Over a Mug of Ale [For A Better Age]

Axelgear: I got a kick out of them. Figured you might.


Archivist, Regarding the awareness rolls: Am I missing something? I only counted three successes.


Edit: But I do appreciate you doing the rolling. It speeds things up.
 
Miashara said:
Axelgear: I got a kick out of them. Figured you might.
Archivist, Regarding the awareness rolls: Am I missing something? I only counted three successes.


Edit: But I do appreciate you doing the rolling. It speeds things up.
Slight error on my part. That was only three successes (strange, I remember seeing a 10 at one point). So Foot gets the drop on them, resulting in their DV being a 0 (instead of 1). So that's one extra dice to damage. I just rolled that, and it did not produce another dice of health damage. Tick Counter remains the same. I'll fix the post in a minute.


Forgot to mention it in my post. As near as I can tell Four Foot can use his periprial essense to power his anima power, it just becomes very counter productive once he becomes a flashlight.


Also the Infernal charms were funny in my opinion.
 
Well, the Night anima is STILL useful at full shine.


It's just, well, people can tell that some giant glowing sunburst ran through here, they just couldn't tell you who that giant glowing sunburst was.
 
Oh, I agree completely that it's useful. Just not useful for what I want to do right now. Hard to be sneaky when a giant glowing sunburst. And since I rolled one success on ten dice, I need all the help I can get. But the mote cost is what I expected. Along those lines though, what about spending another mote like it was a charm?


All right. I thought one was coming in while the other stayed outside, but I'm not sure where I got that impression. Looking back through the thread there's nothing to support it. I'll do this the hard way then.
 
Whee, that was fun to write.


On a completely unrelated note: if this goes as planned, could I start Bjarn building an Intimacy of "Faith In His Abilities"? In the interests of full disclosure, I should say that the main purpose of doing so is to use You Can Be More to give other people an Intimacy of Faith In Bjarn's Abilities. Seems in character, and not a ridiculously overpowered use of the Charm, but I wanted to ask first.
 
Sorry about the slight delays in posts, been a busy week, and there was a bit I wanted to write.


The Intimacy sounds fine for Bjarn given his character.


Also I would like to state that I am allowing everyone the opportunity to try and use stunts to improve your DV’s, and to use charms After I have rolled things like attack and damage. I’ll just change whatever rolls or whatever I have done to reflect what charms and stunts you have done. Also feel free to write up the descriptions of your characters avoiding attacks when you do so. It flies in the face of how combat is Technically supposed to work, but I think this way speeds things up for pbp play.
 
Yeah, it'd be a timing nightmare to freeze the game just before every attack by the Bad Dude to wait for everyone to declare if they were using a Perfect Defense (or any Charm activated in Step 2 of combat).
 
So I'm moving over the course of the next day. This will likely freeze my ability to post for a few days, though there's the off-chance it won't.


Archie, don't want to slow down the game any more, so if you or someone else wants to take over for that time, feel free.
 
I think we're going to see Bjarn making a significant investment in Solar Hero Style for one reason and one reason alone.


Teahouse-Shattering Symphony.


I will then attempt to engineer a situation where someone thinks of the brilliant plan of attempting to assassinate him in the middle of a feast, when his guard's down.
 
Hey Archivist, I'm looking over your tick counting of Anoke's battles, It seems like everyone is using one tick too much.


Ofran drew a weapon and acts 6 ticks later again when it's only a 5 tick miscellaneous action.
 
Wuffy said:
Hey Archivist, I'm looking over your tick counting of Anoke's battles, It seems like everyone is using one tick too much.
Ofran drew a weapon and acts 6 ticks later again when it's only a 5 tick miscellaneous action.
You are right. Sad math error on my part.
 
!

MorkaisChosen said:
I think we're going to see Bjarn making a significant investment in Solar Hero Style for one reason and one reason alone.
Teahouse-Shattering Symphony.


I will then attempt to engineer a situation where someone thinks of the brilliant plan of attempting to assassinate him in the middle of a feast, when his guard's down.
I can't help but feel vindicated for always choosing Solar Hero, now that we have these new Charms.


I swear, Sky Breaking Throw WILL be used on someone (so, uh, be on your guards once I have him take it. IT MATTERS NOT WHO!).


