in multiplayer and people did multiple things they wouldn't do in real life plus the story of games were sometimes great, sometimes bad, and sometimes really sad like Undertale and the like. But that changed on his 18th birthday he was in the middle of inspecting his Omni-Tool, and his two favorite weapons the M-98 Widow with finger print activation scanner, and his Heavy pistol the scorpion with a finger print scanner, But that all ended with a flash of red light.


When everything was all said and done he looked around and saw someone in bulky armor that looked very intimidating with people in robes all around him, luckily he had his Omni-Tool and weapons he was fixing up but when he tried to take his pistol and sniper out they were stuck in the titanium alloy strap. He was devastated that the straps were jammed and was ready to kill himself if the big tin man in the armor didn't. But to his surprise he heard murmurs of him being a 'Damned Human' and also hearing how this was a inevitable fail to damn were these guys screwing with him, did they use some type of new long range teleportation or something did they just kidnap him. As he was thinking this the tin man told some guards to throw him out sense he was useless and couldn't use magic....wait did Alexander hear magic for that last second before he was knocked out cold.


As Alexander woke up he was in a forest in the middle of nowhere he tried to get his bearings and decided to use his Omni-Tool to track where he and all that it said was ERROR what must have been wrong right so he kept trying and kept getting a ERROR....looks like this was real his Blue Omni-Tool was never wrong since he modified it so he was on a un-explored planet or or he was in another universe filled with magic!! Alexander hoped for the latter one because he wanted to see magic and neko girls and dragons and such, so he was eager to explore forgetting he was lost and ran off in the forest not knowing where to go and had his Omni-Tool make a geographic map of where ever he walked and in a diameter of a 100 meter around him. That's when he found a village it wasn't that big but was enough. As he made it to the village there were only humans he was disappointed but you have to start somewhere right? As he made it into the village he put his Omni-Tool away but people were staring at him because of his clothing....not like people haven't before anyways plus he always could make more clothes for himself based off of designs he has seen before.


After 3 years in that village he moved to a kingdom called Euthalia he travelled for a while but it was easy since he could navigate since he had a map of the whole continent on his Omni-Tool now since he copied it down from a map that he got to look at from the village elder. When he made it to Euthalia he settled down for a couple months learning info about this world even though people looked at him funny that he didn't now basic knowledge but he gave them a simple answer that he grew up in a secluded country. He learned about the Dance was coming up and decided to go there as a fake ambassador to learn more about this world.


Dance Level: "Hmm my dance is pretty great even though I've never really danced with people but I will be planning on dancing with someone if I can....but we will see how that goes I'm just keeping my fingers crossed that I get a beautiful girl and that I get a lot of information and supplies to build machines."


Magic Level: "Well I don't mean to make false statements but people say that my Omni-Tool and weapons are magic so I will just go with the assumptions the people of this world rely on magic to much and have not learned to advanced without jeez...hell I don't mean to toot my own horn but I bet I could kill a person with ease with one of my guns then blame it on a magic user since these humans are discriminating against the Arie so here I go TOO TOO. Plus I want to see they're reactions to plans of cars and all that. Hehehe"


Extra:


Favorite food:


- Ramen


- Chicken


-Burgers


- anything around meat and delicious things.


His weapon. Plus Omni-Tool (just tell me if to op here)


Name: Scorpion


Clip size: 9 bullet clips


Clips left: 14 clips


Gun Type: Heavy Pistol


Looks:


<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.2d892fecd5f3b3791e1bbdbb83b3a9e4.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="105256" src="<fileStore.core_Attachment>/monthly_2016_02/image.jpeg.2d892fecd5f3b3791e1bbdbb83b3a9e4.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Omni-Tool: For repairing, for Mele combat, and many other purposes like a map and communication. (Pretend it's light blue for me Please~)


<p><a href="<fileStore.core_Attachment>/monthly_2016_02/image.png.a7d6d9d3da7f68d24a5aceed4d552310.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="105283" src="<fileStore.core_Attachment>/monthly_2016_02/image.png.a7d6d9d3da7f68d24a5aceed4d552310.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


His favorite song that he like to hunt with and fight with:


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Olympia


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Character Name: Olympia Valentine Dolloway


Desired Position: Actress, Dancer


Country of Origin: Euthalia Kingdom, St. Lyon.


Gender: Female


Age: Just turned 18. Her birthday is on August 23rd.





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Appearance: Olympia is lean and slender. Her rich golden-brown skin is Olympia's most striking feature and of utmost interest to many. There are very scarce imperfections on her smooth skin. in which she takes the most pride in. Her narrow but muscular frame is agile and swift when she walks, her muscles are mostly apparent in her calves and arms due to years of dancing. The woman's neck is graceful and decently long, with her collar bones protruding in a healthy, delicate manner, her cheeks are a dusky color and her bone structure is elegantly constructed.


Though not at all tall, her posture and ambiance render her an eye-catching figure. A strong jawline, offsets the delicate nature of her form which is complimented by a pair of whimsical, smokey eyes. The young girl's voluminous lips are smooth and full in contrast to her slim nose that angles upwards at it's tip. Olympia's short hairstyle is a conversation starter in any situation, she prefers it to be cut a boyish short in order to free her movements in dance although in practical society it is frowned upon for ladies to have short hair.



There is a very self-assured air about her and she is very in control with her limbs, it's movements and her facial expressions causing her to come across as obscure and stoic.



Hair: Chocolate, coiled, pixie cut.


Eyes: Grey.


Height: 5'1"


Weight: 98lbs


Distinguishing Traits: Her skin color, hair and tendency to raise her eyebrow.


