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Dice Our Shenanigans

- Moss Adamaris -
“ Their Room, Chickadee Tavern "

Moss turned red too. Usually he'd deadpan at Isa, but honestly he didn't care. He liked this. "I --- yeah, let's go together. A-after ten minutes."

The two had to jog later, as Moss was in a rush to finish getting what they needed. He stopped by at Sen's to buy kunais, javelins, and hire the smith to smelt some metal scrap for him, then it was off to the healer's apothecary for herbs, potions, and bandages, then the market place, all the while holding Isa's hand. And at sundown Moss was done.

They packed up the rest of their belongings as night began to fall. While Isa's back was turned, Moss tapped his back, and presented him with a bag well-stocked of healing potions, herbs bandages, salves, and a book about common injuries and ailments. He smiled. "This is for you. A thank you, for the clothes, the crockpot. I don't think I can help you catch your uncle since we'll be parting soon, but I can help keep you alive."

Katsuya Katsuya
Total: -122 Alchemical, +11 metal
  1. x6 Trauma Kit : +2 to Healing rolls. DC 12 Knowledge check removes one affliction or improves health by 1. DC 14 stabilizes dying character. If affliction DC is less than 12, affliction is automatically removed. Every extra 1 hour performing the medical operation gives +1 to Trauma Kit rolls. Uses up a major action when used during battle.
    Cost: 100 Alchemical
  2. Field Medic Guide: +1 to medical procedures when performing them with this book open. Weight 1.
    Cost: 10 Alchemical
  3. Ranged, Long (Crude)| Attack range: 1-3 small areas. Afflictions penalize enemies with -3, this can stack up to -6. You have -3 to attack rolls when melee attackers are engaged with you. Uses 1 ammunition per attack, and requires a major action to reload after 3 attacks. Two-handed
    Cost: 60 Metal
  4. Ranged, Short (Crude)| Attack range: 1-2 small areas. "Quick draw". Once per turn, if your attack roll was higher than your target, your attack strikes first. You have -3 to attack rolls when melee attackers are engaged with you. Uses 1 ammunition per attack, and requires a major action to reload after 3 attacks.
    Cost: 60 Metal
  5. x20 Ammunition
    Cost: 40 Metal
  6. +56 Metal from smelting scraps
  7. -5 Metal Smelting fee
  • x6 Trauma Kit : +2 to Healing rolls. DC 12 Knowledge check removes one affliction or improves health by 1. DC 14 stabilizes dying character. If affliction DC is less than 12, affliction is automatically removed. Every extra 1 hour performing the medical operation gives +1 to Trauma Kit rolls. Uses up a major action when used during battle.
  • Field Medic Guide: +1 to medical procedures when performing them with this book open. Weight 1.
 
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- Isa Bianchi -
“Good-bye, Bird village “​

Isa chuckled. “After ten minutes indeed.”

As they jogged around the marketplace, to the healer’s apothecary, Sen’s smithy. Isa only focused on making sure he did what he needed to do, which was to leave a letter to James at the Snowy Owl. Should Moss ever asked why the redhead made the letter invisible as he quietly went inside to place it on the front desk counter, he replied with- “It’s so by the time we’re far away, it’ll appear. I’m sure he’s gonna get annoyed too.” He snickered then he left the shop with Moss.

As they packed up the rest of the items and checking the room twice in case they left something behind, Isa felt a tap on his back. He looked at Moss, blinking owlishly as the merman presented him a gift . . .? He listened to the merman’s words and he smiled wide. A bit teary in the eyes as he accepted the thoughtful gift and hugged it tight.

”Thank you so much, Moss.” Isa quickly scrubbed his watery eyes with a sleeve before tis-toeing up to kiss him. “I’ll be sure to use this and stay alive. Ya better stay alive too, in your adventure.” That night, the redhead casted his illusion spell over the both of them, sneaking out of the Chickadee tavern, and arrived at the back of Sen’s smithy. Isa opened the door with the key Sen had trusted him with and immediately hanged it on a rusty hook that’s on the wall. He pulled off the covers and sighed in relief. “It’s nice to see ya again, girl. Time for another ride~”

Then Isa casted another illusion spell over the pair and motorcycle before looking over at Moss with a -lawful grin. ”Just stay close to Smoky and we’ll be fine.”

