Red Shadow Claws
Six Thousand Club
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The Corebook states this:cyl said:Well we are supposed to remember in the setting, but need training times and xp in the rules.
If you let us buy our own charmc set, we will never get to become chargen exalted until 80 xp and about a few weeks of intensive training (10 favored charms)... this might not be a problem if you dose the opposition right.
fhgwdads05 said:Tuuluuwaq already Favors survival. Did you plan on giving me a total of three Favored Abilities (including Survival) as in Dream of the First Age (this is adding in the single Favored ability that all Heroic mortals begin with), or was that just two as in MoEP: Lunars?
I don't think that will be a problem, unless someone stockpiles xp enough to buy another dot of essence at exaltation.......Those who are thinking on taking Sorcery as one of their initial Charms, drop em a note, so I can weave it in. Remember that in order to learn sorcery you have to pay some kind of a cost, and go through several tests. i'd prefert to go through with you on this beforehand so it can be woven into the story.