Romance and Partners: No. Considering past relationships, Olympia is much more keen on furthering her career. For now she is fixated with persevering with her passion. Nasty experiences aside, Olympia is open to dancing with any gender. She considers it as being progressive.


Position on the Rebellion: Anti-Aria. Olympia greatly despises violence, and maintains the idea that fighting will not resolve a dilemma. Being brought up purely Anti-Arien, she believes that humans are the superior life form. She holds the opinion that Ariens are things of the past, relying on magic and old rituals can never bring about a new, revolutionary world.


Personality: Although she may be a little hot-headed and selfish at times. Still, Olympia can effectively sympathize with others when they come for her console. She has incredibly strong opinions on many matters and does not always regard the values of others, she has a flamboyant nature and loves to be dramatic. Her poised and graceful manner is effective at winning over admirers and enables her to be even more persuasive in arguments. Olympia holds a high regard for people in the artistic field and appreciates many art forms, she frowns upon those of magical bloodlines such as Ariens and Witches, in tough situations she keeps a calm head and is skilled at solving problems and being the peacemaker due to her convincing nature and partly due to her background in acting.


There is a high chance she will insult you without her meaning to and noticing, her regard of other's emotions are practically non-existent unless they are shown outwardly. The woman has a tendency to show off her wealth and fame by wearing pricey clothing and a ton of jewelry.



Biography: Since the age of 4 she nurtured a fascination for people's body movements and facial expressions, as a child Olympia was brilliant at impersonations and ballet, her parents enrolled her to a dance instructor and although lessons were costly they would do anything for their little girl. Her parents held her in high regard and she was admittedly a spoiled child with piles of presents on every event. Their wealth was all thanks to the passing of her grandfather, a royal guard to an ailing nobleman who passed down all his money and estate to him and in turn to Olympia's parents.


She had a decent education and is trained in proper ladies etiquette, maths and sciences although they are deemed unfit for ladies to be learning. By the age of 17 Olympia earned a successful career in acting and dancing, her dance instructor whom was invited to the Cendrillion Ball was permitted to invite another guest alongside and fortunately chose for Olympia to be her companion. She shall be attending in hopes of being recognized in her field and possibly to win the dance competition which in turn will make her immensely wealthy and well known!



Dance Level: Exceptional! Trained in various forms of dance from the Foxtrot to the Waltz since the age of 4, Olympia is VERY confident in her dance level. After years of attending minor dance competitions, she is hoping the Cendrillion Ball will be her Big Break. Olympia has no established partner just yet but she should probably find one..

Avery





Character Name: Avery Dellafontane


Desired Position: Dance Instructor


Country of Origin: Galleria Dukedom.


Gender: Male


Age: 36.


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Appearance: With hair a dark jet-black, containing more than a dash of grey and eyes a muddy-green Avery makes sure to keep up a decent appearance in the public eye. His suits are always professionally tailored and his beard neatly trimmed but not too cleanly shaven. Avery is rarely seen outdoors without his top hat and ornate handled walking cane. Prefers ash for every day, ironshod blackthorn if he suspects he might need to hit someone with it. Stands at 6' and weighs in 158 pounds.


A tall, spare man with a very upright bearing. Tends toward lean rather than bulky muscle, but there's strength here, and the confidence that comes with it.



Romance and Partners: No, he is happily married and a proud father of 3 children. Will eagerly accept a dance with anyone who requests one and is quite glad to engage in a dance with the opposite sex. Dancing is for all genders after all!


Position on the Rebellion: He'd rather not mention his views in front of his student.


Personality: Conservative and teetering on the edge of disgustingly polite and overly friendly.


Biography: Growing up in the country of Galleria Dukedom the art of dance was drilled in to him since a young age and the passion is kept alight by his determination to stay healthy and fend off old age as much as he possibly can, what Avery dislikes the most is getting older; stairs as a close second.


After proposing to the girl of his dreams they settled down in Saint Lyon and he was in need of a job to support his family and fortunately Olympia's parents stumbled across him and sought his expertise to pass down to their daughter. It's all been going uphill from there. With a stable job, a delightful family and home. All that was left was the fame.



Dance Level: Avery Dellafontane is an avid hunter, casual fisherman, and gun enthusiast. Has taken up gardening and minor carpentry since settling in Saint Lyon. but he's only middling at either of them. His real talent is in the field of dance in which he has been practicing professionally since the age of 12 and in turn has kept him quite fit.





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A R C H I V E D





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Character Name

Adalberht Earwyn // 'Noble of The Sea'


Desired Position


Representative of the Sea Republic // Ex-Prince



Country of Origin


Sea Republic



Gender


Male



Age


18 // 5 September



Appearance


Adorned with short, black hair, Adalberht stands at 4'11 tall. Though relatively short for someone his age, he still exudes an aura of magnificence. Inspect him closer, and you may find traces - not-so-visible scars - of a slashing wound right across his left cheek; though it is often covered by the boy's hair. He is constantly shrouded with sadness, loneliness. His sea-blue eyes make it seem like he has been crying forever. With the appearance of a boy yet shrouded with an aura of a sad prince, he is Adalberht Earwyn.



Weight


100 lbs



Other Distinguishing Traits


Summed up already in the appearance section; Traces of wound right across his left cheek.



Romance and Partners?


Adalberht could spare no time for romance-- His only worry is to get vengeance. However, he could always use a dance partner-- It will make him look good during the annual event; Winning is his only goal, having a male or a female as a partner.



Position on the Rebellion?


Though Adalberht leans neither closer to the Aria or to the Humans, he suspects that siding with the Humans will have more advantages than with the Aria. Even if he sided with the Aria, once the Aria has been given rights, he is sure that most of them will choose not to partake in anymore violence. This will mean the win of the Humans. Side with the Humans, and he might just win their favor, giving him more chance to orchestrate his revenge, and that is his only aim.