To the nightdwellers that’s roaming in the streets and outside of Bird village, they saw a herd of large rams with the farmer walking next to them. Leading them away from the houses and village like some of the other farmers in the area.


X4 maps = 20 metals
To the owner of Snowy Owl and one of the guardians of Bird Village,

I’ll be gone by the time ya read this letter, not that it should matter. Just wanted to let ya know in case ya start asking around of where I was. Next time I come visit, ya better say hi to me. Got sad when ya didn’t come to my birthday party. Wanted to say good bye and leave ya a last prank too.

Also, James, keep looking in the Sunken temple. There’s an active portal there and it’s not the broken one either. The Templars and my Uncle’s minions are aware about it, so be extra careful while ya are in there. Just in case. Take care of yourself, okay?

- From an annoying traveler,
Isa

P.S Thank ya for helping me when I asked for it. It’s very kind of ya and shut up. I know it’s your job to look after the village to make sure everyone living there is safe, but just accept the thanks, alright? Geez.
Health: Fresh | Toughness: 11 +1 shield +2 light armor | Spell Power: 12+5=17 |Manna: 9/9
Condition:

Weapon: Raven staff | Mage staff. Enhanced by metal braces to not break easily unless hit by a strong or heavy weapon. Spell range +1 small area, +2 Spell Power. You may spend 2 Sp to increase a Spell's area of effect by +1 small area, or affect +2 additional targets if not an area effect spell. Combat +1.
Shield: Barneclaw scaled shield | Crude. +1 toughness. Wt. 1. Made of a giant fish’s scales and dented metal.
Armor: Leather padding | Light. +2 Toughness. Moss‘ gift.
Accessory I: Ghillie suit, Ruins edition| +6 to Stealth checks in 1 specific terrain: Greenery, Rocky, Snow, Desert, Urban, Wet. Doesn't stack with the stealth bonus from camouflaged light armor.
Accessory II: Hiking gear | +2 to climbing, traveling safely across the wilderness, and surviving noxious gases. Comes with a pair of crampons, pitons, hooks, ice axe, a hooded winter coat that's waterproof, and a firestorm shroud.


Alchemical = 85 alchemical | Metal = 65
Total Carrying Capacity: 15/25
Roleplay Points: 0

|||Backpack|||

Equipment:
Valkyrie ring of Loki | Enemy attacks him and Isa will see either the past or future of said enemy. It’s etched with the name, Salazaar.

Items:

x6 Trauma Kit | +2 to Healing rolls. DC 12 Knowledge check removes one affliction or improves health by 1. DC 14 stabilizes dying character. If affliction DC is less than 12, affliction is automatically removed. Every extra 1 hour performing the medical operation gives +1 to Trauma Kit rolls. Uses up a major action when used during battle. A gift from Moss.
Field Medic Guide |+1 to medical procedures when performing them with this book open. Weight 1. A gift from Moss.
Net | After making a successful attack with a net on 1 target, inflicts "Grappled". A major action can be spent to make a DC 14 Combat roll with a sharp weapon or DC 14 Survival roll to get out of the net or destroy it.
Chocobo Bell | Made in Bird Village. Made with tinkling sounding metal and etched running cute versions of chocobos around it. Each craftsman and settlement has unique handsome bell designs mostly based on culture. The bell can be made from brass, porcelain, glass, metal, crystal, bone, etc.
Ragnite lamp | Casts light in a 30 ft. radius. or 60 ft. cone. Has a hood allowing you to lower the light to a dim 5 ft. radius. Runs on 1 ragnite power crystal for 1 year. Can change color of light (Isa is gonna have fun with changing the colors). Can be hung on belt.
Cheirokmeta vol. 2 | written by Zosimos of Panopolis, and was a book on ancient alchemy and the transmutation of metals and souls. Stolen from Vanar by a pair of thieves. This is what the Templars have been searching for months. It’s powered by an unknown old stone, repelling anything from the book. Not even it’s pages are yellowing. It holds a bunch of spells that Isa translated.
There were spells to polymorph into different monsters, create arcane arrows, turn smoke into a ladder, turn leaves and paper into blades, create an umbral body, a long incomplete chapter on the creation of the Philiosopher's stone and many more, the more powerful spells requiring the use of soul stones.