Also hey, smooth transition. Going to be working from a dingy, outdated laptop instead of my swanky desktop for a while, but we all make sacrifices.
 
We are probably reaching near the end of this subsection of the game. We just need to finish up what Bjarn is doing, the stuff outside the palace, and Four Foot’s little adventure. This might be a point where we describe some general actions you guys do. There is the matter of the growing blue horde outside Icehold, but I’ll be strait up and say they are going to be attacking again this day in game barring unexpected circumstance. So we may even got into a slight time skip depending on exactly what everyone wants to do.
 
Any xp to go with that slip, along with waiving training times so we can get something cool to add to the fight?
 
Sherwood said:
Any xp to go with that slip, along with waiving training times so we can get something cool to add to the fight?
With the slight (probably no more than a few days in this case depending on a number of factors) I’m going to allow everyone to spend their Experience how they see fit. The only restriction I am placing is that no one can raise their Essence above a 4. We have been spending multiple months without any upgrades to our little cast, so I think it is appropriate you guys get some new toys to play with.


Everyone is going to earn 72 experience points when we hit the official time skip period. Which I believe is going to be really here soon depending on how everyone is feeling about where we are now.
 
I'll be ready for a skip fairly soon, but I think we should get our new Duke set up and his family safe, then deal a little JUSTICE for some Valhals. I'm willing to take some of that fairly quickly if necessary.


Also, 72 xp nom nom nom.
 
Well, I have 32 earmarked for Essence 5 but I guess that has to wait. I can at least say I'll start the training time as soon as this arc is over.


Meanwhile, four-to-five new charms!
 
MorkaisChosen said:
Bjarn
Assuming nothing happens before he gets to Walks's now empty room, he'll aim for where his wide and children are, at which point the midden is likely to hit the windmill.
Mrs Walks: Did you just call me fat? </angry>


On a serious note what Four Foot is doing has become effectively pointless except in that Bjarn can use it to chastise some people. Really it was pointless all along, save that I had forgotten how powerful Solar social combat charms are. Crazy. Anyway, I'm not intending to take them through the sewers. I was planning on heading to a rooftop and looking for Asyk or Jorik. It seemed a little safer, and the only reason I'd head for the sewers is I like fighting. That's probably not the best of reasons when Asyk can just fly them around safely and easily. At that point we can have our little cross briefing session and put Walks on the throne.
 
I wouldn't say pointless, what with the assassins and all.


I'm ready anytime. All Ann can really do until we all regroup is rally the crowd. Which has pretty much outlived its point.


Should probably make a final post just to clarify that he's oathbinding Ofran into his Circle's service. Our first pet godblood!
 
Yeah, Solar Social Combat can't quite manage retroactively recalling assassins.


Actually that's an example of antistereotyping right there- the Night Caste stopping assassinations...
 
As everyone said, Four Foot saved Walks from an unfortunate suicide. And by that, I mean unmentionable would have strung him up in his room to make it look like a suicide. And may have given the same treatment to his wife, Bright Star. Who would not doubt have grieved for her husband’s premature death; that would have been the story anyways. As you can all probably imagine Walks dying would have been terribly awkward for everyone involved.


At the very least Four Foot has the extreme goodwill of the Duke, has learned some new secrets to the side, and helped the groups PR position in the city.


The former Duke was pretty much in the starting stages of complete self destruction. But the group pretty much put a stop to that before anymore damage could be done.


I’ll probably be starting a new chapter here soon. I plan on tying up all the loose ends in my next post, and then post the new chapter when I get a chance (hopefully tonight). If there is anything that anyone wants to post in the chapter we are wrapping up they can do so, or wish to make a note of somekind you are free to do so. I’m doing this for expediencies sake, and hopefully we can get everyone involved in some new activities, and into letting you all make some significant decisions.

Miashara said:
MorkaisChosen said:
Bjarn
Assuming nothing happens before he gets to Walks's now empty room, he'll aim for where his wide and children are, at which point the midden is likely to hit the windmill.
Mrs Walks: Did you just call me fat? </angry>
And thus starts Bjarn’s first ‘diplomatic incident.’ Not even five minutes out the gate.
 

Users who are viewing this thread

Back
Top