Personality


Adalberht is a warm, and kind person at heart, but the incident 12 years ago has shut all of his kind doors tight. He no longer believes anything or anyone, unless it benefits him somehow. He will show no interest to people that do not benefit him; he believes that only a cruel person, can save a cruel world.



The Tale of Caesar Kingdom


"Let me tell you, the story of the once ever-so-beautiful Caesar Kingdom.



The sun was shining as bright as ever; it shined upon Caesar Kingdom's ancient architectures, which were the crucial selling part of the kingdom. Tourists from other places would come only to see the unique, ancient buildings. Caesar was a picturesque place-- but the beauty was going to be forgotten, soon. Marchentia Coventina, the Queen of the Kingdom, was a kind and loving ruler. She tended to the inhabitants of the kingdom with love; even disguising herself as commoners here and there to please the citizens' problems. The Queen was only 18 then; her brother, the Prince, was only 6. They were loved by the citizens for their 'majestic' reign- Until the war happened.



Tyrglam, the Queen's advisor, did not pry on the citizens' problems. Instead, he seeked out to expand Caesar Kingdom's territories, and he arrogantly suggested to the Queen to subjugate Euthalia. Coventina didn't like the suggestion. She was a peace-loving person, and territories weren't the most important thing to her. The citizens' safety was all that mattered to her, at the time. Angered by her response, Tyrglam sought out to find a way to convince the Queen. He kidnapped children from the villages and hid them in a cave, he did it secretly lest be found by the Queen. Tyrglam pointed out this mysterious activity to the Queen, and suggested the idea that Euthalia might be the one kidnapping these children, out of jealousy of the prospering Caesar Kingdom. She didn't buy the idea at first, but believed it after many children dissappeared from the kingdom. Satisfied with the result, Tyrglam asked the Queen once again if she would attack Euthalia.



Her answer was yes.



As much as she loved peace, Coventina treasured her citizens. They were a part of her life-- part of herself, to be fairly speaking. She believed that Euthalia did harm to her citizens, and for that they were not to be forgiven. However, Caesar Kingdom didn't have that much soldiers to begin with. They were a peace-loving country under Coventina, so she didn't spend much of the kingdom's money to improve the military. After some calculations, she decided it would be best to send some of the country's representatives to resolve the case, with peace.



However, it was too late.



Tyrglam was overwhelmed with gluttony, as he sent all of the kingdom's troops to attack Euthalia. A big miscalculation such as this resulted in mass slaughter of Caesar's military. To stop Euthalia from attacking the citizens of Caesar Kingdom, the Queen herself went to the opposing kingdom out of pure goodwill. She was received with no other than a stab in her heart, resulting in immediate death. Soon, even the prince and all of the remaining citizens were subjugated by Euthalia Kingdom, and the once thriving Caesar Kingdom was no more.



How was the story?" Adalberht grinned.



He remembered the last moments of her sister;



"Adalberht, wait in the castle, okay? Big sis is going to resolve this one-sided war. She's going to personally talk to the King of Euthalia. Be a good boy, and wait until sister returns."



She never returned.



True, Caesar Kingdom's rash judgement was wrong, but, for Adalberht, the biggest fault stayed at the soldier who stabbed Coventina. Whether Caesar Kingdom was right or wrong, Adalberht didn't care. He seeks vengeance, and vengeance is what he will get. Though, it seems like the story he knows isn't the full story. . He feels like, the Queen, who has been absent since the Caesar Rebellion, might know a thing or two about the subject.



Dance Level


When Coventina, his older sister, was still alive, Alberht used to dance a lot with her. Together, they won many competitions inside the once thriving Caesar Kingdom. It was mostly his sister's grace and poise that won the competitions; not Alberht's talent. To summarize, Adalberht is slightly better than your average
dancer.





Magic Level


N/A






Walking past my haters be like:


images



Mhm.
 
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Character Name: Felix Wrightwind


Desired Position: Hirable Thief


Country of Origin: United States of Rameria


Gender: Male


Age: 21- Birthday being January 31st


Appearance: Photo attached at the bottom


Hair / Fur: White with blue markings


Eyes: Blue, as well


Height: 4 feet, 2 inches


Weight: 97 lbs


Other Distinguishing Traits?: The white on his fur turns a solid black if he is in a circumstance in which he wishes to be unnoticed.


Romance and Partners?: No thank you-


Position on the Rebellion?: Pro-Aria- well, at least that's what he tells everyone. He pretty much travels and never really stays in one place for a while, so he's not very educated on all of this, having just been around this area for a month now.


Personality: He's a bit antisocial, but that's only because he's wanted in many areas around the world, known for his tendencies to steal items for pay. Naturally, that's why he never really stays in one place for a long time. Very quiet, he doesn't try to let his wick be lit, because he usually does something he regrets when he actually does get angry.


Biography: Born twenty-one years ago, he never expected to take the path he chose- one of crime. Because, as a child, he had a very loving family, had a couple of friends, and even did very well in school. A family crisis took place shortly later, however, when he was about seven- someone killed his father... His mother, unable to take the stress, had become incapable of taking care of him, and he had to be sent to an orphanage, and his mother, a psychiatric institution. Ever since that day, his personality had changed- becoming secluded, depressed, and easily angered. Though he's fixed his anger issue by now (for the most part), he still comes off as cold and uncaring. Unsure what to do once he finished school, and not wanting to stay in a place where such memories haunted him, he became a traveler... That's where, at his first destination, he was given the job to steal something from a jewelry shop, in exchange for pay. He found this job appealing, and just about the only thing he's good at. So, to this day, he's a traveling thief-for-hire...