And finally there was Adamas, a much greater spell to purify the corrupting taint of demons that are hard to remove through usual means. A spell circle was drawn on the page, where the corrupted individual was to lie down in the middle after drinking a vial of Sacred Flames. Three ingredients were to be set within three arcane points inside the circle immediately after that: blackthorn, crow's eye, and a vial of hellmist.
Tent | 4 people. Protects against bad weather. Can be turned into a hanging tent.
Plush sleeping bag | Gives a comfy rest. +1 to Condition.
Lashings | Advantage to Overcoming Difficult Terrain when set up. Rope or similar that's 50 ft. in length.
Toolbox | He stole this one from the Kutulus. +2 Forging, building, tailoring, lock picking, and disabling traps. You can also excavate or gather more crafting resources = Artisan Skill Rank.
x1 Potion of Blandishment | +4 to charm rolls on people, seemingly making Isa charming. Doesn't work on creatures not similar to your race.
Translator notes | +2 knowledge to interpreting Arcana runes.
Fishing rod | +1 to Survival rolls when fishing. He got it to fish with Moss.
Space Book | a book with extra space for six small items. Inside is the Citrus cream Moss gave him, a letter from the thieves, one Blackthorn, and one Crow’s eye.

Zer0 Zer0
 
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- Moss Adamaris -
"2 Days Later, Beach~"

Moss baaa with the giant rams. He was the perky black one that skipped and pee'd in front of the Templars as they passed one of their camps surrounding the village. The soldiers asked farmer Isa where he was heading, it was odd to see a farmer herding at night away from the village, but Isa's words convinced them all was alright and they wished him a safe journey, even offered to escort him safely for a mile or two.

Moss was laughing when they were far away. He offered to take turns pushing Isa's bike, and when the next, next morning came they were far enough from the jungle patrols not to be heard vrooming across the dirt roads.

The second day passed on more quickly on Smoky. Moss whooped along Isa, enjoying the breeze, until finally, they rode up the crest of a hill that afternoon where the big blue sea stretched out towards the north. Moss was excited and happy. "I want to swim! I miss the ocean so much!" he bobbed up and down his seat.

It didn't take them long to arrive at the long stretch of beach that lined the northern coasts of The Highlands. By evening they had rolled on to the sand and the sound of flowing tides, where in the distance stood the blue misty outline of the Sunken Temple.

Katsuya Katsuya
Art by Yuumei
 
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- Isa Bianchi -
"2 Days Later, Beach~"​

Guess using his old man voice works because the Templars believed his excuse. Even gave him and his ‘sheep’ an escort for a while. He wondered how they feel, should they know that they just escorted a motorcycle and the book they are looking for away from the village. Just slipping through their fingers.

Karma at it’s finest, Isa thought. Holding back his laughter as he thanked the Templars and walked on.

Once they were far, the pair vroomed away. Isa’s laughter can only be heard by a happy merman. On the next day, riding through the afternoon, the redhead grinned. Not minding Moss’ bobbing at the back as the view of the blue ocean appeared in front of their eyes. Just as they reach the coastal shores, hearing the crashing calm waves, and the cawing of seagulls, did Isa stop and turn off Smoky. He looked up out of habit, smiling a bit as he spotted the moon and stars before looking at Moss.

”Shall we set up camp here or do we keep going? We can use the tents as a tarp for our sleeping bags. That way the sand doesn’t go in while we sleep.” Isa mentioned, half expecting Moss to suddenly jump in the ocean. If he does, the redhead will start making camp by looking for dry driftwood to make a fire.

Zer0 Zer0
 
- Moss Adamaris -
"2 Days Later, Beach~"

Moss was gone. He had leapt off, running for the beach. "Caaaaaamp!" he yelled back at Isa. He dropped his gear, shrugged off his backpack, unbuckled his armor, pulled off his shirt, hopped on one foot to kick off a stubborn boot, then splashed into the sea happily. Isa could see him doing butterfly strokes into the air, as he swam for deeper waters.

A few minutes later he swam closer, shouting, "Just leave my stuff there, Isa! I'll pick them up later! I'll start dinner soon, just give me ten minutes!"

Katsuya Katsuya
 
- Isa Bianchi -
“2 days later, beach”​

Isa couldn’t hold back his chuckles as he watched Moss dive in the waters, shaking his head.