Magic Level: Very low. He only ever uses it in order to turn his curved stick into a scythe, which is his main weapon. And by turning it into a scythe, he basically just produces energy at the end which will cut, much like a lightsaber's beam. Also, it takes a bit of his physical energy, but he can float a couple of inches off the ground and quickly move in this manner, which is a lot like ice-skating on the air under him. He fights this way.


Extra: When he activates his floating magic, the markings on him, which look like a halo over his head, and wings a couple of inches off his back, light up.


In case he ever does get in a fight, he has a battle theme: [media]



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Favorite Food: Anything that isn't Pineapples.


His pictures-


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Character Name: Buras Stranda


Desired Position: Witch.


Country of Origin: He does not advertise where he was born, but it's Lepumir. As it is currently, he's constantly traveling.


Gender: Male


Age: 21 Feb 6


Appearance:


Roman.Torchwick.full.1757772.jpg



Hair / Fur: A lovely red


Eyes: A lovely green.


Height: 6' even.


Weight: 195 lb


Other Distinguishing Traits?: The massive elk antlers that sprout from his head. You'd think they'd slow him down somehow, but he can get around with the best of them. Slit pupils like a cat. And a bushy tail like a wolf's. When he smiles, enlarged canines of a carnivore are easily seen.


Romance and Partners?: He's interested in the fairer sex, plain and simple.


Position on the Rebellion?: His position on it is strange. He doesn't like the rebellion as a whole, but he does want equality. If he had it his way, which he's looking to do, there wouldn't be any rebellion and he'd give whoever started it a good hiding before putting him in time out to think about what he's done.


Personality: Always one to smile, he simply does not like to get mad. You start to think irrationally, and make hastey decisions which leads to many kinds of mistakes. Feelings get hurt, friends are lost, it's a real mess really. And he hates to be being misunderstood verbally. To solve this, he makes sure his words are sharp, precise, and loud if the situation calls for it.


Biography: A good majority of the worlds upper class should know about him. For he is one of the few witches to interact on a regular basis with the rest of the world. And because he is what he is, nobility are often graced by his presence. And with each meeting, he either tells them some nugget of information, a portion knowledge on the natuar world, or advise them in local matters. He has yet to meet royalty, but one of the nobles that appreciated what he had done for them invited him to come. So now he's here.


Magic Level: He doesn't like to flaunt his power. His graceful movements and pure voice allows him to chanel very powerful spells. Oddly enough, he hasn't openly performed any spells. Apparently he only does his magic for big events.


Extra: Just tell me if it'a good. And everyone here appears to have a strange fascination with furbies, if I've spelled that right.
 
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Character Name: August Razell


Desired Position: Mercenary


Country of Origin: United States of Ramaria


Gender: Male


Age: 30-Born August 19


Appearance: A man of rather small stature with short disheveled black hair. His choice of clothing looks to be a mix and match of light armor and civilian clothes which are somewhat concealed by his tattered light grey cloak


Hair / Fur: Midnight black


Eyes:Hazel


Height: 5 feet, 7 inches


Weight: 110 lbs


Other Distinguishing Traits: He is ambidextrous


Romance and Partners: Not interested


Position on the Rebellion: Pro-arien in view,though disagrees with the rebellion's methods.


Personality: Though cold and uncivilized in appearance, he's actually quite easy-going and carefree and is always willing to listen to another's problems(human and arie alike)


Biography: Born from a rather prominent explorer backed by the government and a kind hearted peasant woman, his life wasn't exactly as easy as you think. Though when his father received a curved single edged sword (basically a katana) as a gift, the explorer then gave the blade to August (who was a teenager at the time) imparting his words of advice to him being,"draw this sword and your path in life may be decided for you". Shortly after obtaining the blade he left to make a name for himself as a wandering mercenary, occasionally visiting his home country once in a while.


Early in his career he had a reputation of being more of a jack of all trades. Mainly taking on jobs that required him to guard caravans from potential thieves. After a while he got wind of the rebellion through an aria he had helped out. Though upon hearing about it's politics he began to despise it, even saying that they should have tried to act diplomatically. After that however he paid little attention to the rebellion and continued in his work.


Eventually on his usual visit to The Unites States of Ramaria, he heard from a passing caravan that Euthalia was holding the Cendrillon Ball. Seeing a potential job in Saint Lyon he asked the caravan if he could travel to there with them of course he would protect them and their cargo in exchange.


Dance Level: While he shows interest in it, he finds that it is't a good use of his time.


Extra: His luck is horrendous.


[media]



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A R C H I V E D





Character Name:
Elliot Carington


Desired Position: Prince of Nezzie


Country of Origin: Nezzie


Gender: male


Age: 15 August 10, 2000


Appearance:
images



Hair / Fur: turquoise


Eyes: blue


Height: 5 feet 2 inches (he's rather short)


Weight: 123 lbs


Other Distinguishing Traits?: he has a scar that goes across his back


Romance and Partners?: none at the moment


Position on the Rebellion?: Anti Aria. He has always hated war and fighting.


Personality: He is shy, but is good at speaking in front of crowds. He is very kind, and will not hesitate to befriend most people. He is also very polite.


Biography: His original father was abusive towards him, which explains the scar going across his back. He lived with his father until Elliot was ten, and his father died. He was adopted by the royal family of Nezzie, who had been looking for an heir to the throne for a while. He was instantly taken to the castle, where he was trained in the ways of a prince. He had become very shy due to his father, but slowly opened up to the people within the castle. When he is not busy, he spends time in his room reading or drawing.


Dance Level: he's pretty good at dancing.


Extra: none
 
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6df1655f-a0b6-4815-906f-030f3b1fd1c6_zpsyvypzhag.jpg



Character Name: Hayato Shou Akiyama


Desired Position: Prince of Greedo


Country of Origin: Greedo


Gender: Male


Age: 20 Years Old | April 19th


Appearance: With long raven-colored hair the quality of silk and hawkish blue eyes, Hayato is a man to behold. His figure is muscular and lean befitting his nature. He has a gentle face but usually a hard expression in contrast. His figure is tall for a man, much more so than his sister Aiko but his gait is smooth despite his size. One can easily see that he is trained.


Height: 6'2"


Weight: 234lbs


Other Distinguishing Traits?: While donning clothes Hayato may appear handsome and gentlemanly but even without a shirt one can see that he is a warrior first, gentleman second. Scars scatter across his body here and there. Some are nicks and small cuts, others are gases or wounds from larger battles. The hunt does take its toll.


Romance and Partners?: Yes; Hayato has been approached by many ladies and men who find him attractive and think him a player of sorts, experienced at nighttime. However this is not the case and Hayato has little to no experience with lovers so he does not know what he truly likes or dislikes.


Position on the Rebellion?: Pro-Aria, Hayato sees no reason for persecuting, much less treating others in a way that belittles them when they have proven time and time again that they are worthy of respect. He notices the way some of the Arie are hard-workers, dedicated to their service and sees no reason why they shouldn't hold higher positions or decently paying jobs.


Personality: Hayato is a charming fellow with a polite smile and helpful attitude. He is able to swoon most women who don't have cold hearts and is perfectly capable of long talks and comfortable conversation. On the outside at least. Knowledgeable of court behavior, Hayato knows how to talk his way in and out of most situations. However, for those who really know him, he is standoffish and quiet, often seeming shy at times. He is stubborn to a fault and headstrong to the point where its usually his way or the high way. Once he's determined to do something, he's going to do it. However, theres a special little spot in that hard heart for his sister Aiko. He adores her and spoils her to death. He would protect her with his fist and his life and wouldn't dare let a vile suitor touch her. Deep down, he honestly wants her to be happy and wants her to share some of the freedoms he has that with her sickness, she doesn't. One day, he hopes to take her on an adventure when she gets well. Surely she will.


Biography: His mother was a beautiful woman with raven-black hair. Her gorgeous brown eyes were always filled with warmth despite how his father treated her. He never knew exactly why his father treated her so coldly but he was glad to see his father ease up when his baby sister was born. How Hayato cherished the tiny raven-haired child who looked just like their mother! The child always clung to him and he would often sit with her for hours while his mother went about the castle grounds. His father eventually stopped coming to see the baby, becoming cold and distant again as the days passed.


As Hayato grew older, he began to learn the sword. He trained days on end but always went to see his little sister in her room. During those hard days, she slowly began to deteriorate. His father sentenced Hayato's mother away without saying a word. Hayato wasn't allowed to see her and was told that she was sick and being quarantined. Days later, news came of her death. Hayato believed it despite the very very rare rumor of his mother's betrayal. Aiko continued to grow sicker during this time. He wondered if it was the snake mark on her wrist that made her so sick or if it was stress from the way father suddenly turned on her. He had always been distant but Hayato had thought he was just starting to warm up until the mark appeared. His father and him had spent rare days speaking on politics and discussing the kingdom and Hayato had just begun to forgive him for his behavior until then.



Aiko became sicker and sicker, her hair and eyes changing color, and Hayato did his best to be by her side despite the growing pressure for him to learn how to rule a kingdom. The pressure had grown so great because his father, the king, had decided to shut himself away and the men below him couldn't make the final decisions without him. So, that left everything to Hayato to decide and rule in the king's absence when he was shutting himself away.



During one of the days the king decided to make an appearance, he had summoned Hayato and his sister. During that time, the king spoke something strange that Hayato wasn't able to hear clearly and this resulted in Aiko bursting into a fit of rage. Hayato did his best to calm her but from then on, promised himself to support her and take over the kingdom so that it could become a place where his sister could live freely.



Dance Level: Intermediate; He can lead his partner and be lead as smoothly as a butterfly's wing but he doesn't necessarily like to dance and hates to have partners thrown at him.


Extra:

furby-the-tyrant-wants-little-children-to-feast-upon_o_2976889.jpg

 
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EVALYN 'EVA' JONES




Someday... Someday I'll have my adventure in a far away land ~ Eva




full



BASICS
FULL NAME

Evalyn Jones

NAME

Eva

NICKNAMES

Eve


Eval


Lyn

DESIRED POSITION

Replacement Princess

SEX

Female

COUNTRY OF ORIGIN

Currently pretending to be of Euthalia, originally from our Earth.

AGE

19 years

DATE OF BIRTH

September 15th

TEXT COLOR

#ff0000

APPEARANCE
HEIGHT

175cm


5'9"

WEIGHT

56kg


123lbs

BUILD

Hourglass, Ecto-mesomorph, 16% body fat

CHEST SIZE

C cup

EYES

Emerald green, almond shape.

HAIR

Vibrant red, hip length even though it appears shorter due to the large waves, full bangs. It is nearly always worn down, but that might change.

SKIN/FUR/SCALE/FEATHER

A peach skin tone.

OTHER DISTINGUISHING TRAITS

A few small birthmarks across her body.


Her earlobes are pierced, but that is the only personal alteration that has been to her body. Most of the times she doesn't even wear earrings.

STYLE

Her current choice of clothing is fairly simple. Mostly because fancy pretty stuff costs more money than she cares to spend. If she can she will indulge in cute puff sleeved blouses, and knee length high waist dresses either in very light, soft colors, or very dark tones.


When presented with the opportunity to wear whatever she will want to try on all kinds of dresses just to see what she likes.