“Alright!” He yelled back and started looking for dry driftwood. It took a few minutes, but the redhead managed to find enough dry wood, piling them up on top of the dirt patch he made, surrounded by stones. The fire glowed warmly. Then he set up the big tent, putting his items inside, and unrolled his sleeping bag.

By the time Moss came out of the water, he’d find Isa sitting close by the fire. Happily smiling with his eyes closed as the glow curved on his relaxed face. He has his coat off and folded, sleeves rolled up, and gloves off. Sometimes shivering from pleasant heat.

Zer0 Zer0
 
- Moss Adamaris -
"Night Time, Beach~"


Moss smiled when he saw Isa relaxed and happy, and decided not to disturb him. He had a couple of spiky black sea urchins dangling from between his fingers that were carefully holding one of their spikes. He placed them on the sand near the fire, then went around picking his stuff under the light of a lamp, and dumped his stuff outside the tent. Dripping wet, he was careful not to pass too close to Isa, as he took out his blue crockpot, new knives, mess kit, and the frozen ingredients of their menu for dinner today.

He began to cook, and the sound of boiling water, snapping of bundles of pasta sticks, then the sizzle of oil, and the scent of onions, shallots, then cooking wine filled the cool night air. Moss glanced at Isa, and he felt happy to see him this way. He was going to make this taste really good, have Isa just continue being happy for the rest of the night. If ever Isa caught him gazing, Moss was looking at him in peaceful joy, just smiling, content to watch him breathe.

Katsuya Katsuya
 
- Isa Bianchi -
“Night, beach”​

With the smell of cooking onions and the subtle snapping of the pasta, Isa fluttered his eyes open. Humming as his smile grew bigger at the sight of wine being poured into the pot. “Smells nice, Moss- hm?” His cheeks turned red but he didn’t look away from the merman. That’s when he noticed the spiky black figures near the fire. Taking a closer look, the redhead blinked owlishly.

”What is that? It’s alive?!” Isa quickly shuffled closer to Moss’ legs, slightly hiding behind him as he stared curiously at the Sea urchins. “T-the needles moooooved.”

Zer0 Zer0
 
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- Moss Adamaris -
"Night Time, Beach~"
Moss laughed. "It's a sea urchin!' he picked one up by a spike and showed it to Isa. Its needles were waving, all moving to bristle towards Moss' fingers like a hair of black tiny spears. "Their eggs are delicious. You wanna touch it?"

Katsuya Katsuya
 
- Isa Bianchi -
“Night, beach”​

He is going to guess it’s a sea creature, for Moss to be comfortable with it. Isa stared at the odd motions of the needles before it bristled towards the merman. Ready to stab him. Indigo eyes narrowed in caution as he raised a hand slowly, close to the moving needles.

“It won’t shoot it’s needles at us, will it? Or jump at us like a porcupine?”

Zer0 Zer0
 
- Moss Adamaris -
"Night Time, Beach~"

"No, it's quite slow, like a snail." He nodded at the second sea urchin that had slowly been dragging itself away from the fire by its needles. "OH, GOSH, ISA!" Moss suddenly dropped the sea urchin on the sand, as though it stabbed him. He howled in pain, jumping away and looking at his finger in worry.

Katsuya Katsuya
 
- Isa Bianchi -
“Nighttime, beach”​

Isa flinched back, growling like an angry dog as he quickly reached for his jacket, only to stop before touching it. Then he ran inside the tent, tossing out rope and clean clothes before coming out with his medical book and a trauma kit. Moss will feel a gentle hand cupping under his hand, pulling it away from his body.

”Let me see.” Isa purred comfortingly. Book and kit opened wide beside him on the sand.

Zer0 Zer0
 
- Isa Bianchi -
“Nighttime, beach”​

Isa deadpanned. Then he lightly pinched Moss’ cheeks with a pout.

”Got me worried, Seagrass.” He muttered, pulling the cheeks a bit. “For a second, I thought your hand got stabbed through.”

Zer0 Zer0
 
- Moss Adamaris -
"Night Time, Beach~"

Moss chuckled. "Nah, they're really okay. The real danger from these little guys is if you unknowingly stepped on them while walking on the corals and sea grass. He kissed Isa's cheek. "But thank you for caring."

He resumed cooking, letting Isa touch the little guys if he wanted to before cracking them open. They had a dinner of creamy sea urchin pasta topped with the orange meat and the roe from within the spiky shells.