MAKE-UP

She doesn't use a lot of make-up in her daily life. Some color on her lips, eyeliner, eyeshadow, and perhaps a bit of rouge if she is feeling a bit under the weather. For a performance she wears a great deal more and a lot more prominent than anyone would normally wear on the street.

PERSONAL
ROMANCE AND PARTNERS

Since she is new to this all, she is brimming with anticipation. She would love a dance partner of this world, and while she knows she won't be here forever, (and whatever mess she makes will have to be dealt with by the real princess), she could easily be swooned by a prince. In terms of dancing she doesn't care who she dances with male or female, in terms of romance, it's guys only.

POSITION ON THE REBELLION

She is not aware of the gravity of the situation, nor what all has transpired. Back home she was the type to prefer equal rights for everyone and believes violence is never the answer even if it is effective to get everyone's attention, which would likely be her default stand point. How her opinion will be formed will likely depend on what is said during conversations and from what angle she learns of all of this. (This will be updated as the RP progresses.)

MBTI RESULT

INFP-T

, the Mediator



Introverted=78%


She leans towards the introverted side relatively strongly. Eva prefers solitary activities and gets exhausted by social interaction. She also is quite sensitive to external stimulation, and will shy away from loud situations if possible.



Intuitive=78%


With a 78 out of 100 on the intuitive side there is no doubt about how imaginative, open minded and curious Eva is. She will always try to find a hidden meaning and possible future options in anything she encounters.



Feeling=85%


Eva is someone that is quite sensitive to other people's emotions and in turn has a desire to express her emotions as well in what she does. It is important to her that there is a social harmony and cooperation.



Perceiving=54%


When it comes to improvising and spotting opportunities Eva knows what to do. She is quick to jump in, though, if it is in front of strangers she might have some reservations.


Turbulent=58%


If there is one defining trait of Eva, it is that she can be very self-conscious. While she can handle stress relatively alright, she isn't stress-proof.

RHETI RESULTS

Eva is a

Type 9, the Peacemaker

, with a

Type 7, the Adventurer

coming in at an extremely close second.



Peacemakers

are receptive, good-natured, and supportive. They seek union with others and the world around them.



Adventurers

are energetic, lively, and optimistic. They want to contribute to the world.

SUMMARY

Throughout her normal daily routine Eva is quite levelheaded, not easily fooled by the fluff around the real topic, though that might prove a challenge when in a fantasy world where there is no telling what is actually 'real' and what is 'fluff' The only aspect where she doesn't think rational is when she has to make contact with strangers. That's when she panics and her imagination runs wild in a not so productive way.


All in all Eva is an interesting figure. On one hand she wants to explore and discover the world, on the other hand she has trouble stepping beyond her social barrier. Having to meet new people, being approached about topics she might not know how to react to, and being put on the spot are a few of the strongest things that place halt upon her.


Once she feels comfortable, she will step out of her shell more easily, or when the sense of adventure takes over.


While she is indeed not one to go out and make new friends just like that, she does love to be near friends and be in frequent contact with them. For anyone that is her friend, or someone she at least trusts, she will be prepared to do a lot for them and will strive to keep the peace.


Eva is most often a quiet, observing type, ready to improvise whenever the need arises, but tries to anticipate what might happen before hand. Or she's just daydreaming again.

HOBBIES AND TALENTS
HOBBIES

Reading


Playing simulation roleplay games


Taking care of flowers


Dancing and watching others dance (She often states you can tell a lot about a person by the way they dance, which is why she loves to observe others)


Pilates

TALENTS

Classical Ballet dancing (She has trained ever since she was 8 and is quite proficient in it. She didn't go professional with it, though she probably could have.)


Baking/Decorating cakes

DANCE LEVEL

Even though she is well trained in classical ballet, and knows some of the basics of a few other styles of dance, she is untrained in the dances of this world.

BACKGROUND
HISTORY

Born to Kelly and Tim Jones on September 15, Evalyn was the first and only child the couple ever had. As she grew up she at times wanted a baby brother or sibling, but just as soon after that she would be very happy that she was alone and didn't have to share her stuff.


As a youngster she was a little tyrant that caused plenty of frustrations for her parents and teachers alike. Luckily for them it was just a fase. As she grew older and started her ballet classes, she had something good to strive for. It was a welcome change, and as she learned to have to cooperate with her fellow dancers and realize that she couldn't always be number one in class, her behavior outside of the class room improved too.


Dancing became Eva's great passion, but, as time progressed and she was faced with the choice of whether or not she wanted to try and become a professional, she hesitated. Ballet was fun and all, but to do it day in and day out, and never really have time to do anything else? No that didn't feel right.


A year or two before she came before that choice she had taken a vacation with her parents which had opened the world to her. She knew her home country well, but now she learned that there was so much more to discover, and it sparked the flame of adventure in her.


With that in mind, she couldn't just choose dance and give up everything else. So she stuck with what she had. Normal school, ballet classes 2 days a week, and dreaming about the greatest adventures.


After high school Eva fell into a bit of a hole. She didn't know what to do with her life. With all the fantasizing about grand adventures, she never had taken the time to properly think about her own future.


By this time she had been working at a flower shop for a few years and had managed to work herself up to a manager's position.


For the time being, she decided, she would focus on her work, follow her ballet classes regularly, and eventually save up enough money to make a trip around the world.


It was the best plan that she could come up with. And hopefully, as was her thinking, somewhere along the road she'd find her way, find her path and destiny.


Destiny certainly threw her a curve ball the day a princess (that looked exactly like her) and flying... rat... hamster... thingy? came into the flower shop. Trading places for a short period of time. It almost felt like a 'Prince and the Pauper' kind of story. An adventure in a fantastical, fantasy rich land. There was no way she could say no. Though, had she jumped into action too soon?

OTHER
DREAMS AND ASPIRATIONS

Eva doesn't have much of a long term dream yet. Before she was transported to this world she was focussing on saving up a deal of money and then go on a trip around the world next year. Beyond that, she has absolutely no idea. Just the thought of adventure called to her, even though she isn't the most socially strong. This opportunity, to go to a fairytale land and live as a princess for a while, came as a very welcome surprise. A kind of pre-vacation-adventure. She hopes to some day stumble upon whatever it is she might want to do for the future.

LIKES

Calmth


Looking at art and artistic expressions


Books/Reading


Flowers


Traveling


Adventures and adventure stories


Night


Training


Dance


Fantasy related subjects


Furbies


(Day)Dreaming

DISLIKES

Chocolate


Horses


Dogs


Loud music


Loud individuals


Having to approach others


Suddenly being approached


Being misunderstood/misinterpreted

QUIRKS

Will fumble with anything that she has in her hands if she is nervous


Walks on the balls of her feet


Curls up into a tiny ball when sleeping


To think clearly she has to be doing some form of stretch

VOICE ACTOR








THEME











Code, character, and modified image by Olissa (

Original image)



 
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|| Halore Falx ||


[uNDER RENOVATION]


Desired Position:


Representative, Councilman and former Prince of the Sea Republic.





Country of Origin:


Caesar Kingdom





Gender:


Male





Age:


21 || 3rd of November





e0ef7f6c0453.jpg



Appearance:


Halore isn't a man of either outstanding height or muscular weight, somewhat short, somewhat slender in his build; a studied air of nonchalance and (probably rather irritating) pride is never far from his figure. Pale as he is, he's quick to burn and quicker to punch anyone who makes another joke about how they're blinded by his hair when the sun's out.



Hair:


Ash





Eyes:


Grey-blue





Height:


5'9"





Weight:


144 lbs





Romance and Partners:


Oui ;) || Halore will dance with either, but has a stronger male preference nonetheless. He is one to swiftly cast these aside as best he can, however, if he finds a more... 'Beneficial' pursuit. But nonetheless, Halore is known to have a certain wandering eye, as such, that doesn't seem to see marriage as an obstacle.





Position on the Rebellion:


It often changes on which stance would agree best with the company he is in, whichever one would flatter them and get him what he wanted; but for now, he has little time or interest in these matters. His own are far too pressing. However, he is certainly aware of how important his decision may come to be - if he wants to regain power, he has to be careful about who he would rather please. Perhaps the rebellion would empathise with him and his plight? What would he have to give them in return for their help?


Personality:


Halore knows how to delicately manipulate people to further his gains, stopping at near nothing to get what he wants; he will become the very picture of charisma and allure if the need arises, covering all the anger, all the frustration and the jealousy and uncertainty beneath. He's sharply intelligent, humorous yet confrontational, a hot temper often difficult to control, hating backing down in any kind of situation he might find himself in. Especially if your name is Vincentius Falx. Yet despite all his social ease, Halore struggles with any close bonds or deep emotional intimacy, even through he sometimes finds himself longing (to his immense distaste, of course); but even so, he has so encased himself in his ambition that he often forgets to breathe, to open his eyes and see anything or anyone but himself and his goal.


Biography:





(Yiiikkess)



Dance Level:


In truth, Halore started only recently, unlike his brother; back home it was a pastime he didn't particularly care for. At all. It's a skill he needs to have, not necessarily enjoy, to take part in the Ball, but despite his inexperience he is a relatively quick learner.



Extra:


To have at least some knowledge with a weapon is often custom for nobility, Halore being no exception to this, but he is often seen to blindly use it for working out anger and frustration that could otherwise cloud his judgement over practicing it as a 'gentleman's' pastime. (Also furbies terrify me please spare me)


furby_o_809428.jpg


 
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Vincentius Falx

ce6a95898534ae7369337b38292e72e0.jpg


Councilman and Representative of the Sea Republic




Age: 27 years, born on August 23rd.


Hair: Reddish-blonde


Eyes: Hazel


Height: 6'0" even.


Weight: 190 lbs




Appearance: Vincentius has grown to be quite an impressive specimen of a man. His presence is confident and strong, which only serves to build off his height and strong build. He isn't prone to nervous or unconscious movements, which some say makes him appear almost statuesque, for better or worse.


Romance and Partners?: Open to it, although the other individual would have to be female. He's too old-fashioned to even entertain the thought of a homosexual relationship, though he's not going to jump down anyone else's throat for being in one.


Position on the Rebellion?: The Sea Republic is, naturally, divided on how it will respond to the Rebellion, resulting in stagnation. Vincentius, seeing that his voice could have considerable sway in the debate, has thus publicly remained neutral to avoid controversy from either side. In confidence, he opposes the Rebellion and would advise action -diplomatic or military- against it.


Personality: Vincentius will ever be something of a traditionalist, and does his best to maintain the air of the stoic, purposeful leader. Much of what he does is influenced by the desire to see at least some aspect of the old Caesar Kingdom preserved, even if it's only by having the previously royal bloodline maintain a seat in the Republic. As such, he acts as even-handedly as possible, attempting to provoke no one while remaining a firm authority.


Were one to get a few drinks in the man, they'd find him to be fiercely proud of his lineage (perhaps dangerously so) and willing to go to any length to see it eventually restored. He also begins to show a bit of his father's fiery charisma, so often kept beneath the veil of reservation.



As a politician, Vincentius has gathered a reputation as a councilman whose primary concerns are law, order, and conservative and measured action. If he's ever driven to a military response in times of crisis, he's an unerringly strict and harsh general.



Biography: Being born the prince of the royal family of the Caesar Kingdom is no small undertaking.