Moss changed back into dry clothes, and placed his stuff and spread his sleeping bag inside Isa's tent. He rejoined him outside by the crackling campfire, that was keeping his vintage oriental kettle full of their remaining tea warm.

"Kinda reminds me of Cascata dell' Oceano, this place." said Moss, looking out on the waves where the moon cast glittering reflections on the sea. "Isa, I know we're in a hurry, but would it be alright if we stayed here for a day longer?"

Katsuya Katsuya
 
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- Isa Bianchi -
“Nighttime, beach”​

Isa pulled his cheeks a little more and stopped when Moss kissed his cheek. Letting go so he could cook and put away the trauma kit in the tent. He swiped his book off the sand and sat close to the fire. He did touch the sea urchins, holding one over his flat palm, and flinched whenever the needles bristled. He didn’t move until Moss took the little guys off his hands. Dinner was delicious, he was surprised by the buttery-ness.

He washed the pot and plates as Moss went into the tent. Then he started to read the medical book with the clean appliances, enjoying the pleasant heat. The redhead peeked at the merman with a smile. “Yea, it does . . . I’m okay with staying for one more day.” One more day to be with Moss-!

”Just no more fake sea urchin stabbing, okay?”

Zer0 Zer0
 
- Isa Bianchi -
“Nighttime, beach”​

“Nope. I will take it seriously if ya are hurt.“ Isa raised a brow. “Unless ya want me to think ‘Oh, he must be trolling, I’ll ignore him’ when you’re actually hurt?”

”Any limit to trolling I should be aware about, Moss?”

Zer0 Zer0
 
- Moss Adamaris -
"Night Time, Beach~"

Moss thought about the lap sitting. "Nope, no limits on trolling. Ah, I guess, no destruction of my stuff or alterations on my spellbook? But I think you don't do any of those."

Katsuya Katsuya
 
- Isa Bianchi -
“Nighttime, Beach”​

Isa stayed silent, smiling wide before he hummed. Looking back at his book. ”I won’t destroy anything or alter spells, that’s for sure.”

Zer0 Zer0
 
- Moss Adamaris -
"Night Time, Beach~"

Moss cocked an eyebrow. "Alright?"

He took out his sleeping bag and laid it next to Isa on the sand. He laid his head down his lap and snuggled against his belly, yawning. "Tell me if you're going to sleep, okay?" he closed his eyes, curling an arm behind Isa.

Katsuya Katsuya
 
- Isa Bianchi -
“Nighttime, Beach”​

Isa jumped when he heard a subtle thud and shuffle beside him, looking down as Moss made himself comfortable. On. His. Lap. He can feel the heat pooling in his cheeks. Oh gosh, he is snuggling in his stomach too- the odd noises he might hear from his tummy being weiiiiiiird-!

It was quiet for a few minutes, fire crackling, and burning wood snapping. Moss would feel a hesitant hand gently tugging his snow hair strands before combing through if he didn’t respond badly. A book closed, shuffled on the sands as his hand became more and more caring. Lulling him to relax with the sweet rubs on his scalp and the back of his neck before a thin fingertip traced up again. He took a deep breathe as he stared at the full moon and sang a peaceful song.

He’d twirl a strand with a finger before going back to comb his hair as he sang. If Moss looked, he’d see Isa staring at him with adoration, beautifully deep blue eyes with a streak of warm orange from the flames. Reflecting back his image. Autumn red hair curling around his slight high red cheek bones and forehead, softly billowing from the ocean winds. Angles highlighted by the glow of the flames and sharpened by the blue shadows.



Zer0 Zer0
 
- Moss Adamaris -
"Night Time, Beach~"​

Moss didn't respond badly at all. He sighed, relaxing under Isa's touches. He opened his eyes when he began to sing and was taken away by how beautiful Isa was under moonlight. He was mesmerized and happy to be looked at with love.

After the song, he cupped Isa's cheek. "What did that song mean?"

Katsuya Katsuya
 
- Isa Bianchi -
“Nighttime, Beach “​

Isa nuzzled Moss’ hand between his cheek and shoulder, tucking a strand behind the merman’s ear.

”Salvation through bonds, even with our faults of fury and impulse, there’s always one walking beside ya.” He murmured. “Cursed after tears, that one won’t ever stop caring.”

Zer0 Zer0
 

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