It means sitting through hours of tutors instructing on history, civics, military affairs, et cetera.



It means being knee-deep in trouble with an older sister and younger brother, and being scolded by a mother with good intentions.



It means immediately getting knee-deep in trouble again, just because she said it would be funny. (It was.)



It means striving for the attention of a father who would hold council until the sun was down and threatened to come back up again.



It means stifling the raw emotions of watching your sister take the throne, because the Prince of the Caesar Kingdom must always set an example.



It means being addressed with honorifics rather than names, and friendships becoming rare.



It means being a sixteen-year-old boy who watches the pennants of the armies fluttering in the breeze as they parade past, feeling pride in your breast with the hope that what happens in the coming weeks will bring glory to their name.



It means watching a tenth of them come home, the Euthalians hot on their heels, with glory nowhere in sight.



It means public executions and final words only partially heard in the roar of the crowd.



It means twelve years of living within a government constructed by the very power that spilled the royal blood, bowing so as to keep office so that the old line can still have a voice.



It means having to oppose your own brother in nearly everything he does because he's too brash, too
young, lacking the foresight for governance.


Dance Level: Vincentius learned some of dancing both from when he was still the prince of the Caesar Kingdom, and even more in preparation for the Cendrillon Ball. As such, he'd start at Level 3. He's floated across the dance floors back home, but Euthalia is a whole other beast entirely.


Extra: The world is becoming a dangerous place, and who knows what conflicts will arise? One must always have the option of being armed and armored, and Vincentius is no exception, choosing to don a set of armor of classic Caesarian design.

latest
Music is always good. Have some thematic music.

[media]
[/media]



Additional: I was told some generic edits to country stuff can be made? It's a small list I have, mainly just some things to give the Sea Republic a bit more cultural identity. Happy to expound if desired.


Don't feed him after midnight, he becomes a ravenous beast.


I've been informed that Gremlins are not, in fact, the same as Furbies.


 
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Kamil Dominik




Character Name: Kamil Dominik


Desired Position: Dance Instructor


Country of Origin: Nezzi


Gender: Male


Age: 29 November 2nd


Appearance:
yeats1.jpg



Hair / Fur: Blond


Eyes: Blue


Height: 5’ 11’’


Weight: 153lbs


Other Distinguishing Traits?: Wears a pair of spectacles when reading. Wears white gloves with black falcon insignia.


Romance and Partners?: Yes. Female and only open of people equal to his station (royal servant or anywhere around there). He wouldn’t want to cause any kind of diplomatic faux pas. If he were to dance without fear of political fallout, he would gladly accept a female partner of any caliber.


Position on the Rebellion?: Anti-Aria externally, as is the view of his prince. Personally, he feels sympathetic towards their cause.


Personality: Curios, kind, and cunning. He is happy to serve at his station, though a little extra reward here and there wouldn’t hurt. A most “humble” servant who isn’t afraid to trade verbal blows and wouldn’t back down from a round of gentlemen fisticups. Though if he can come out of a situation with both skin and honor intact, that would be preferred.


Biography: The Dominik family has held the honor as the Avescamp family honor guard for generations. The Dominik’s came from a long line of military tradition, it was both expected and required for every family member to dedicate their lives martial discipline. Kamil was taught the importance of discipline, of patience, and of the long standing honor that the Dominik’s held above all else. Kamil took most of these lessons to heart, but he decided to teach himself a few extra lessons as well.


When is the best time to sneak off for a quick nap? How much of the royal families meal could you “check for poison” before they became suspicious? When was the best time to ask for a raise? These were the questions Kamil decided to pursue along with his more formal education. After all, honor was very important, but a little extra for yourself here and there never hurt. Kamil lived a comfortable life within the halls of palace; patrolling the great libraries, entertaining guest, mocking high ranking officials without them noticing. He had a perfect life. That was until he first discovered dancing.


It was like a hole had emerged in his soul (and later his soles), one that could only be filled by those brief moments of magical rhythm and step. It was a connection to something ancient, something that he felt on a primal level. His first “lesson” began at age 16. By 26 he had already mastered the native dances of Nezzie. He started in secret, as dancing was forbidden in his family. The Dominik line was known for a cold, unmoving demeanor and unflinching discipline, not for grace or dexterity.


When he was first discovered practicing with a servant girl in the kitchen, he was nearly disowned by his entire family line within an instant. It was only by the good grace of the prince and the skill he displayed that salvaged his family honor. While he has been discharged as an official guard of the Royal family, he has been given a position as the apprentice of the Royal dance instructor. While he is no master yet, his eagerness to learn and newly found freedom to openly express himself has given him the determination he needs to continue his training.


As for now, he has been sent to accompany the young Prince to the Cendrillion Ball and act as an instructor. His standing with his family still remains intact only by a thread and most of them still do not openly accept his passion. This Ball may be the chance he needs to prove his worth as a dancer. If it so happens that he makes a little extra profit and finds some romance on the side, all the better.


Dance Level: While he is quite proud of his great skill and position, he is still no master. I would think a 4 would be a fair assessment, but I leave the final decision the GMs. He prefers to learn rather than teach, but he is a passable royal instructor who could go toe to toe with true masters and sometimes almost win.


Magic Level: A spiritual connection to dancing, but nothing tangible as of yet.


Extra: His scrawny frame and pale complexion may also leave an opponent off guard to a well place fist, followed by an even more damaging insult. He chooses to ignore the training and weaponry that a man of Dominik line would have been nearly born with, instead using a mixture of dance and pugilism to solve physical conflict.


While he never paid much attention to the sword or bow, he can wield a broom and mop like a knight on roller skates. That is to say, he is no fighter, but could probably fight off a furby or two if need be.

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